Game Director Ion Hazzikostas and Executive Producer Holly Longdale sat down with The Game Business’ Christopher Dring to talk about Midnight, Microsoft, expanding its IP, and more!
Warcraft’s IP Is “Underutilized”
Holly Longdale believes that the Warcraft IP is going to grow more. Her goal is to bring it to as many people as possible in different ways.
“We want everybody to be able to play WoW,” she said.
“I will say this for myself. I think Warcraft itself is poised for growth. It’s a fantastic IP. I think, in my humble opinion, it’s been underutilized and I just want to bring it to as many people as possible.”
She goes onto add that the goal is to make it more approachable. Longdale says they want to take advantage of 20 years worth of stories both told and not told, and bring them out in broader ways.
“We want people to come in and hang out and have birthdays, have weddings, have raids, grand adventures, play with their friends, meet new friends, like all the things that traditionally for over 20 years World of Warcraft has been good at.
“And at the same time, we want to take advantage of 20 years of stories that have been told and not told and start bringing it out to the world in a broader way. Like, that’s my goal and vision.
WoW’s Ageing Playerbase
Gamers across the industry don’t have as much time anymore, so adding more stuff to make the game approachable while creating evergreen content that you can do whenever you have time is one of Blizzard’s goals.
They want World of Warcraft to be a “third space”, and want the content to reflect it. Guild raid nights were a way for players to find times to make WoW a part of their lives and play with friends and family, but Blizzard didn’t do much for the more casual players. They’re happy with the work housing and delves have done to add more approachable content to the game.
You can see her full comments below:



