There’s more tuning coming with this reset, as it’s not just the classes that are getting adjusted!
The Voidspire is getting changes to one boss on Mythic difficulty, as Lighblinded Vanguard is being nerfed. Two dungeons are also receiving nerfs. Then there’s the trinkets, where it’s almost all buffs, with 5 getting enhanced, while one gets a substantial nerf.
Greetings champions!
We’ve made the following adjustments that will be applied with this week’s weekly restarts.
Raid
- The Voidspire
- Lightblinded Vanguard
- Avenger’s Shield now targets 4 players on Mythic difficulty (was 8).
- Tyr’s Wrath healing absorb decreased by 17% on Mythic difficulty.
- Sacred Toll damage reduced by 15% on Mythic difficulty.
- Lightblinded Vanguard
Dungeons
- Algeth’ar Academy
- Corrupted Manafiend
- Mana Void now targets 1 player (was 2).
- Fixed an issue where players could get targeted by multiple stacks of Mana Void.
- Echo of Doragosa
- Arcane Rift duration reduced to 90 seconds (was 2 minutes).
- There is now a 3 second delay when an Arcane Rift spawns from a player reaching 3 stacks of Overwhelming Power.
- Corrupted Manafiend
- Maisara Caverns
- Tormented Shade
- Spirit Rend damage over time effect reduced by 20%.
- Vordaza
- Lingering Dread initial damage increased by 25% and the damage over time effect removed.
- Tormented Shade
Trinkets
- Light of the Cosmic Crescendo healing increased by 35%.
- Shadow of the Empyrean Requiem damage increased by 20%.
- Whisper of the Duskwraith healing increased by 35%.
- Echo of L’ura healing increased by 35%.
- Radiant Sunstone initial healing increased by 35%.
- Crucible of Erratic Energies Leech reduced by 50%.



