We’re getting a whole lot of new dungeons and Delves with the new expansion, and Midnight is pulling out all the stops!
The Instances of Midnight
With four new zones, there’s plenty of space for the expansion’s 8 new dungeons and 11 new Delves! All thematically linked to the zones they inhabit, there’s a lot of variety to check out. Let’s start with, well, the starting area, Eversong Woods.
Eversong Woods Dungeons and Delves
The woods will be home to the most dungeons and Delves, with three of each! Windrunner Spire and Silvermoon’s Murder Row are joined by a remake of Magister’s Terrace!
The Spire has been home to many meetings of the sisters, and now that it’s cleansed of the undead, another threat arises within.


Then there’s the three Delves: Parhelion Plaza, Collegiate’s Calamity, The Darkway, and The Shadow Enclave.
Zul’Aman Dungeons and Delves
Then we’re on to the expanded Zul’Aman! Only two dungeons reside here, with the Den of Nalorakk where dream trials will eventually lead us to a confrontation with the Loa of War, which was called Ogoun in the Warcraft RPG, but will likely have a new name.
Maisara Caverns see the Viebranch necromancers gathering and fusing spirits into a troll monstrosity that we’ll have to stop!

Then there’s also the Atal’Aman and Twilight Crypts Delves, but we don’t have any additional information on it.
Harandar Dungeons and Delves
Harandar will host two Delves, with the Den of Echoes taking us through the murals and ancient myths of the latest Allied Race, the Haranir. No additional info on The Grudge Pit. Then there’s the Blinding Vale dungeon facing us off against facsimiles of the zones’ most dangerous enemies! The screenshots definitely bring the “blinding” part of this particular vale across, that’s for sure.


Voidstorm Dungeons and Delves
And finally, we come to the most dangerous zone, the Voidstorm itself! It has quite a few instances, with three Delves and two dungeons representing its Void chaos. Shadowguard Point sees us faced against corrupted Ethereals, while Torment’s Rise is the new seat of the first Nemesis of the expansion!
The very extremely named Sunkiller Sanctum sees us exploring some very awesome-looking Domanaar structures.


The Voidscar Arena dungeon, as the name suggests, faces us off against waves of monsters for Domanaar’s amusement.
Then there’s Nexus-Point Xenas, where we will be facing the Voidstorm itself, a we ascend the tower to disrupt the storm’s destruction.

That’s a whole lot to take in, with some amazing sights already! Which one are you most excited for?