Introduction
The Alchemist is an important NPC throughout your adventures across Sanctuary. This guide covers the benefits of crafting Elixirs, refining materials, or crafting Incense and consumables.
How to Unlock the Alchemist
On a new character, you will have to complete a priority quest leading you to visit Veroka, the Alchemist in Kyovashad.
Alchemists are located in any major city of each zone. They are indicated on the map by a mortar and pestle icon:

Craft Elixirs
Alchemists have the ability to brew various Elixirs, offering an experience boost and a stat boost for a duration of 30 minutes. Each Elixir requires a specific amount of gold and materials to craft, as the Alchemists require compensation for their services. These Elixirs can prove particularly valuable during World Boss fights or challenging high-end content.

As your character gains levels, it becomes possible to craft stronger versions of each Elixir, which provide greater bonuses. However, keep in mind that crafting these enhanced versions requires higher crafting costs.
Craft Incenses
Incenses function similarly to Elixirs, providing temporary bonuses to players. However, the key distinction is that incenses are particularly beneficial when you are part of a party, as the buffs they provide extend to the entire party. The first incense becomes available at Level 45, and only one incense can be active at a time.
Moreover, Incenses are categorized into different types. It is important to remember that only one type of incense can be active simultaneously. However, this also creates an opportunity for players to use both a Core Stat, Defensive and Resistance Incense concurrently, as long as they are distinct types.

Below is a list of incenses and their respective bonuses:
| Type | Incense | Effect | Materials needed to craft |
|---|---|---|---|
| Defensive Incense | Requires Level 50 | Increases Chance to Dodge by 5% for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 90 • 9 • 9 • 5,000 Gold |
| Resistance Incense | Requires Level 50 | Increases Resistance to All Elements by +10%, Maximum Resistance for All Elements by +2%, and Armor by 150 for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 85 • 8 • 7 • 85 • 85 • 4,500 Gold |
| Defensive Incense | Requires Level 50 | Increases Thorns by 400 for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 80 • 7 • 6 • 160 • 4,000 Gold |
| Core Stats Incense | Requires Level 50 | Increases all stats by 60 for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 80 • 6 • 6 • 3,500 Gold |
| Defensive Incense | Requires Level 60 | Increases Maximum Life by 750 for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 75 • 5 • 4 • 140 • 3,000 Gold |
| Resistance Incense | Requires Level 55 | Increases Fire, Cold, and Shadow Resistances by +15% and their Maximum Resistances by +4% for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 70 • 4 • 3 • 50 • 50 • 2,500 Gold |
| Resistance Incense | Requires Level 55 | Increases Lightning, Cold, and Poison Resistances by +15% and their Maximum Resistances by +4% for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 65 • 4 • 3 • 50 • 50 • 2,500 Gold |
| Core Stat Incense | Requires Level 50 | Increases Strength by 100 for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 60 • 2 • 35 • 2,500 Gold |
| Core Stat Incense | Requires Level 50 | Increases Willpower by 100 for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 60 • 2 • 35 • 2,000 Gold |
| Core Stat Incense | Requires Level 50 | Increases Dexterity by 100 for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 60 • 2 • 35 • 2,000 Gold |
| Core Stat Incense | Requires Level 50 | Increases Intelligence by 100 for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 60 • 2 • 35 • 2,000 Gold |
| Defensive Incense | Requires Level 45 | Increases Armor by +10% for every nearby player and increases Experience by 5%. Lasts 20 minutes. | • 55 • 1 • 30 • 1,500 Gold |
Transmutation
At the Alchemist, you can also transmute multiple items to create new ones. This includes Gem fragments, Summoning Materials, and Masterworking materials.
For example, to transmute a Lair Boss Key you will need various materials and components like
Veiled Crystal,
Abstruse Sigil,
Baleful Fragment,
Coiling Ward and
Khazra Horn (from the Dark Citadel) to transmute and craft the desired items.
You can also use your
Stygian Stone by transmuting them into a Lair Boss Key.


