Chaos PerksSeason 10

Chaos Perks Guide for Diablo 4 (Season 10)

Push your build to the limit with risky, game-changing Chaos Perks.

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Neviriah

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Season 10 replaces the usual seasonal powers with Chaos Perks. These perks change how your skills work, giving you powerful bonuses but often with a small drawback. It is a system that pushes your build further but asks you to balance risk and reward.

Perk Rarities and Limits

Chaos Perks come in four rarities:

  • Magic
  • Rare
  • Legendary
  • Unique

Each character can equip:

  • 3 non-Unique perks (Magic, Rare, or Legendary)
  • 1 Unique perk

Every class has access to a shared pool of general perks, plus 4 class-exclusive perks (1 of each rarity). These are designed to tie into your class mechanics and open new ways to play. For example, Necromancers can use Defiled Dead, which lets each corpse be consumed twice.

You will find and equip your Chaos Perks in the seasonal powers menu, located in the top right of your character screen. You will only see your class perks and the general pool, not perks from other classes.

How to Unlock Chaos Perks

Most perks unlock through the seasonal reputation track:

  • Magic, Rare, and Legendary perks become available as you reach higher ranks in your reputation board.
  • Unique perks only unlock after defeating Bartuc in Infernal Hordes on Torment I or higher.

Chaos Perks are not just extra powers; they change how you approach the game. For example, there are perks that can provide huge damage boosts like guaranteed Critical Strikes, but limit your skill usage or add cooldowns. Others improve class mechanics in ways that let you design builds that were not possible before.

All Available Chaos Perks

General Perks

RarityPerkDescription
MagicInvigorating AttacksEvery 5 seconds, your next Basic Skill generates an additional 50-100% of your Maximum Primary Resource, but your Basic Skills deal 30% reduced damage.
MagicAccelerating ChaosLucky Hit: Damaging an enemy has up to a 10% chance to trigger a Chaotic Burst on the enemy, dealing 200-400% damage. Your Chaotic Bursts that hit an enemy reduce a random active Cooldown by 0.5 seconds.
MagicUnstable PowerChaotic magics erupt from your Basic Skills, making them guaranteed to Critically Strike and Overpower for 50-100% increased damage, but the power is unstable, giving them a 3-second cooldown.
RareErupting ChaosChaotic Bursts randomly erupt around you, dealing 200-400% damage of your highest damage type. Your Chaotic Bursts also deal 100% of their initial damage over 4 seconds.
RarePower SiphonYour Core Skills deal 50-100% increased damage, but also reduce your Maximum Current Resource by 20 for 6 seconds. This reduction stacks but does not refresh.
RareAlternating AlterationsCasting a Corse Skill empowers your next non-Channeled Cast of a different Core Skill, refunding 50% of its Resource cost and dealing 10-30% increased damage.
LegendaryMarred GuardYou can no longer be healed above 50% Life. You gain 5-10% Maximum Resistance to All Elements, +20-40% Armor, and 50-100% increased Barrier and Fortify Generation.
LegendaryChaotic CooldownsCasting a Skill with a Cooldown will randomly set its Cooldown between 2 seconds and its base cooldown. You no longer benefit from Cooldown Reduction. Using a Cooldown unleashes a Chaotic Burst, dealing 300-500% damage of your highest damage type.
LegendaryCrazy BrewYour Healing Potion is infused with the power of Chaos, granting you 100% Resource Cost Reduction, 40-80%[+] increased Attack Speed and 40-80[+] increased Movement Speed for 4 seconds. Your Healing Potion has a 10 second Cooldown and you can drink it at full Life.
UniqueChaos UnleashedKilling an enemy generates 2 stacks of Chaos and dealing direct damage to a boss generates 5 stacks of Chaos. At 100 stacks, unleash a salvo of 9 Chaotic Bursts, dealing 300-500% of your highest damage type.
Your Chaotic Bursts gain 20%[+] Critical Strike Chance, and deal 50-100%[x] increased damage.
UniqueBrawn Over BrainsGain the following:
100-200% [x] Maximum Life
+50-100% Healing Received
50-100%[x] Overpower Damage
However, your Maximum Resistances are reduced by 25%, and your damage reduction from Armor is capped at 60%.
UniqueA Beast CorneredFor every 10% Life you are missing, you gain 10-20% [x] increased damage and 5% damage reduction.
Spending Resources also drains a percentage of your Life equal to 30% the Resources spent, refunding those Resources. This cannot reduce you to below 10% Life.

Barbarian Perks

RarityPerkDescription
MagicDual ThreatCasting a Basic Skill also uses another equipped Basic Skill at the target, dealing 50-80% of normal damage.
RareRaging ChaosWhile you are not Healthy, you are Berserking and your Core Skills deal Fire damage and an additional Chaotic Burst of 100-200% Fire damage.
LegendaryDeafening ChorusYour equipped Shouts are now always active with 20-40% increased effect, but your Maximum Current Fury is reduced by 20% per Shout equipped.
UniqueSingle-Minded FuryIf you only have one Arsenal Weapon type equipped, gain the following:
+20-40% Overpower Chance
+100-200% Increased Bleed Duration
+50-100% Maximum Life
50-100[x] Increased Damage

Druid Perks

RarityPerkDescription
MagicOverabundanceEvery 50 Spirit you generate above your Maximum increases your damage by 10-20% for 5 seconds. This bonus stacks, but does not refresh.
RarePurge the InfectedYour Core Skills also apply 100-200% of their Base damage as Poisoning over 4 seconds. Dealing direct damage to a Poisoned enemy spends 5 Spirit to be a guaranteed Critical Strike
LegendaryWild TransformationsShapeshifting into a new form uses a free Skill and grants an additional bonus for 5 seconds:
Werewolf uses Blood Howl, 10-20%[x] Critical Strike Damage
Werebear uses Debilitating Roar, 10-20% Damage Reduction
Human uses Cyclone Armor, 10-20%[x] Attack Speed
UniqueSavageryYour Companion Skills are altered to also be Core Skills. Your Companions grow in size. Gain 30-60%[x] Summon Damage.

Necromancer Perks

RarityPerkDescription
MagicGrim ReapersYour Skeleton Warriors now also use Reap dealing 50-150% of normal damage in addition to their regular attacks.
RareDecimating DesecrationYour damage over time effects have a chance equal to your Critical Strike Chance to deal 50-100%[x] increased damage.
LegendaryDefile the DeadYou can consume each Corpse twice. Consuming at Corpse creates a Chaotic Burst, dealing 200-400% Shadow damage.
UniqueAlter the BalanceYour base Core Skills are now empowered as Ultimate Skills, cost no Essence, but have a 30-20 second Cooldown. Your base Ultimate Skills are now altered to also be Core Skills and have no Cooldown, but cost 70-50 Essence.

Rogue Perks

RarityPerkDescription
MagicUnpredictable AlchemyImbuements flow wildly, Imbuing every Basic Skill Cast with a random Imbuement. Imbued Skills deal 20-40%[x] increased damage.
RareEnervated StrikesYou no longer passively generate Energy. Gain the following:
+50-100% Chance for Twisting Blades to Hit Twice
+50-100% Chance for Flurry Deal Double Damage
+50-100% Chance for Barrage Projectiles to Cast Twice
+50-100% Chance for Rapid Fire Projectiles to Cast Twice
+50-100% Chance for Rapid Fire Projectiles to Cast Twice
LegendaryChaotic GrenadesYour Stun Grenades also trigger a Chaotic Burst, dealing 50-100% Physical Damage. Chaotic Bursts generate 5 Energy if they hit an enemy.
UniqueHit and RunEvery 15 meters you move grants you 30-50%[x] increased damage for 5 seconds. This bonus stacks, but does not refresh. If this bonus is not active, you deal 30% reduced damage.

Sorcerer Perks

RarityPerkDescription
MagicExplosive CombinationsCasting a Basic Skill increases the damage of your next Core Skill Cast by 30-50%[x] stacking up to 3 times.
RareAdvanced TechniquesYour base Core skill ranks increase their Mana Cost or Cooldown by 10% and further increase their damage by 10-20%[x].
LegendaryMana Infused ConjurationsYour Conjurations are empowered and deal 10-30%[x] increased damage but each one drains 5 Mana per second.
Ice Blades attacks burst in an area around the target.
Lightning Spear hits have a 10% chance to spawn static Ball Lightning.
Familiar leaves damaging ground after its attack.
Hydra periodically creates Firewall towards the target.
UniqueMana ShieldYou have 99% reduced Maximum Life but any damage you would take is dealt to your Mana before your Life. If you have not taken damage in the last 4 seconds, your Mana Regeneration is increased by 5,000%[+]. You gain 200-400% increased Maximum Mana and each point of Intelligence increases your Maximum Mana by 1.

Spiritborn Perks

RarityPerkDescription
MagicAlacrityYour Basic Skills gain 10-30%[+] increased Attack Speed, their dash range is increased by 50% and their 3rd attack now happens every 2nd attack.
RareCombined StrikesYour base Core Skills hit additional times in a larger area for 20-40%[x] increased damage, but also have a 10 second cooldown. Your Basic Skill’s 3rd attack resets the cooldown on your Core Skills.
LegendaryBack Off!When Casting a Skill, it deals 30% reduced damage to enemies who are Close to you when you Cast and 100-200%[x] increased damage to all other enemies.
UniqueConvocation of SpiritsCasting a Non-ultimate Skill has a 1% chance to invoke the Spirits of that Skill’s types which deal 100-200%[x] increased damage.
This chance is increased by 1% of your Ultimate Skill Damage, up to 10%.

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