| Status Effect Name | Effect Description |
|---|---|
| Overpower | Overpower is a rare hit modifier with a 3% base chance to trigger on direct damage. This includes basic attacks and active skills, but excludes damage-over-time (DoT) effects, channeled skills, and passive-only effects. When it triggers, the hit deals an additional multiplicative damage bonus (up to +50%) based on your current Life. |
Certain skills, aspects, passives, or seasonal perks can guarantee or increase Overpower events. These guarantees are scripted procs (for example, once every 12 seconds) and do not stack with the base chance. Gear and stats cannot increase the base 3% chance; only specific class mechanics can guarantee it. Because of this, Overpower is usually inconsistent unless you build around guaranteed effects. In those cases, it can become one of the strongest mechanics in the game.
How to Apply Overpower
Overpower can be triggered by both the player and enemies. However, not all classes can make good use of it. Druids, Barbarians, and Necromancers have skills that can guarantee Overpower hits and make the mechanic more consistent.
Some skills, items, passives, and affixes can also increase Overpower’s damage. Legendary Aspects exist that further enhance it, such as the
Aspect of Rathma’s Chosen.
Here are some examples of Skills or Passives related to Overpower:
| Class | Skill | Passive |
|---|---|---|
| Barbarian | Combat Bash | Brute Force |
| Druid | Provocation | |
| Necromancer | Supernatural Blood Lance | Tides of Blood |
How to Recognize Overpower
When a skill Overpowers, you will see it in the color of the damage numbers:
- White numbers show normal Damage dealt
- Blue numbers show Overpower Damage dealt
- Orange numbers show Overpower Damage combined with Critical Strike Damage dealt
Enemies can also Overpower you, which will appear as blue damage numbers from elites or bosses.
Additional Information About Overpower
- Scaling: Overpower deals bonus damage based on your current Life, up to +50% at maximum Life. This inherent bonus is then multiplied by your Overpower Damage stat, which is increased by Willpower, gear affixes, and Paragon bonuses.
- Overpower Damage stat: Increased by Willpower (+0.25% per point) and can also roll on gear, affixes, and Paragon nodes.
- Overpower chance: Stays fixed at 3% unless guaranteed by class skills, aspects, or passives. There are no stats that increase the base 3% chance. Only class skills, passives, or specific legendary powers can guarantee an Overpower hit.
- Overpower applies only to damage, meaning it does not affect healing and cannot cause skills to critically heal.
- In PvP, Overpower Damage is capped at 150%.
Overpower is powerful but situational. Unless your build has guaranteed procs, most setups treat it as bonus damage rather than something to fully rely on.






