Finally, we’re wrapping up the Season 9 changes with the Spiritborn class! As mentioned in the latest Campfire Chat, the Spiritborn will be the best beneficiaries of the Basic Skills rebalance in Patch 2.3.0.
Here are all the Spiritborn changes planned in the update.
Spiritborn Item Changes
- Balazan’s Maxtlatl (New Unique Pants):
- Affixes:
- +107–121 Dexterity
- +424–457 Maximum Life
- +268–373 Thorns
- +2–3 Ranks to Bastion
- Power:
- Each attack damages Close enemies for 200–300% of your Thorns and deals 100% of this damage as Poisoning over 3 seconds.
- Each time you’ve retaliated with Thorns, for 5 seconds the Poisoning damage is increased by 100%, up to 300%.

Spiritborn Skill Changes
Thrash:
- Damage increased from 18% to 40%.
- Third hit damage increased from 27% to 70%.
Withering Fist:
- Damage Over Time increased from 36% to 65%.
Thunderspike:
- Damage increased from 15% to 45%.
- Third hit damage increased from 32% to 65%.
Rock Splitter:
- Damage increased from 20% to 50%.
- Third hit damage increased from 28% to 80%.
Exalted Hunter:
- Previously: Killing an enemy while The Hunter is present has a 40% chance to instantly reset its Cooldown. This chance is halved after each consecutive reset.
- Now: Killing an enemy while The Hunter is present reduces this cooldown by 5 seconds. Hitting a boss reduces its cooldown by 1 second.
Spiritborn Passive Changes
Noxious Resonance:
- Previously: Your Critical Strikes cause your Poisoning on an enemy to burst, dealing 100% of the total Poisoning instantly to them and 20% of it to surrounding enemies before removing the Poisoning effect from the primary target. This damage is increased by 30% of your Critical Strike Damage bonus.
- Now: Your Critical Strikes cause your Poisoning on an enemy to burst, dealing 180% of the total Poisoning instantly to them and 20% of the burst to surrounding enemies before removing the Poisoning effect from the primary target.
Nourishment:
- Damage bonus now applies to all Poison damage instead of just Poisoning Damage.
Acceleration:
- Previously: Gain 1 additional Evade Charge. After you Evade, your Eagle Skills deal 8%[x] increased damage for 2 seconds.
- Now: Gain 1 additional Evade Charge. After you Evade or use a Mobility Skill, your Eagle Skills deal 8%[x] increased damage for 3 seconds.
Spiritborn Legendary Aspect Changes
- Deflection Aspect:
- Previously: While active, Counterattack reflects incoming Razor Wings back out again. Other Small Missiles are also deflected back at enemies and deal 26–54% of Counterattack’s Base damage on impact.
- Now: While active, Counterattack reflects incoming Razor Wings back out again with 30–50%[x] increased damage. Other Small Missiles are also deflected back at enemies and deal 30–50% of Counterattack’s Base damage on impact.
Sepazontec:
- Damage bonus reduced from 80–130%[x] to 50–100%[x].
Spiritborn Paragon Changes
- In-Fighter:
- Previously: When you Dodge or Block an attack you gain 2.0%[+] increased Attack Speed and 1.0%[x] increased Damage for 5 seconds, stacking up to 9 times.
- Now: When you Dodge or Block an attack, gain 20%[+] increased Attack Speed and 15%[x] increased Damage for 5 seconds.
- Drive:
- Each stack no longer has an individual timer.
- Convergence:
- Previously: You deal bonus damage equal to 20%[x] of your 2 highest bonuses to Damage with Physical, Fire, Lightning, Cold, Poison, and Shadow combined, up to 30% total.
- Now: You deal bonus damage equal to 3.5%[x] of all your bonuses to Damage with Physical, Fire, Lightning, Cold, Poison, and Shadow combined, up to 30% total.
Other Season 9 Class Changes
If you’re looking for other class changes, please, visit one of the links below.