40 Druids vs 40 Shamans—Rextroy Showcases the Power of Uncapped AoE in WoW

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After testing Warriors against Mages, Rextroy has turned to another large-scale class experiment: 40 Druids vs 40 Shamans. Using the same ruleset as before, this matchup quickly turned into a demonstration of just how oppressive certain mechanics can be when scaled to raid-sized combat.

The Rules

  • The victor is decided after the best of 5 rounds
  • All players must stay within the Field of Strife
  • No resurrecting until the current round ends

If you want a spoiler-free experience, stop scrolling now! Check out Rextroy’s video here:

Round One

The Druids opened by pushing directly towards the Shaman backline. Almost immediately, the lag returned—largely caused by Starfall iconStarfall’s uncapped AoE. Combined with Tranquility iconTranquility, the performance issues actually worked in favour of the Druids. The result was a brutal stomp.

Druid deaths = 6, Shaman deaths = 40

Round Two

Every Druid started in stealth. With less lag this time, the outcome still didn’t change. Once combat began, Starfall iconStarfall pressure overwhelmed the Shamans quickly. 

Druid deaths = 4, Shaman deaths = 40

Round Three

The Shamans went all in. They used Heroism iconHeroism, and they benefited from Alterac Valley’s 20% health buff, granted while their captain, Vanndar Stormpike, remained alive. This was meant to compensate for the fact that three Shamans had left the group. But it wasn’t enough. Even though the Shamans had more healers than the Druids, the fight ended with the Shamans retreating. 

Druid deaths = 2, Shaman deaths = 37.

The Final Blow

To underline just how dominant 40 Druids can be, they marched straight to Vanndar Stormpike, while all four bunkers were still standing. The kill shouldn’t have been possible, but that didn’t matter. Stormpike fell, and the Druids claimed yet another decisive victory.

Source: YouTube