Things are speeding up as we come closer and closer to that August 11th patch 12.1 launch date. Today we got a second set of dungeon tuning, and it’s even bigger than the first! Once again, we have seven of the eight dungeons get at least some tuning. Two of them dominate the notes, however, as Ruby Life Pools and, for a third big pass, Temple of Sethraliss, take up the majority of the update. While there are some positioning changes in several dungeons, the focus is very much on boss and mob ability tuning.
Hi,
We’ve made the following updates to dungeons:
Dungeon Update
General
- Fixed an issue where some creatures were listed as contributing a very small amount to enemy forces on their tooltip even though they contribute no value
Ruby Life Pools
- General
- Adjusted some enemy creature locations before Melidrussa Chillworn and Kokia Blazehoof and adjusted the enemy forces contributions of Thunderhead and Flamegullet to create more routing options
- Kyrakka and Erkhart Stormvein
- Increased health of Kyrakka by 11%
- Deepstone Earthshaper
- Tectonic Strike
- Increased the cooldown of this ability
- Tectonic Strike
- Ruinous Stormbringer
- Increased enemy forces contribution
- Lightning Rod
- Reduced expiration damage by 33%
- Thunderstorm
- Increased the cooldown of this ability
- Thunderhead
- Thunder Jaw
- Reduced knockback force
- Rolling Thunder
- Reduced periodic damage by 24%
- Electrical Discharge
- Reduced periodic damage by 13%
- Reduced initial damage by 10%
- Thunder Jaw
Temple of Sethraliss
- General
- Adjusted locations of enemy creatures near Adderis and Aspix
- Removed a Sandswept Hunter and a Barbed Krolusk from a creature pack near Adderis and Aspix
- Adderis and Aspix
- Reduced health by 14%
- Reduced the number of shield swaps
- Thunder and Lightning
- Increased cast time to 4 sec from 3.5 sec
- Galvazzt
- Induction
- Increased damage by 11%
- Consume Charge
- Reduced damage by 58%
- Capacitance
- Now has a duration of 35 sec
- Energize
- Increased energy gain rate from pillars
- Galvazzt can no longer passively lose energy if affected by a Lightning Spire
- Induction
- Avatar of Sethraliss
- Faithless Tormentor
- Reduced health by 10%
- Corrupted Guardian
- Reduced health by 10%
- Corruption Burst
- Reduced damage vulnerability to 150% from 300%
- Corruption
- Increased Physical damage vulnerability to 300% from 250%
- Twisted Hexxer
- Increased health by 9%
- Increased melee damage by 33%
- Latent Hex
- Reduced periodic damage by 7%
- Siphon the Weak
- Reduced healing per Faithless Tormentor consumed to 0.6% from 0.75%
- Faithless Subjugator
- Addle Mind
- Now prefers to not target a healer
- Addle Mind
- Faithless Tormentor
Den of Nalorakk
- Nalorakk
- Reduced health by 10%
- Overwhelming Onslaught
- Reduced knockback force by 50%
Kings’ Rest
- Half-Finished Mummy and Finished Mummy
- Wretched Discharge
- Increased cast time to 5 sec from 4 sec
- Wretched Discharge
- The Council of Tribes
- Whirling Axe
- Reduced periodic damage by 11%
- Whirling Axe
- Shadow of Zul
- Now casts Dark Revelation before Pool of Darkness
Murder Row
- Defiled Golem
- Defiled Slam
- Reduced periodic damage by 12%
- Defiled Slam
- Xathuux the Annihilator
- Demonic Rage
- Reduced damage by 12%
- Demonic Rage
The Blinding Vale
- Lightblossom Trinity
- Reduced health by 10%
- Thornblade
- Increased periodic damage by 100%
- Increased duration to 12 sec from 6 sec
- Lightwarden Ruia
- Reduced health by 10%
- Lightfire Beam
- Now damages players inside the area trigger on creation if they are not the creator
Voidscar Arena
- Atroxus
- Toxic Aura
- Reduced periodic damage by 10%
- Toxic Aura
- Charonus
- Reduced health by 10%
Thanks again for your continued testing.



