Midnight is bringing eight brand-new dungeons. Whether you’re doing dungeons to level, or you’re planning on some high Mythic+ keys, you’ll want to get familiar fast. Lucky for you, our new Midnight Dungeons Guide breaks down every instance!
If you’re playing during early access, dungeon farming will be one of your main gearing paths. Normal and Heroic will reward solid starter item level upgrades to get you raid-ready, while Mythic 0 dungeons will unlock with the official release on 2nd March.
Eversong Woods Dungeons
Three new dungeons are nestled between the trees in Eversong Woods: Windrunner Spire, Murder Row, and the new remake of Magister’s Terrace.
Eversong Woods Dungeons Guide
Zul’Aman Dungeons
Zul’Aman offers two new dungeons. In Den of Nalorakk we will fight against the Loa of War, while Maisara Caverns sees the creepy Vilebranch necromancers.
Zul’Aman Dungeons Guide
Harandar Dungeons
Harandar hosts the Blinding Vale dungeon—and it is certainly blinding!
Harandar Dungeons Guide
Voidstorm Dungeons
Nexus-Point Xenas and Voidscar Arena lurk in the shadows of Voidstorm. These max-level dungeons pose a threat in Midnight’s most dangerous zone.
Voidstorm Dungeons Guide
Check back soon for our individual dungeon guides!
Midnight Season 1 Rotation
The Midnight Season 1 Mythic+ dungeon rotation sees four new dungeons added to the roster, along with four from previous expansions:
- Magister’s Terrace
- Maisara Caverns
- Nexus-Point Xenas
- Windrunner Spire
- Al’gethar Academy (Dragonflight)
- Pit of Saron (Wrath of the Lich King)
- Seat of the Triumvirate (Legion)
- Skyreach (Warlords of Draenor)



