World of Warcraft Midnight Expansion Guide (Release Date, Features & More)
Midnight is the second chapter of The Worldsoul Saga. This hub covers everything we know about the expansion, including its features and release dates.
Introduction
World of Warcraft: Midnight, the second chapter of the Worldsoul Saga, shifts the fight from the depths of Azeroth back to the surface. Xal'atath has risen to assault the Sunwell, throwing us into the midst of a battle between Void and Light.
The expansion is expected to launch in early 2026 and brings players to a fully rebuilt Silvermoon City, Zul'Aman, Harandar, and into the heart of the Voidstorm itself!
Main Features
- 4 New Zones: Eversong Woods, Zul’Aman, Harandar, and the chaotic Voidstorm are here to challenge players!
- Silvermoon Rebuilt: Explore a rebuilt capital city with Horde-exclusive areas and landmark areas like the Sanctum of Light.
- Player Housing & Neighborhoods: Fully customizable housing feature with modular layouts, dyes, decor from raids/quests, and even community neighborhoods.
- New Devourer Demon Hunter Specialization: A Void-themed, mid-range DPS spec with soul-harvesting mechanics awaits!
- Haranir (New Allied Race): The bioluminescent Haranir join the ranks of the Horde and Alliance for the first time!
- New Raids & Dungeons: Expect 9 raid bosses across 3 raids at launch.
- Prey System: A hunt-based outdoor progression feature with escalating difficulty and cosmetic, mount, and housing rewards.
- PvP Updates: Slayer’s Rise is a new battleground inspired by Alterac Valley and Isle of Conquest.
- New/Returning Player Experience Changes: Exile's Reach tutorial flows into Dragonflight zones with the leveling campaign seeing updates.
- Various Quality-of-Life Improvements: Transmogrification updates, improved Cooldown Manager, personal resource HUD, and accessibility upgrades.
New Zones
Midnight ships with four zones as well as a fully rebuilt Silvermoon City. From lush jungles and chaotic voidstorms, to the remnants of the Amani forest empire, Midnight offers both new and revitalized zones in this second stage of The Worldsoul Saga:
- Eversong Woods: The zone previously known as the Ghostlands has healed from the wounds inflicted upon the land from the Scourge campaign, and is now teeming with life. You will be facing forces of the Void, the Lightbloom (a magical overgrowth), Void cultists, and the trolls of the Amani clan make a return as well.
- Zul'Aman: The original Classic raid is expanded into a fully-fledged zone, revealing the ancestral lands of the Forest Trolls. Ancient forests and mountains teeming with wildlife await, as well as hidden crypts and ziggurats of the troll empire. You will explore these lands alongside the children of Zul'jin, Zul'jarra and Zul'jan.
- Harandar: Home of the new allied race, the Haranir, this place is a primordial, fungal jungle built around the roots of the World Trees. All manners of life are derived from the plant matter that span this zone, from massive towers and bridges, to ruins infested with bioluminescent wildlife.
- Voidstorm: Venture into a distant chaotic world brimming with Void energy, where even the creatures and inhabitants themselves fight to consume not only the Heroes of Azeroth, but also each other. Areas of low gravity and massive Nexus Points can be found in this bastion of the void.
Silvermoon Rebuilt
Silvermoon City has been fully rebuilt. It includes new areas, but the city still belongs to the Horde. Some areas will not be accessible to Alliance players.
Player Housing
The long-awaited player housing feature is finally here! Build and customize your new home with 3D placement tools for freeform or grid-based decoration! Dye your furniture, show off trophies from your adventuring or crafting exploits, and move into neighborhoods with fellow friends, guildmates or private communities!
Demon Hunter Devourer Specialization
Demon Hunters will be gaining a third spec: Devourer. This is a mid-range DPS specialization (range similar to Evokers), and while we do not yet know how this spec will interact with the Hero Talent system, we do know some of its abilities already:
- Void Metamorphosis: Transformation sustained by Soul Harvesting.
- Collapsing Star: A powerful finisher.
- Void Ray: Piercing beam of void energy.
- Reap: Scythe attack that consumes Soul Fragments.
- Voidblade and Hungering Slash: Melee combo with retreat.
On top of that, Void Elves will be able to play as Demon Hunters!
Haranir Allied Race
A new Allied Race that we first encountered in The War Within will become playable in Midnight. It is gated behind completing the max-level campaign.
New Raids
Midnight will launch with 9 raid bosses spread across 3 raids to give players more options to experience Midnight's epic story.
- The Voidspire: A 6-boss raid that serves as Xal'athath's stronghold in the Voidstorm.
- The Dreamrift: A single-boss raid that takes the raid where primordial dreams and brutal reality meet.
- March of Quel'Danas: A 2-boss raid with some exciting story developments. We don't wanna spoil this one for you. Yet.
Prey System
Opt-in hunting system led by Astalor Bloodsworn based in Murder Row of Silvermoon City. This system adds a layer of outdoor world gameplay for players seeking more thrill and challenge as they adventure across Midnight's zones.
You will be hunting powerful enemies across all of Midnight's zones, endure ambushes laid out for you, and choose between multiple different difficulties for your prey.
Once successful, you will be rewarded with cosmetics, mounts, titles and housing items.
PvP Updates
The Comp Stomp brawl expands to a permanent mode adding Battle for Gilneas and Silvershard Mines to the rotation. Slayer's Rise is a new portion of the Voidstorm zone that serves as both an open world PvP hotspot as well as a new instanced Epic battleground inspired by Alterac Valley and Isle of Conquest where players will need to conquer enemy bases before taking on their Domanaar commander.
New/Returning Player Experience Changes
Exile's Reach now flows into Dragonflight. Story Mode raids now exist for Raszageth, Sarkareth, and Fyrakk. Skyriding has been simplified: there are now 6 shared charges for Surge Forward and Skyward Ascent, Vigor bar has been removed.
An optional Arathi Highlands tour with Jaina and Thrall for returning players who do not need the full new player onboarding experience from Exile's Reach has been added.
Miscellaneous Improvements
Various quality-of-life improvements to Cooldown Manager, Transmogrification, the Single-Button Rotation, and Edit Mode are planned to go live in Midnight, or its pre-patch.
Changelog
- 19 Aug. 2025: Guide added.

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- Third Demon Hunter Spec Revealed in Midnight: Meet the Devourer
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- Haranir Allied Race Revealed in Midnight — Classes, Zone & More