Raid, Class, Delve, Dungeon Tuning: Colossal War Within 11.2 September 9th Hotfixes

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We have a gigantic batch of hotfixes today, bringing not only the announced class and dungeon tuning, but a LOT more.

We have Delve and raid nerfs coming in as well, with Forgeweaver, Nexus-King and Dimensius all affected. There are also item changes and more, so let’s dive in.


Classes

  • Death Knight
    • Blood
      • All damage increased by 6%.
      • Boneshield Armor increased by 10%.
  • Druid
    • Balance
      • All damage increased by 5%. Does not affect PvP combat.
      • Ornaments of the Mother Eagle 2-piece: Starfire damage increased by 15% (was 20%). Does not affect PvP combat.
      • Elune’s Chosen: Boundless Moonlight’s Fury of Elune flash damage reduced by 10%. Does not affect PvP combat.
      • Elune’s Chosen: Minor Moon damage reduced by 10%. Does not affect PvP combat.
  • Evoker
    • Augmentation
      • Command Squadron (Scalecommander 2-piece) Disintegrate damage increased by 10%.
      • Scalecommander: Bombardments damage increased by 25%.
    • Devastation
      • Deep Breath damage increased by 20%. Does not affect PvP combat.
      • Command Squadron (Scalecommander 2-piece) Disintegrate damage increased by 10%.
      • Scalecommander: Bombardments damage increased by 25%.
    • Preservation
      • Deep Breath damage increased by 20%. Does not affect PvP combat.
  • Hunter
    • Beast Mastery
      • All damage dealt increased by 4%. Does not affect PvP combat.
      • Deathblow updated. Kill Command’s chance to grant Deathblow to Beast Mastery Hunter increased to 20% (was 10%).
      • Dark Ranger: The Bell Tolls damage bonus increased to 8% (was 6%).
      • Dark Ranger: Phantom Pain damage share increased to 80% (was 30%).
      • Dark Ranger: Bleak Powder damage increased by 25%. Does not affect PvP combat.
    • Marksmanship
      • Fixed an issue causing Withering Fire’s arrow barrage to fire an inconsistent number of arrows.
      • Withering Fire will now fire at your primary target when it has no nearby enemies to apply Black Arrow’s periodic effect to.
  • Monk
    • Mistweaver
      • Master of Harmony: Fixed an issue that caused Ancient Teachings healing to not be increased by Coalescence.
  • Paladin
    • Retribution
      • Resolved an issue causing Divine Toll to be cast twice.
  • Priest
    • Holy
      • Heal healing increased by 12%. Not applied to PvP combat.
      • Halo healing increased by 40%.
      • Archon: Empowered Surges increases the healing done by Flash Heals affected by Surge of Light by 45% (was 30%).
    • Discipline
      • Atonement heals for 33% of damage done (was 28%).
      • Atonement healing is increased by 100% outside of raid (was 125%).

Delves

  • Fixed a bug causing Twisted Mana Sprite’s overheal absorb values to be much higher than intended.
  • Mercenary Aquisitionist
    • Borrow Power damage reduced by 17%.
    • Mercenary Acquisitionist will no longer cast Borrow Power while the existing shield is still active.
    • Borrow Power damage increase reduced by 25%.
  • Nexus-Princess Ky’veza
    • Nether Rift damage reduced for larger groups on all difficulties.
    • Nexus Daggers now spawns 3 additional phantoms (was 4), and time between phantoms increased to 1 second (was 0.75 seconds) on [?] difficulty.
    • Dark Massacre time between phantoms increased to 2 seconds (was 1.5 seconds) on [?] difficulty.

Dungeons and Raids

  • Ara-Kara, City of Echoes
    • Trilling Attendant
      • Resonant Barrage initial cooldown increased, ability cooldown increased by 50%, and periodic damage reduced by 12.5%.
    • Engorged Crawler
      • Venomous Spit ability cooldown increased by 40%.
    • Avanoxx
      • Starved Crawler health reduced by 20%.
      • Gossamer Onslaught periodic damage reduced by 17%.
    • Anub’zekt
      • Addressed an issue with Eye of the Swarm, where the rim visual is larger than the actual safe zone.
  • Halls of Atonement
    • Reduced the numbers of Depraved Obliterators and Depraved Collectors near each Shard of Halkias.
    • Reduced the density of creatures in the courtyard before Echelon.
    • Enemy forces requirement reduced by 10%.
    • Stoneborn Slasher enemy force value increased by 50%.
  • Manaforge Omega
    • Fixed an issue where the teleport option to Central Operations became unavailable if players activated the raid skip after already unlocking this teleport location.
    • Forgeweaver Araz
      • Arcane Obliteration will now still cast even if the target dies early.
      • Arcane Siphon damage reduced in Mythic difficulty.
      • Arcane Harvest and Silencing Tempest targeting updated to de-prioritize targeting tanks and to reduce the possibility of targets being selected by both of these abilities at once.
    • Nexus-King Salhadaar
      • Stage One: Oath-Breakers
        • Command: Besiege now activates 9 Fractal Images (was 12), and time between each activation increased to 1.375 seconds (was 1 second) on Mythic difficulty.
        • Banishment damage reduced by 10% on Mythic difficulty.
        • Invoke the Oath damage reduced by 15% on Mythic difficulty.
      • Intermission One: Nexus Descent
        • Manaforged Titan health reduced by 10% on Mythic difficulty.
        • Nexus-Prince health reduced by 10% on Mythic difficulty.
        • Shadowguard Reaper health reduced by 10% on Mythic difficulty.
    • Dimensius
      • Cosmic Radiation damage reduced by 10% in Stage One and Stage Three on Mythic difficulty.
      • Fission damage reduced by 10% on Mythic difficulty.
      • Living Mass, Voidwarden, and Nullbinder health reduced by 10% on Mythic difficulty.
      • Crushing Gravity damage reduced by 25% on Mythic difficulty.
      • Reverse Gravity now targets 4 players (was 6) on Mythic difficulty.
      • Gamma Burst pushback strength reduced on Mythic difficulty.
      • Black Hole radius reduced on Mythic difficulty.
      • Interval between Shadowquake impacts slightly increased on Mythic difficulty.

Items and Rewards

  • Timewalking Stonecore items should now drop at the correct item level when obtained at max level.
  • Nexus-King’s Command’s spell visual orb from Oath-Bound is now hidden while out of combat.
  • The Manaforge Vandals raid Renown “Attuned to the Aether” effect at rank 6 is now limited to weapon enchantments only and also increases the power of Death Knight Runeforge effects by 10%. The effect tooltip will temporarily be incorrect, until it is updated with a future hotfix.
  • Fixed an issue where the Manaforge Vandals ‘view Renown’ button would remain locked after completing “Meet the Vandals”.

Player versus Player

  • Stamina granted from the PvP trinket Set Bonus increased by 5% for all roles.
  • Death Knight
    • Frost
      • Shattering Blade damage decreased by 50% in PvP combat.
      • Frost Fever damage increased by 15% in PvP combat.
  • Druid
    • Feral
      • All damage increased by 4% in PvP combat.
    • Balance
      • Keeper of the Grove: Dream Burst damage reduced by 50% in PvP combat.
      • Elune’s Chosen: Lunar Calling increases Starfire damage to its primary target by 80% was 128%) in PvP combat.
  • Evoker
    • Preservation
      • Chrono Flame’s maximum damage increased from the 4-piece class set reduced to 325% spell power in PvP combat (was 450% spell power).
  • Hunter
    • Survival
      • Flanking Strike damage decreased by 20% in PvP combat.
  • Mage
    • Arcane
      • Arcane Harmony now increases the damage of Arcane Barrage by 2% per stack in PvP combat (was 5%).
      • Intuition now increases the damage of Arcane Barrage by 20% in PvP combat (was 50%).
      • Improved Touch of the Magi now causes Nether Flux to increase the damage of your next spell by an additional 10% (was 25%).
      • All damage increased by 6% in PvP combat.
      • Sunfury: Glorious Incandescence now increases the damage of Arcane Barrage by 10% in PvP combat (was 20%).
      • Sunfury: Meteorites damage from Arcane Phoenix reduced by 38% in PvP combat.
      • Sunfury: Greater Pyroblast damage from Arcane Phoenix reduced by 33% in PvP combat.
      • Sunfury: Arcane Surge damage from Arcane Phoenix reduced by 33% in PvP combat.
    • Frost
      • Glacial Spike damage increased by 40% in PvP combat.
      • All damage increased by 5% in PvP combat.
  • Monk
    • Mistweaver
      • Rushing Wind Kick damage decreased by 50% in PvP combat.
  • Paladin
    • Retribution
      • Hammer of Light damage decreased by 15% in PvP combat.
  • Priest
    • Discipline
      • Power Word: Shield absorption increased by 20% in PvP combat.
      • Atonement healing increased by 12.5% in PvP combat.
  • Rogue
    • Subtlety
      • Shadow Blades now causes attacks to deal 5% additional damage as Shadow in PvP combat (was 10%).
      • All damage increased by 6% in PvP combat.
  • Shaman
    • Elemental
      • Earth Shock damage increased by 15% in PvP combat.
      • Stormbringer: Tempest damage increased by 10% in PvP combat.
  • Warrior
    • Arms
      • All damage increased by 4% in PvP combat.