Shaman, Housing, Graphical Fixes: Midnight 12.0.5 Hotifxes, April 31st

Starym's Avatar by Starym

We have a relatively smaller batch today. Blizzard tacks some Shaman issues and a Warrior PvP bug on the class front. We also get a DirectX 11 problem sorted, vehicle action bar, and housing floor fixes, and more.


Classes

  • Shaman
    • Corrected an issue where the Jet Stream talent would not remove snare effects from allies who enter your Wind Rush Totem’s area.
    • Restoration
      • Corrected an issue where the initial healing from dropping a Stormstream Totem was not affected by Mastery: Deep Healing.
      • Farseer: Corrected an issue where summoned Ancestors would not cast Chain Heal when dropping Stormstream Totem.
      • Totemic: Corrected an issue where the effects of the Tidecaller’s Guard shield imbuement would be lost upon dying and resurrecting.

Housing

  • Players can again place non-default flooring, leave their House, and return to find the flooring where they placed it.

Items

  • Fixed a bug preventing players from purchasing the Cache of Void-Touched Weapons before unlocking the Void-Touched Sunfury Poleaxe from any item.

Player versus Player

  • Warrior
    • Fixed an issue where Disarm was incorrectly sharing a diminishing return with root effects.

User Interface

  • Resolved an issue with Action Bar items persisting when you enter a vehicle.

World

  • Fixed a rare bug that could cause players using DirectX 11 to see zone-wide graphical corruption.

For the housing floors, you will have to exit the game to pick up the update if you’re not seeing the fix.


Confirming that the fix for this went out about two hours ago, and it was in a client update, so after you exit the game (if you were in-game) and update your client to the latest build, you should no longer have non-default flooring leave from where you put it.