Blizzard just shared an official look at a few new things for PvP players in World of Warcraft: Midnight in their new blog post.
The update goes over the current PvP activities in the expansion, including the new Slayer’s Rise battleground, open-world PvP events in Voidstorm, and Training Grounds, a mode that lets you practice PvP in a more relaxed setting.
Of all the new PvP things announced, Slayer’s Rise is obviously the highlight. The new battleground focuses on large team fights and objective control. Moreover, this finally adds another BG to the rotation and gives players a new map to queue for.
PvP is also more active in the open world this time. In Voidstorm, you can fight over objectives and run into enemy players outside of battlegrounds or arenas.
Training Grounds Offer a PvP Practice Mode
Another feature Blizzard highlights in the blog is Training Grounds.
This mode lets players enter battleground-style matches against AI opponents. It is meant as a way to learn how PvP works, test builds, and get used to objectives before jumping into matches against other players.
If you have been curious about PvP but never really tried it, Training Grounds gives you a chance to learn the basics without the pressure of a real battleground.
You can read Blizzard’s full PvP overview for WoW Midnight below.
Take on New PvP Challenges in Midnight
In Midnight, players can take on new player versus player (PvP) challenges in the Slayer’s Rise battleground, outdoor World PvP objectives in the Voidstorm, and Training Grounds to help you get your PvP legs underneath you.
Slayer’s Rise Battleground
Set in the Voidstorm, Slayer’s Rise is a 40 vs 40 epic battleground inspired by the large-scale battles that can be found in Alterac Valley and Isle of Conquest battlegrounds.
Setting: There is a conflict afoot between two powerful domanaar warlords fighting for control. Alliance and Horde forces will find themselves thrust in the middle of this conflict and aligned with one of these opposing domanaar.
Players will begin on opposite sides of the map and initially make their way to the middle where a 40 vs 40 brawl will take place over an initial control point that will give the controlling party an early advantage in the map.
Each side will then push down a lane toward the opposing base, destroying defenses and killing key NPCs along the way, in an attempt to ultimately defeat the opposing domanaar. Players will also need to break off to recruit neutral NPC forces to aid their side and help push through their lane. You and your team will need to balance a mix of attacking, defending, and recruiting as you progress through the battleground to claim victory.
Take Your PvP Outside
The Slayer’s Rise battleground has an accessible outdoor section of the Voidstorm zone, setting the stage for some epic world PvP. It is designed with points of conflict throughout and includes locations with PvP vendors and more.
Key Points of Interest:
- Horde Keep: Local Stories, Faction NPCs, and Guards
- Alliance Keep: Local Stories, Faction NPCs, and Guards
- Neutral PvP Hub: Dueling Area, PvP Vendors, Portals to PvP Areas
World Quests are available for those who choose not to use War Mode, but greater rewards will be available to those who take part in the world PvP that the area supports.
Training Grounds
For players new to PvP, you can learn the PvP ropes in the Training Grounds. Expanding and revamping the idea found in Comp Stomp, players will join a battle against smarter game-controlled opponents in Arathi Basin, Silvershard Mines, and Battle for Gilneas. You’ll become more comfortable with how these battlegrounds work and how classes can work within them, gaining confidence and opening the door to more PvP experiences in the game. While players can expect winrates higher than 50%, the game-controlled opponents will not be pushovers. Skill and coordination will be required to achieve victory!
Gear up and gather your allies to face the challenge!
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