New Diablo 4 Halos Are Exclusive Rewards from the Tower

Season 11 introduces the Tower system, and Halos are confirmed as future leaderboard rewards that are exclusively tied to it. During the recent interview between DuQ and the developers, they confirmed that Halos are coming as exclusive rewards for the new leaderboard system. They do not add power, they are not tied to stats, and they are not part of any gameplay system. Halos are purely visual, but they stand out immediately.

If you saw the recent talk and wondered what Halos actually are, here is a quick breakdown.

So What Exactly Are Halos?

Halos are a new cosmetic slot that shows a floating effect above your character’s head. Envision something like a glowing ring, symbol, or aura hovering clearly above you. It is not linked to your armor or helmet, and it will show up no matter what transmog you use.

The idea is simple. Halos act as prestige items. When someone sees a glowing symbol above your character, they immediately know you earned it through leaderboard success.

Druids Finally Get a Cosmetic Win

Cosmetics on Druids have always been a problem. Many items break or disappear when shapeshifting, which made certain cosmetics feel pointless for players who spend most of their time in Werebear or Werewolf form.

Halos solve that.

From the information shared during DuQ’s interview, it was confirmed that they work in every form:

  • visible in human form
  • visible in Werewolf form
  • visible in Bear form
  • no disappearing when switching between forms

This makes Halos the first cosmetic type in the game that fully supports every Druid form from the start. For a class that constantly swaps forms, this is a big improvement.

How You Will Earn Halos Through the Tower

Halos are not something you buy in the shop. They are exclusive leaderboard rewards linked to the new competitive Tower system, although the developers mentioned that the first release will focus on stabilizing the system, with cosmetic rewards rolling out over time.

So if you want one, you have to climb the seasonal leaderboard and finish high enough to qualify. They work the same way prestige titles or rare trophies work in other ARPGs. You earn them by proving your build and skill, not by spending Platinum.

Only top-ranked players will receive them. So if you see someone running around with a Halo, you can immediately tell they ranked well during the season. The team also confirmed there are no participation rewards yet, as the Tower will evolve across updates.

The developers also noted that participation rewards and some cosmetic payouts will be added over time as the Tower matures, so Halos may not appear immediately on day one.

Halos are also character-bound, so you cannot earn one on a leaderboard pusher and then equip it on a fresh alt. The Halo stays on the character that actually earned it, which makes it a long-term mark of achievement. The devs also mentioned that more reward depth for both solo and competitive players is planned for the future.

A Real Reward for Leaderboard Climbers

Halos are a nice bonus cosmetic for most classes, but for Druids they are basically a full upgrade to how cosmetics work. They fix an issue that has been around since launch and finally stay visible in every form. They also give competitive players something cool to show off without touching gameplay balance. It makes leaderboard climbing feel a bit more rewarding, while casual players do not miss out on any power.


For more updates on the game and upcoming seasons, head to our Diablo 4 news hub.