Diablo 4 Season 12 Is Smaller on Purpose and That Is the Point

Blizzard is pretty upfront about Season 12 right from the start, which already makes this upcoming PTR feel a little different from previous ones. The biggest point to note is that this is not a big “everything changes” season. Instead, Blizzard is very clear about Season 12 being smaller, more focused, and built to prepare Diablo 4 for the Lord of Hatred expansion coming April 28.


The 2.6.0 PTR will be available from February 3, 10:00 a.m. PST to February 10, 10 a.m. PST

A Note on the Upcoming Season

Season 12 is designed as a more focused, streamlined season that supports our broader roadmap toward launch of The Lord of Hatred expansion on April 28, while still delivering a fresh, rewarding and fun experience for players.

The 2.6.0 PTR will preview the foundation of the season, while more surprise features will be revealed closer to launch. As always, we are keen to hear your PTR feedback to ensure S12 is the best it can be!

So, if you were wondering about the 2.6.0 PTR patch notes, this should explain most of it.

The goal of Season 12 is not to try to reinvent the game, but rather to lay some improved groundwork. On top of that, Blizzard has already confirmed that not everything planned for the season or the expansion is visible yet, which means what players are going to test right now is only part of the picture.

What You Will Be Testing on the PTR

The systems on the PTR make that pretty obvious. Killstreaks, Bloodied Items, and Bloodied Sigils are not fancy seasonal gimmicks. They are new systems that touch core gameplay, from combat pacing to loot and endgame difficulty.

Rather than dumping a long list of new activities on players, the PTR is mostly about seeing how these systems feel in practice. How they interact with builds. Where they break. Where they feel good. Where they do not.

In that sense, this PTR will likely feel less like a preview and more like a stress test.

Why a Smaller Season Is Probably Intentional

A more controlled season does make a lot of sense right now. New or returning players are not overwhelmed with mechanics right before an expansion. Veteran players get time to experiment and adjust without juggling too many temporary features.

Most importantly, it gives Blizzard room to clean things up. Season 12 still needs to be fun, but it is also very clearly meant to stabilize systems before Lord of Hatred launches.

What to Expect Going In

If you were hoping Season 12 would completely change up Diablo 4 on its own, or add other fun yet crazy new things, this PTR is a good reality check. That does not mean the season is going to be empty or boring. It just means the focus is very different this time around.

Season 12 is about testing ideas early, smoothing out systems, and making sure the expansion has something solid to build on.


For more information on the upcoming PTR, check out our latest Diablo 4 news.