Diablo 4’s Cellars Are Still Pointless—And Players Are Tired of Pretending They’re Not

Among Diablo 4’s many activities, cellars fall short in both content and rewards, and they urgently need improvements.

Originally, they acted as quick objectives, something to do while waiting on events or simply passing the time. But, in Season 9, there’s zero incentive to visit them. Cellars are now just dead content.

What’s the Problem With Cellars?

When’s the last time you chose to enter a cellar in Diablo 4, outside of being under level 15 or ticking off a season journey objective?

For most players, the answer is simple: NEVER. And that apathy grows stronger every season…

As Diablo 4 evolves, new miid- and late-game content keeps raising the bar with bigger, better rewards.

Seasonal objectives, Nightmare Dungeons, and Infernal Hordes all offer solid incentives. Cellars? They don’t scale and barely drop anything worthwhile.

Reddit user AnubisIncGaming brought this topic to light, and most players have forgotten that cellars have even existed.

Blizzard, I am begging you to make cellars not a complete waste of time.
byu/AnubisIncGaming indiablo4

So What’s the Solution?

While some players think cellars should be removed entirely, others suggest buffs that could finally make them worthwile.

Cellars could have buffs to give more mid-game drops, such as more XP for doing a handful each day, offering materials such as bags of gems, or even telling players that there is a high chance for Loot Goblins to spawn in some.

Some even joke that a whole season focused on cellars might be the only way to make them matter again.

What do you think? Should Blizzard buff them, or is it time to bury cellars for good?