If You Ruined Your Diablo 4 Season With the Pit, Do This to Fix It

Jaym0 Avatar by Jaym0
Diablo 4 The Butcher and Paladin facing in front of the pit

If you have recently pushed Pit 100 in Season 12, there is a good chance you had the same reaction as a lot of players right now:

Wait… why is everything suddenly unplayable?

Turns out, you did not mess up your build. You likely triggered one of the weirdest progression spikes currently in Diablo 4.

What Is Happening With Sigils After Pit 100?

So, as we all know, season 12 revolves around the Butcher and the Bloodied sigils mechanics, and so far, nothing is wrong with that. However, problems start once you clear Pit 100. After that, the game starts giving you Bloodsoaked keys instead of Bloodstained ones, and this is where the issues start. Similar to the other version, Bloodsoaked keys can drop as Nightmare Dungeon keys, Infernal Hordes etc. If you still do not see where the problem is, let me lay it out for you:

  • These are way harder than the Bloodstained versions
  • We are talking roughly +35 level scaling, regardless of your Torment tier
  • Dropping difficulty does not help
  • And most builds just are not ready for that jump

So you go from cruising content to suddenly getting deleted, even with solid gear, glyphs, and paragon. Even if Pit 100 felt easy, suddenly, your Bloodsoaked keys make it look like you just started to play.

It feels like your character broke, but it is really just the game throwing you into content that is tuned much higher than expected.

There Is a Workaround Players Are Using

A lot of players posted about the problem on various social media, and one rather simple solution keeps coming up. Basically, you manually “downgrade” your keys back to Bloodstained, so back to a playable difficulty.

Here is how it works:

  1. Put all your Bloodsoaked compasses in your stash
  2. Create a new alt character
  3. On that alt, get a normal Bloodstained compass (You need to do it with Infernal Hordes compasses, it will not work for Nightmare Dungeons, sadly. This is because Compasses stack, but Dungeon keys do not).
  4. Open your stash and:
    • Take your stack of Bloodsoaked compasses
    • Move them into your alt’s inventory
    • Place them on top of the Bloodstained one

The game should automatically convert the whole stack into Bloodstained compasses. Done. Your keys are usable again, and you can transfer them back to your main character. It is basically using how stacking priority works:

  • Stackable items (like compasses) will merge into the “base” version
  • In this case, the Bloodstained one overrides the Bloodsoaked stack

It is an easy way to at least unlock Infernal Hordes for you again instead of hitting a wall.

It is unknown if this insane difficulty is intended or not, but the design is questionable. Most players do not mind a spike in difficulty, however, what is called out is the fact that you are basically unlocking harder content automatically with no warning and no way to go back.

This leads to players thinking they have ruined their character or season, when in reality, they just crossed an invisible difficulty line.

A small indicator before you head inside Pit 100 would probably fix a lot of the issues encountered.


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