New Season 9 Uniques Changed Before Launch

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We’ve already talked about all the new Unique items coming with Season 9. However, Blizzard has taken the PTR data and implemented some more tuning for them.

The Changes

From seemingly minor tweaks like the increased radius of the Barbarian’s Cleave boots, to simple flat buffs to stats, bigger reworks like the Druid’s Pulverize poison puddles, complete stat changes like Crit Chance to Attack Speed for Sorcerer’s Hydra amulet, there’s plenty of changes to check out.

There are some Uniques below with no changes at all, but we included them in case you forgot everything that was coming.

Barbarian

Hooves of the Mountain God (Unique Boots):

Affixes:

  • Inherent – Attacks Reduce Evades Cooldown by 2.5 Seconds
  • +17.5-23% Movement Speed
  • +16-25% Basic Attack Speed
  • +7-10 Fury Per Seconds
  • +2-3 Ranks to Belligerence
  • Cleave Radius 150 135

Unique Power:

  • When reaching Maximum Fury, your Fury will rapidly drain until you run out and all your Basic skills now cleave and deal 70-100%[x] increased damage.

Druid

Rotting Lightbringer (Unique Two-Handed Weapon):

Affixes:

  • Inherent: 110% Damage to Poisoned enemies
  • 18-22% 14-18% Willpower
  • 406-550% 114-150% Poison Damage
  • 26-35% Chance for Pulverize to Hit Twice
  • 26-35% Resource Cost Reduction

Unique Powers:

  • If no puddle is around you, Pulverize forms a puddle that guarantees its own Overpowers and deals 200-600% of its normal damage as Poisoning over 7 seconds. Pulverize causes all close puddles to splash 20-60% of their total damage within their areas and around them. Pulverize radius increase will affect the size of the puddle and its splashes. Every 10 seconds, Pulverize forms a puddle that deals 200-400% of its damage as Poisoning damage over 6 seconds. Pulverizing the puddle splashes an additional 20-40% of the puddle’s total damage within the area and around it.

Necromancer

The Hand of Naz (Unique Gloves):

Affixes:

  • 77.5-100% Skeletal Mage Damage
  • 10.5-15% Attack Speed
  • +424-457 Maximum Life
  • +2-4 Skeletal Mage Mastery

Unique Powers:

  • Sacrificing both Skeletal Warriors and Golems grants an additional Skeletal Mage for each Minion sacrificed.
  • When a Skeletal Mage attacks enemies 25 times without dying it upgrades to a Skeletal Arch-Mage.
  • Skeletal Arch-Mages teleport to safety when attacked and their attacks occasionally shatter on impact dealing 50-100% increased damage to the target and up to 3 additional targets. The time between attacks shattering has been reduced by 50%. Skeletal Arch-Mages now become unstoppable for 1 second after teleporting. Arch-Mage size slightly increased.

Rogue

Deathmask of Nirmitruq (Unique Helm):

Affixes:

  • +424-457 Maximum Life
  • +2-3 Skill ranks to Flurry
  • +16-25 Movement Speed
  • +224-296 Armor

Unique Power:

You can now overexert yourself while Casting Flurry, spending 8% 10% life when you don’t have enough Energy. Spending life to Cast Flurry increases its damage by 50-70% 30-50% and your Attack Speed by 50% for 5 seconds.

  • Developer’s Note: Flurry will fail to cast when the player has neither enough energy or health available.

Sorcerer

Ophidian Iris (Unique Amulet):

Affixes:

  • Inherent: +30% Resistance to all Elements
  • Inherent: Casted Hydras Have +2 Heads
  • +11.5-15.7% Intelligence
  • +10.5%-15.0% Attack Speed Critical Strike Chance
  • +77.5-100% Pyromancy Damage
  • +1-2 to Primordial Binding Devouring Blaze

Unique Power:

  • Hydra is now a Core Skill and always Summons a 3-headed Hydra whose attacks explode on impact.
  • For each head above 3 that it would have had, the Hydra instead grows larger and deals 50-100%[x] increased damage.

Spiritborn

Balazan’s Maxtlatl (Unique Pants):

Affixes:

  • +107-121 Dexterity
  • +424-457 Maximum Life
  • +268-373 Thorns
  • +2-3 Ranks to Bastion

Unique Powers:

  • Each attack damages Close enemies for 100-150% 200-300% of your Thorns and also deals 100% of this damage as Poisoning over 3 seconds.
  • Each time you’ve retaliated with Thorns, for 5 seconds the Poisoning damage is increased by 100%, up to 300%.

So, which one’s your favorite?