Blizzard has just wrapped up the Diablo IV Developer Update, which gave players a huge look into the upcoming features, reworks, and new systems coming in Lord of Hatred. Among the many things announced, we just got a fresh look at the new War Plans system coming to Diablo 4, and it’s being set up as the most endgame warping feature.
War Plans Redefine the Endgame

War Plans are completely overhauling the Diablo 4 endgame experience, providing greater depth, challenge, and, of course, rewards. After completing the Lord of Hatred Campaign, you can access the command table in Temis, allowing you to create a War Plans for what endgame activities you want to do.
This includes:
This new system allows you to choose which endgame content you want to focus on, or chain different ones together, on top of giving them additional challenge modifiers. The more you level up your War Plans, the more activities you can chain together, and nodes will begin to unlock, thus granting you greater risk and rewards.
Control Your Runs

One example we have so far is the Lair Boss tree. Some of the upgrades include upgrading the loot table of Lair Bosses to grant you more Runes, or an additional Hoard Chest at the cost of raising the boss’s power. Or if you want extra Uniques, or convert most of your rewards into Gold, there are options for that too.
Alternatively, there are ways to remix your Endgame as well. Progressing into the Lair Boss tree also allows you to summon Grigoire during Helltides or Andariel during your Pit runs, or guarantee The Beast in Ice to fight alongside every Nightmare Dungeon boss.

There’s also plenty of minor and major modifiers you can spec into, such as Pit Butcher, which has a chance of summoning the Butcher as the Pit Guardian. Killing him will end the run early; falling to him will, however, kill your run.
So far, Blizzard is promising that there are currently over 100 different modifiers for War Plans, ensuring that you can customize your endgame’s challenge and rewards like no other.




