Big Midnight Season 2 Dungeon Tuning on the 12.1 PTR

Starym's Avatar by Starym

We have a really big tuning pass on the 12.1 PTR this week. Blizzard got into all but one dungeon from the Season 2 roster. Temple of Sethraliss once again received the majority of the tuning, as it seems it’s a very tough one to manage. Aside from the Blinding Vale, which got its timer reduced by 2 minutes, the rest of the tuning is just to boss and enemy abilities, from damage to cooldowns, spawns, HP, and more.

All dungeons are once again available for testing this week.


Greetings!

Midnight Season 2 dungeon testing continues on Tuesday, July 28th. The following dungeons are available for testing during this period:

  • Altar of Fangs
  • Murder Row
  • Den of Nalorakk
  • Voidscar Arena
  • The Blinding Vale
  • Temple of Sethraliss
  • Kings’ Rest
  • Ruby Life Pools

During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation. This NPC will now also appear at the beginning of each dungeon on Mythic difficulty who can teleport players back to a capital city.

Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.

Dungeon Update

Ruby Life Pools

  • Melidrussa Chillworn
    • Hailburst
      • Reduced damage by 10%
    • Hailbombs
      • Reduced damage by 37.5%
      • Increased the time before impact to 3 seconds from 2 seconds
    • Frost Overload
      • Reduced base damage by 6%

Temple of Sethraliss

  • Adderis and Aspix
    • Thunder and Lightning
      • Increased the cast time of the group soak to 4.5 sec from 4 sec
    • Tempest Winds
      • Reduced the number of targets on Mythic to 2 from 3
      • Reduced the duration of the pacify effect to 4 sec from 8 sec
    • Storm Blessed
      • Now makes the target immune to damage
      • Reduced the cast time to 2.5 sec from 3 sec
  • Merektha
    • Reduced health by 4%
    • Toxic Viper
      • Increased health by 10%
    • Storm Serpent
      • Increased health by 10%
    • Burrow
      • Reduced damage by 25%
      • Merektha’s destination is now chosen at the start of the displayed warning
      • Increased the time between the displayed warning and when Merektha’s movement begins to 2.5 sec from 1.5 sec
      • Reduced Merektha’s movement speed when charging towards a location by 10%
      • Added a visual to draw attention towards Merektha when she prepares to burrow towards a location
  • Galvazzt
    • Consume Charge
      • Increased damage by 60%
  • Avatar of Sethraliss
    • There is now only one Essence Defiler and one set of attackers (Corrupted Guardian and Twisted Hexxer) during each main phase of the fight. Their spawn timings, ability timings, and health have been adjusted to accommodate this change.
    • Line of Sight is now ignored when casting on the Avatar
    • Reduced health by 11%
    • Corrupted Guardian
      • Vile Charge
        • Reduced impact damage by 12.5%
        • Increased duration to 8 sec from 5 sec
        • Increased periodic damage by 33%
      • Corrupted Lifeforce
        • Reworked the presentation of this mechanic
        • Removed the knockback effect
      • Corruption Burst
        • Reduced damage by 20%
        • Reduced duration to 3 sec from 4 sec
        • Increased vulnerability to 300% from 200%
    • Faithless Tormentor
      • Reduced health by 15%
  • Sandswept Hunter
    • Arrow Barrage
      • Increased cooldown between casts
      • Reduced damage by 21%
      • Reduced duration to 9 sec from 12 sec
  • Poisonous Viper
    • Cytotoxin
      • Reduced impact damage by 12.5%
      • Reduced duration to 10 sec from 15 sec
      • Reduced periodic damage by 6%
  • Faithless Subjugator
    • Addle Mind
      • This ability is no longer a channeled ability

Altar of Fangs

  • Rav’i
    • Reduced health by 13%
    • Ssscavenging
      • Increased shield amount to 6% of max health from 5%
  • The Writhing Coil
    • Reduced health by 10%
    • Reduced pull force during Vine Grip by 50%
  • Ritual Chieftain
    • Totemic Ritual
      • Addressed an issue where Ritual Chieftain can fail to cast this ability
  • Ascendant Serpent
    • Infusion Totems are now highlighted
  • The first Rattling Writhe no longer patrols

Den of Nalorakk

  • Nalorakk
    • Fury of the War God
      • Time before each echo starts charging increased to 1 sec from 0.5 sec
  • Keen-Eyed Striker
    • Razor Dive
      • Cooldown increased

Murder Row

  • Shivan Punisher
    • Whirlwind
      • Cast time increased to 4 sec from 3 sec

Voidscar Arena

  • Atroxus
    • Noxious Breath
      • Cast time increased to 4 sec from 3 sec

The Blinding Vale

  • General
    • Timer reduced to 31 minutes from 33 minutes
  • Thorny Saptor
    • Hunting Leap
      • Addressed an issue where the creature can turn while channeling this ability

Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.