Prey Alt Catch-Up, Many Class Fixes, Raid Tweaks: Midnight 12.1 Weekly Hotfix Summary: September 7 – 15

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BlizzCon prep week was busy even before the weekend, so we only got two batches of hotfixes, but there was still plenty to see. The raid is getting a major tuning pass with this reset, and you can find all the details here (since it wasn’t in the hotfix notes yet). There’s also a big trinket tuning pass coming with the reset after this week’s, with all the details here.

We have another account-wide achievement added to the list as well as many class fixes and cooldown manager additions. Prey got some more catch-up mechanics for alts, and the Venomous Abyss raid got some fixes and some smaller nerfs. There’s also additional item, dungeon, and Delve improvements, so let’s dive in.


Achievements

  • Soft Underbelly is now an account-wide achievement.

Classes

  • Death Knight
    • Blood
      • Resolved an issue causing Grip of the Dead from Death and Decay to permanently be active on targets.
    • Unholy
      • Resolved an issue causing Magus of the Dead to occasionally spawn at extreme vertical differences.
  • Druid
    • Guardian
      • Fixed an issue where Wild Guardian was incorrectly increasing Thrash and Mangle damage regardless of whether Rank 3 was selected.
  • Hunter
    • Survival
      • Corrected an issue where the initial damage of Wildfire Bomb would not happen if the Hunter was affected by crowd control effects while the bomb hit the target.
      • Corrected an issue where Strike As One would not deal damage with a Raptor Swipe that benefit from Tip of the Spear if Aspect of the Eagle is active.
  • Mage
    • Hero Talents
      • Spellslinger
        • Fixed an issue causing Splinters from Augury Abounds to sometimes strike crowd-controlled targets when other non-crowd controlled targets are available.
  • Paladin
    • Holy
      • Fixed an issue that caused Ringing of the Heavens to not function if cast as Lightsmith while targeting an enemy.
    • Protection
      • Fixed an issue where Glory of the Vanguard was not dealing full damage to its primary target.
      • Fixed an issue that caused Glory of the Vanguard to sometimes fail to deal damage to distant targets.
  • Rogue
    • Both versions of Thistle Tea can now be tracked in the Cooldown Manager.
  • Priest
    • Fixed an issue where Flash Heal could not be tracked on the Cooldown Manager for Discipline and Shadow specializations.
  • Shaman
    • Enhancement
      • Fixed an issue where damage from Doom Winds could interrupt channeled effects, such as the Font of Venomous Rage trinket.
      • Stormbringer: Fixed an issue where Crash Lightning could cause unintended targets to be hit by Windfury Weapon.
    • Restoration
      • Fixed an issue where Soothing Rain did not properly reduce the cast time of Healing Rain by 0.5 seconds.
  • Warrior
    • Arms
      • The Venomous Abyss 4-set Bonus – The Winding Up bonus Slam damage buff can now be tracked in the Cooldown Manager.
      • Rend is now able to be tracked in the Cooldown Manager.
    • Protection
      • The Venomous Abyss 2-set Bonus – The “Vengeful Shield” bonus Shield Slam damage buff can now be tracked in the Cooldown Manager.
      • Rend is now able to be tracked in the Cooldown Manager.

Delves

  • Fixed an issue where Domanaar Enforcer’s could Devour an already dead corpse.
  • Explorer’s League Supplies and the Abandoned Restoration Stone will now appear in the Twilight Crypts delve variant “Loosed Loa.”
  • Fixed an issue that prevented Bountiful Coffers from rewarding Zul’jarra’s Forces reputation.

Dungeons and Raids

  • Den of Nalorakk
    • Addressed an issue where Nalorakk’s Echoing Maul can sometimes trigger unintentionally.
    • Addressed an issue where player pets were unable to damage The Winter Squall.

 

  • The Venomous Abyss
    • Entombed Sentinels
      • Toxic Droplets are no longer instantly stepped on if they land directly on top of a player.
      • Living Venom no longer pierces immunities.
    • The Lost Explorers
      • Mor’zahi’s damage escalation during Final Ascension will now reset if his cast is interrupted.
      • Fixed a visual effect issue that sometimes occurred when the tortollans were empowered.
      • Hoji will now teleport back to the main platform if he falls from the bridge.
    • Ula’tek
      • Added in health backstops to ensure the boss transitions out of Rage of the Shackled when reaching specific health thresholds.

Items

  • Fixed an issue causing the Preternatural Antivenom trinket effect to only be applied to the trinket wearer.
  • Void Elf and Blood Elf eyebrows are now visible when wearing either the Aquatic or Brick Gloomcap.
  • Removed Bouncy Mushrooms collision.

Player versus Player

  • Evoker
    • Fixed an issue where Unburdened Flight was causing Deep Breath to move the player forward during Hover.
    • Hero Talents
      • Chronowarden
        • Fixed an issue where Warp was still causing the player to become immune to snares while talented into Unburdened Flight.
    • Preservation
      • Fixed an issue where Stasis could be used in the starting room of arenas and battlegrounds to store spells for after the gates opened.

Prey

  • The buff from Afflicted and Tormented Souls is no longer removed on death, by entering a battleground or arena, or by switching specializations, and cannot be accidentally removed by the player.
  • Players may now receive 500 Corrosive Coin daily on each character that defeats Ral’kala after reaching Preyhunter’s Journey rank 6 (was only the first character).