BlizzCon prep week was busy even before the weekend, so we only got two batches of hotfixes, but there was still plenty to see. The raid is getting a major tuning pass with this reset, and you can find all the details here (since it wasn’t in the hotfix notes yet). There’s also a big trinket tuning pass coming with the reset after this week’s, with all the details here.
We have another account-wide achievement added to the list as well as many class fixes and cooldown manager additions. Prey got some more catch-up mechanics for alts, and the Venomous Abyss raid got some fixes and some smaller nerfs. There’s also additional item, dungeon, and Delve improvements, so let’s dive in.
Achievements
- Soft Underbelly is now an account-wide achievement.
Classes
- Death Knight
- Blood
- Resolved an issue causing Grip of the Dead from Death and Decay to permanently be active on targets.
- Unholy
- Resolved an issue causing Magus of the Dead to occasionally spawn at extreme vertical differences.
- Blood
- Druid
- Guardian
- Fixed an issue where Wild Guardian was incorrectly increasing Thrash and Mangle damage regardless of whether Rank 3 was selected.
- Guardian
- Hunter
- Survival
- Corrected an issue where the initial damage of Wildfire Bomb would not happen if the Hunter was affected by crowd control effects while the bomb hit the target.
- Corrected an issue where Strike As One would not deal damage with a Raptor Swipe that benefit from Tip of the Spear if Aspect of the Eagle is active.
- Survival
- Mage
- Hero Talents
- Spellslinger
- Fixed an issue causing Splinters from Augury Abounds to sometimes strike crowd-controlled targets when other non-crowd controlled targets are available.
- Spellslinger
- Hero Talents
- Paladin
- Holy
- Fixed an issue that caused Ringing of the Heavens to not function if cast as Lightsmith while targeting an enemy.
- Protection
- Fixed an issue where Glory of the Vanguard was not dealing full damage to its primary target.
- Fixed an issue that caused Glory of the Vanguard to sometimes fail to deal damage to distant targets.
- Holy
- Rogue
- Both versions of Thistle Tea can now be tracked in the Cooldown Manager.
- Priest
- Fixed an issue where Flash Heal could not be tracked on the Cooldown Manager for Discipline and Shadow specializations.
- Shaman
- Enhancement
- Fixed an issue where damage from Doom Winds could interrupt channeled effects, such as the Font of Venomous Rage trinket.
- Stormbringer: Fixed an issue where Crash Lightning could cause unintended targets to be hit by Windfury Weapon.
- Restoration
- Fixed an issue where Soothing Rain did not properly reduce the cast time of Healing Rain by 0.5 seconds.
- Enhancement
- Warrior
- Arms
- The Venomous Abyss 4-set Bonus – The Winding Up bonus Slam damage buff can now be tracked in the Cooldown Manager.
- Rend is now able to be tracked in the Cooldown Manager.
- Protection
- The Venomous Abyss 2-set Bonus – The “Vengeful Shield” bonus Shield Slam damage buff can now be tracked in the Cooldown Manager.
- Rend is now able to be tracked in the Cooldown Manager.
- Arms
Delves
- Fixed an issue where Domanaar Enforcer’s could Devour an already dead corpse.
- Explorer’s League Supplies and the Abandoned Restoration Stone will now appear in the Twilight Crypts delve variant “Loosed Loa.”
- Fixed an issue that prevented Bountiful Coffers from rewarding Zul’jarra’s Forces reputation.
Dungeons and Raids
- Den of Nalorakk
- Addressed an issue where Nalorakk’s Echoing Maul can sometimes trigger unintentionally.
- Addressed an issue where player pets were unable to damage The Winter Squall.
- The Venomous Abyss
- Entombed Sentinels
- Toxic Droplets are no longer instantly stepped on if they land directly on top of a player.
- Living Venom no longer pierces immunities.
- The Lost Explorers
- Mor’zahi’s damage escalation during Final Ascension will now reset if his cast is interrupted.
- Fixed a visual effect issue that sometimes occurred when the tortollans were empowered.
- Hoji will now teleport back to the main platform if he falls from the bridge.
- Ula’tek
- Added in health backstops to ensure the boss transitions out of Rage of the Shackled when reaching specific health thresholds.
- Entombed Sentinels
Items
- Fixed an issue causing the Preternatural Antivenom trinket effect to only be applied to the trinket wearer.
- Void Elf and Blood Elf eyebrows are now visible when wearing either the Aquatic or Brick Gloomcap.
- Removed Bouncy Mushrooms collision.
Player versus Player
- Evoker
- Fixed an issue where Unburdened Flight was causing Deep Breath to move the player forward during Hover.
- Hero Talents
- Chronowarden
- Fixed an issue where Warp was still causing the player to become immune to snares while talented into Unburdened Flight.
- Chronowarden
- Preservation
- Fixed an issue where Stasis could be used in the starting room of arenas and battlegrounds to store spells for after the gates opened.
Prey
- The buff from Afflicted and Tormented Souls is no longer removed on death, by entering a battleground or arena, or by switching specializations, and cannot be accidentally removed by the player.
- Players may now receive 500 Corrosive Coin daily on each character that defeats Ral’kala after reaching Preyhunter’s Journey rank 6 (was only the first character).



