Ula’tek and Class Fixes: Midnight 12.1 Hotfixes, September 3rd

Starym's Avatar by Starym

We have more hotfixes today, with a medium batch. We have minimal class fixes, with two specs getting their issues addressed. Ula’tek fixes a workaround for the Phase 3 waves where players could avoid them by swimming under them. The Zul’jin’s Guillotine Technique trinket won’t be pulling out of combat enemies anymore! There’a also an achievement fix, a small quest consistency fix, and more.


Achievements

  • Fixed an issue where the achievement Spark in the Night was not granting credit for the Sparks of War quest if completed in the Coiled Isle, Val, or Naigtal.

Classes

  • Priest
    • Holy
      • Fixed an issue with the Venomous Abyss 2-set bonus that caused Renew to not reliably grant Renewed Vigor.
  • Shaman
    • Restoration
      • Totemic: Corrected an issue where Oversurge did not properly increase the healing done by Surging Totem or Overflowing Shores.

Dungeons and Raids

  • Ruby Life Pools
    • Fixed an issue where the Radiant Drake entrance-return NPC did not appear in Mythic+ after defeating the final boss.
  • The Venomous Abyss
    • Ula’tek
      • Caustic Waves have been adjusted so they cannot be avoided by swimming under them.
      • Corrected an error in the Blight Vein spell description that was pointing to the wrong damage value.

Items

  • The Zul’jin’s Guillotine Technique trinket effect, Perfected Guillotine, will no longer target enemies who are not engaged in combat for its second target.

Quests

  • The Darkwell should now remain for characters who have not finished the “War of Light and Shadow” Campaign but have completed the Arator quests for “Curse of Ula’tek” Campaign.