Blizzard sat down for another Diablo 4 community Q&A, this time hosted by content creator Bluddshed. He decided to put forward a bunch of player questions to the developers. The conversation covered a wide range of topics, including the loot and itemization!
You can watch the full video on the official Diablo channel!
Torment Loot Fixes

One of the big issues players raised was Magic and Rare items still dropping in Torment difficulty. This is a feature that really felt out of place.
Developers confirmed this has been addressed partially in season 10! Side quests and Whisper Caches should now reward Legendary items instead, and the team is working on remaining bugs to make sure Torment loot feels consistent and much better.
Loot Filters
The devs also acknowledged the biggest pain point for endgame players, and that is loot clutter. Between Lair bosses and big farming sessions, the screen quickly fills with unwanted items.
Diablo 4 already has some “smart filtering” behind the scenes, but Blizzard admitted this system has hit its limit. The team revealed that proper loot filters are being discussed internally, but right now there are no details or timelines yet.
However, this is a major step forward, as players have been asking for loot filters since the start of the game, and knowing that the devs are finally considering it seriously, is a very good point!
Unique Drops in Season 10

Looking forward, Season 10 will make Uniques easier to get. The devs confirmed the base drop chance is being increased across all activities, and the upcoming Chaos Armor system will add even more methods to chase Uniques. Blizzard also hinted at “future systems” that may expand these sources further.
For now, loot filters remain a hot topic, but the message is clear! Blizzard knows players want more control over their drops, and they are working on solutions!