Double Rewards, Easier Hiding: Big Decor Duels Changes as It’s Close to Its End

Starym's Avatar by Starym

In case you weren’t aware, Decor Duels is going away with the arrival of the next patch. Blizzard remided everyone of that today, as well as added some major changes to the activity!

The biggest change is the doubling of the Illusionary Coins gain! The rest of the changes make it harder to find someone, even when the match is reaching its end or they’ve been hiding in the same place for a long time. Seekers are going to have a much tougher time of it! These changes are coming with this weekly reset.

Blizzard also added the full overview of the event and its rewards below. The rewards will be available at the vendors once the event ends, but you’ll still need the coins to get them. There’s plenty go get as well, from a mount to weapon transmogs, toys, and of course, housing decor.


Heed the final call to join Decor Duels before the doors close in this final surge before the Curse of Ula’tek goes live. To help you get the most out of it, we’ve made a few additional changes.

  • Hiders will no longer be automatically revealed when thirty seconds remain in the match.
  • Flies have been removed from Hiders who stay in one location for too long.
  • The energy increase rate for Seekers has been reduced by 20%.
  • Players will earn double the rate of Illusionary Coins

Once the dust settles and Decor Duel is no longer available, players will still be able to purchase Decor items from the vendors in Silvermoon City.

These changes will be available after weekly resets.

Amidst all the danger that swirls above Azeroth, there’s something to be said about having a little fun. Join in a team vs team hide-and-seek style game taking place in Silvermoon City

Previously announced in the State of Azeroth, this fast-paced player vs. player activity puts you right in the thick of it whether you’re a harmless cheese platter or some other seemingly innocuous item. No matter your level, it’s an even playing field once the match begins.

Levels: 10-90
Rules

  • Casual, non-lethal PvP
  • Hiders use illusions to disguise themselves as everyday objects.
  • Seekers use dispelling magic to break the hiders’ disguises.
  • Get Found and Tagged, and you’re out!

Players can queue up from anywhere using the Group Finder (Hotkey- I) under the Player vs. Player tab in Quick Match. You can also speak with Fieldweaver Amolenne in Falconwing Square in Silvermoon City.

Each team takes turns either hiding or seeking and there are multiple item illusions you can start as which are chosen randomly for you. Once you’ve found your hiding spot, you won’t want to sit too long or you’ll begin to collect flies and give your position away.

At the start of the match, you’ll be placed in a staging area until the match begins. Seekers will be able to choose from three different seeking types in this staging area, each with slightly different abilities allowing you to swiftly move about the map or reveal those hidden. Those who are hiding will have a short time to find their best hiding spot and get ready to evade detection.


Roles and Abilities

SpellbreakerNullifierArcane Ranger
Tag!: Tag a Hider and make them Out!Tag!: Tag a Hider and make them Out!Tag!: Tag a Hider and make them Out!
Dispelling Focus: Dispel the illusions of spellcasters in front of you over 2.5 seconds, marking the Found.Nullify Magic: Dispel illusions of spellcasters in an area in front of you, marking them Found.Anti-Magic Arrow: Dispel the illusions of spellcasters in an area, marking them Found.
Dispelling Leap: Jump to a location, dispelling the illusions of spellcasters around the area of impact.Nullification Field: Dispel the illusion of spellcasters in an area, marking them Found.Clockwork Sentinel: Put up a Sentinel for 30 seconds that applies Found and slows within the area when entered.
Swift (Passive): Base move speed increased by 30%Riftwalk: Teleport a short distance.Stealth (Passive): Cannot be detected from a distance. Movement speed reduced by 30%.

Hiders can swap locations with nearby items, change their item, set up traps, or place decoys to prevent themselves from being found out before the time runs out.


Rewarding Endings

When the illusions are all lifted, players will receive their rewards depending on how well they did in the match and can earn approximately 30-35 Illusionary Coins per game.

Illusionary Coin
Warband Transferable
An arcane currency used by some denizens of Silvermoon fond of magical games.

These coins can be spent on additional items such as sin’dorei-themed Housing Decor items from the Disguised Decor Duel Vendor or mount, appearances, and toys from Gamesmaster Fleurian.

Gamesmaster Fleurian

NameItem TypeCost
Magister’s Spell Bee CombMount600 Illusionary Coins
Arcane Ranger’s SpellbowBow Appearance150 Illusionary Coins
Spellbreakers BladestaffStaff Appearance150 Illusionary Coins
Nullbeacon Rift ChannelerPolearm Appearance150 Illusionary Coins
Spellbreakers PhoenixglaiveWarglaives Appearance150 Illusionary Coins
Spellbreakers BladelancePolearm150 Illusionary Coins
Spellbreakers PhoenixbladeOne-Hand Sword150 Illusionary Coins
Mage Guard’s SpellsteelTwo-Hand Sword150 Illusionary Coins
Mage Guard’s SpellbladeOne-Hand Sword150 Illusionary Coins
Nullbeacon Rift SmasherTwo-Hand Mace150 Illusionary Coins
Spellbreakers ShieldwallShield150 Illusionary Coins
Winner’s PodiumToy200 Illusionary Coins
Animated BenchToy300 Illusionary Coins
Enchanted HourglassToy300 Illusionary Coins

Disguised Decor Duel Vendor

NameItem TypeCost
Sin’dorei Cookpot LidHousing Decor15 Illusionary Coins
Sin’dorei Open CookpotHousing Decor15 Illusionary Coins
Sin’dorei Covered CookpotHousing Decor30 Illusionary Coins
Sin’dorei Garden SwingHousing Decor120 Illusionary Coins
Sin’dorei Tiffen-Style LampHousing Decor50 Illusionary Coins
Sin’dorei Display CaseHousing Decor50 Illusionary Coins
Empty Wooden ToolboxHousing Decor20 Illusionary Coins
Small Lumber PileHousing Decor10 Illusionary Coins

You might not defeat the Void and save Azeroth by taking part in this event, but it’s a great way to find a bit of fun in the face of the

ever-present threat the Void presents. We’ll see you…or maybe not… in Decor Duels.