Blizzard has posted today’s hotfix notes, which include nerfs to Heroic Ula’tek, a nerf to the Toxic Snare Prey Affix, and an Omnium Folio bug fix.
Highlights
- Ula’tek
- Blight Vein damage reduced on Heroic difficulty.
- Grasping Fangs now targets three players per side on Heroic difficulty, no matter the instance group size.
- Volatile Purge’s area of effect now scales with raid size in Normal and Heroic difficulties. The effect radius is largest in a 10-player raid and gradually decreases as raid size increases, reaching its smallest size in a 30-player raid.
- Spectral Coils now requires 40% of the raid to reduce its damage to a minimum value.
- Spectral Coils adjusted on Heroic difficulty so it has more consistent timing.
- Prey
- Decreased the damage and slow effect of Toxic Snare.
- Omnium Folio
- Fixed an issue with a previous change to the Omnium Folio’s Rune of Unleashed Fire that resulted in pulling enemies you were not in combat with.
August 20, 2026
Classes
- Demon Hunter
- Havoc
- Aldrachi Reaver: Fixed an issue where Evasive Action was not granting an extra cast of Vengeful Retreat.
- Havoc
- Druid
- Restoration
- Fixed an issue where the tooltip for Tranquility incorrectly described how long it extended heal over time effects.
- Fixed an issue where Overgrowth was applying healing over time effects to the incorrect target when used in tandem with Soul of the Forest.
- Restoration
- Hunter
- Marksmanship
- Corrected an issue where Hunters could benefit from the Precise Shots effect twice by casting Arcane Shot or Multi-Shot as Rapid Fire finishes channeling while talented into Unload.
- Corrected an issue where the AoE damage from Explosive Shot was not properly reduced by damage taken reduction effects.
- Marksmanship
- Priest
- Holy
- Fixed an issue where casting Benediction and queuing a Holy Word would consume the proc.
- Holy
- Shaman
- Elemental
- Resolved an issue causing Master of the Elements to not increase the damage of Earthquake.
- Elemental
- Warlock
- Hellcaller: Fixed an issue where Blackened Soul could trigger from Unstable Affliction periodic damage.
- Affliction
- Fixed an issue where Malefic Grasp was not affected by Withering Bolt.
- Fixed an issue where Withering Bolt did not account for Wither when increasing Shadowbolt Volley damage.
- Fixed an issue where Wither would not count toward Darkglare Eye Beam damage increase.
- Fixed an issue where the Unstable Affliction granted by Venomous Abyss 4-piece set bonus would not grant a stack of Wither.
Delves
- Fixed an issue where if Azta’rec killed a player it would display that Zek’vir has burrowed away and did not drop loot.
Dungeons and Raids
- Ruby Life Pools
- Thunderhead and Flamegullet
- Fixed an issue where certain abilities could cause their breath spells to cancel unexpectedly.
- Thunderhead and Flamegullet
- Temple of Sethraliss
- Avatar of Sethraliss
- Fixed an issue where the progress bar could reach 100% when the Avatar reached 99% health.
- Avatar of Sethraliss
- The Venomous Abyss
- Resolved an issue where players could fall through the world in The Serpent Warren.
- Vashnik the Malignant
- Fixed an issue causing Stygian Burst to inflict damage in a larger area than intended.
- Shrouded Venom now has significant health and shields.
- Fixed an issue causing players to get hit multiple times from the same wave in a short period of time.
- Fixed a rare issue where players using Harpoon on a Venom while inside the Malignant Cavity would cause them to fall through the playspace.
- The Coiled Altar
- Fixed an issue where the encounter would rarely fail to properly transition to Phase 3 at the end of the intermission.
- Ula’tek
- Blight Vein damage reduced on Heroic difficulty.
- Grasping Fangs now targets three players per side on Heroic difficulty, no matter the instance group size.
- Volatile Purge’s area of effect now scales with raid size in Normal and Heroic difficulties. The effect radius is largest in a 10-player raid and gradually decreases as raid size increases, reaching its smallest size in a 30-player raid.
- Resolved an issue causing the damage of Spectral Coils to unintentionally scale on non-Mythic difficulties.
- Spectral Coils now requires 40% of the raid to reduce its damage to a minimum value.
- Spectral Coils adjusted on Heroic difficulty so it has more consistent timing.
- Corrected an issue where the Blight Vein debuff did not properly inflict its damage based on the number of stacks applied, on Heroic and Mythic difficulties.
- Corrected an issue where Hunters’ Stampede pets from the Pack Leader hero talents would not properly damage the Heart of Ula’tek during the encounter.
Items
- Companion Command Crystal is now bind-on-pickup.
Omnium Folio
- Fixed an issue with a previous change to the Omnium Folio’s Rune of Unleashed Fire that resulted in pulling enemies you were not in combat with.
Prey
- Decreased the damage and slow effect of Toxic Snare.
Quests
- “The Venomous Abyss” campaign quest should now complete for players who were dead at the end of the last encounter.
- Fixed an issue that reduced player-characters’ turn speed after starting the world quest “Swift of Foot”.
Treasures
- Fixed an issue where the Unguarded Chest would spawn without Farthik the Plunderer.




