Spear Changes in New World Patch 1.1

Last updated on Nov 19, 2021 at 18:55 by DonTheCrown 1 comment

Here is a summary for the 1.1 Patch changes for the Spear. This two-handed weapon has received a buff to its damage dealing abilities.

1.

Overview of the Spear in Patch 1.1

The Spear picked up a few bug fixes and several damage buffs in Patch 1.1. Overall, this is a nice patch for Spear users who are using the damage dealing abilities. You can read the details below.

For a full guide on the Spear, please refer to our dedicate page.

2.

Official Spear Patch Notes

Listed below are the official patch notes for changes to the Spear abilities, perks, and masteries.

2.1.

Basic Attacks

  • Adjusted the distance the player moved towards the target when doing a heavy attack. The heavy attack was pulling the user too close previously, resulting in the Deadly Reach passive not being able to trigger consistently.
2.2.

Sweep

2.3.

Skewer

  • Increased bleed damage from 10% to 20%
2.4.

Perforate

  • Increased damage scaling from 70% to 80%.
  • Fixed a bug which caused the passive Continuous Motion Continuous Motion to not reduce the cooldown of Perforate Perforate.
2.5.

Cyclone

  • Increased damage scaling from 110% to 130%.
2.6.

Vault Kick

  • Fixed an issue where Vault Kick's cooldown began 1 frame before the hitbox would appear. This resulted in the ability going on cooldown if the attack was interrupted early, even if it did not hit.
3.

Changelog

  • 19 Nov. 2021: Page added.
Show more
Show less