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  • Hot Topics

  • Recent Posts

    • Zenless Zone Zero's latest trailer introduces Vivian, an elegant yet deadly new agent arriving in Version 1.7. Find out everything we know so far! Hoyoverse has just released a charming new trailer for Zenless Zone Zero, highlighting the upcoming agent Vivian — and she is every bit as dangerous as she is elegant. Vivian is an Ether Anomaly Agent belonging to the Mockingbird Faction, a mysterious group known for operating outside the lines of conventional authority. Fiercely loyal to Lord Phaethon, Vivian commands both respect and fear. Dressed in a gothic-inspired outfit and wielding a parasol, Vivian stands out as a stylish yet deadly ally. Her in-game skills focus on Ether-based Anomaly attacks, delivering high damage over time. The new character trailer highlights Vivian's mysterious backstory. While it does not reveal much, it is definitely intriguing enough! More will be revealed during the 1.7 story. You can take a look at the trailer here:  Vivian is expected to arrive in Zenless Zone Zero Version 1.7 phase 1, where she will be featured on the Exclusive Channel banner. 
    • Guest kitr
      the ilvls are wrong
    • So THAT's what it's supposed to do... I was looking at the warlock leveling guides (i.e. /wow/affliction-warlock-leveling-guide) and scratching my head what the slider was supposed to do, as it does absolutely nothing on the Warlock guide. Searching on Google  then brought me to this thread. Is this something that needs to be fixed PER class and spec? If so, could you please check and fix all the leveling guides :) 
    • New World Aeternum update 1.3.0.5 is now live, bringing back a seasonal favorite, improvements to the new OPR map, and a variety of gameplay fixes. New World Aeternum's latest update (1.3.05) is now live, and it introduces a handful of additions to the game, including the return of the Rabbit's Revenge event, another preview of the new Outpost Rush map (Coral Divide), and a handful of notable fixes. Additional information for each of these can be found below. Rabbit's Revenge 2025 Something wicked this way hops. Starting April 15 - May 13, Corrupted Rabbits return to Aeternum — twisted, feral, and hungry for chaos. Hunt them across the wilds to earn exclusive loot, including the new Corrupted Rabbit’s Armor set (legs, gloves, boots) and complete your look with the all-new Corruption’s Rabbit Helm in the store. Click here to see a full guide to the event. Outpost Rush: Coral Divide Preview 2 The team has taken the initial OPR feedback and suggestions from the first preview weekend of the Coral Divide OPR map and have made key changes and fixes to help with the playability of the map. Join the team again for a second preview from April 15th - April 22nd. Changes made for this preview include: Cleaned up the environment collision to aid in navigating the map. Removed vegetation to help with visibility and performance. Adjusted fort entrances so they are equally distant from Sol outpost, allowing both teams to arrive at the same time. Adjusted lighting to reduce saturation and improve visibility throughout the map. Reduced the cost of buildable bridges to 40 stone/40 wood and made them buildable from both sides. Removed the barriers leading to Baroness. Adjusted the subterranean areas of the map to improve visibility. Fixed an issue that allowed player to mantle wall of Star Outpost in the original Outpost Rush. Fixed an issue where players were able to platform into Sol & Astra outposts, bypassing the gates. Fixed an issue that caused Outpost Luna icons in Trench to not appear when zoomed in. Fixed issues where the terrain was raised above the ground in multiple areas. Notable Fixes The notable fixes made in this update include the following: The team is currently looking into the cause of VFX culling across Aeternum and have implemented changes that will resolve some of these VFX culling issues, but not all of them. This is a high priority for our team, so we will continue to dive into this to provide a full fix. Fixed an issue with body blocking in raids on PvP servers when players are differing factions Fixed an issue causing Typhon to sometimes remain in phase two when phase three is initiated. Fixed an issue that allowed players to activate Hatchet's Berserk ability without playing its animation. Fixed the Season Pass 'Hail to the King Seasonal World Bonus Challenge' Task not mentioning you need a melee weapon equipped for the challenge to be completed. We look forward to seeing you in Aeternum!
    • After obtaining the new rewards from the Rabbit's Revenge event, players discover that they can unlock a new "Pet Rabbit" emote by defeating a certain enemy with a specific weapon. This year's Rabbit's Revenge event in New World Aeternum has brought a handful of new, limited-time rewards to the New World community, but one of these rewards provide a hint for players to unlock a hidden emote. To be more specific, players can unlock the "Corruption's Peak" Flail weapon as a reward by defeating corrupted rabbits throughout Aeternum. They can get lucky and get this item after killing even just one rabbit (1% drop chance), but if luck is not on their side, they will get it as a guaranteed drop after defeating 300 rabbits. The Corruption's Peak Flail has a unique perk known as Rabbits Revenge, which has the description of, "Not even Stanley can withstand the corruptive power of this weapon". This description was a clear hint for players to visit Rabbit Island, which is the home of a unique named rabbit mob named Stanley. Players quickly realized that if they defeat Stanley, that they get a unique item - the Pet Rabbit Emote Reward! Once opened, it unlocks the hidden "Pet Rabbit" emote, allowing players to pull a rabbit out of their pocket, and pet it regardless of where they are. If you're a fan of New World: Aeternum, or a completionist, be sure to grab this weapon, hunt Stanley, and claim your hidden emote! For a step-by-step guide on how to unlock this emote, watch the video below.  
    • After the respec it does no show any points into teeth which is a prereq for spear?
    • Hey - you're right, this was an idea originally pitched in early stages of SoD when I had originally written this but this fell through the cracks, I've updated it to reflect this.   Thanks for checking out the guide.
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