Starstone Barrows Expedition Guide for New World

Last updated on Mar 07, 2023 at 13:39 by Lemoni 1 comment

Welcome to our quick guide to the Starstone Barrows Expedition in New World. This guide will give you proper direction to completing this Expedition quickly and smoothly.

1.

Starstone Barrows

This Expedition is located South-East of settlement of Everfall. While its in-game recommended level is 35, we suggest going in as early as level 33, because that is when you can start to receive repeatable quests for the Expedition. This expedition is somewhat long and filled with dangerous laser traps that will keep you on your toes. This expedition has some valuable crafting modes, such as Sliver of Crystalized Azoth Sliver of Crystalized Azoth, which is a highly valuable crafting mod for healers.

The entrance to the expedition is located on the north side of this building.

2.

Enemy Type

Starstone Barrows contains solely Ancients foes who are weak to Strike, Void, and Lightning damage while being strong against Slash and Fire damage.

3.

Repeatable Quests

At level 23 you can receive the More Bones for Barkimedes (Expedition) More Bones for Barkimedes (Expedition) quest. Each time you complete the Expedition you should encounter 3 Skeleton mini-bosses that each drop a bone; loot them all to be awarded 6,760 XP upon completing the quest with Barkimedes. This repeatable is okay, but different than all other repeatables because the turn in is not directly outside the entrance to the Expedition. Instead you will have to head over to Windsward to talk to Barkimedes outside the Amrine Excavation to get the quest and hand it in. You can also start to receive Expedition faction missions from Everfall once you reach level 33.

4.

Layout

Starstone's layout can be a bit confusing at first, because there is some back tracking and there are a lot of lasers. Outside of the laser room, lasers are there to tell you not to go that way and should never be bypassed, except with the laser protector. If you get lost, check your map for the location of your next objective and head towards it.

5.

Bosses

While Starstone only has one true boss (Greundgul), there are many mini-bosses within the Expedition. These mini-bosses are slightly tougher versions of the normal skeletons you face in the expedition.

5.1.

Greundgul the Regent

This boss starts off as a pile of bones on the ground and, once engaged, will spin together into a fierce sword wielding skeleton. This boss has two phases and, once its first health bar is depleted, it will collapse to the ground and then reform again with an ability.

5.1.1.

Abilities

Bone Spear — Greundgul will occasionally throw a spike-like bone at a player which will immediately spawn several skeletons and then continue to spawn more skeletons over time. The first time Greundgul uses this ability, they will throw one bone and each time after they will increase the number of bones they throw by one.

Shockwave Slam — In Phase Two, Greundgul will leap into the air and slam their sword into the ground, releasing a shock wave from the point of impact. This shock wave does mild damage but also staggers those hit by it.

5.1.2.

Strategy

This boss hits extremely hard with its two-handed sword attacks, so the DPS and Healer should make sure to stand behind the boss to avoid getting hit by Greundgul's sweeping attacks. Ranged players should stay group up and somewhat close to the boss, so that when Greundgul throws a bone at a player it can be quickly killed along with its skeletons. Whenever a bone is thrown it should be focused right away along with the skeletons. In Phase Two, you can avoid being staggered by the leap shock wave by blocking or dodge rolling through the wave. Try to stay grouped up to take down the bones when they are thrown and then maximize DPS while avoiding the shock wave.

6.

Puzzles

Starstone is full of lasers that will instantly kill you if they touch you, most of the time you either need to crawl under them or avoid them but there is one exception, the Laser Room.

6.1.

Laser Room

Entering the laser room for the first time can be intimidating. Since lasers instant kill those that touch them, it is important to traverse this room the proper way. You can go left of the entrance and then climb over this rock to left of this gate.

After that walk around the next laser gate to the left.

Then walk to the left of this ramp and leap across the small gap.

Then climb up this ledge.

Next walk along this lower pathway and climb up.

The next thing is to pass under this moving laser. This laser does not always move consistently up and down so be careful to move quickly.

Next jump across several gaps until you get to the protection font.

Activating this provides you with a temporary buff that projects a dome around you that blocks lasers. You can use this buff to block the lasers in the door leaving this room. Be careful to not attack, use an ability, or dodge roll because it will remove the laser dome.

7.

Loot Drops

7.1.

Heartrune

To acquire the Starstone Heartrune, you must complete the normal difficult of Amrine Excavation, or you can obtain it in the Mutated version of Starstone Barrows because it is uniquely combined with Amrine Excavation when it is Mutated.

7.2.

Mutated Drops

Some items can only drop on certain difficulty levels of the Mutated version within some expeditions. This expedition is unique--when Starstone Barrows is Mutated it combines segments of both Amrine Excavation and Starstone Barrows. As such, this list will compile the list of shared drops from Mutated Starstone Barrows.

7.2.1.

Level 1+

7.2.2.

Level 8+

7.2.3.

Level 9+

8.

Changelog

  • 07 Mar. 2023: Drop list updated, Tuning Orbs removed, Heartrune info added.
  • 31 Oct. 2021: Guide added.
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