DruidEndgameGuideStormseason 10

Landstorm – Druid Build for Diablo 4 (Season 10)

Earth and Sky collide to destroy the Hordes of Hell

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TheSteve

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Updated: B-Tier Build

PetrifyCyclone ArmorBlood HowlEarthen BulwarkLandslideLightning Storm


Build Introduction

Earth and Sky collide with the Landstorm Druid! This is the Dual-Core LandslideLandslide Lightning StormLightning Storm build sometimes called Lightningslide, Slidestorm or the LSLS druid. Using hard casts of LandslideLandslide with Key passive Nature's FuryNature’s Fury, this build unleashes high volume of empowered Lightning StormLightning Storm in a wide coverage.

This is a throwback build excelling in Infernal Hordes and tailored for that content, and will excel in the rest of open world content. Updates to Nature's FuryNature’s Fury allow the build to shine again. This will be a Human PetrifyPetrify version of the build by default.

Just starting on your Druid adventure? Try out any of our Druid Leveling Builds and swap to this one at Level 60.

Strength and Weaknesses

Strengths
  • Easy AOE Farmer for Infernal Hordes
  • Strong in open world
Weaknesses
  • Not the best Pit Pusher
  • Needs some Spirit Management

Build Requirements

Required Uniques

Get more info on the Uniques supporting this build in the Uniques section.

Quick Navigation

This guide covers everything necessary to get started on the Landstorm Druid, including Skill Tree points, Paragon, Gearing, and Seasonal updates. Jump to the sections you’re looking for here:

Gearing, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Suggested Skill Bar
PetrifyPetrifyBlood HowlBlood HowlCyclone ArmorCyclone ArmorEarthen BulwarkEarthen BulwarkLightning StormLightning StormLandslideLandslide

Nature's FuryNature’s Fury will favor triggering a Skill assigned to the Skill Bar. With Lightning StormLightning Storm on the Bar, this means more Lightning Storms and fewer Tornadoes.

If you are missing skill points, complete Renown events in each zone. See how these Skills play in the Rotation and Gameplay section.


Druid Class Mechanic – Spirit Boons

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
Gift of the StagDeerGain 30 Spirit. Gain 10 Spirit Per Second.
Swooping AttacksEagleGain 20% Attack Speed.
Avian WrathEagleGain 40% Critical Strike Damage.
EnergizeWolfLucky Hit: Dealing damage has up to a 15% chance to fully restore your Spirit.
OverloadSnakeDealing damage with Storm Skills, Lightning Bolts, and Dancing Bolts also applies an additional 20% Poisoning damage over 5 seconds. Lucky Hit: 
Dealing Poison damage has an up to 35% chance to summon a Lightning Bolt on the target dealing 120% damage.

Druid’s primary resource is Spirit. See the Spirit Management Section on how to keep casting!

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Gear, Stats, Gems, and Runes

Check these sections for all important Landstorm gearing considerations to improve the power of your character in the endgame.

Seasonal Players looking for Chaos Armor information and setups, please check the Season 10 Mechanics section.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with a Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing. Combine these with the right stat priorities.

SlotAspectDescription
StaffAspect of Natural BalanceAspect of Natural BalanceCasting a Storm Skill grants your Earth Skills 50-70% Critical Strike Damage for 4 seconds.
Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by 10- 15% for 4 seconds.
HelmUnique
Gathlen's BirthrightGathlen’s Birthright
Your Earth Skills are now also Werebear Skills and Fortify you for 2-5% of your Maximum Health.
ChestMythic
Shroud of False DeathShroud of False Death
Juggernaut's AspectJuggernaut’s Aspect
If you haven’t dealt damage in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesUnique –
Unsung Ascetic's WrapsUnsung Ascetic’s Wraps
Lightning Storm gains 1 additional strike each times it grows.

Lightning Storm Critical Strikes cause lightning to strike twice, dealing 60-100% increased damage.
PantsUnique
Tibault's WillTibault’s Will
You deal 10-20% increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.
BootsUnique
Yen's BlessingYen’s Blessing
Aspect of MetamorphosisAspect of Metamorphosis
Casting a Skill has a 40-60% chance to trigger a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. Can only occur once every 8 seconds.
AmuletAspect of RetaliationAspect of RetaliationYour Core Skills deal up to 35-75% increased damage based on your amount of Fortify.
RingUnique
EarthbreakerEarthbreaker
Crashstone AspectCrashstone Aspect
Casts of Landslide leave behind Tectonic Spikes that deals Physical damage over 2 seconds.
Spawning a Landslide pillar within Tectonic Spikes has a 20-30% chance to spawn two instead.
RingMythic
Ring of Starless SkiesRing of Starless Skies
Accelerating AspectAccelerating Aspect
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%.

Staff is chosen for its attack speed. The damage over time inherent on Staff will not be much value, but most weapon inherent affixes are low value additives. If another 2 handed weapon type has better gear affixes rolled on it, use that instead.

See how this build compares to the rest at our Endgame Build Tier List.

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Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance, and some alternatives are given. The bolded affixes are the most important targets for Masterworking upgrades. Check the Tempering guide and Masterworking guide for more details about these topics.

SlotStatsTempering
Staff – Legendary AspectWillpower
Max Life
Spirit Cost Reduction
Critical Strike Damage
Earth AugmentsEarth Augments – Chance for Landslide Projectiles to Cast Twice
Worldly FinesseWorldly Finesse – Critical Strike Damage
Helm – Unique
Gathlen's BirthrightGathlen’s Birthright
Willpower%
Ranks to Humanity
Armor
Movement Speed while in Human Form
Chest – Mythi
Shroud of False DeathShroud of False Death
All Stats
Damage on Next Attack After Entering Stealth
Maximum Life
Resource Generation
Chest – Legendary AspectWillpower
Max Life
All Resistance/Armor as needed
Spirit Per Second
Worldly EnduranceWorldly Endurance – Total Armor%
Werebear InnovationWerebear Innovation – Petrify Duration
Gloves – Unique
Unsung Ascetic's WrapsUnsung Ascetic’s Wraps
Ranks to Lightning Storm
Damage to Distant Enemies
Critical Strike Chance
Ranks to Defiance
Pants – Unique
Tibault's WillTibault’s Will
All Stats
Maximum Life
Maximum Resource
Damage Reduction while Unstoppable
Boots – Unique
Yen's BlessingYen’s Blessing
Movement Speed
All Stats
Resource Generation
Resistance to All Elements
Boots – Legendary AspectMovement Speed
Willpower
Max Life
Spirit Per Second
Druid MotionDruid Motion – Movement Speed
Werebear InnovationWerebear Innovation – Petrify Duration
Amulet – Legendary AspectWillpower%
Ranks to EnvenomEnvenom
Ranks to Natural DisasterNatural Disaster
Ranks to ResonanceResonance
Druid MotionDruid Motion – Movement Speed
Ultimate Efficiency —  DruidUltimate Efficiency —  Druid – Petrify Cooldown Reduction
Ring – EarthbreakerEarthbreakerChance for Landslide Projectiles to Cast Twice
Earth Attack Speed
to Landslide
Critical Strike Chance
Ring – Mythic
Ring of Starless SkiesRing of Starless Skies
Attack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks to Core Skills
Ring – Legendary Aspect Willpower
Attack Speed
Max Life
Chance to Apply Vulnerable
Worldly FinesseWorldly Finesse – Critical Strike Damage
Ultimate Efficiency —  DruidUltimate Efficiency —  Druid – Petrify Cooldown Reduction

Armor cap is 1000 for up to 85% Physical Damage Reduction.

Non-seasonal players without access to free Critical Strike Chance from Purge the Infected Chaos Perk can exchange Offensive tempers for Storm FinesseStorm Finesse – Storm Critical Strike Chance.

Chance for Landslide Projectiles to Cast Twice caps in usefulness at 100% total chance between your weapon temper and EarthbreakerEarthbreaker.

After gearing, look at progression systems like Paragon next.

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Uniques and Mythic Uniques

The following Unique Items are recommended for the Landstorm Druid.

  • Gathlen's BirthrightGathlen’s Birthright gives strong affixes for a Human build, periodically granting access to additional Key Passives Perfect StormPerfect Storm and Earthen MightEarthen Might. Because of the volume of Critical Strike attacks Landstorm puts out, downtime to charge Anima of the Forest will be minimal.
  • Yen's BlessingYen’s Blessing has favorable gear affixes and its unique affix will give occasional casts of our useful Defensive Skills. This is a flexible option with just a standard Legendary Boots with Aspect of MetamorphosisAspect of Metamorphosis which would grant another Unstoppable source for Tibault's WillTibault’s Will. Seasonal Characters can easily swap this out for a Chaotic Armor of their choice.
  • EarthbreakerEarthbreaker is a flex choice. While the affixes for Earth Attack Speed and Chance for extra Landslide Projectiles are strong, the unique affix extra landslides no longer trigger extra Nature’s Fury chances for Lightning Storms. It is possible this could be swapped out if your Attack Speed is already high and you have good Masterworks on your dagger’s chance to cast twice.

Mythic Unique Items

  • Shroud of False DeathShroud of False Death +1 to all Skill Passives is exceptionally strong, as it is for all builds. The large All Stats category will also complete many Paragon Rare Node Secondary Bonuses.

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Gems and Runewords

The following are the recommended Gem and Runeword setups for the Landstorm Druid:

Gems

Weapon GemsArmor GemsJewelry Gems
Grand EmeraldGrand Emerald
For Increased Critical Strike Damage
Grand SapphireGrand Sapphire
For increased Willpower
Grand DiamondGrand Diamond
For All Resistances

Runewords

Use these Runeword combinations for the Landslide Druid, into Armor slots:

Runeword CombinationEffects
Igni YomIgniIgni – Gain: 25 Offering. Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering, Up to 500 Offering.
YomYom – Requires: 500 Offering. Overflow: Increase Stun Duration. Cooldown: 5 seconds. Invoke the Druid’s Petrify Skill, Stunning enemies, restoring Primary Resource.
Ahu QaxAhuAhu – Gain: 15 Offering
Lucky Hit: Up to a 100% chance against non-Healthy enemies.
QaxQax – Casting a Skill other than a Basic or Defensive Consumes all of your Primary Resource to increase your damage up to 100% for 1 second.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

Resource – If you cannot maintain your 3 Stacks of Chaos Perk Overabundance while using QaxQax, swap it for another option like PocPocLumLum.

Speedfarm – For farm content where QaxQax is overkill, use BacBac JahJah for mobility.

While leveling and gearing before legendary Runes become accessible, many Magic and Rare runewords such as GarGar for Critical Strike Chance will be viable.

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Paragon Board

Use these Glyphs, Boards, and pathing for the Landstorm Druid.

The road to max Paragon is long. The above Paragon tabs show the following:

  • The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
  • The FULL SETUP tab completes the Paragon Board in its final form, filling in the rest of the board to get the rest of the Magic and Rare Nodes, as well as give additional additive bonuses especially within the Glyph areas.

Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.

Glyphs are placed as if they are at least level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.

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Season 10 Mechanics

Chaos Perks

Chaos Perks are the latest flavor of seasonal power, offering a selection of one Unique and 3 other powers of any combination. Perks are acquired from Seasonal Reputation or from Bartuc in Infernal Hordes. Here is the recommended setup for the Boulder Druid:

PowerDescription
A Beast CorneredFor every 10% Life you are missing, you gain 10-20% increased damage and 5% damage reduction.
Spending Resources also drains a percentage of your Life equal to 30% the Resources spent, refunding those Resources. This cannot reduce you to below 10% Life.
Purge the InfectedYour Core Skills also apply 100-200% of their Base damage as Poisoning over 4 seconds. Dealing direct damage to a Poisoned enemy spends 5 Spirit to be a guaranteed Critical Strike that deals 30-60% increase damage.
OverabundanceEvery 100 Spirit you generate above your Maximum increases your damage by 50-100% for 5 seconds. This bonus stacks up to 3 times, but does not refresh.
Marred GuardYou can no longer be healed above 50% Life. You gain 5-10% Maximum Resistance to All Elements, 10-20% Armor, and 50-100% increased Barrier and Fortify Generation.

If the Spirit Drain from Purge the Infected is too high to maintain 3 Overabundance stacks, drop QaxQax for LumLum.

Marred Guard sets your health to max 50%. This means A Beast Cornered will always have at least 5 stacks.

Chaos Armors

Chaos Armors are a selection of generic and class Unique Items that can drop as empowered versions in any Armor Slot besides their native slot. For example, a ChaoticFists of FateFists of Fate could drop as helm, chest, pants and boots. These items open many possibilities but have a very large pool of items with low drop rates and are untradable, meaning a perfect setup may take a while and many combinations will be effective in the meantime.

For the Landstorm Druid, many slots are locked; Helm keeps Gathlen's BirthrightGathlen’s Birthright, Chest keeps Shroud of False DeathShroud of False Death and Gloves keep Unsung Ascetic's WrapsUnsung Ascetic’s Wraps. Tibault's WillTibault’s Will is a strong pick but could be swapped if your Spirit and Damage Reductions are acceptable without it. This leaves:

  • Boots as the best slot
  • Chest before Mythic
  • Maybe Pants

Here’s the best options for Chaos Armors in order:

  • Fists of FateFists of Fate – Great affixes and a solid multiplier including Lucky Hit that will help trigger Energize Spirit Boon and keep Spirit Generation high for Overabundance. Mastercraft the Lucky Hit.
  • Airidah's Inexorable WillAiridah’s Inexorable Will – A good option for extra casts of PetrifyPetrify and gathering enemies. Mastercraft the Willpower%.
  • EarthbreakerEarthbreaker – Empowering the Unique Affix does not increase rate of Nature's FuryNature’s Fury Lightning Storms but it does open an offensive aspect slot on ring. Mastercraft the Chance for LandslideLandslide to Cast Twice.
  • Crown of LucionCrown of Lucion is a spicy option for a hefty multiplier, but comes at a large Spirit Cost. To use this Chaos Armor, make sure Spirit is well solved and Overabundance Chaos Perk Stacks stay capped. This item does not work with Mjölnic RyngMjölnic Ryng. Mastercraft the Lucky Hit Chance.
  • For those using CataclysmCataclysm, Mjölnic RyngMjölnic Ryng is an acceptable Chaos item to fully solve Spirit. Mastercraft the Ranks to Endless TempestEndless Tempest.
  • The BasiliskThe Basilisk is a cheeky potential option offering favorable gear affixes and a damage trigger that may be strong enough alongside Airidah's Inexorable WillAiridah’s Inexorable Will to kill enemies outright. We have a lot of casts of PetrifyPetrify going out thanks to YomYom.

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Mercenaries

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.

Hysteria and Bloodlust will both give strong Attack Speed bonuses. Crater will help group enemies. Other options for Mercenaries are valid, such as Subo’s minimap tracking and Cover FireCover Fire, or Raheir for Armor and Resistances as needed.


Build Mechanics

Rotation and Playstyle

The Landstorm Gameplay is straightforward.

  1. Cast LandslideLandslide to trigger Nature's FuryNature’s Fury Lightning StormLightning Storm.

Supporting Skills apply debuffs, buffs or help generate Spirit.

Skills, Support, and Synergies

A significant part of what boosts Lightning StormLightning Storm damage is the Nature's FuryNature’s Fury effect that auto-cast triggers from Nature’s Fury have both the Storm Tag and the Earth Tag. This means your Lightning Storm can benefit from high value Passives and Multipliers like:

Lightning StormLightning Storm is also boosted by effects like Unsung Ascetic's WrapsUnsung Ascetic’s Wraps, granting a double strike on Critical Strike and other generic modifiers like Aspect of RetaliationAspect of Retaliation.

Poisoned Condition for EnvenomEnvenom is applied with Overload Spirit Boon, Purge the Infected Chaos Perk, and Sinister TendrilsSinister Tendrils.

Fortify is built with SafeguardSafeguard.

This build has no Werebear skills or buff maintenance to worry about, making it simply Unbearable.

Spirit Management

This build can be Spirit-hungry especially when using Seasonal Power Purge the Infected, which eats Spirit for each direct hit to then convert the damage to a Critical Strike with a tidy multiplier on top. We have several ways we manage Spirit:

  • Gift of the Stag Spirit Boon for Spirit and Spirit Per Second.
  • Energize Spirit Boon to periodically restore Spirit.
  • Tibault's WillTibault’s Will for periodic Spirit when gaining Unstoppable from Earthen BulwarkEarthen Bulwark.
  • Casts of PetrifyPetrify Restore Spirit, including from YomYom.
  • Gear Affixes like Spirit Cost Reduction on Weapon.
  • Ring of Starless SkiesRing of Starless Skies grants up to 5 stacks of 10% Spirit Cost Reduction.
  • Any gear affixes for Spirit Cost Reduction, Spirit per Second, and Resource Generation

If these are insufficient to keep Casting your LandslideLandslides, try one or more of the following:

Cataclysm Landstorm

For a damage hit, you can opt to swap PetrifyPetrify for CataclysmCataclysm. This can be the right choice early on before you get your Ring of Starless SkiesRing of Starless Skies to make Spirit Management and your farm content simpler. To play into this Ultimate:

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft Elixir of Advantage IIElixir of Advantage II for Attack Speed and Lucky Hit bonuses.
  • One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
  • Upgrade your Potion as you level, increasing the instant healing of the potion!

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Season 10 Updates

Where did Landstorm go, and why is it back?

Landstorm suffered a few hits after Season 5:

This resulted in lower total cast volume and damage for the Lightning Storms triggered from Nature’s Fury. So what has changed to bring this back?

  • Nature's FuryNature’s Fury now favors Skills that are assigned to the Skill Bar – even if hidden by Grizzly Rage. This means far less Tornadoes, and far more Lightning Storms.
  • Chaos Perks and Chaos Armor potential opens a lot of builds to excel in T4 content.
  • Perfect StormPerfect Storm is available and has changed to be any Storm Skill rather than a hard Cast Storm Skill so will affect Nature’s Fury-triggered Lightning Storms.
  • Earthen MightEarthen Might has been buffed several times since season 5, including recieving its own Multiplier for Critical Strike Damage.
  • Unsung Ascetic's WrapsUnsung Ascetic’s Wraps is nicely buffed.
  • Various buffs to Human things like Gathlen's BirthrightGathlen’s Birthright, HumanityHumanity and HumanHuman. Yep, finally a build we can show off the Wardrobe!

Infernal Hordes is once again the season focus so we are bringing back a fan favorite for that content in its own dedicated page. This build is not going to be the highest Pit pusher, but it will be a powerhouse in T4 and open world content.

The following list details the important changes in the Season 10 Patch Updates that are specific to the Landstorm Druid. For general Season 10 information, check out our Season 10 Hub.

Itemization:

  • Unsung Ascetic's WrapsUnsung Ascetic’s Wraps – Damage on Critical Hit increased from 10-40% to 60-100%.
  • Earth and SkyEarth and Sky Damage bonus increased from 10% to 18%.
  • HumanHuman
    • Previous: 15% damage reduction while in Human form.
    • Now: 12% increased damage and Damage Reduction while in Human form.

Skills and Stats:

  • Perfect StormPerfect Storm
    • Previous: Storm Skills that you cast grant 2 Spirit and deal 80%[x] increased damage when damaging a Vulnerable, Immobilized or Slowed enemy.
    • Now: Storm Skills deal 80%[x] increased damage and damaging a Vulnerable, Immobilized or Slowed enemy with Storm Skills you Cast grants 2 Spirit.
  • Lightning StormLightning Storm Damage reduced from 74% to 65%.
  • Nature's FuryNature’s Fury – Skills that are on your action bar are now heavily favored to be the skill Triggered.

Bug Fixes:

  • Fixed an issue where Resonance passive was not granting its bonus to non-Casted Skills.

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Changelog

21 September, 2025: Guide created for Season 10 and Patch 2.4. Seasonal Players please note that the Season 10 Mechanics section has setups that include the seasonal Chaos Armors.

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