Understanding World Difficulty, Campaign, and Progress in Diablo IV

Jaym0 Avatar by Jaym0

A new Diablo 4 player recently posted on Reddit after jumping into the game and finding it, well, a bit too easy. After picking the Necromancer and starting on the standard difficulty, they quickly switched to higher difficulty, but realized it still was not much of a challenge. So when does Diablo 4 actually get hard? Here is how it works!

You can check the original Reddit post here:

Early Game Is Easy, And That Is on Purpose

Most players agree that Diablo 4‘s early levels (basically level 1 to 60) are meant to be very accessible. It is not just the Necromancer that feels strong either. Spiritborn with Quill VolleyQuill Volley or StingerStinger Builds, or Sorcerers with Fire Spells can pretty much clear any early content too.

The game is set up like a long tutorial at the beginning. You level fast, get gear often, and go through most fights, including campaign bosses, pretty easily. It’s very “casual friendly,” and some players even call it a good “dad game” because of that.

That said, if you are new, it is still a good idea to focus on the main campaign first instead of doing every side quest. Too many detours can slow you down, and you will unlock more once the story is done.

Unlocking Harder Content – Torment & the Pit

Things get real after level 60. That is when you unlock Torment difficulty, but it is not automatic. You need to complete The Pit in Cerrigar to access it.

Torment 1 is the starting point, but as you progress in The Pit, you unlock even harder tiers:

  • Pit 25 unlocks Torment 2
  • Pit 40 unlocks Torment 3
  • Pit 55 unlocks Torment 4

Once you start pushing Torment 3 and above, the difficulty gets harder. Bosses can one-shot you if you are undergeared, and you really start needing proper builds and good stats on your items. It is no longer just about pressing buttons. You will need to plan and grind.

The Pit is basically the toughest content in the game right now. It goes all the way up to level 150, and only a few top players are clearing past 120+.

If you are just starting, that probably sounds wild, and it is. The Pit is both a gear check and a skill check. Torment 4, for example, is around the same difficulty as Pit 55. Anything beyond that requires top-tier builds, paragon levels, glyphs, and a good understanding of how stats work.

Gearing, Paragon, and Build Stuff

Up to level 60, you will find new gear upgrades all the time. After that, things slow down, but that is where Paragon levels kick in. You will also find Ancestral items, and start to care more about Legendary powers, glyph bonuses, and affix rolls.

Some items, like Uniques, can not be changed, so they are either good as-is or they are not. But most gear can be crafted better over time. A lot of the game’s real grind is in figuring out what works for you, and how to push it further.

It can be a bit overwhelming at first, but you will get used to it.

What About Seasons?

Diablo 4 has seasons that reset every few months. You start with a new character, and there is always some new mechanic or seasonal story to follow.

Once you have completed the campaign once, you don’t have to do it again. You can skip straight to the good stuff in later seasons. There is also a Season Journey that gives cosmetic rewards, and of course, the Battle Pass if you are into that.

Most of the real grind and high-difficulty play happens in these seasonal journeys.

If you are unsure about which class to play this season, you can also check our updated tier lists!