Druid Lightning Swarmblade Endgame Build for Last Epoch

Last updated on Nov 30, 2023 at 20:30 by AaronActionRPG

Welcome to our Last Epoch Druid Lightning Swarmblade build guide for the Primalist class. Here you will learn everything about the Druid play style, passives, skills, strengths, and weaknesses to conquer the world of Eterra.

1.

Build Introduction

Transform into a Swarmblade, a giant locust with a ferocious appetite for carnage. Not only are you built of a mythical hardened Chitin, but your Armblades are razor sharp, cutting flesh and bone in two with a single swipe. A brawler on the battlefield, wielding the power of storms, this build devastates enemies with wind and lightning.

Strengths icon Strengths
  • +Great clear speed
  • +Low gear requirement
  • +Decently tanky
Weaknesses icon Weaknesses
  • -High APM; own a good mouse
  • -You're a bug...
2.

Skill Selection

This transforms your Druid into a massive locust using Swarmblade Form Icon Swarmblade Form to command the skies while on the battlefield. Using your Armblades and diving in to slay enemies, you will spawn Maelstrom Icon Maelstroms and Tornado Icon Tornadoes all around you. Overhead, a wild lightning storm will follow your every move, striking enemies down with bolts of lightning as you attack.

Maelstrom Icon
Tornado Icon
Summon Spriggan Icon
Swarmblade Form Icon
Serpent Strike Icon
Skill row background
3.

Class and Skill Passive Trees

Class Passives Skill Passives
Primalist Beastmaster Druid Shaman
Swarmblade Form Summon Spriggan Maelstrom Tornado Serpent Strike

Our base class is the Primalist, which acts as a generic caster, brawler, or companion summoner. Our character will be offered an opportunity to select an Advanced Mastery once we have completed the first act of the campaign. Each base class has three possible masteries to choose from. For the Primalist, we have access to the Mastery Tree Passives for Beastmaster, Shaman and Druid. Upon selecting a Mastery and placing 20 Passive Points into the Primalist Tree, you'll then be able to place Passive Points into the Mastery Trees.

For this Lightning Swarmblade build, we will be picking Druid as our advanced class. We will utilize the majority of our Passive Points in the Druid Passive Tree. Our Passive Points will be targeting augments for our Swarmblade Form Icon Swarmblade Form damage and boosting our survivability. Each of the Passive Trees and their points are broken down below.

3.1.

Primalist Passive Points

Primalist Passive Tree
  • 8 points into Natural Attunement: Increases our Attunement and Resistances.
  • 5 points into Hunter's Restoration: Increases our Health and provides Health on Hit.
  • 1 point into Harmony of Blades: Allows for your character to dual wield.
  • 6 points into Wisdom of the Wild: Increases our spell damage and minion spell damage.

Our base class is the Primalist, which acts as a generic caster, brawler, or companion summoner. Our character will be offered an opportunity to select an Advanced Mastery once we have completed the first act of the campaign. Each base class has three possible masteries to choose from. For the Primalist, we have access to the Mastery Tree Passives for Beastmaster, Shaman and Druid. Upon selecting a Mastery and placing 20 Passive Points into the Primalist Tree, you'll then be able to place Passive Points into the Mastery Trees.

For this Lightning Swarmblade build, we will be picking Druid as our advanced class. We will utilize the majority of our Passive Points in the Druid Passive Tree. Our Passive Points will be targeting augments for our Swarmblade Form Icon Swarmblade Form damage and boosting our survivability. Each of the Passive Trees and their points are broken down below.

3.2.

Beastmaster Passive Points

Beastmaster Passive Tree
  • 8 points into Ursine Strength: Gain Strength and Damage Reduction.
  • 1 point into Savagery: Increases our melee damage.
  • 1 point into Ambush: Grants us the Aspect of the Shark on hit.
  • 1 point into Lamprey Teeth: Grants us Health Leech on Melee hit.
  • 4 points into Boar Heart: Grants us Aspect of the Boar on hit.
  • 5 points into Porcine Constitution: Increases our Damage Reduction and Health regen.

Our base class is the Primalist, which acts as generic caster, brawler, or companion summoner. Our character will be offered an opportunity to select an Advanced Mastery once we have completed the first act of the campaign. Each base class has three possible masteries to choose from. For the Primalist, we have access to the Mastery Tree Passives for Beastmaster, Shaman and Druid. Upon selecting a Mastery and placing 20 Passive Points into the Primalist Tree, you'll then be able to place Passive Points into the Mastery Trees.

For this Lightning Swarmblade build, we will be picking Druid as our advanced class. We will utilize the majority of our Passive Points in the Druid Passive Tree. Our Passive Points will be targeting augments for our Swarmblade Form Icon Swarmblade Form damage and boosting our survivability. Each of the Passive Trees and their points are broken down below.

3.3.

Druid Passive Points

Druid Passive Tree
  • 7 points into Chitinous Plating: Increases our Endurance and Armor.
  • 7 points into Spirit Warden: Increases our base Health and Mana.
  • 5 points into Primordial Resonance: Increases our damage and Elemental Penetration.
  • 5 points into Druidic Prowess: Increases our base stats.
  • 5 points into Focused Wrath: Increases our Damage while Transformed.
  • 1 point into Rancour: No Rage decay while not in combat.
  • 5 points into Wind in the Leaves: Increases our Attack and Cast Speed.
  • 5 points into Bush Stalker: Increases our Critical Strike Chance.
  • 1 point into Woodland Beings: Increases our Minion Damage.
  • 1 point into Natural Duality: Limits Druid to a single companion, but provides substantial companion buffs.
  • 8 points into Rageborn: Increases our Critical Strike Chance and adds Rage gain on hit.
  • 10 points into Hideskin: Increases our Health.
  • 5 points into Impervious: Increases our Damage Reduction.

Our base class is the Primalist, which acts as generic caster, brawler, or companion summoner. Our character will be offered an opportunity to select an Advanced Mastery once we have completed the first act of the campaign. Each base class has three possible masteries to choose from. For the Primalist, we have access to the Mastery Tree Passives for Beastmaster, Shaman and Druid. Upon selecting a Mastery and placing 20 Passive Points into the Primalist Tree, you'll then be able to place Passive Points into the Mastery Trees.

For this Lightning Swarmblade build, we will be picking Druid as our advanced class. We will utilize the majority of our Passive Points in the Druid Passive Tree. Our Passive Points will be targeting augments for our Swarmblade Form Icon Swarmblade Form damage and boosting our survivability. Each of the Passive Trees and their points are broken down below.

3.4.

Shaman Passive Points

Shaman Passive Tree
  • 8 points into Shamanic Infusion: Bonus to Attunement, as well as Physical, Cold, and Lightning Penetration.

In this section, we will break down each skill and highlight the key passives we have selected to make the skill perform as best as possible in the build. While some of these skills do allow for some variation to exist depending on your own custom choices, we recommend utilizing the skill trees as presented until you have a strong understanding of the build itself.

3.5.

Swarmblade Form

Swarmblade Skill Tree

Swarmblade Form Icon Swarmblade Form becomes our true form. Our hardened exoskeleton and massive bladed arms makes Druid perfect for diving into battle with the calamity of a storm. With abilities able to conjure all manner of storms (Tornadoes, Lightning Bolts and an Ice Cyclone) this skill has it all. Each one of our Swarmblade Form Icon Swarmblade Form's skills will trigger another spell, building more power. This build uses these auto-cast abilities, combined with their own skill trees to significantly increase our damage output and versatility on the battlefield.

3.5.1.

Order of Skill Points

  • 1 point into Viper's Call: This makes our Armblade Slashes adopt the nodes from the Serpent Strike Icon Serpent Strike skill tree.
  • 2 points into Endless Pressure: Increases our Health and we gain Rage on hit.
  • 1 point into Windfury Strikes: Allows the auto-cast of Tornado Icon Tornado.
  • 2 points into Army of the Tempest: Reduces the conditions we need to cast Tornado Icon Tornado.
  • 1 point into Earth Stinger: Increases our melee damage.
  • 2 points into Needle-Like Sting: Increases our base Critical Strike Chance.
  • 2 points into Grasshopper's Frenzy: We gain Rage on Critical Strike.
  • 2 points into Locust Agility: Grants Armor and Dodge increases.
  • 4 points into Water Strider: Allows our Dive Skill to cast Maelstrom Icon Maelstrom.

It is recommended to get your auto-casting skills up quickly with at least one point into each of them, then back fill according to the list above. Any additional points need to go into Needle-Like Sting.

In this section, we will break down each skill and highlight the key passives we have selected to make the skill perform as best as possible in the build. While some of these skills do allow for some variation to exist depending on your own custom choices, we recommend utilizing the skill trees as presented until you have a strong understanding of the build itself.

3.6.

Summon Spriggan

Summon Spriggan Skill Tree

A powerful companion who supports our character with a multi-functional aura. We have setup our Summon Spriggan Icon Summon Spriggan to equip an aura that heals, increases our damage, increases our Critical Stats, and adds a significant amount of dodge to the build. This is one companion you don't want to go anywhere without.

3.6.1.

Order of Skill Points

  • 3 points into Aura of Life: Companion gains Healing Aura.
  • 1 point into Aura of Loyalty: Increases overall power of companion's aura.
  • 1 point into Aura of Evasion: Adds dodge to your companion's aura based on Attunement.
  • 3 points into Aura of Kinship: Adds spell damage to companion's aura.
  • 4 points into Aura of Retribution: Adds Critical Strike Chance and Critical Strike Avoidance to companion's aura.
  • 5 points into Arboreal Vitality: Increases companion's Health.
  • 3 points into Warding Bark: Increases companion's armor and Physical Resistance.

In this section, we will break down each skill and highlight the key passives we have selected to make the skill perform as best as possible in the build. While some of these skills do allow for some variation to exist depending on your own custom choices, we recommend utilizing the skill trees as presented until you have a strong understanding of the build itself.

3.7.

Maelstrom

Maelstrom Skill Tree

Maelstrom Icon Maelstrom offers increased Physical damage and grants buffs for Frenzy, Haste, and Dodge. This skill also damages enemies with a conversion to Physical Damage, which can stun enemies when struck by Maelstrom Icon Maelstrom. We have also included the ability to cast Lightning Bolts on top of Maelstrom Icon Maelstrom's main damage. This skill is by far one of the best skills to use with auto-cast triggers from Swarmblade Form Icon Swarmblade Form.

3.7.1.

Order of Skill Points

  • 4 points into Whirlpool: Increases Maelstrom's duration.
  • 3 points into Sleet-Footed: Grants us a Dodge buff.
  • 1 point into Power of the Storm: Allows Maelstrom to cast Lightning Bolts.
  • 2 points into Strong Tides: Reduces Maelstrom stack requirement for casting Lightning Bolts.
  • 1 point into Cyclone: Converts Maelstrom to Physical Damage.
  • 4 points into Essence of Debris: Grants a chance to stun enemies.
  • 1 point into Turbulence: Increases damage for Maelstrom.
  • 2 points into Calm: Increases our Mana Efficiency.
  • 1 point into Windswept: Grants Haste.
  • 1 point into Windfury: Grants Frenzy.

Any additional points you acquire should be put into Turbulence.

In this section, we will break down each skill and highlight the key passives we have selected to make the skill perform as best as possible in the build. While some of these skills do allow for some variation to exist depending on your own custom choices, we recommend utilizing the skill trees as presented until you have a strong understanding of the build itself.

3.8.

Tornado

Tornado Skill Tree

This is our main DPS skill. This skill is setup so Tornadoes are attached to us. They're auto-casted as we use our Armblades to slice up enemies. The synergy between Tornado Icon Tornado and Swarmblade Form Icon Swarmblade Form is fantastic and really helps to amplify the build with increases to Attack and Movement speed for running around the Monolith. We also have included a chance to double-cast our Tornadoes with each swing of our Armblades, for even more damage output.

3.8.1.

Order of Skill Points

  • 1 point into Charged Storm: Tornadoes now cast Lightning bolts.
  • 4 points into Frequent Lightning: We cast Lightning bolts more often.
  • 1 point into Aspect of the Storm: Increases our Movement Speed.
  • 3 points into Storm Dervish: Increases Attack and Cast Speed.
  • 4 points into Lasting Storm: Increases skill duration.
  • 2 points into Debris: Increases Tornado damage.
  • 1 point into Churning Orbs: Tornadoes can now cast Storm Orb Icon Storm Orb.
  • 4 points into Hurricane: Grants a chance to double cast Tornado.
  • 1 point into Eye of the Storm: Increases damage, but Tornado is now attached to you.
  • 1 point into Snap Gale: This makes Tornadoes instant-cast, but increases the cooldown to 4 seconds.

In this section, we will break down each skill and highlight the key passives we have selected to make the skill perform as best as possible in the build. While some of these skills do allow for some variation to exist depending on your own custom choices, we recommend utilizing the skill trees as presented until you have a strong understanding of the build itself.

3.9.

Serpent Strike

Serpent Strike Skill Tree

This skill powers our standard attack while in Swarmblade Form Icon Swarmblade Form: Armblades. By adopting the Serpent Strike Icon Serpent Strike skill tree as its own, we gain all sorts of boosts. This skill tree grants a solid defensive layer of dodge, adds a chance to shred armor and converts the skill to Cold, helping to freeze enemies in place for our Tornadoes to tear apart.

3.9.1.

Order of Skill Points

  • 3 points into Culling Point: This gives us Kill threshold against enemies.
  • 3 points into Slither: Grants Dodge per use of Armblades.
  • 2 points into Gouging Spear: Grant us a chance to bleed on skill use.
  • 3 points into Hydra Strikes: Increases our Attack speed.
  • 4 points into Corrosive Venom: Grants Shred Armor.
  • 1 point into Frostwyrm's Fury: Converts the skill to Cold Damage.
  • 3 points into Coldfang: Increases chance to Freeze enemies.
  • 1 point into Shroud of Winter: Increases Dodge rating.
Image courtesy of Last Epoch Tools
4.

Build Mechanics and Playstyle

This build transforms us into a Swarmblade Form Icon Swarmblade Form and grants us lots of perks. First, we will be using our Dive skill a lot, not only simple Traversal skill, but to help build up stacks of Maelstrom Icon Maelstrom as we move through the battlefield. Next, we simply brawl with our Armblades from Swarmblade Form Icon Swarmblade Form. This is where the magic happens as our Armblades are setup to not only be amplified through the Serpent Strike Icon Serpent Strike skill tree for huge damage bonuses, but also it triggers an auto-cast of Tornado Icon Tornado. When these Tornadoes are spawned, they carry the full power of their own skill tree and stack on top of us like a storm. This makes us an absolute killing machine, instantly nuking packs of enemies as we dive into them with Maelstrom Icon Maelstrom and Tornado Icon Tornadoes spinning around us. While this build can suffer from being squishy, its damage and speed make up for it.

5.

Equipment and Gear Affixes

For this build, we will be focusing on several main affixes for each piece of non-unique gear, as well as working towards acquiring the specific uniques needed to make this build operate correctly. Our equipment will focus on these specific affixes for the Implicits and Modifier stats.

Gear Slot Implicits Modifiers
Main Hand Culnivar's Claim Icon Culnivar's Claim Legendary Potential
Critical Strike Multiplier
Off-hand Katana Melee Damage
Critical Strike Multiplier
Prefixes
Melee Attack Speed
Spell Damage
Suffixes
Chance to Shred Armor
Chance to Chill on Hit
Head Armor
Health
Damage Leeched as Health
Prefixes
Critical Strike Multiplier While Transformed
Suffixes
+% Armor
+% Health
Chest Armor
Spell Damage
Minion Spell Damage
Prefixes
+ Level of SwarmBlade Form
Increased Damage While Transformed

Level of Tornado
Suffixes
+% Armor
+% Health
Increased Spell Damage
Gloves Armor
Needed Resistances
Prefixes
Increased Critical Strike Chance
Increased Melee Attack Speed
Suffixes
Chance to Shred Armor
Hybrid Health
+% Armor
Ring Increased Cooldown Recovery Speed
All Attributes
Prefixes
Attunement
Increased Lightning Damage
Spell Damage
Suffixes
Flat Health
Needed Resistances
Amulet Less Damage Over Time Taken Prefixes
Critical Strike Multiplier
Chance to Shred Armor
Suffixes
Needed Resistances
Belt Armor Prefixes
Increased Lightning Damage
Ward gained on Potion use
Chance to cleanse ailments on Potion us
Suffixes
Hybrid Health
Chance to Find Potions
Traversal Skill Cooldowns on Potion use
Feet Armor
Needed Resistances
Prefixes
Vitality
Movement Speed
Suffixes
Hybrid Health
Armor
X Seconds of Frenzy after you use a Traversal Skill
Relic Stormcarved Testament Icon Stormcarved Testament Legendary Potential
Critical Strike Multiplier

A loot filter made specifically for the gear table above may be copied by pressing the button below. Once in the Loot Filter portion of the in-game menu, choose the "Paste Clipboard Contents" option to import the code.

Copy Loot Filter to Clipboard
Press the Copy 📋 button to copy the following text to your clipboard
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<emphasized>false</emphasized> <nameOverride /> </Rule> <Rule> <type>HIGHLIGHT</type> <conditions> <Condition i:type="SubTypeCondition"> <type> <EquipmentType>RING</EquipmentType> </type> <subTypes> <int>3</int> <int>0</int> <int>9</int> <int>10</int> <int>6</int> </subTypes> </Condition> <Condition i:type="AffixCondition"> <affixes> <int>504</int> <int>38</int> <int>49</int> <int>23</int> <int>25</int> </affixes> <comparsion>ANY</comparsion> <comparsionValue>0</comparsionValue> <minOnTheSameItem>2</minOnTheSameItem> <combinedComparsion>ANY</combinedComparsion> <combinedComparsionValue>1</combinedComparsionValue> <advanced>false</advanced> </Condition> </conditions> <color>6</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>false</emphasized> <nameOverride /> </Rule> <Rule> <type>HIGHLIGHT</type> <conditions> <Condition i:type="SubTypeCondition"> <type> <EquipmentType>RELIC</EquipmentType> </type> <subTypes> 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i:type="RarityCondition"> <rarity>UNIQUE SET EXALTED</rarity> </Condition> </conditions> <color>0</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>false</emphasized> <nameOverride /> </Rule> <Rule> <type>HIGHLIGHT</type> <conditions> <Condition i:type="AffixCondition"> <affixes> <int>36</int> <int>157</int> <int>234</int> <int>168</int> <int>169</int> <int>170</int> <int>105</int> <int>107</int> <int>124</int> <int>338</int> <int>350</int> <int>541</int> <int>626</int> <int>660</int> </affixes> <comparsion>ANY</comparsion> <comparsionValue>0</comparsionValue> <minOnTheSameItem>1</minOnTheSameItem> <combinedComparsion>ANY</combinedComparsion> <combinedComparsionValue>1</combinedComparsionValue> <advanced>false</advanced> </Condition> </conditions> <color>14</color> <isEnabled>true</isEnabled> <levelDependent>false</levelDependent> <minLvl>0</minLvl> <maxLvl>0</maxLvl> <emphasized>false</emphasized> <nameOverride /> </Rule> </rules> </ItemFilter>
6.

Uniques

Now, let's look at the required Uniques for this build.

6.1.

Culvinar's Claim

Culnivar's Claim Icon Culnivar's Claim is the unique one handed Sceptre that amplifies Lightning Damage like crazy. Not only does it boost our spell power, but increases our Critical Strike Chance by 90%. This Sceptre is adds everything we need to keep our Mana up and our damage high for this Lightning centered build. It can be target farmed on the Monolith Timeline "The Stolen Lance" from the "Unique or Set Staff or Sceptre" echo reward. If you find one with Legendary Potential add the Critical Strike Multiplier affix to it.

6.2.

Stormcarved Testament

Stormcarved Testament Icon Stormcarved Testament is our ideal relic due to all the Lightning affix boosts. This relic adds so much power to our build with the ability to drop Storm Totems around the map as we attack. While the chance is only 12%, we have so many strike events happening that we spawn them quite regularly. This item can be target farmed from the boss "Lagon" from the "Ending the Storm" timeline.

7.

Idols

Idol slots are gained through the campaign, unlocking small bonuses and unique affixes for the player to discover and augment their builds with. The Idol screen consists of a grid system for the player to fill out with different sized idols, eventually filling in every part of the grid. As the Idol shape increases (1x1, 1x2, 1x3, 1x4, etc.) the stronger an affix you might find for your build.

Size: 3×1
Modifiers

  • Increased Spell Damage While Transformed
  • Poison Resistance

Size: 1×3
Modifiers

  • Increased Health
  • Increased Lightning Damage
  • Increased Minion Lightning Damage
8.

Blessing

Blessings are permanent buffs that are permanently applied to your character. These come in two different powers, Standard and Grand. Grand blessings are significantly stronger than the Standard Blessings. In total, there are 10 Blessing Slots, one for each Monolith Timeline. When you complete a Monolith and defeat the final boss you will be awarded a choice of three blessing with a random value.

Blessing Name Affix Timeline
Grand Hunger of the Void Icon Grand Hunger of the Void % Spell Damage Leeched as Health The Black Sun
Grand Mysteries of the Deep Icon Grand Mysteries of the Deep Lightning Shred Ending the Storm
Grand Bulwark of the Tundra Icon Grand Bulwark of the Tundra Increased Armor The Age of Winter
Grand Embers of Immortality Icon Grand Embers of Immortality + Endurance % Spirits of Fire
Grand Resolve of Humanity Icon Grand Resolve of Humanity Increases All Resistance Reign of Dragons

The Blessings listed above cover the most important slots, with the remaining Blessing Slots being filled with whatever the player may be lacking for stats.

9.

Changelog

  • 30 Nov. 2023: Guide added.
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