Season of Discovery Feral Druid DPS Talents and Runes
On this page, you will find out the best PvE talents for your DPS Feral Druid in WoW Classic — Season of Discovery, as well as advised runes.
Feral Druid DPS Talent Build
As the current maximum level in Phase 3 is 50, you will be able to have a fleshed out talent build missing only 10 talents when compared to the end game 60 builds.
This is a pure DPS or off-tank build that assumes you spend significant time in Cat Form. You can achieve a good level of tankiness with this build by swapping into the Survival of the Fittest chest rune, but that will also give up your Wild Strikes buff, so make sure you only do it at the appropriate moments.
Improved Shred is an important talent to take, as Shred will be your main attack in group content. Also, while it might be surprising to not see Leader of the Pack taken, Furor, Natural Shapeshifter, Natural Weapons, and Omen of Clarity combined are worth a massive amount of DPS for the Druid, and giving these up would be a very group-oriented move, which will likely be reserved for guild groups that favor the performance of the party members, rather than the Druid's. You can also spec it if you do not enjoy powershifting gameplay.
Thus, the idea with this build is to continue powershifting, where you transform into Cat Form with a /cast !Cat Form macro when out of Energy to instantly gain enough Energy to Shred again, trading Mana for extra DPS.
Recommended Rune Engravings
- Gloves — Mangle
- Pants — Savage Roar
- Chest — Wild Strikes
- Waist — Berserk
- Feet — King of the Jungle
- Head — Gore
- Wrist — Elune's Fires
As a DPS Feral, you will want to get Mangle to enable attacking from the front when Shred is not an option and enable its powerful 30% damage buff to Shred in regular scenarios, the maintenance buff Savage Roar which massively increases your damage if you manage it well, and Feral's Windfury-like effect Wild Strikes to buff the melee players in your party with one of the best damage increasing effects in the game!
Berserk is also recommended as it provides a powerful 3-minute damage cooldown, with King of the Jungle being a less powerful, but also much faster recharging damage cooldown.
Finally, Gore is currently very weak but there is no real other option that can increase your damage in the Head slot, and Elune's Fires can provide a lot of extra duration for your Rip, allowing you to refresh it later and gain DPS in the process.
More Engravings are likely to come out as we reach higher level caps, so make sure to keep a tab on our general Druid Rune guide below to learn what they do, and where to find them:
Changelog
- 04 Apr. 2024: Updated talents, runes and explanation text for Phase 4.
- 07 Feb. 2024: Updated talents, runes and explanation text for Phase 2.
- 14 Dec. 2023: Mangle tooltip fix.
More Classic Druid Guides
More Season of Discovery Class Guides
Classic Dungeon Guides
Classic Profession Guides
Classic Reputation Guides
This guide has been written by Seksi, original vanilla player and multi-class player, currently playing on Gehennas Horde. You can find him on the Classic Warrior, Mage and Shaman Discords, as well as the Icy Veins Discord.
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