WoW Classic Season of Discovery Rune Overview

Last updated on Mar 31, 2024 at 00:22 by Seksixeny 1 comment

The following guide covers everything about the new Season of Discovery runes in Classic World of Warcraft: Season of Discovery.

1.

Runic Engravings in WoW Classic Season of Discovery (SoD)

Rune Engravings are unique item enchantment that can be affixed to pieces of your gear to provide new spells and abilities, sometimes even unlocking entirely new roles such as Mage healer!

These runes can be swapped at any point you are not in combat, making them serve as a sort of dual-spec enabler in some cases, such as Mage Arcane Healer / Arcane DPS or Druid Feral Tank / Feral DPS. Of course, once you unlock actual dual-spec you can also swap your talents to match the new runes!

Phase 3 of SoD will have at least 24 Runes per class, spread across the chest, gloves, legs, waist, feet, head, and wrist gear slots and future phases will introduce more. Some Runes come from quests, while others can be found in the world, and some are more complex with clues and quest chains involved.

Because many Runes can be obtained at a low level, there are multiple ways to get the same rune in order to allow multiple races starting in different parts of Azeroth to obtain them before heading out into contested zones. Some classes also obtain their runes from doing the same quests, however.

You can find all the Runes for each class and their respective locations in the links below:

2.

Changelog

  • 31 Mar. 2024: Updated hub for Phase 3.
  • 06 Feb. 2024: Updated hub for Phase 2.
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