Barbarian Passive skills
The Barbarian has access to 29 different passive skills, or simply passives, in Diablo 4.
Like skills, additional passive choices are unlocked as more skill points are allocated into the skill tree. Unlike skills, however, passives do not need to be equipped to enable their effects; they always function as long as a point has been allocated into them. Up to 3 skill points may be allocated to any individual passive, except for the powerful and mutually exclusive Capstone Skill, in which a single skill point can be allocated.
This section provides a brief overview of the Barbarian passive skills and their requirements.
For a detailed list of Barbarian skills, refer to our Barbarian Skills page.
Barbarian SkillsFor more general information about the Barbarian class, refer to our Barbarian Leveling Guide.
Barbarian Leveling GuideBarbarian Core Passive Skills
Barbarian Core passives are unlocked after 2 skill points have been allocated in the skill tree.
![]() | Lucky Hit: Your Core skills have up to a {#}% chance to make enemies Vulnerable for 2 seconds. |
![]() | Basic skills generate x{#}% more Fury when using Two-Handed weapons. |
Barbarian Defensive Passive Skills
Barbarian Defensive passives are unlocked after 6 skill points have been allocated in the skill tree.
![]() | Gain {#} Thorns. Also gain {#} Thorns for each {#} bonus Maximum Life you have. |
![]() | Increase your Thorns by +{#}%. |
![]() | Gain x{#}% additional Maximum Life. |
![]() | Damage Reduction against Elites is increased by x{#}%. |
Barbarian Brawling Passive Skills
Barbarian Brawling passives are unlocked after 11 skill points have been allocated in the skill tree.
![]() | Shout skill durations are increased by x{#}%. |
![]() | Your Shouts also Heal allies for {#}% of their Maximum Life per second. |
![]() | Your Shout Skills cause enemies to deal x{#}% less damage for {#} seconds. |
![]() | Movement Speed is increased by +{#}%. |
![]() | Reduce the duration of Control Impairing Effects by x{#}%. |
Barbarian Weapon Mastery Passive Skills
Barbarian Weapon Mastery passives are unlocked after 16 skill points have been allocated in the skill tree.
![]() | You deal x{#}% increased damage to Close enemies and gain {#}% Distant Damage Reduction. |
![]() | You deal x{#}% increased damage against Immobilized, Stunned, or Slowed enemies. |
![]() | You deal x{#}% increased damage against Injured enemies. |
![]() | Dealing direct damage with a Weapon Mastery skill causes your next Core Skill to make enemies Vulnerable for {#} seconds. |
![]() | Your Bleeding effects Slow enemies by {#}%. |
![]() | Your Bleeding effects deal x{#}% increased damage to Vulnerable enemies. |
![]() | Each time you take direct damage gain {#}% Base Life ({#}) as Fortify. |
![]() | Increase the Damage Reduction gained while you are Fortified by an additional +{#}%. |
![]() | While Fortified for over {#}% of your Maximum Life, you deal x{#}% increased damage. |
Barbarian Ultimate Passive Skills
Barbarian Ultimate passives are unlocked after 23 skill points have been allocated in the skill tree.
![]() | Attack Speed is increased by +{#}% while using One-Handed weapons. |
![]() | Your Skills using Bludgeoning weapons deal x{#}% increased damage if the enemy is Stunned or Vulnerable. |
![]() | Lucky Hit: Skills using Bludgeoning weapons have up to a {#}% chance to Stun enemies for {#} seconds, or up to a {#}% chance when using a Two-Handed Bludgeoning weapon. |
![]() | While using Two-Handed weapons you deal x{#}% increased Critical Strike Damage. |
![]() | Your Overpower deals x{#}% increased damage when using a Two-Handed weapon. |
Barbarian Capstone Skills
Barbarian Capstone Skills are unlocked after 33 skill points have been allocated in the skill tree. Unlike other passives, Capstone Skills are mutually exclusive; only one of them may be selected, so choose wisely.
![]() | Increase Berserk‘s maximum duration by {#} seconds and increase its damage bonus by x{#}%. |
![]() | Dealing direct damage with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons grants x{#}% increased damage for {#} seconds. While all three damage bonuses are active, you gain an additional x{#}% increased damage. |
![]() | Core Skills deal x{#}% increased damage, but cost x{#}% more. |
![]() | Killing a Bleeding enemy creates an explosion that inflicts {#}% Bleeding damage over {#} seconds. |