Build Introduction
The Crackling Energy Sorcerer, or Crack Sorc, utilizes Esadora’s Overflowing Cameo to rapidly unleash unlimited lightning power. This top build is perfect for speed-farming activities in Torment 4 and the Pit.
Season 10 Update (Patch 2.4.0): Esadora’s Overflowing Cameo has been reworked to grant a huge damage bonus that scales from levels of equipped Shock Skills. Chaos Armor versions of
Banished Lord’s Talisman and
Crown of Lucion can be combined to enable
Ball Lightning to Overpower on every cast, drastically boosting damage output. Chaos Perks, such as
A Beast Cornered and
Explosive Combinations, also provide massive damage multipliers. Be sure to check the Season 10 Mechanics section for the best-in-slot setup.
This endgame guide assumes your Sorcerer character is Level 60. Follow the Chain Lightning Sorcerer or Incinerate Hydra Sorcerer leveling guides for help getting there.
Check the build tier lists to see how this build compares to others on Icy Veins.
Strengths and Weaknesses
- Amazing single-target damage
- Easy playstyle with only 3 Skills actively cast from the Skill Bar
- Multiple Defensive Skills and Crowd Controls for survivability
- Crackling Energy has limited targeting
- Esadora’s Overflowing Cameo is required to scale Crackling Energy damage
Quick Navigation
Want to skip ahead? Use the table below to jump to sections.
Skill Bar and Skill Tree Points
The Skill Tree above shows the full allocation of 71 Skill Points for the Crackling Energy Sorceress build. Make sure you obtain the 12 Skill Points available from Renown.
Ball Lightning,
Teleport,
Lightning Spear and
Unstable Currents are the only Skills that are actively cast.
Charged Bolts and
Chain Lightning are equipped on the Skill Bar solely to scale the bonus damage on
Elemental Synergies and
Esadora’s Overflowing Cameo.
When Mana Shield is equipped as a Chaos Perk in Season 10, Barrier is no longer effective due to the reduced Maximum Life. Reallocate Skill Points from
Protection (3) and
Align the Elements (1) to
Primordial Binding (3) and
Chain Lightning (1).
Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further. If you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown.
Sorcerer Class Mechanic – Enchantments
Non-Ultimate Skills can be equipped in two available Enchantment Slots. A skill must have at least one skill point allocated to it in order to be used in the Enchantment Slot. Skill points that have been granted through gear work as well.
Slot Lightning Spear in the first Enchantment Slot for additional spawns to Stun enemies with
Invoked Lightning Spear. Alternatively,
Charged Bolts can be equipped to trigger extra waves from
Aspect of Charged Flash for supplemental area-of-effect damage. Only slot Charged Bolts if you have enough Attack Speed to sustain Crackling Energy charges, as it only fires once per discharge instead of the 4-8 hits with a damage bonus from
Esadora’s Overflowing Cameo.
Slot Teleport in the second Enchantment Slot to enable an Evade Teleport for speed-farming content.
Gear, Stats, Gems, and Runes
The following sections cover the important systems that are essential to improving the power of your character in the endgame of Diablo 4.
Legendary Aspects
Listed below are all the best-in-slot Aspects for the Crackling Energy Sorcerer build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes. For the best results, combine these Aspects with the ideal Stat Priorities.
If you do not mind a stationary playstyle, Aspect of Inner Calm can provide slightly more damage than most Offensive Aspects. Casting
Teleport does not count as moving, so it can be used to traverse while maintaining the damage bonus from Inner Calm. Use the Evade Teleport Speed-Farming Setup for this playstyle.
Aspect of Tenuous Destruction can provide slightly more damage than other Offensive Aspects, but it is generally not worth losing
Teleport on the Skill Bar.
For the best-in-slot gear setup in Season 10, check the Chaos Armor section of the guide.
Gear Slot | Name | Effect |
---|---|---|
Staff | ![]() | Crackling Energy deals x [40 – 60%] increased damage. When you have Crackling Energy, Charged Bolts spends a charge to also fire a wave dealing Crackling Energy damage in the area. |
Amulet | ![]() | Crackling Energy now gains x10% damage for every level in Shock Skills you have equipped and enemies hit have a 10% chance to refund a charge. Upon reaching maximum Crackling Energy, you rapidly unleash all charges on the closest enemy to you dealing x [40 – 80%] increased damage. You cannot gain charges from hits while rapidly discharging. |
Ring Slot #1 (replaced by ![]() | ![]() | Crackling Energy has a [35 – 55%] chance to deal x40% increased damage and chain to an additional enemy. |
Ring Slot #2 (replaced by ![]() | ![]() | You deal x [20 – 40%] more damage to Immobilized, Stunned, or Frozen enemies. |
Gloves | ![]() | Ice Blades’ chance to apply Vulnerable is increased by 20% and the Vulnerable duration is increased by 4 seconds. You gain x [15 – 35%] Vulnerable Damage. Note: Ice Blades are not required to gain the Vulnerable Damage. |
Helm (replaced by ![]() ![]() | ![]() | You take [10 – 30%] less damage from Crowd Controlled or Vulnerable enemies. |
Chest (replaced by ![]() ![]() | ![]() | You gain [0.4 – 0.8%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25 – 40%]. |
Pants (replaced by ![]() | ![]() | Every [3.5 – 2] seconds, Distant enemies are Pulled in to you and take 10% increased damage for 3 seconds. |
Boots | ![]() | Teleport’s Cooldown is reduced by [1 – 3] seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds. |
Weapon Swap for Speed Farming
A quick weapon swap can be utilized to speed-farm Helltides, Nightmare Dungeons, and Inferno Hordes faster. This setup is effective once you already have enough damage to kill enemies quickly in Torment 4 activities.
Swap to the following Wand and Focus to increase Attack Speed for faster Teleport.
Aspect of Splintering Energy can kill most enemies at a further range than Crackling Energy. Do not forget to swap back to the Staff listed above in the default setup when you need maximum damage output for higher-tier Pits and Lair Bosses.
Gear Slot | Name | Effect |
---|---|---|
Wand | ![]() | Critical Hits with Lightning Spear cause the spear to arc to the target and up to 5 other enemies, dealing x60% of normal damage. Lightning Spear deals x [20 – 40%] increased damage. |
Focus | ![]() | • Attack Speed for 5 seconds after casting a Defensive Skill Casting Ball Lightning instead creates a separate static field around you that damages all enemies within for [210 – 250%] Ball Lightning’s damage per active ball. You are Unhindered as long as the field is active. |
Stat Priority and Tempering Affixes
Listed below are the affixes to prioritize on gear for Crackling Energy Sorcerers, ranked by importance. Affixes on the same line have equal value, so attempt to obtain all affixes in each line before moving on to the next. Bolded affixes are the most important targets for Masterworking upgrades. For more details, check the Tempering and Masterworking guides.
A Staff is preferred for the highest base Weapon Damage to scale Crackling Energy damage. Weapons with higher Weapon Speed are not needed, as it does not benefit Crackling Energy.
Prioritize capping Armor at 1,000 and all Resistances at 75%. Be aware of the increasing penalties to Armor and Resistances as you progress through Torment difficulties.
In Season 10, you do not need any Maximum Life or Barrier affixes once you obtain Mana Shield. Replace
Natural Schemes: Barrier Generation with
Sorcerer Innovation: Frost Nova Size (triggered by
Thul).
↑ Back to Legendary Gear Table
Slot | Gear Affixes | Tempering Affixes |
---|---|---|
Staff | 1. Intelligence, Maximum Life 2. Critical Strike Damage or Vulnerable Damage | Weapon — ![]() Offensive — ![]() |
Helm | 1. Any uncapped Resistances or Armor 2. Cooldown Reduction, Intelligence, Maximum Life | Defensive — ![]() ![]() Utility — ![]() |
Chest | 1. Ranks to Teleport 2. Any uncapped Resistances or Armor 3. Intelligence, Maximum Life | Defensive — ![]() ![]() Utility — ![]() |
Gloves | 1. Ranks to all Core Skills 2. Critical Strike Chance 3. Any uncapped Resistances or Armor 4. Attack Speed, Intelligence, Maximum Life | Offensive — ![]() Utility — ![]() ![]() |
Pants | 1. Any uncapped Resistances or Armor 2.Intelligence, Maximum Life | Defensive — ![]() ![]() Utility — ![]() ![]() |
Boots | Implicit Stat: Attacks Reduce Evade’s Cooldown 2. Any uncapped Resistances or Armor 3. Intelligence, Maximum Life, Ranks to Ball Lightning | Mobility — ![]() Utility — ![]() ![]() |
Amulet | 1. Ranks to Glass Cannon or Inner Flames, +% Intelligence 2. Ranks to Hoarfrost or Icy Touch 3. Cooldown Reduction, Critical Strike Chance, Attack Speed | Mobility — ![]() Offensive — ![]() |
Rings | 1. Critical Strike Chance, Resource Cost Reduction 2. Any uncapped Resistances 3. Attack Speed, Intelligence, Maximum Life | Offensive — ![]() Resource — ![]() |
Uniques and Mythic Uniques
Listed below are the recommended and optional Unique and Mythic Unique Items for the Crackling Energy Sorcerer build. Each item description includes the most important affix to target for Masterworking upgrades. Check the Mythic Unique Items Guide for information on target-farming them.
Esadora’s Overflowing Cameo (required) enables Crackling Energy to rapidly unleash and deal more damage.
- Masterworking Priority: Crackling Energy Damage or Damage Reduction per Crackling Energy Charge
Harlequin Crest (recommended) applies +4 Ranks to all Skills on your Skill Bar to scale the bonus damage from Esadora’s Overflowing Cameo. The high-value Cooldown Reduction affix enables rapid Teleports for speed-farming content. Check the Evade Teleport Speed-Farming Setup for the most effective use of this item.
- Masterworking Priority: Cooldown Reduction
Heir of Perdition (recommended) is equipped to trade mobility from
Harlequin Crest for maximize damage output in Pit pushes.
- Masterworking Priority: Ranks to Core Skills
Raiment of the Infinite (recommended) enables the “Telestomp” playstyle to group and Stun enemies. This Unique Item is an easier-to-obtain alternative to
Shroud of False Death.
- Masterworking Priority: Ranks to Glass Cannon
Shroud of False Death (recommended) grants the highest damage output in the Chest slot due to the +1 to All Passives implicit stat.
- Masterworking Priority: All Stats
Tibault’s Will (recommended) grants 20% increased damage in a slot that normally does not provide it.
- Masterworking Priority: All Stats
Galvanic Azurite (recommended) increases damage with Ranks to
Convulsions and its unique effect, while improving speed with Cooldown Reduction.
- Masterworking Priority: Cooldown Reduction or Ranks to Convulsions
Ring of Starless Skies (recommended) greatly boosts damage output with a Ranks to Core Skills affix and its unique effect. The 50% Resource Cost Reduction solves any Mana issues.
- Masterworking Priority: Ranks to Core Skills
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
Equip the corresponding Gems into your Weapon, Armor, and Jewelry slots.
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
![]() | ![]() | Any Resistance Gems needed or ![]() |
Runewords
Insert one of the following Runewords, consisting of a Rune of Ritual and a Rune of Invocation, into your equipped Staff. The other Runeword can be slotted into any equipped Helm, Chest, or Pants item. Add sockets to your equipment at the Jeweler if necessary. Check the Runewords Guide for more details.
Runewords | Effects |
---|---|
![]() ![]() | Gain: 100 Offering — Maintain at least 1 active Summon for 5 seconds, gaining offering for each up to 6 Summon. Requires: 100 Offering, Cooldown: 5 Second — Gain +1 to Skills for 10 seconds. |
![]() ![]() | Gain: 5 Offering — Inflict a Crowd Control. Gain double offering if it isn’t a Slow or a Chill. Requires: 300 Offering, Cooldown: 1 Second — Invoke the Sorcerer’s Mystical Frost Nova, inflicting Freeze and Vulnerable onto enemies. |
Cir and
Neo are alternative options if you do not have the Ritual Runes listed above.
Gar is helpful to gain Critical Hit Chance when starter gear is lacking early-on.
Paragon Board
Use the following Paragon Boards, Legendary Nodes, and Glyphs for the Crackling Energy Sorcerer.
Season 10 Mechanics
Season 10: Infernal Chaos offers seasonal powers that can be utilized to enhance this build. Access Chaos Perks from the Powers tab in the character sheet, and equip Chaos Armor to create more powerful Unique Item combinations.
Chaos Perks
Progress through the Seasonal Reputation Board to unlock non-Unique Perks, and defeat Bartuc within the Infernal Hordes in Torment 1 or higher for a chance to unlock Unique Perks. Upgrade Chaos Perks by collecting Infernal Warp, earned by defeating Chaos Monsters. Equip one of the following Chaos Perk setups recommended for this build.
The following setup is extremely tanky and features the easiest playstyle. Mana Shield greatly enhances survivability, making the build practically immortal. Use this setup for the best experience for all Torment 4 activities.
Power | Description |
---|---|
Unique Chaos Perk: ![]() | You have 99% reduced Maximum Life but any damage you would take is dealt to your Mana before your Life. If you have not taken damage in the last 2 seconds, your Mana Regeneration is increased by +5,000%. You gain 400% increased Maximum Mana and each point of Intelligence increases your Maximum Mana by 1. |
![]() | Casting a Basic Skill increases your damage by x20% for 5 seconds up to 3 times. |
![]() | Lucky Hit: Damaging an enemy has up to a 10% chance to trigger a Chaotic Burst on the enemy, dealing 400% damage. Your Chaotic Bursts that hit an enemy reduce a random active Cooldown by 0.5 seconds. |
![]() | Your Healing Potion is infused with the power of Chaos, granting you 100% Resource Cost Reduction, +80% increased Attack Speed and +80% increased Movement Speed for 5 seconds. Your Healing Potion has a 15 second Cooldown and you can drink it at full Life. Cooldown is affected by Cooldown Reduction. |
The maximum damage setup listed below requires careful management of cooldowns to keep Barrier active from Protection.
A Beast Cornered causes Life to drop to 10%, so failing to refresh Barrier can result in a quick death. This playstyle is only recommended for completing the highest Pit tiers possible.
Power | Description |
---|---|
Unique Chaos Perk: ![]() | For every 10% Life you are missing, you gain x20% increased damage and 5% Damage Reduction. Spending Resources also drains a percentage of your Life equal to 30% the Resources spent, refunding those Resources. This cannot reduce you to below 10% Life. |
![]() | You can no longer be healed above 50% Life. You gain 10% Maximum Resistance to All Elements, x20% Armor, and 100% increased Barrier and Fortify Generation. |
![]() | Casting a Basic Skill increases your damage by x20% for 5 seconds up to 3 times. |
![]() | Your Healing Potion is infused with the power of Chaos, granting you 100% Resource Cost Reduction, +80% increased Attack Speed and +80% increased Movement Speed for 5 seconds. Your Healing Potion has a 15 second Cooldown and you can drink it at full Life. Cooldown is affected by Cooldown Reduction. |
Chaos Armor
Enhanced versions of certain Unique Items can drop to fit in the Helm, Chest, Gloves, Pants, or Boots gear slots. Defeat Bartuc in Torment difficulties to target-farm Chaos Armor (guaranteed drop in Torment 3-4).
Equip the following best-in-slot gear setup that is optimized with Mythic Unique Items and Chaos Armor, if you happen to be lucky enough to find them. Greater Affix and Masterworking Bonuses for Unique Items and Chaos Armor are bolded/highlighted. Chaos Armor slots that are interchangeable are noted in the table.
Gear Slot | Name | Effect |
---|---|---|
Staff | ![]() | • Chance for Crackling Energy to Hit Up to 3 Additional Targets Crackling Energy deals x [40 – 60%] increased damage. When you have Crackling Energy, Charged Bolts spends a charge to also fire a wave dealing Crackling Energy damage in the area. |
Amulet | ![]() ![]() | • Deal x [5 – 13%] increased damage. Triple this bonus after standing still for 3 seconds. • Ice Blades’ chance to apply Vulnerable is increased by 20% and the Vulnerable duration is increased by 4 seconds. You gain x [15 – 35%] Vulnerable Damage. Note: Ice Blades are not required to gain the Vulnerable Damage. |
Ring Slot #1 or #2 | ![]() | ⁕ Cooldown Reduction or Ranks to Convulsions Lightning damage leaves enemies magnetized for 4 seconds, causing them to emit Crackling Energy, and increase all Lightning damage they take from you by x [40 – 60%]. If two magnetized enemies hit each other with Crackling Energy they pull each other together. |
Ring Slot #2 | ![]() | ⁕ Ranks to Core Skills Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by x10% for 3 seconds, up to x50%. |
Helm for Speed-Farming | ![]() | ⁕ Cooldown Reduction Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills. |
Helm for Pit Pushing | ![]() | ⁕ Ranks to Core Skills Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by x60%. Slaughter enemies to briefly steal Mother’s Favor from surrounding allies. |
Chest for Speed Farming | Chaos Armor: ![]() | ⁕ Damage Reduction from Close Enemies Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 – 4.0] seconds, up to 10 seconds. |
Chest for Pit Pushing | ![]() ![]() | ⁕ All Stats +1 to All Passives ⁕ Critical Strike Chance Your attacks randomly deal 1% to [200 – 300%] of their normal damage. |
Gloves or Pants | Chaos Armor: ![]() | ⁕ % Intelligence ⁕ Crackling Energy Damage Crackling Energy now gains x10% damage for every level in Shock Skills you have equipped and enemies hit have a 2% chance to refund a charge. Upon reaching maximum Crackling Energy, you rapidly unleash all charges on the closest enemy to you dealing x [40 – 80%] increased damage. You cannot gain charges from hits while rapidly discharging. |
Gloves or Pants | Chaos Armor: ![]() ![]() | ⁕ Cooldown Reduction Each time you use a Skill with a Resource Cost, gain x [5 – 15%] increased damage and Resource Cost is increased by +30% for 4 seconds, stacking up to 5 times. ⁕ All Stats Your skills gain + [0.10 – 0.40%] Critical Strike Chance bonus per point of Primary Resource you have when cast, up to + [10 – 40%]. Each point of Primary Resource above 100 grants x0.2% Critical Strike Damage instead, up to 500 Resource. |
Boots | ![]() | Teleport’s Cooldown is reduced by [1 – 3] seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds. |
Mercenaries
Once the Den is unlocked during the main questline in the Vessel of Hatred expansion, complete the key quests to acquire each Mercenary. Hire a Mercenary and enlist a Reinforcement in the following setup.
- Hired Mercenary: Raheir
- Skills:
Ground Slam,
Raheir’s Aegis,
Bastion,
Inspiration
- Skills:
- Reinforcement: Varyana
- Skill:
Bloodthirst
- Opportunity: Cast when the player casts any skill in combat.
- Skill:
Build Mechanics
The Crackling Energy Sorcerer utilizes Esadora’s Overflowing Cameo to rapidly unleash charges and increase damage. The Skill Bar is equipped with 6 Shock Skills to scale the damage bonus on Esadora’s Overflowing Cameo and
Elemental Synergies. Additional Ranks to these Skills are granted by Legendary Gloves with Ranks to Core Skills,
Harlequin Crest,
Ring of Starless Skies, and
Vex.
Resource Management
Crackling Energy is generated by Wizard’s Ball Lightning and
Mystical Teleport to keep the rapid discharge of
Esadora’s Overflowing Cameo active at all times. The Mana cost of
Ball Lightning is mostly refunded by Crackling Energy through
Invigorating Conduit, which is automatically collected by
Convulsions.
Critical Strike Chance
The Crackling Energy Sorcerer easily caps Critical Strike Chance at 100%. Critical Strike Chance is obtainable on your Legendary Gloves, Galvanic Azurite,
Ring of Starless Skies, and
Heir of Perdition. Prioritize Shock Critical Strike Chance tempers on Offensive slots to supplement any Critical Strike Chance missing from your character details.
Rotation and Playstyle
Optimize damage output with the following rotation.
- Activate
Unstable Currents to spawn
Lightning Spear and Lightning
Familiar.
- Spam
Ball Lightning to generate Crackling Energy from
Wizard’s Ball Lightning, or cast
Teleport from the Skill Bar on top of enemies to generate Crackling Energy from
Mystical Teleport. Teleport can be cast often due to
Overflowing Energy reducing Shock Cooldowns.
- If Explosive Combinations is equipped as a Chaos Perk in Season 10, cast
Spark every 5 seconds to refresh the damage bonus.
- To traverse without nearby enemies, cast Evade Teleport while continuing to spam
Ball Lightning to reduce its Cooldown.
- Do not cast
Charged Bolts or
Chain Lightning.
Elixirs and Incenses
Visit the Alchemist in any main town to craft helpful Elixirs, or find Elixirs by killing enemies or opening chests during various activities in Diablo 4. Listed below are the best Elixirs to consume for the Crackling Energy Sorcerer, ranked by importance.
Elixir of Precision II is preferred if you do not have 100% Critical Strike Chance.
Elixir of Advantage II provides Attack Speed to spam
Ball Lightning for Crackling Energy and other triggers.
Elixir of Fortitude II can be consumed for survivability.
Incense can also be crafted at the Alchemist. Sage’s Whisper (Core Stat),
Reddamine Buzz (Defensive), and
Soothing Spices (Resistance) are recommended. These Incenses are categorized into three separate groups and can be active simultaneously. The added Armor and Resistances are especially helpful to reach their caps.
Evade Teleport Speed-Farming Setup
Teleport Enchantment enables an Evade Teleport, which is the primary Movement Skill used to traverse quickly while speed-farming. Evade Teleport becomes more readily available than the Teleport on the Skill Bar in this setup.
To get started with the Evade Teleport speed-farming setup, reduce the starting Cooldown of Evade Teleport to 3 seconds or less to refresh it after every two attacks with the proper implicit stat on Boots. Once you obtain Harlequin Crest, an Evade Cooldown of 1.5 seconds is possible to cast it after every Attack. Depending on your Attack Speed, 1.7 seconds on Evade Cooldown can still be optimal to account for a casting animation.
Follow the list below to optimize the Cooldown of Evade Teleport:
- Equip Boots with the implicit stat, Attacks Reduce Evade’s Coodown by 1.5 Seconds.
- Temper Evade Cooldown Reduction on your Boots (with Masterworking bonuses).
- Boost Cooldown Reduction affixes on gear with Greater Affix and Masterworking bonuses.
- Obtain
Enchantment Master in the Paragon setup to reduce the Cooldown of Evade Teleport.
- Invest 5 Skill Points into
Teleport to reduce the Cooldown of both versions.
Harlequin Crest, with a Greater Affix and/or Masterworking bonuses applied to its Cooldown Reduction affix, is required to reach the 1.5-second breakpoint on Evade Teleport.
Gameplay Video
Season 10 Updates
A brief summary of the changes in Patch 2.4.0 that may pertain to this specific build is provided below. For a complete overview of Season 10, take a look at the comprehensive season guide.
- Crackling Energy: Base damage increased from 30% to 80%.
Prismatic Augments
- +Ice Blades on Cast temper removed.
- Added Chance for Crackling Energy to hit up to three additional targets.
Galvanic Azurite, New Unique Ring
- Affixes
- Inherent: 12.5% Resistance to All Elements
- Inherent: 5% Resistance to All Elements
- +5.2-6% Critical Strike Chance
- +57-75% Lightning damage
- 8.1-8.8% Cooldown reduction
- +2-3 Ranks to Convulsions
- Unique Power
- Lightning damage leaves enemies magnetized for 4 seconds, causing them to emit Crackling Energy, and increase all Lightning damage they take from you by 40-60%. If two magnetized enemies hit each other with Crackling Energy they pull each other together.
- Associated Lair Bosses
- Andariel
- Harbinger of Hatred
- Affixes
Overflowing Energy
- Previous: Crackling Energy hits 1 additional enemy. Each time Crackling Energy hits an enemy, your Shock Skill Cooldowns are reduced by 0.1 seconds, increased to 0.3 seconds against Elites.
- Now: You deal 85% increased Lightning Damage and Crackling Energy hits 1 additional enemy. Each time Crackling Energy hits an enemy, your Shock Skill Cooldowns are reduced by 0.1 seconds, increased to 0.3 seconds against Elites.
Esadora’s Overflowing Cameo
- Previous: Upon collecting Crackling Energy, there’s a 15% chance to release a lightning nova, dealing x Lightning damage, increased by 120% for every 100 Intelligence you have.
- Now: Crackling Energy now gains 10%[x] damage for every level in Shock Skills you have equipped and enemies hit have a 2% chance to refund a charge. Upon reaching maximum Crackling Energy, you rapidly unleash all charges on the closest enemy to you dealing 40-80%[x] increased damage. You cannot gain charges from hits while rapidly discharging.
Aspect of Charged Flash
- Previous: When you have Crackling Energy, Charged Bolts spends a charge to also fire a wave dealing 100-140% increased damage in the area.
- Now: Crackling Energy deals 40-60%[x] increased damage. When you have Crackling Energy, Charged Bolts spends a charge to also fire a wave dealing Crackling Energy damage in the area.
Static Surge
- Previous: Hitting enemies at least 8 times in a second with Shock Skills grants 30% of your Max Mana and increases your damage by 50%[x] for 8 seconds.
- Now: Hitting enemies at least 8 times in a second with Shock Skills grants 30 Mana Regeneration and increases your damage by 50%[x] for 2 seconds.
Changelog
- September 28th, 2025:
- Weapon Swap for Speed Farming section added.
- Video guide and gameplay showcase updated.
- Included Crazy Brew Chaos Perk to increase Attack Speed for faster Teleports.
- September 21st, 2025: Guide updated for Season 10 (Patch 2.4.0).
- August 20th, 2025: Guide created for Season 10 PTR (Patch 2.4.0).