Diablo 4 - Blizzard - Druid Art Official
DruidEndgameGuideEarth Season 10

Earth Spike – Druid Build for Diablo 4 (Season 10)

Smash through foes with Earth Spike and become an unstoppable Dire Werebear

TheSteveAvatar

TheSteve

WRITER


Updated: A-Tier Build

Earth SpikeDebilitating RoarCyclone ArmorPoison CreeperClawGrizzly Rage


Build Introduction

The Earth Spike Druid is a Basic Skill brawler, sending out lines of of Earth SpikeEarth Spike with Seismic-shift AspectSeismic-shift Aspect. This is a Grizzly RageGrizzly Rage Dire Werebear build that tanks as well as it kills.

Just starting on your Druid adventure? Try out any of our Druid Leveling Guide and swap to this one at Level 60.

Strengths and Weaknesses

Strengths
  • Basic Skill gameplay
  • Simple management
Weaknesses
  • Somewhat limited range
  • Requires some aiming

Build Requirements

The following Legendary Aspects and Unique Items are required for build functionality to get started on the Earth Spike Druid.

Required Uniques
Required Aspects

Several Unique Items enhance the gameplay for the build but are not required for function. Check out the Uniques section for more information.

This is a Grizzly RageGrizzly Rage build! Read up on managing your Ultimate Skill here.

Quick Navigation

This guide covers everything necessary to get started on the Earth SpikeEarth Spike Druid including Skill Tree points, Paragon, Gearing, and Seasonal updates. Jump to the sections you’re looking for here.

Gearing, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Suggested Skill Bar
Grizzly RageGrizzly RageDebilitating RoarDebilitating RoarCyclone ArmorCyclone ArmorPoison CreeperPoison CreeperClawClawEarth SpikeEarth Spike

If you are missing skill points, complete Renown events in each zone. See how these Skills play in the Rotation and Gameplay section.

↑ Back to Navigation Table


Druid Class Mechanic – Spirit Boons

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their blessing. Once fully unlocked, you can activate the final boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
Gift of the StagDeerGain 30 Maximum Spirit. Gain 10 Spirit Per Second.
Swooping AttackEagleGain 20% Attack Speed.
Avian WrathEagleGain x40% Critical Strike damage.
EnergizeWolfLucky Hit: Dealing damage has up to a 15% chance to fully restore your Spirit.
Obsidian SlamSnakeEvery 6th attack cast will cause your next Earth Skill to Overpower.

Druid’s primary resource is Spirit. Check the Spirit Management Section on how to keep casting even with Shard of VerathielShard of Verathiel!

↑ Back to Navigation Table


Gear, Stats, Gems, and Runes

Check these sections for all important Earth Spike gearing considerations to improve the power of your character in the endgame.

Seasonal Players, please check out our Season 10 Mechanics Section for information on Chaos Armors and ideal Chaos Armor setups.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing. Combine these with the right stat priorities.

↑ Back to Navigation Table


SlotAspectUnique/Legendary Power
1 Handed SwordShard of VerathielShard of VerathielBasic Skills deal 50-200% increased damage but additionally cost 25 Primary Resource.
Totem
Seismic-shift AspectSeismic-shift AspectEarth Spike deals 50-70% increased damage and launches 2 rows of spikes in a line.
HelmVasily's PrayerVasily’s PrayerYour Earth Skills are now also Werebear Skills and Fortify you for 2-5% of your Maximum Health.
ChestMythic-Shroud of False DeathShroud of False Death
Unique
Insatiable FuryInsatiable Fury
Juggernaut's AspectJuggernaut’s Aspect
If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesAspect of the Rabid BearAspect of the Rabid BearWhile Grizzy Rage is active, your direct damage is converted into Poison damage, you deal 40-80% more Poison damage, and you passively spread Rabies.
PantsUnique
Tibault's WillTibault’s Will
Skinwalker's AspectSkinwalker’s Aspect
You deal 10-20% increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.
BootsDefensive/Push –
Hectic AspectHectic Aspect
Offensive/Farm –
Ballistic AspectBallistic Aspect
After casting 5 Basic Skills, one of your active Cooldowns is reduced by 1-2.5 seconds.
AmuletAspect of AdaptabilityAspect of AdaptabilityBasic Skills generate 5 additional Primary Resource, once per Skill.

Basic Skills deal 0.4-0.6% increased damage for each point of Primary Resource you have.
Ring 1Aspect of the Rampaging WerebeastAspect of the Rampaging WerebeastThe duration of Grizzly Rage is increased by 3-10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 5% for the duration, up to a maximum of 100%.
Ring 2MythicRing of Starless SkiesRing of Starless SkiesAspect of the Changeling's DebtAspect of the Changeling’s DebtSpending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%.

See how this build compares to the rest at our Endgame Build Tier List.

↑ Back to Navigation Table


Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance, and some alternatives are given. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked.  Check the Tempering guide and Masterworking guide for more details about these topics.

SlotGearing AffixesTempering Affixes
1 Handed Sword –
Shard of VerathielShard of Verathiel
All Stats
Ranks to Basic Skills
Basic Attack Speed
Maximum Resource
Totem – Legendary AspectCooldown Reduction
Willpower
Critical Strike Chance
Maximum Life
Resource Cost Reduction
Earth AugmentsEarth Augments – Chance for Earth SpikeEarth Spike Projectiles to Cast Twice
Shapeshifting FinesseShapeshifting Finesse – Grizzly Rage Duration OR
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Helm –
Vasily's PrayerVasily’s Prayer
Max Life
Willpower%
Ranks to Defensive PostureDefensive Posture
Armor
Chest –
Shroud of False DeathShroud of False Death
All Stats
Maximum Life
Damage on Next Attack After Entering Stealth
Resource Generation
Chest –
Insatiable FuryInsatiable Fury
Max Life
Werebear Overpower Damage
Ursine Strength’s Bonuses
Ranks to
Iron FurIron Fur
Chest – Legendary AspectWillpower
Max Life
Armor
All Resistances
Spirit Per Second
Worldly EnduranceWorldly Endurance – Total Armor
Worldly FortuneWorldly Fortune – Lucky Hit Chance or Crowd Control Duration
Gloves – Legendary AspectWillpower
Attack Speed
Critical Strike Chance
Max Life
All Resistances
Shapeshifting FinesseShapeshifting Finesse – Grizzly Rage Duration
Worldly FortuneWorldly Fortune – Lucky Hit Chance or Crowd Control Duration
Pants –
Tibault's WillTibault’s Will
All Stats
Maximum Life
Maximum Resource
Damage Reduction While Unstoppable
Pants – Legendary AspectWillpower
Ranks in Earth SpikeEarth Spike
Ranks in Basic Skills
All Resistances
Max Life
Worldly EnduranceWorldly Endurance – Total Armor
Worldly FortuneWorldly Fortune – Lucky Hit Chance or Crowd Control Duration
Boots – Legendary AspectWillpower
Maximum Life
Movement Speed
Armor
All Resistances
Amulet – Legendary AspectWillpower%
Ranks to EnvenomEnvenom
Ranks to Toxic ClawsToxic Claws
Ranks to QuickshiftQuickshift
Shapeshifting FinesseShapeshifting Finesse – Grizzly Rage Duration
Ultimate Efficiency —  DruidUltimate Efficiency —  Druid – Grizzly Rage Cooldown Reduction
Ring –
Ring of Starless SkiesRing of Starless Skies
Attack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks to Core Skills
Ring – Legendary AspectCritical Strike Chance
Attack Speed
Chance to Apply Vulnerable
Maximum Life
Resource Cost Reduction
Shapeshifting FinesseShapeshifting Finesse – Grizzly Rage Duration
Ultimate Efficiency —  DruidUltimate Efficiency —  Druid – Grizzly Rage Cooldown Reduction

Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper or using a Juggernaut's AspectJuggernaut’s Aspect.

For information on Legendary Aspects and the updated Codex of Power, see here.

After gearing, look at progression systems like Paragon next.

↑ Back to Navigation Table


Uniques and Mythic Uniques

These Unique Items are useful for the Earth Spike Druid:

  • Shard of VerathielShard of Verathiel is a hefty multiplier for Basic Skills, including Earth SpikeEarth Spike. This Unique Item adds a 25 Spirit cost to Earth Spirit but this is mitigated with Spirit Generators or Cost Reductions.

Mythic Unique Items

  • Shroud of False DeathShroud of False Death gives +1 rank to all Skill Passives which means several bonuses to Damage Multipliers, Damage Reductions, Resistances, Fortify, Healing and Critical Strike Chance.
  • Ring of Starless SkiesRing of Starless Skies is a powerful Resource Cost Reduction tool and damage multiplier, with strong Gear Affixes.

Check our Unique Item Target-farming guide for information on where to find everything you need.

↑ Back to Navigation Table


Gems and Runewords

The following are the recommended Gem and Runeword setups for the Earth Spike Druid.

Gems

Weapon GemsArmor GemsJewelry Gems
Grand EmeraldGrand Emerald for Critical Strike DamageGrand SapphireGrand Sapphire for WillpowerGrand DiamondGrand Diamond for Resistance to all Elements

Runewords

Use these Runeword combinations, placed in 2-Handed Weapon and one Armor slot:

Runeword CombinationRuneword Effects
Igni XanIgniIgni – Gain: 25 Offering. Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering.
XanXan – 300 Offering. Overflow: Increased duration. Your next attack will cause your hits to be a guaranteed Critical Strike and Overpower for 0.35 seconds.
Lith GarLithLith – Gain: 25 Offering. Stand still while fighting for 0.3 seconds.
GarGar – Requires: 25 Offering. Overflow: Gain Multiple Stacks. Cooldown: 1 seconds. Gain 2.5% Critical Strike Chance for 5 seconds, up to 25%.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

XanXan will provide a high volume of periodic Critical Overpowers. GarGar is an easy way to access Critical Strike Chance.

Other options are available depending on level of gearing and content:

  • Push QaxQax can be slightly more damage than XanXan once well geared. However, make sure your Spirit Generation is sufficient, as the drain can disrupt casting with Shard of VerathielShard of Verathiel cost, or keeping you from capping Spirit to benefit Aspect of AdaptabilityAspect of Adaptability.
  • Farm KryKry would be helpful for gathering.
  • Early GearingLumLum could help with Spirit Management in early gearing, as necessary.

↑ Back to Navigation Table


Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Earth Spike Druid.

The road to max Paragon level is long. The above Paragon tabs show the following:

  • The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
  • The FULL SETUP tab completes the Paragon Board in its final form, filling in the rest of the board to give additional additive bonuses especially within the Glyph areas.

Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.

Glyphs are placed as if they are at least level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.

↑ Back to Navigation Table


Season 10 Mechanics

Chaos Perks

Chaos Perks are the latest flavor of seasonal power, offering a selection of one Unique and 3 other powers of any combination. Perks are acquired from Seasonal Reputation or from Bartuc in Infernal Hordes. Here is the recommended setup for the Earth Spike Druid:

PowerDescription
Brawn Over BrainsBrawn Over BrainsGain the following:
100-200% Maximum Life
+50-100% Healing Received
75-125% Overpower Damage
However, your Maximum Resistances are reduced by 25%, and your damage reduction from Armor is capped at 60%.
Purge the InfectedPurge the InfectedYour Core Skills also apply 100-200% of their Base damage as Poisoning over 4 seconds. Dealing direct damage to a Poisoned enemy spends 5 Spirit to be a guaranteed Critical Strike that deals 30-60% increase damage.
OverabundanceOverabundanceEvery 100 Spirit you generate above your Maximum increases your damage by 50-100% for 5 seconds. This bonus stacks up to 3 times, but does not refresh.
Crazy BrewCrazy BrewYour Healing Potion is infused with the power of Chaos, granting you 100% Resource Cost Reduction, 40-80% increased Attack Speed and 40-80 increased Movement Speed for 5 seconds. Your Healing Potion has a 15 second Cooldown and you can drink it at full Life. Cooldown is now affects by Cooldown Reduction.

Purge the InfectedPurge the Infected Poisoning is Core only, but the guaranteed Critical Strike is for all Skills including Earth SpikeEarth Spike. This lets us change GarGar to YomYom, which will help with the Resource Generation for OverabundanceOverabundance stacks.

Chaos Armors

Chaos Armors are a selection of generic and class Unique Items that can drop as empowered versions in any Armor Slot besides their native slot. For example, a ChaoticFists of FateFists of Fate could drop as helm, chest, pants and boots. These items open many possibilities but have a very large pool of items with low drop rates and are untradable, meaning a perfect setup may take a while and many combinations will be effective in the meantime.

The following is a recommended Chaotic setup for the Earth Spike Druid. Recommended Masterworks will be in Bold:

SlotAspect/UniqueGearing AffixesTempering Affixes
1-Handed SwordShard of VerathielShard of VerathielAll Stats
Ranks to Basic Skills
Basic Attack Speed
Maximum Resource
TotemSeismic-shift AspectSeismic-shift AspectCooldown Reduction
Willpower
Maximum Life
Resource Cost Reduction
Earth AugmentsEarth Augments – Chance for Earth SpikeEarth Spike Projectiles to Cast Twice
Shapeshifting FinesseShapeshifting Finesse – Grizzly Rage Duration OR
Earth FinesseEarth Finesse – Earth Critical Strike Chance
HelmFists of Fate (Helm)Fists of Fate (Helm)
IgniIgniXanXan
Lucky Hit Chance
Critical Strike Chance
Attack Speed
Lucky Hit: Chance to make enemies Vulnerable
Chest
Insatiable FuryInsatiable Fury
(Replaced with Shroud of False DeathShroud of False Death)
Max Life
Werebear Overpower Damage
Ursine Strength’s Bonuses
Ranks to
Iron FurIron Fur
GlovesAspect of the Rabid BearAspect of the Rabid BearWillpower
Attack Speed
Critical Strike Chance
Max Life
All Resistances
Shapeshifting FinesseShapeshifting Finesse – Grizzly Rage Duration
Worldly FortuneWorldly Fortune – Lucky Hit Chance or Crowd Control Duration
PantsTibault's WillTibault’s Will
AhuAhuYomYom
All Stats
Maximum Life
Maximum Resource
Damage Reduction While Unstoppable
BootsVasily's Prayer (Boots)Vasily’s Prayer (Boots)Max Life
Willpower%
Ranks to Defensive PostureDefensive Posture
Armor
AmuletAspect of AdaptabilityAspect of AdaptabilityWillpower%
Ranks to EnvenomEnvenom
Ranks to Toxic ClawsToxic Claws
Ranks to QuickshiftQuickshift
Ultimate Efficiency — Druid Druid Motion – Movement Speed
Ultimate Efficiency — DruidUltimate Efficiency — Druid – Grizzly Rage Cooldown Reduction
RingAspect of the Changeling's DebtAspect of the Changeling’s Debt
(Replaced with Ring of Starless SkiesRing of Starless Skies)
Attack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks to Core Skills
RingAspect of the Rampaging WerebeastAspect of the Rampaging WerebeastWillpower
Attack Speed
Chance to Apply Vulnerable
Maximum Life
Resource Cost Reduction
Shapeshifting FinesseShapeshifting Finesse – Grizzly Rage Duration
Ultimate Efficiency —  DruidUltimate Efficiency —  Druid – Grizzly Rage Cooldown Reduction

Other Chaotic Considerations


Mercenaries

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.

Hysteria and Bloodlust will both give strong Attack Speed bonuses. Crater will help group enemies.

Other Mercenary Setups are viable, such as Subo’s Cover FireCover Fire and minimap tracking, or Rahier if you still need Armor or Resistance.

↑ Back to Navigation Table


Build Mechanics

Rotation and Playstyle

The Earth Spike Druid is a simple Basic Skill build with minor buff maintenance

  1. Prebuild stacks of QuickshiftQuickshift with ClawClaw and Earth SpikeEarth Spike.
  2. Enter Grizzly RageGrizzly Rage and become the Dire Werebear.
  3. Debilitating RoarDebilitating Roar for a damage gain and to apply a damage taken debuff on enemies.
  4. Line up your enemies and immobilize them with Poison CreeperPoison Creeper.
  5. Send waves of Earth SpikeEarth Spikes to kill your foes.

Cyclone ArmorCyclone Armor‘s Active use will not be available during Grizzly RageGrizzly Rage, but you will still recieve its passive defense.

Skills, Support, and Synergies

The primary damage for this build is Earth SpikeEarth Spike.

With Seismic-shift AspectSeismic-shift Aspect, two waves of Earth SpikeEarth Spike will be sent out in a medium range from the player. There’s a few modifiers to this:

  • Enhanced Earth SpikeEnhanced Earth Spike gives a small chance to Stun enemies.
  • Wild Earth SpikeWild Earth Spike summons another Spike when hitting Stunned or Immobilized Enemies.
    • Other sources of Immobilize or Stun can include Skills like Poison CreeperPoison Creeper.
  • Earth AugmentsEarth Augments Gives a chance for Earth Spike to Cast Twice. With the two waves from Seismic already, that can be 4 lines per cast!

Shard of VerathielShard of Verathiel adds a 25 Spirit Cost to Earth SpikeEarth Spike. Not hitting a target can mean no Spirit Generation but still costing. Try not to get into an Out of Spirit situation. Read more on Spirit Management below.

Thanks to Hectic AspectHectic Aspect, we have strong uptime on Debilitating RoarDebilitating Roar for the defense and damage boost.

Lining Up The Shot

The line of Earth Spikes sent out can be narrow. In push, you will often find the easiest way to hit lots of enemies is Orbwalking; moving ahead of enemies and then moving or aiming back to attack behind as they trail you. This also leverages being slightly Distant from enemies for the Nature's ReachNature’s Reach extra multiplier.

Grizzly Rage

This build uses Grizzly RageGrizzly Rage as its Ultimate Skill. Grizzly Rage grants Unstoppable for its duration, grants Damage Reduction, and a large Damage multiplier that grows over time. With Aspect of the Rabid BearAspect of the Rabid Bear, our damage type for all attacks becomes Poison, which helps unify several multipliers.

Grizzly Rage’s cooldown can be reduced while Grizzly Rage is active, and full Grizzly Rage uptime is maintainable. Any Skill not tuned to Grizzly Rage, such as Storm or Wolf Skills will be unavailable while Grizzly Rage is active. Certain Skills like Cyclone ArmorCyclone Armor with a passive effect will still be up, but the Skill will be unavailable for Active Use. Companion Skills are always available.

Only one point is invested into Grizzly Rage because further points only reduce the cooldown, and we do not need the Rank 5 effect since we should always be already Armor capped without the effect.

Grizzly RageGrizzly Rage has a capped duration, but we gain or extend Grizzly Rage duration with:

  • Aspect of the Rampaging WerebeastAspect of the Rampaging Werebeast gives up to 10 seconds extra duration
  • Kills extend the duration by 1 second.
  • Overpowering Bosses extends duration by 5 seconds. With XanXan and other sources of Overpower like Obsidian Slam Spirit Boon and ProvocationProvocation, this is easily handled.
  • Offensive Tempers on gear give more duration.

If this is not sufficient to maintain Grizzly Rage for most of the time or your downtime becomes too disruptive, consider one or more of the following options:

  • Exchange the Swooping Attacks Spirit Boon for Calamity or Calm Before the Storm.
  • Target your Mastercrafts towards Grizzly Rage Duration or Cooldown.
  • Put more Skill Points into Grizzly RageGrizzly Rage for cooldown.

Key Passive

Our Key Passive is Ursine StrengthUrsine Strength. This is a consistent multiplier and boost to max life. Between all our sources of Overpower, the additional Overpower bonus will be active often.

Earthen MightEarthen Might is a valid alternative for Key Passive, giving a lucky hit chance for guaranteed Critical Strikes, Critical Strike Damage and restoring Spirit. It could be used in earlier gearing to help with Spirit Generation.

Spirit Management

With Shard of VerathielShard of Verathiel, Basic Skills cost 25 Spirit to cast, including Earth SpikeEarth Spike.

We gain Spirit from a number of sources:

  • Gift of the Stag gives 10 Spirit Per Second
  • Casting Earth SpikeEarth Spike generates Spirit, natively and +5 from Aspect of AdaptabilityAspect of Adaptability.
  • Intelligence stat scales Resource Generation.
  • Gear Affixes with Resource Cost Reduction, Resource Generation or Chance to Restore Spirit.
  • Tibault's WillTibault’s Will gives Spirit on gaining Unstoppable. Since we are perma-Unstoppable with Grizzly RageGrizzly Rage this will not be that useful.

If this is not sufficient while leveling and gearing, consider one or more of the following:


Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft your Elixir:
  • One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
  • Upgrade your Potion as you level, increasing the instant healing of the potion!

↑ Back to Navigation Table


Season 10 Updates

There’s no major shakeups to Earth Spike this season so gameplay should feel similar to previous. Grizzly Rage is slightly nerfed but still a valid Ultimate for the permanant Unstoppable and strong Aspect multipliers.

The following are important changes in the Season 10 Patch Updates that are specific to the Earth Spike Druid. For general Season 10 information, check out our Season 10 Hub.

Itemization:

Skills and Stats:

  • Grizzly RageGrizzly Rage
    • Base damage reduced from 60% to 40%.
    • Damage bonus per second reduced from 4% to 1% (capping at 25% rather than 100%).
    • Now begins its cooldown when it’s activated rather than after it ends.

Bug Fixes:

  • Fixed an issue where Grizzly Rage was granting Unstoppable without learning its upgrades.
  • Fixed an issue where Grizzly Rage was not removed from the available Skills on your Skill bar while it’s activated.
  • Fixed an issue where skills were not properly replaced on the Skill bar when using Tempest Roar, Mad Wolf’s Glee, and Dire Wolf’s Aspect.
  • Fixed an issue where Grizzly Rage did not periodically increase the player’s damage as expected.

↑ Back to Navigation Table


Changelog

  • 21 September, 2025: Updated for Patch 2.4 and Season 10. Seasonal Players please note that the Season 10 Mechanics section has setups that include the seasonal Chaos Armors.
  • 15 July, 2025: Minor updates to Legendary Aspect recommendations for boot slot. Added options for Key Passives.
  • 6 July, 2025: Updated recommendations for optional Arcana, optional Runes, and updated information based on change to how Grizzly Rage can now progress cooldown while active.
  • 27 June, 2025: Build created for Season 9 and Patch 2.3.
ARPG Vault Logo

Have feedback or questions about our guides? Join our ARPG Discord community and let us know!