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Hydra – Sorcerer Build for Diablo 4 (Season 10)

Summon turrets that spit burning fire!

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Lexyu

WRITER

Theorycraft Build Maker and Content Creator


Updated: S-Tier Build

HydraInfernoTeleportFamiliarFrost NovaIce Armor


Build Introduction

The Hydra Sorcerer summons elemental turrets that rapidly spit fire at enemies. The newly added Ophidian IrisOphidian Iris empowers the Sorcerer to create gigantic Hydras with exploding attacks. This top-tier build is perfect for speed-farming activities, uber boss killing, and pushing high tiers of The Pit!

Season 10 Update (Patch 2.4.0): The power of this build is significantly increased by the Chaos Perks and Chaos Armor available in the seasonal theme. Be sure to check the Season 10 Mechanics section for the best-in-slot setup.

This endgame guide assumes your Sorcerer character is Level 60. Follow the Incinerate Hydra Sorcerer or the Firewall Hydra Sorcerer leveling guides for help getting there.

Check the build tier lists to see how this build compares to others on Icy Veins.

Strengths and Weaknesses

Strengths
  • High single-target damage
  • Ranged summon playstyle
  • Easy to build
  • Multiple Defensive Skills and Crowd Controls for survivability
Weaknesses
  • No control over Hydra targets
  • Small area-of-effect from Ophidian Iris

Quick Navigation

Want to skip ahead? Use the table below to jump to sections.

BiS Gear, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Skill Bar Setup for the Hydra Sorcerer (order does not matter)
HydraHydraInfernoInfernoTeleportTeleportFamiliarFamiliarFrost NovaFrost NovaIce ArmorIce Armor

The Skill Tree above shows the full allocation of 71 Skill Points for the Hydra Sorceress build. Make sure you obtain the 12 Skill Points available from Renown.

If you do not need the Mana Regeneration from Fiery SurgeFiery Surge, move 2 Skill Points to HoarfrostHoarfrost.

Season 10 Alternative Setup

When Mana ShieldMana Shield is equipped as a Chaos Perk in Season 10, Barrier is no longer effective due to the reduced Maximum Life. Reallocate 3 Skill Points from ProtectionProtection to TeleportTeleport.

Serpentine AspectSerpentine Aspect is removed from the build when Mana ShieldMana Shield is equipped, preventing Mana from being completely drained. You no longer need to manage Mana, reallocate Skill Points from Fiery SurgeFiery Surge (2) and Align the ElementsAlign the Elements (1) to HoarfrostHoarfrost (3).

Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further. If you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown.


Sorcerer Class Mechanic – Enchantments

Non-Ultimate Skills can be equipped in two available Enchantment Slots. A skill must have at least one skill point allocated to it in order to be used in the Enchantment Slot. Skill points that have been granted through gear work as well.

Slot HydraHydra in the first Enchantment Slot for additional spawns to supplement damage output. Hydra Enchantment can summon two extra Hydras in addition to the two Hydras cast from the Skill Bar. Unfortunately, Hydra Enchantment is set to five heads and does not benefit from the Additional Hydra Heads temper, resulting in less potential damage bonus from Ophidian IrisOphidian Iris.

Slot TeleportTeleport in the second Enchantment Slot to enable an Evade Teleport for speed-farming content.

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Gear, Stats, Gems, and Runes

The following sections cover the important systems that are essential to improving the power of your character in the endgame of Diablo 4.

Legendary Aspects

Listed below are all the best-in-slot Aspects for the Hydra Sorcerer build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes. For the best results, combine these Aspects with the ideal Stat Priorities.

A One-Handed Weapon and Focus setup is preferred due to the beneficial affixes available on a Focus. When choosing a One-Handed Weapon type, select a Wand or a Sword for the best implicit stats.

If you are lacking Mana generation when starting this build, imprint Aspect of Elemental AcuityAspect of Elemental Acuity or Incendiary AspectIncendiary Aspect instead of Battle Caster's AspectBattle Caster’s Aspect onto a Legendary Ring.

Once you equip Mana ShieldMana Shield in Season 10, remove Serpentine AspectSerpentine Aspect from the build to prevent Mana from being completely emptied. Replace the aspect with Aspect of Shredding BladesAspect of Shredding Blades, assuming you dropped it previously when equipping Ophidian IrisOphidian Iris. Axial ConduitAxial Conduit is not longer beneficial and can be replaced by Legendary Pants or Chaos Armor.

For the best-in-slot gear setup in Season 10, check the Chaos Armor section of the guide.

Gear SlotNameEffect
One-Handed Weapon, Focus, or GlovesSerpentine AspectSerpentine AspectHydras deals x [0.3 – 0.5%] increased damage per Mana you had when Summoned. Casting Hydra Consumes all of your Mana.
One-Handed Weapon, Focus, or GlovesStorm Swell AspectStorm Swell AspectYou deal x [15 – 35%] increased damage while Ice Armor is active. This amount is increased by another 15% against Frozen enemies.
One-Handed Weapon, Focus, or GlovesFlash Fire AspectFlash Fire AspectIncreases the Critical Strike Damage of Pyromancy Skills by x [25-45%]. Double this bonus against Healthy targets.
Amulet (replaced by Ophidian IrisOphidian Iris)Aspect of Shredding BladesAspect of Shredding BladesIce Blades’ chance to apply Vulnerable is increased by 20% and the Vulnerable duration is increased by 4 seconds. You gain x [15 – 35%] Vulnerable Damage.
Note: Ice Blades are not required to gain the Vulnerable Damage.
Ring Slot #1 (replaced by Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop)Conceited AspectConceited AspectDeal x [10 – 30%] increased damage while you have a Barrier active.
Ring Slot #2 (Ring of Starless SkiesRing of Starless Skies optional)Battle Caster's AspectBattle Caster’s AspectLucky Hit: When your Conjuration Skills hit you have up to a [25 – 45%] chance to gain +1 Rank to your Conjuration skills for 12 seconds. This can stack up to 10 times.
Helm (replaced by Harlequin CrestHarlequin Crest)Snowveiled AspectSnowveiled AspectIce armor makes you unstoppable and grants you 25% Damage Reduction for [3.5 – 5.5] seconds.
Chest (replaced by Raiment of the InfiniteRaiment of the Infinite or Shroud of False DeathShroud of False Death)Aspect of ConcentrationAspect of ConcentrationCasting a Conjuration Skill grants you [15 – 25%] Damage Reduction for 5 seconds.
Pants (replaced by Axial ConduitAxial Conduit)Everliving AspectEverliving AspectYou take [10 – 30%] less damage from Crowd Controlled or Vulnerable enemies.
BootsAspect of the Orange HeraldAspect of the Orange HeraldLucky Hit: Up to a [5 – 13%] Chance when you damage an enemy with a Skill to reduce the Cooldown of your Ultimate Skill by 2 seconds. Can only happen once per Skill cast.

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Stat Priority and Tempering Affixes

Listed below are the affixes to prioritize on gear for Hydra Sorcerers, ranked by importance. Affixes on the same line have equal value, so attempt to obtain all affixes in each line before moving on to the next. Bolded affixes are the most important targets for Masterworking upgrades. For more details, check the Tempering and Masterworking guides.

A One-Handed Weapon and Focus setup is preferred for speed-farming activities due to the Cooldown Reduction affix available on a Focus and faster Attack Speed. Equip a Sword for higher damage per hit. A Wand or Dagger can also be selected for a faster weapon speed. For Tormented Bosses and Pit pushes, a Staff can be equipped for a maximum damage setup.

Prioritize capping Armor at 1,000 and all Resistances at 75%. Be aware of the increasing penalties to Armor and Resistances as you progress through Torment difficulties.

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SlotGear AffixesTempering Affixes
One-Handed Weapon1. Intelligence, Maximum Life, Lucky Hit Chance to Restore Primary Resource
2. Critical Strike Damage or Vulnerable Damage
Weapon — Conjuration AugmentsConjuration Augments: Casted Hydras Have Additional Heads
Offensive — Conjuration FinesseConjuration Finesse: Hydra Damage
Focus1. Cooldown Reduction, Maximum Resource, Attack Speed
2. Intelligence, Maximum Life
Weapon — Conjuration AugmentsConjuration Augments: Casted Hydras Have Additional Heads
Offensive — Conjuration FinesseConjuration Finesse: Hydra Damage
Helm1. Ranks to Hydra, Maximum Resource, Mana per Second, Cooldown Reduction
2. Any uncapped Resistances or Armor
3. Intelligence, Maximum Life
Defensive — Natural ResistanceNatural Resistance: Resistances or Worldly EnduranceWorldly Endurance: Armor
Utility — Natural SchemesNatural Schemes: Barrier Generation
Chest1. Ranks to Defensive Skills, Mana per Second
2. Any uncapped Resistances or Armor
3. Intelligence, Maximum Life
Defensive — Natural ResistanceNatural Resistance: Resistances or Worldly EnduranceWorldly Endurance: Armor
Utility — Natural SchemesNatural Schemes: Barrier Generation
Gloves1. Ranks to all Core Skills (Ophidian IrisOphidian Iris grants HydraHydra the Core Skill tag)
2. Any uncapped Resistances or Armor
3. Attack Speed, Intelligence, Maximum Life, Lucky Hit Chance to Restore Primary Resource
Offensive — Conjuration FinesseConjuration Finesse: Hydra Damage
Utility — Sorcerer InnovationSorcerer Innovation: Frost Nova Size
Pants1. Any uncapped Resistances or Armor
2. Intelligence, Maximum Life
Defensive — Natural ResistanceNatural Resistance: Resistances or Worldly EnduranceWorldly Endurance: Armor
Utility — Natural SchemesNatural Schemes: Barrier Generation
BootsImplicit Stat: Attacks Reduce Evade’s Cooldown
1. Mana per Second
2. Any uncapped Resistances or Armor
3. Intelligence, Maximum Life
Mobility — Natural MotionNatural Motion: Evade Cooldown Reduction
Utility — Sorcerer InnovationSorcerer Innovation: Frost Nova Size
Amulet1. Ranks to Primordial Binding or Devouring Blaze, +% Intelligence
2. Ranks to Glass Cannon, Permafrost, or Inner Flames
3. Ranks to Hoarfrost, Icy Touch, or Elemental Dominance
4. Cooldown Reduction, Attack Speed, Movement Speed
Mobility — Natural MotionNatural Motion: Evade Cooldown Reduction
Resource — Ultimate Efficiency —  SorcererUltimate Efficiency —  Sorcerer: Inferno Cooldown Reduction
Rings1. Attack Speed
2. Intelligence, Maximum Life
Resource — Ultimate Efficiency —  SorcererUltimate Efficiency —  Sorcerer: Inferno Cooldown Reduction
Offensive — Conjuration FinesseConjuration Finesse: Hydra Damage

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Uniques and Mythic Uniques

Listed below are the recommended and optional Unique and Mythic Unique Items for the Hydra Sorcerer build. Each item description includes the most important affix to target for Masterworking upgrades. Check the Mythic Unique Items Guide for information on target-farming them.

  • Ophidian IrisOphidian Iris (recommended) enables massive Hydras that deal area-of-effect damage.
    • Masterworking Priority: Ranks to Primordial Binding
  • Axial ConduitAxial Conduit (recommended) grants Maximum Resource for more damage from Serpentine AspectSerpentine Aspect. The Chain Lightning effects are not utilized.
    • Masterworking Priority: Resource Generation and Maximum Resource
  • Shroud of False DeathShroud of False Death (recommended) grants the highest damage output in the Chest slot due to the +1 to All Passives implicit stat.
    • Masterworking Priority: Resource Generation
  • Raiment of the InfiniteRaiment of the Infinite (recommended) enables the “Telestomp” playstyle to group and Stun enemies. This Unique Item is an easier-to-obtain alternative to Shroud of False DeathShroud of False Death.
    • Masterworking Priority: Ranks to Glass Cannon
  • Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop (recommended) provides up to a 75% damage multiplier with 3 elemental stacks.
    • Masterworking Priority: Cooldown Reduction
  • Ring of Starless SkiesRing of Starless Skies (optional) can provide slightly more damage than a Legendary Ring for pushing higher tiers of the Pit. A Legendary Ring might still be preferred for an Inferno Cooldown Reduction temper while speed-farming activities.
    • Masterworking Priority: Ranks to Core Skills
  • Harlequin CrestHarlequin Crest (recommended) provides +4 Ranks to all Skills and Maximum Resource for Serpentine AspectSerpentine Aspect to consume. The boosted Cooldown Reduction affix enables rapid Teleports for speed-farming content. Check the Evade Teleport Speed-Farming Setup for the most effective use of this item.
    • Masterworking Priority: Cooldown Reduction (faster Evade Teleports) or Maximum Resource (higher damage bonus from Serpentine Aspect)
  • Crown of LucionCrown of Lucion (optional) is another worthwhile Helm if you do not have Harlequin CrestHarlequin Crest. The unique effect grants up to 75%[x]% increased damage without any downside in this build.
    • Masterworking Priority: Cooldown Reduction

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Gems and Runewords

Listed below are the recommended Gems and Runewords to socket into your gear.

Gems

Equip the corresponding Gems into your Weapon, Armor, and Jewelry slots.

Weapon GemsArmor GemsJewelry Gems
Grand EmeraldGrand Emerald for Critical Strike Damage.Grand TopazGrand Topaz for Intelligence.Any Resistance Gems needed or SkullSkull for Armor (up to the 1,000 Armor cap).

Runewords

Insert the following 2 Runewords, consisting of a Rune of Ritual and a Rune of Invocation, into any equipped Helm, Chest, or Pants item. Add sockets to your equipment at the Jeweler if necessary. Check the Runewords Guide for more details.

RunewordsEffects
IgniIgni
ZecZec
Gain: 25 Offering — Stores offering every 0.3 seconds. Cast a non-Basic Skill to gain the stored offering.
Requires: 100 Offering, Cooldown: 1 Second — Reduce your active Ultimate Cooldown by 1 second.
NaguNagu
CehCeh
Gain: 100 Offering — Maintain at least 1 active Summon for 5 seconds, gaining offering for each up to 6 Summon.
Requires: 100 Offering, Cooldown: 1 Second — Summon a Spirit Wolf to attack enemies for 8 seconds.

PocPoc and CirCir are alternative Ritual Runes.

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Paragon Board

Use the following Paragon Boards, Legendary Nodes, and Glyphs for the Hydra Sorcerer.

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Season 10 Mechanics

Season 10: Infernal Chaos offers seasonal powers that can be utilized to enhance this build. Access Chaos Perks from the Powers tab in the character sheet, and equip Chaos Armor to create more powerful Unique Item combinations.

Chaos Perks

Progress through the Seasonal Reputation Board to unlock non-Unique Perks, and defeat Bartuc within the Infernal Hordes in Torment 1 or higher for a chance to unlock Unique Perks. Upgrade Chaos Perks by collecting Infernal Warp, earned by defeating Chaos Monsters. Equip the following Chaos Perk setup recommended for this build.

Once Mana ShieldMana Shield is equipped, remove Serpentine AspectSerpentine Aspect from the build to prevent Mana from being completely emptied. You no longer need to worry about managing Mana.

PowerDescription
Unique Chaos Perk: Mana ShieldMana ShieldYou have 99% reduced Maximum Life but any damage you would take is dealt to your Mana before your Life. If you have not taken damage in the last 2 seconds, your Mana Regeneration is increased by +5,000%.
You gain 400% increased Maximum Mana and each point of Intelligence increases your Maximum Mana by 1.
Advanced TechniquesAdvanced TechniquesYour base Core Skill ranks increase their Mana Cost or Cooldown by 10% and further increase their damage by x20%.
Power SiphonPower Siphon
(Do not equip until you have Mana ShieldMana Shield.)
Your Core Skills deal 100% increased damage, but also reduce your Maximum Current Resource by 20 for 6 seconds. This reduction stacks but does not refresh.
Mana-Infused ConjurationsMana-Infused ConjurationsYour Conjurations are empowered and deal x30% increased damage but each one drains 5 Mana per second.
Ice Blades attacks burst in an area around the target.
Lightning Spear hits have a 10% chance to spawn static Ball Lightnings.
Familiar leaves damaging ground after its attack.
Hydra periodically creates Firewalls towards its target.

Chaos Armor

Enhanced versions of certain Unique Items can drop to fit in the Helm, Chest, Gloves, Pants, or Boots gear slots. Defeat Bartuc in Torment difficulties to target-farm Chaos Armor (guaranteed drop in Torment 3-4).

Equip the following best-in-slot gear setup that is optimized with Mythic Unique Items and Chaos Armor, if you happen to be lucky enough to find them. Greater Affix and Masterworking Bonuses for Unique Items and Chaos Armor are bolded/highlighted. Chaos Armor slots that are interchangeable are noted in the table.

Gear SlotNameEffect
AmuletFlash Fire AspectFlash Fire AspectIncreases the Critical Strike Damage of Pyromancy Skills by x [25-45%]. Double this bonus against Healthy targets.
One-Handed Weapon or FocusAspect of Shredding BladesAspect of Shredding BladesIce Blades’ chance to apply Vulnerable is increased by 20% and the Vulnerable duration is increased by 4 seconds. You gain x [15 – 35%] Vulnerable Damage.
Note: Ice Blades are not required to gain the Vulnerable Damage.
One-Handed Weapon or FocusStorm Swell AspectStorm Swell AspectYou deal x [15 – 35%] increased damage while Ice Armor is active. This amount is increased by another 15% against Frozen enemies.
Ring Slot #1 or #2Ring of Starless SkiesRing of Starless Skies⁕ Ranks to Core Skills
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by x10% for 3 seconds, up to x50%.
Ring Slot #1 or #2Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop⁕ Cooldown Reduction
Casting a Pyromancy, Shock, or Frost Skill increases your damage by [10 – 20%] for 8 seconds, stacking once per Element. Casting again refreshes all bonuses if the previous skill was a different Element.
Helm for Speed FarmingHarlequin CrestHarlequin Crest⁕ Cooldown Reduction
⁕ Maximum Resource
Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills.
Helm for Pit PushingHeir of PerditionHeir of Perdition⁕ Ranks to Core Skills
Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by x60%. Slaughter enemies to briefly steal Mother’s Favor from surrounding allies.
ChestShroud of False DeathShroud of False Death or Chaos Armor: Fists of Fate (Chest Armor)Fists of Fate (Chest Armor)⁕ All Stats
⁕ Resource Generation
+1 to All Passives

⁕ Attack Speed
Your attacks randomly deal 1% to [200 – 300%] of their normal damage.
Gloves or PantsChaos Armor: Flickerstep (Gloves)Flickerstep (Gloves)⁕ Damage Reduction from Close Enemies
Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 – 4.0] seconds, up to 10 seconds.
Gloves, Pants, or BootsChaos Armor: Ophidian Iris (Pants)Ophidian Iris (Pants)⁕ Ranks to Primordial Binding
Hydra is now a Core Skill and always Summons a 3-headed Hydra whose attacks explode on impact. For each head above 3 that it would have had, the Hydra instead grows larger and deals x [50 – 100%] increased damage.
Gloves, Pants, or BootsChaos Armor: Crown of Lucion (Boots)Crown of Lucion (Boots)⁕ Cooldown Reduction
Each time you use a Skill with a Resource Cost, gain x [5 – 15%] increased damage and Resource Cost is increased by +30% for 4 seconds, stacking up to 5 times.

Mercenaries

Once the Den is unlocked during the main questline in the Vessel of Hatred expansion for Diablo 4, complete Mercenary key quests to acquire them. Hire a Mercenary and enlist a Reinforcement in the following setup.

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Build Mechanics

The Hydra Sorcerer summons powerful turrets to spit fire that deals direct Fire damage. Serpentine AspectSerpentine Aspect consumes all your Mana to deal more damage with HydraHydra. Maximum Mana is increased through Axial ConduitAxial Conduit, Harlequin CrestHarlequin Crest, and Elixir of Resourcefulness IIElixir of Resourcefulness II to maximize the effect of Serpentine Aspect. Once Ophidian IrisOphidian Iris is obtained, gigantic Hydra attacks deal more damage and explode to hit additional enemies.

All three buff stacks for Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop are granted through Ice ArmorIce Armor, TeleportTeleport and HydraHydra.

The Cooldown of Ice ArmorIce Armor is quickly reduced through Shimmering Ice ArmorShimmering Ice Armor by dumping entire Mana pools when casting HydraHydra.

The NaguNagu CehCeh Runeword summons Spirit Wolves to increase Primordial BindingPrimordial Binding stacks.

Resource Management

A high amount of Maximum Mana is consumed by Serpentine AspectSerpentine Aspect, so fast Mana recovery is necessary for repeated casts of HydraHydra. Utilize the following methods to manage Mana.

  • Primordial BindingPrimordial Binding buffs Mana Regeneration and can be stacked up to 10 times. Ensure you equip CehCeh for more summons.
  • Axial ConduitAxial Conduit provides a boosted Resource Generation affix that can be enhanced with a Greater Affix and Masterworking Bonuses.
  • Mana per Second affixes can be obtained on your Legendary Boots, Helm, and Chest (if not replaced by Unique Items).
  • Lucky Hit Chance to Restore Primary Resource affixes are available on your Legendary Staff and Legendary Gloves.
  • Aspect of Elemental AcuityAspect of Elemental Acuity or Incendiary AspectIncendiary Aspect can be imprinted onto your Legendary Ring instead of Battle Caster's AspectBattle Caster’s Aspect.

Critical Strike Chance

The Hydra Sorcerer easily caps Critical Strike Chance at 100%. Base Critical Strike Chance starts at 5%. The following list includes the 90% Critical Strike Chance granted from the Skill Tree and Paragon setup. Dexterity provides the remaining 5%.

Rotation and Playstyle

Optimize damage output with the following rotation.

  1. Keep refreshing Ice ArmorIce Armor to gain the Mana Regeneration from Enhanced Ice ArmorEnhanced Ice Armor.
  2. Cast TeleportTeleport from the Skill Bar or Evade to traverse quickly.
  3. Cast InfernoInferno to group enemies up, remove Mana costs, and deal more damage.
  4. Cast FamiliarFamiliar after a Fire Skill to gain Invoked FamiliarInvoked Familiar.
  5. Cast Frost NovaFrost Nova against bosses and elites to apply Vulnerable and increase damage from Shimmering Ice ArmorShimmering Ice Armor.
  6. If you have Raiment of the InfiniteRaiment of the Infinite, cast TeleportTeleport on top of enemies to group and Stun them.
  7. Cast HydraHydra when Mana is full to kill enemies.

Elixirs and Incenses

Visit the Alchemist in any main town to craft helpful Elixirs, or find Elixirs by killing enemies or opening chests during various activities in Diablo 4. Listed below are the best Elixirs to consume for the Hydra Sorcerer, ranked by importance.

  1. Elixir of Resourcefulness IIElixir of Resourcefulness II is the best option to increase damage output through Serpentine AspectSerpentine Aspect.
  2. Elixir of Fortitude IIElixir of Fortitude II can be consumed for survivability.

Incense can also be crafted at the Alchemist. Sage's WhisperSage’s Whisper (Core Stat), Song of the MountainSong of the Mountain (Defensive), and Soothing SpicesSoothing Spices (Resistance) are recommended. These Incenses are categorized into three separate groups and can be active simultaneously. The added Armor and Resistances are especially helpful to reach their caps.

Evade Teleport Speed-Farming Setup

TeleportTeleport Enchantment enables an Evade Teleport, which is the primary Movement Skill used to traverse quickly while speed-farming. Evade Teleport becomes more readily available than the Teleport on the Skill Bar in this setup.

To get started with the Evade Teleport speed-farming setup, reduce the starting Cooldown of Evade Teleport to 3 seconds or less to refresh it after every 2 Attacks with the proper implicit stat on Boots. Once you obtain Harlequin CrestHarlequin Crest, an Evade Cooldown of 1.5 seconds is possible to cast it after every Attack. Depending on your Attack Speed, 1.7 seconds on Evade Cooldown can still be optimal to account for a casting animation.

Follow the list below to optimize the Cooldown of Evade Teleport:

  • Equip Boots with the implicit stat, Attacks Reduce Evade’s Coodown by 1.5 Seconds.
  • Temper Evade Cooldown Reduction on your Boots (with Masterworking bonuses) and Amulet.
  • Boost Cooldown Reduction affixes on gear with Greater Affix and Masterworking bonuses.
  • Obtain Enchantment MasterEnchantment Master in the Paragon setup to reduce the Cooldown of Evade Teleport.
  • Invest 5 Skill Points into TeleportTeleport to reduce the Cooldown of both versions.
  • Harlequin CrestHarlequin Crest, with a Greater Affix and/or Masterworking bonuses applied to its Cooldown Reduction affix, is required to reach the 1.5-second breakpoint on Evade Teleport.

Gameplay Video


Season 10 Updates

A brief summary of the changes in Patch 2.4.0 that may pertain to this specific build is provided below. For a complete overview of Season 10, take a look at the comprehensive season guide.

  • Serpentine AspectSerpentine Aspect
    • Damage per point of mana reduced from 0.5-1.5% to 0.3-0.5%.
    • Bonus Capped at 500 Mana.
    • Fixed an issue where Serpentine Aspect was only consuming up to 500 Mana rather than all Mana.

Changelog

  • September 24st, 2025: Chaos Perk setup optimized.
  • September 21st, 2025: Guide updated for Season 10 (Patch 2.4.0).
  • June 29th, 2025: Guide created for Season 9 (Patch 2.3.0).
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