Build Introduction
This is your comprehensive guide for building a crazy titan who leaps into the air and crashes back down to the ground with a thunderous explosion of raw power. Welcome to our Leap Quake Barbarian! This build is pure fun – leaping across the map, crushing enemies beneath your boots each time you land, and leaving behind an earthquake of molten rock. Incredibly mobile, with both strong defensive and offensive capabilities, this build is a blast to play solo or in a group.
Our guide will cover all basic mechanics and deep dive into the optimal setup for skills, paragon, and gear for the build. Further down below, you will find a supporting YouTube video as well to showcase the build in action.
Strengths and Weaknesses
- Great AoE Damage
- Constant Berserking
- Great Defenses
- High “Fun Factor”
- Positioning is key to survival
- Mobile enemies can be harder to kill
- Set in stone rotation that must be followed
To see how this build compares to the other builds on our site, you can check out our build tier lists.
Build Requirements
Season of the Construct
Season 3 Patch Updates
The following list details all changes of Season 3 that may pertain to Barbarians.
Skills
- Leap
- Base damage increased by 30%.
- Strategic Ground Stomp
- Ultimate Cooldown Reduction increased from 1 to 2 seconds.
Passives
- Endless Fury
- Fury gain increased from 7/14/21% to 10/20/30%.
- Unconstrained
- Berserking damage bonus increased from 60% to 100%.
- Weapon Expertise
- Expertise leveling has been cut by 50%.
Seneschal Construct Companion Powers
The Season 3 theme introduces a Seneschal Construct Companion that can deal damage or provide support to complement your character. Equip the Seneschal with two Governing Stones to activate their abilities, and then link them to three Tuning Stones each to augment the abilities. There are 12 different Governing Stones and 27 different Tuning Stones that can be found in Vaults scattered across Sanctuary. Fuse together duplicate stones to level them up, increasing the potency of Governing Stones or adding augments to Tuning Stones.
Listed below are the general recommended Governing Stones and their linked Tuning Stones for Barbarians, ranked by importance.
- Tempest: Electrically charge an enemy causing it to deal damage to themselves and 1 additional enemy each second over 5 seconds. If the enemy is killed, Tempest spreads to another enemy gaining 2 additional seconds and 20%[x] bonus damage. These bonuses are also applied if Tempest is reapplied onto the same enemy.
- Evernight: The supported Skill grants you +4 to all Skills when used for 2.0 seconds.
- Resource Support: Player gains an amount of Primary Resource when the supporting Skill first deals damage.
- Efficiency Support: When the supporting skill deals damage, you gain Critical Strike Chance to the same targets hit.
- Swift Support: The supported Skill gains 40% Attack Speed bonus.
- Flash of Adrenaline: Administers a quick flash of adrenaline into the player, granting bonus damage for a duration.
- Genesis: Increase the effectiveness of the supported Skill by 150%.
- Safeguard Support: When used, the supported Skill grants Damage Reduction to you.
- Tactical Support: Decrease the cooldown of the supported Skill.
- Duration Support: Supported Skills have their durations increased.
Video Guide
Please note that since this written build guide is ever-evolving and videos cannot easily be updated, the below video should serve as more of a guideline, whereas the written guide will always have the most accurate information.
Skill Tree Points and Skill Bar
Follow the points allocated in the image above for the complete 58 point build. The additional 10 skill points are completed using the Renown system.
Priority Skills | Cluster |
---|---|
Lunging Strike Level 1, Enhanced Lunging Strike, Combat Lunging Strike | Basic Skill |
Endless Fury Level 3 | Core Skill |
Ground Stomp Level 1, Enhanced Ground Stomp, Strategic Ground Stomp, Imposing Presence Level 3, Martial Vigor Level 3 | Defensive Skill |
Kick Level 1, Enhanced Kick, Power Kick, Leap Level 5, Enhanced Leap, Mighty Leap, War Cry Level 5, Enhanced War Cry, Mighty War Cry, Aggressive Resistance Level 3, Battle Fervor Level 3, Prolific Fury Level 3 | Brawling Skill |
Pit Fighter Level 3, No Mercy Level 3, Thick Skin Level 1, Counteroffensive Level 3 | Weapon Mastery Skill |
Wrath of the Berserker, Prime Wrath of the Berserker, Supreme Wrath of the Berserker, Heavy Handed Level 3 | Ultimate Skill |
Unconstrained | Key Passives |
Weapon Expertise – The Barbarian Specialization
Weapon Expertise is a set of benefits tied to which weapons you use as a Barbarian. To unlock your Expertise, simply hit Level 5 and the tab below will be made available. Simply by using a certain weapon type you will begin to gain ranks with that weapon as you fight. The ranks are from 0 to 10 and will level up moderately quickly as your character gains experience. Once your expertise hit rank 10, you will be maxed out on the benefit for using that weapon with your skills. Just a reminder, to swap your assigned weapon to the skill you are using go to your Skill selection list (not skill tree) and you will see how to switch it (Middle mouse button on PC.) At Level 15, you will unlock the Masters of Battle quest. This quest will be available in the township of ‘Ked Bardu’ from the Forgemaster Gerti. Upon completing this quest you will unlock the Technique slots as seen below, this will offer you an additional permanent bonus from one of the weapons regardless of whether you have it equipped to a skill or not.
For the Leap Quake build, we will be focused on using the Technique of Two-Handed Axes for the bonus.
Weapon Selection
Barbarians have an unique mechanic in Diablo 4 where you can assign a weapon type to certain skills. This is a critical component for all builds to function properly, and failure to match your weapon to the proper skill may cause the build to perform poorly. For this build, we will be assigning the following weapons to our skills:
- Lunging Strike – Slashing
- Leap – Slashing
Paragon Points
We recommend using these Legendary Nodes and Rare Glyphs to truly take this build into the endgame. Note that each Rare Glyph’s information listed below is for the Level 21 version.
Rare Node | Effect |
---|---|
Brawl | – Paragon nodes within range gain +55.0% bonus to their Physical damage and damage reduction modifiers – Additional Bonus unlocked after 25 Willpower points are purchased in the glyph’s range: Brawling Skills deal 18%[x] increased damage |
Ire | – For every 5 Strength purchased within range, you deal +[5.3]% increased damage while Berserking. – Additional Bonus unlocked after 40 Strength points are purchased in the glyph’s range: While Berserking, you take 10% reduced damage from Elites. |
Exploit | – For every 5 Dexterity purchased within range, you deal +[3.85]% increased damage to Vulnerable targets. – Additional Bonus unlocked after 25 Dexterity points are purchased in the glyph’s range: When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy. |
Rumble | – For every 5 Strength purchased within range, your Earthquakes deal +[39.6]% increased damage. – Additional Bonus unlocked after 40 Strength points are purchased in the glyph’s range: You deal x10% increased damage to Bosses and Crowd Controlled enemies for each active Earthquake. |
Territorial | – For every 5 Dexterity purchased within range, you deal +[10]% increased damage to Close targets. – Additional Bonus unlocked after 25 Dexterity points are purchased in the glyph’s range: You gain 10% Damage Reduction against Close enemies. |
Might | – Grants + [120%] bonus to all Magic nodes within range. – Additional Bonus unlocked after 40 Strength points are purchased in the glyph’s range: You deal x8% increased damage while wielding Two-Handed weapons. |
Wrath | – For every 5 Dexterity purchased within range, Core Skills deal + [7.2%] increased Critical Strike Damage. – Additional Bonus unlocked after 25 Dexterity points are purchased in the glyph’s range: Skill that Critical Strike generate 3 Fury. |
We recommend using these Legendary Nodes and Rare Glyphs to truly take this build into the endgame. Note that each Rare Glyph’s information listed below is for the Level 21 version.
Let’s break down each of these beneficial Nodes and where our Paragon Points are positioned in each of the paragon boards we use. This part of the build is presented in order of importance, so if you do not have enough Paragon Points for use in your Paragon Tree, just slowly work towards each step.
Starting Board
- We are going to head up the right hand side of the board and take the Rare Node Brawn. This node will give us a small increase to our Maximum Life and Physical damage bonus.
- Now cross over and pick the Rare node on the opposite side, Tenacity, for the increased Maximum Life and Armor.
- Next path towards the glyph slot and insert Territorial, this glyph will grant us increased damage towards Close Enemies. Be sure to collect all of the Dexterity nodes shown above.
- Take the two Rare Nodes, Raw Power and Iron Strength, these will give us another Physical damage boost and some flat armor increases.
- Head to the top of the board and attach our next Paragon Board, Decimator.
Decimator
- Head towards the open and insert Rumble, this glyph will amplify our Earthquake damage for every Strength node we take. It’s bonus is also quite important: granting us increased damage against Bosses and Crowd Controller Enemies.
- Select the two Rare Nodes inside the Glyph radius, Arrogance and Demolish. These will increase our damage to Vulnerable enemies and increase our damage reduction while fighting them.
- Now head towards the left hand side of the board and pick up the Rare Node Pillage, before you select the attachment point. This Node focuses on Vulnerable Damage increases.
- Take the left hand connection for use later.
- Take the right hand pathway next, and take the Rare node Brawn for the increases to Physical Damage and Maximum Life.
- Finish up by selecting the connection point on the right hand side and attach the paragon board Flawless Technique.
Flawless Technique
- Path towards the open Glyph slot and pick up the Rare Node Havoc along the pathway. This node will increase our Critical Strike Damage and Physical Damage.
- Head to the Glyph slot and insert Ire. This Glyph will increase our Berserking damage.
- Inside the Glyph radius take the Rare Nodes Brash. This nodes will grants us Damage Reduction from Close Enemies.
- This completes this board.
- Now go back to the Decimator board and attach Carnage to the left hand connection point of the board.
Carnage
- Head towards the open glyph slot and insert Might, this will increase the Magic nodes in the glyph radius by 125%.
- Take both the Rare Nodes in the glyph radius, Fierce and Brash, for the increases to Berserking and Damage Reduction to Close Enemies. Also be sure to take all the Strength nodes in glyph radius.
- Now head to the bottom of the board and pick up the Rare node Enraged, to further amplify our abilities while Berserking.
- Finally, take the bottom connection point and attach the paragon board Weapons Master.
Weapons Master
- Head towards the open glyph slot, picking up Raw Power along the pathway.
- Insert Brawl into the open glyph slot, this will increases the Physical Damage nodes in the glyph radius by 55%.
- Take the other Rare Node Iron Strength, for the increase to your Armor.
- Path toward the next Rare Node Brute for the increase Attack Speed and Physical Damage.
- Finally, head to the left hand side of the board and attach the paragon board, Bone Breaker.
Bone Breaker
- Select the Nodes towards the open Glyph slot and insert Wrath, this will increase our Critical Strike Damage and assist with Fury Generation. Be sure to take the needed Dexterity Nodes within the Glyph Radius.
- Lastly, take the Rare Node Vigor for the Damage Reduction against Healthy Enemies and a small damage increase.
- Now head to the top of the board and insert our final paragon board, Warbringer.
Warbringer
- Path to the open glyph slot and insert Exploit, this will enhance our capabilities against Vulnerable Targets.
- Take the Rare node Raw Power for the Physical Damage increases.
- This completes the Paragon Tree for this build.
Paragon board images courtesy of d4builds.gg.
Mechanics and Playstyle
There is only one opening for this build, and that’s to use Leap! We use a particular rotation of skills to keep resetting our Leap‘s Cooldown using the Aspect of Perpetual Stomping. We also take advantage of Aspect of Giant Strides to lower the cooldown on Leap. This allows us to essentially have Leap always available and we can then spam it. The attack rotation for this build is important to keep Leap off Cooldown and is also very easy to follow, lets take a closer look at it.
- Opening Leap.
- Ground Stomp to stun enemies.
- Leap is now reset.
- Leap onto your enemies once again.
- Kick your enemies, using all stored Fury with Power Kick.
- Your Kick will reset Leap.
- Leap into your enemies.
- Now we can Kick again.
- Then back to Leap.
The rotation will then loop back to Ground Stomp and start up again. As you loop through these steps, you will trigger several Aspects to proc damaging ground effects against your enemies. They are as follows:
The goal is to keep yourself and your enemies inside these areas, this will increase your overall damage and add continuous damage to the enemies as they fight inside of it.
Berserking
This buff is almost always activated on our character, and there is very little we do to manage it. The Battle Fervor is our trigger for Berserking and because we will be constantly using our Brawling Skills (Leap and Kick), to auto-renew our Berserking State. We will also have our Ultimate skill available, Wrath of the Berserker, for high-health targets; this will speedup our movement and damage.
Lunging Strike
Lunging Strike is looped into our rotation and offers us two main benefits. First, it heals our character with every strike helping to keep our Life at maximum. Secondly, it triggers Berserking on Critical Strike Chances.
Gear Choice and Stat Priority
As you begin to farm in World Tier 3 and 4, Rare and Legendary item drops will begin to appear with some regularity depending on your luck. We recommend saving the targeted Legendary items that have the needed Legendary aspects listed below. We also recommended to keep multiple copies of the build’s Aspects in your Stash for future upgrades.
As for the Rare items, you will need to inspect each one for targeted affixes for use in each specific slot and do your best to match the recommended rolls. We have listed our targeted Affixes in order of importance. Check the chart below and make note of what Affixes you are searching for when you see a Rare gear piece drop.
Season 2 Update (1.2.0): Critical Strike Damage and Vulnerable Damage affixes are changed to be additive with other damage increases. All additive damage increases of the same amount are equal in value, as long as their conditions are active.
Gear Slot | Targeted Affixes |
---|---|
Helm | 1. Cooldown Reduction 2. Strength 3. Basic Attack Speed 4. Needed Resistances |
Chest | 1. Damage Reduction from Close Enemies 2. Damage Reduction while Fortified 3. Damage Reduction 4. Maximum Life 5. Rank ups of Ground Stomp |
Gloves | 1. Critical Strike Chance 2. Attack Speed 3. Strength 4. All Stats 5. Critical Strike Chance Against Injured Enemies |
Pants | 1. Rank Up War Cry 2. Rank Up Leap 3. Damage Reduction while Injured 4. Maximum Life 5. Damage Reduction while Fortified 6. Damage Reduction from Close Enemies |
Boots | 1. Movement Speed 2. Strength 3. Damage Reduction while Injured 4. Needed Resistances |
Amulet | 1. Cooldown reduction 2. Movement Speed 3. Damage Reduction while Injured 4. Ranks of All Brawling Skills 5. Damage Reduction |
Rings | 1. Critical Strike Chance 2. Maximum Life 3. Damage To Close Enemies 4. Critical Strike Damage 5. Damage With Berserking |
Weapons | 1. Strength 2. All Stats 3. Critical Strike Damage 4. Damage to Close Enemies 5. Damage while Berserking |
Please note that these Affixes are the recommended picks for the blank, but that is simply our opinion. Other Affixes could certainly work instead of the ones listed above, but may not be optimal. Also, there are several very specific Affixes that are required to make the build work, they are as follows:
- Ranks to skill and passives – this is self-explanatory.
- Cooldown Reduction – this is always a prime stat to get, and helps to keep Leap ready just incase our skill rotation gets messed up.
- Damage while Berserking – We will be in the state of Berserking the majority of our time, so any boost to this are beneficial.
- Strength – this is flat multiplier to our damage.
A final point on acquiring the right Affixes and Legendary Aspects – use your Obols to target farm them. Obols are awarded from many different activities in the game, you will always stockpiling them until you hit your maximum. Instead of just randomly spending them on a random pick, use them to target what you might be missing from this build. It is a great way to target a specific slot of loot and find what you need.
If you are interested in checking out a new tool for gambling Obols check out this link below from Icy Veins.
Obol Gambling Optimization ToolLegendary Aspects
Below you will find the optimal setup for Legendary Aspects for the Leap Quake build. Each aspect is listed with its matching gear slot. Do your best to keep each aspect in the slot it was posted with.
Listed below are all the best-in-slot Aspects found on Legendary items that are important for the Twisted K-9 Druid build. Aspects from the Codex of Power can be used if you cannot find the proper Legendary drops, but they have weaker effects. Extract Aspects from lower level Legendary items and imprint them onto better Rare items with preferred stats. The endgame itemization goal will be to imprint Aspects with the best values Ancestral Rare items with Item Power above or as close to 800, then upgrade them through the Blacksmith.
Gear Slot | Legendary Aspect | Legendary Aspect Power |
---|---|---|
Helm | Tuskhelm of Joritz the Mighty | |
Chest | Aspect of Disobedience | You gain [0.6-1.1]% increased Armor for 4 seconds when you deal any form of damage, stacking up to [36-66]%. |
Gloves | Brawler’s Aspect | Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [X] damage to surrounding enemies. |
Pants | Aspect of Might | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. |
Boots | Aspect of Perpetual Stomping | Damaging an enemy with Kick or Ground Stomp resets Leap’s Cooldown. |
Amulets(50% bonus) | Aspect of Bul-Kathos | Leap creates an Earthquake that deals [X] Physical damage over 4 seconds. While standing in Earthquakes, you gain [5-15%] increased Damage Reduction. |
Ring | Bear Clan Berserker’s Aspect | Killing an enemy while Berserking has a 40% chance to grant [16-32%] increased Cooldown Reduction to your Brawling Skills for 2 seconds. |
Ring | Aspect of Giant Strides | Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds. |
Bludgeoning Weapon(200% bonus) | Earthquake Aspect | Ground Stomp creates an Earthquake damaging enemies for [X] Physical Damage over 4 seconds. While standing in Earthquake, you deal [5-15%] increased damage. |
Slashing Weapon(200% bonus) | Edgemaster’s Aspect | Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Dual-wield weapon 1 | Rapid Aspect | Basic Skills gain [15-30%] Attack Speed. |
Dual-wield weapon 2 | Aspect of Berserk Ripping | Whenever you deal direct damage while Berserking, inflict [20-30%] of the Base damage dealt as additional Bleeding damage over 5 seconds. |
Uber Uniques
The chart below is our recommendation for Uber Uniques that will work within this build. However, all Uber uniques are extremely powerful and can shine in different situations. Good Hunting!
Uber Uniques | Recommended(Y/N) | Replaces |
Andariel’s Visage | No | |
Harlequin Crest | Yes | Replaces Tuskhelm of Joritz the Mighty |
Melted Heart of Selig | No | |
Ring of Starless Skies | No | |
Doombringer | Yes | Rapid Aspect will be dropped |
The Grandfather | Yes | Edgemaster’s Aspect will be dropped |
Ahavarion, Spear of Lycander | No |
Gems
Listed below are the best gems to socket into gear for each slot type.
- Weapon: Royal Emerald for critical strike damage to Vulnerable enemies.
- Armor: Royal Ruby for Maximum Life.
- Jewelry: Royal Diamond for All Resistances, however, certain bosses may require you to switch to their corresponding resistances.
Elixirs and Health Pots
Visit the Alchemist in any main town to craft helpful Elixirs that increase stats, and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials during your adventures; they randomly spawn around the world. Use an Elixir providing any Resistance you need most, or the Assault Elixir to increase Attack Speed.
Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.
Changelog
- March 5th 2024: Updates for Patch 1.3.3.
- January 21st 2024: Season 3 speculative changes.
- October 26th 2023: Build Revamped for Season 2.
- October 13th 2023: Build adjusted to prepare for Season 2 launch.
- August 8th 2023: Added notes about Patch 1.1.1.
- August 5th 2023: Malignant Hearts and Paragon updated for clarity.
- July 27th, 2023: Build creation Season 1.