AoEd4DamageEndgamerangedseason 3sorcerer

Meteor Sorcerer Endgame Build Guide for Diablo 4 (Season 3)

A Pure Meteor Shower build with Starfall Coronet!

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Lexyu

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Pure Meteor Sorcerer Guide with Starfall Coronet

The MeteorMeteor Sorcerer dumps an endless fiery shower onto their foes. This endgame build guide covers everything you need to create a Meteor Sorcerer in Diablo 4, including Skill Point allocation, Paragon setup and Legendary/Unique Items.

This Pure Meteor Sorcerer endgame build has strict requirements for MeteorMeteor to be viable as the only damaging skill. Check the Build Requirements section below before getting started. Alternatively, Meteor can be used in a hybrid setup with Chain Lightning or Charged Bolts with less requirements. Hybrid Meteor builds are a better option than Pure Meteor builds if your Starfall CoronetStarfall Coronet does not have the lowest Charge Cooldown roll possible of 6 seconds.

Raiment of the InfiniteRaiment of the Infinite can be equipped to use TeleportTeleport offensively on top of enemies to Stun and vortex them, which is a playstyle called “Telestomp”. The Meteorstomp build variant follows up a Telestomp with MeteorMeteor to easily land on an entire group of enemies, perfect for speed farming Nightmare Dungeons!

Mid Season 3 Update (Patch 1.3.3): A buff to SoulfireSoulfire improves the Meteor Sorcerer slightly with increased damage. Although, the overall ranking of the Meteor Sorcerer compared to other builds does not change. The Skill Tree section has been updated to include Soulfire.

  • SoulfireSoulfire
    • Previous: After Standing still for 1.5 Seconds, your Pyromancy Skills cost 5/10/15% less mana.
    • New: Your Pyromancy Skills cost 4% less Mana and deal 2% increased damage. Double these bonuses after standing still for 2 seconds.
  • Icy VeilIcy Veil
    • Barrier duration increased from 5% to 8%.

Strengths and Weaknesses

Strengths
  • High burst DPS
  • No Mana costs
  • Visually explosive gameplay
Weaknesses
  • High build requirements
  • Requires all Skill Cooldowns to be spammed constantly
  • Low visibility for enemy attacks during combat

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Video Overview and Gameplay Footage

Build Requirements

Required Unique Item and Legendary Aspect

This endgame build guide assumes your Sorcerer character is around Level 50 in World Tier 3 and has the required items. Start a new Sorcerer character with the Chain Lightning Leveling Guide, and then the Chain Lightning Endgame Guide at Level 50 to collect the following build requirements.

  • A Starfall CoronetStarfall Coronet with a 6 second Charge Cooldown: can be target farmed from the Beast in Ice.
  • Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop and X'Fal's Corroded SignetX’Fal’s Corroded Signet: both have Cooldown Reduction affixies that are not normally rolled on Legendary Rings. Tal Rasha’s Iridescent Loop can be target farmed from Uber Varshan, and X’Fal’s Corroded Signet can be target farmed from Uber Duriel.
  • Aspect of Shattered StarsAspect of Shattered Stars: recently buffed in Patch 1.3.0.
  • An Amulet and Focus with Cooldown Reduction affixes.

Season of the Construct

Season 3 Patch Updates

The following list details the changes in the Season 3 Update (Patch 1.3.0) that may pertain to Meteor Sorcerers. Check the Changelog for all the other guide updates.

  • Searing HeatSearing Heat
    • Fixed an issue where the Critical Strike Chance bonus was not properly applying.
    • Critical Strike Chance bonus increased from +10% to 12%.
  • Fixed an issue where the ProtectionProtection passive did not take into account any bonuses to Barrier generation.
  • Aspect of Shattered StarsAspect of Shattered Stars: Meteorite damage has been changed to be 20–30% of the casted Meteor’s damage.
  • New Unique Helm added: Starfall CoronetStarfall Coronet
  • Melted Heart of SeligMelted Heart of Selig
    • All Stats increased to 2x normal value.
    • Core Skill Damage changed to Movement Speed.
    • Damage While Healthy increased to 3x normal value.
    • Unique Power Changed
      • Previous: Gain 30 Maximum Resource. In addition, when you take damage, drain 3 resources for every 1% of life you would have lost instead.
      • New: Gain 60 maximum Resource. 75% of incoming damage drains 2 Resource for every 1% of Life you would have lost instead.

Best Seneschal Construct Companion Powers

The Season 3 theme introduces a Seneschal Construct Companion that can deal damage or provide support to complement your character. Equip the Seneschal with two Governing Stones to activate their abilities, and then link them to three Tuning Stones each to augment the abilities. There are 12 different Governing Stones and 27 different Tuning Stones that can be found in Vaults scattered across Sanctuary. Fuse together duplicate stones to level them up, increasing the potency of Governing Stones or adding augments to Tuning Stones.

Listed below is the best Seneschal Construct Companion setup for Meteor Sorcerers. The first 2 Governing Stone setups are equipped for the construct to support the player. The 3rd setup is equipped for the construct to deal high damage on its own. Although only 3 Tuning Stones can be linked to each Governing Stone, alternative options are provided and sorted in order of importance.

  1. Flash of Adrenaline: Administers a quick flash of adrenaline into the player, granting bonus damage for a duration.
    • Genesis: Increase the effectiveness of the supported Skill.
    • Tactical Support: Decrease the cooldown of the supported Skill.
    • Duration Support: Supported Skills have their durations increased.
    • Fortify Support: When the Seneschal Construct uses the supported Skill, you gain Fortify. Skills with slower attack speeds or skills with cooldowns will increase the amount of Fortify granted.
  2. Impale: Perform a line attack to all enemies in front of the Seneschal Construct dealing damage. — This attack setup is used for a supportive construct, buffing the player to deal more damage.
    • Evernight: The supported Skill grants you +4 to all Skills when used.
    • Efficiency Support: When the supporting skill deals damage, you gain Critical Strike Chance to the same targets hit.
    • Safeguard Support: When used, the supported Skill grants Damage Reduction to you.
    • Breaking Support: Damage from the supported Skill instantly destroys enemy Barrier effects. In addition, there is a chance to make enemies Vulnerable for 2 seconds.
  3. Firefly: Deploy a small construct that lands on the target and explodes 3 times, dealing damage. — Replace the Impale setup to enable more damage output from the construct.
    • Multishot Support: Supported Projectile skills launch additional projectiles.
    • Piercing Support: The supported Projectile Skill will pierce multiple enemies.
    • Seeking Support: The supported Projectile Skill will auto-seek enemies for a limited duration.

Skill Tree Points and Skill Bar

Skill Bar Setup for Meteor Sorcerer (order does not matter)
Meteor Meteor Flame Shield Flame Shield Teleport Teleport Frost Nova Frost Nova Ice Armor Ice Armor Ice Blades Ice Blades

The following tables show the full allocation of Skill Points for the Meteor Sorcerer build. The first table has the most important 51 points to start the build. The second table has the remaining 7 points that are allocated once you obtain all Skill Points from Renown.

Priority SkillsCluster
Fire BoltFire Bolt Level 2 (not on Skill Bar)Basic SkillBasic Skill
DevastationDevastation Level 1, Elemental DominanceElemental Dominance Level 3Core SkillCore Skill
TeleportTeleport Level 1, Enhanced TeleportEnhanced Teleport, Shimmering TeleportShimmering Teleport
Frost NovaFrost Nova Level 1, Enhanced Frost NovaEnhanced Frost Nova, Mystical Frost NovaMystical Frost Nova
Ice ArmorIce Armor Level 1, Enhanced Ice ArmorEnhanced Ice Armor, Mystical Ice ArmorMystical Ice Armor
Flame ShieldFlame Shield Level 1, Enhanced Flame ShieldEnhanced Flame Shield, Shimmering Flame ShieldShimmering Flame Shield
Elemental AttunementElemental Attunement Level 1
Glass CannonGlass Cannon Level 3
Defensive SkillDefensive Skill
Ice BladesIce Blades Level 1, Enhanced Ice BladesEnhanced Ice Blades, Summoned Ice BladesSummoned Ice Blades
Align the ElementsAlign the Elements Level 1, ProtectionProtection Level 3
Conjuration SkillConjuration Skill
MeteorMeteor Level 5, Enhanced MeteorEnhanced Meteor, Wizard's MeteorWizard’s Meteor
Inner FlamesInner Flames Level 3, Devouring BlazeDevouring Blaze Level 3
Mastery SkillMastery Skill
PermafrostPermafrost Level 1, HoarfrostHoarfrost Level 3
Fiery SurgeFiery Surge Level 1, SoulfireSoulfire Level 3
Ultimate SkillUltimate Skill
Esu's FerocityEsu’s FerocityKey PassivesKey Passives

Remaining Renown PointsCluster
Conjuration MasteryConjuration Mastery Level 3
Precision MagicPrecision Magic Level 3
Conjuration SkillConjuration Skill
Icy VeilIcy Veil Level 1Mastery SkillMastery Skill

Alternative Skills

Frost NovaFrost Nova Level 1, Enhanced Frost NovaEnhanced Frost Nova and Mystical Frost NovaMystical Frost Nova can be swapped to Lightning SpearLightning Spear Level 1, Enhanced Lightning SpearEnhanced Lightning Spear and Invoked Lightning SpearInvoked Lightning Spear to gain an additional stack of Conjuration MasteryConjuration Mastery for more damage against Bosses. This setup removes PermafrostPermafrost Level 1 and HoarfrostHoarfrost Level 3, resulting in less damage burst damage against packs of enemies. Allocate the remaining points into TeleportTeleport and/or Flame ShieldFlame Shield.

Enchantment Slots

Non-Ultimate Skills can be equipped in two available Enchantment Slots. However, a skill must have at least one skill point allocated to it in order to be used in the Enchantment Slot. Skill points that have been granted through gear work as well.

Slot MeteorMeteor in the first Enchantment Slot for additional procs. Meteor Enchantment is further boosted by Lucky Hit Chance bonus and Starfall CoronetStarfall Coronet.

Slot Ice BladesIce Blades in the second Enchantment Slot for additional spawns to reduce active Cooldowns with Summoned Ice BladesSummoned Ice Blades. Make sure you spam all your Skill Cooldowns in order to reduce MeteorMeteor Charge Cooldowns.

Paragon

The Paragon progression system unlocks after reaching Level 50, and offers a considerable boost to character power. Within the Paragon Board, there are many different bonuses, ranging from minor stat enhancements on Magic Nodes to more significant gains with Rare Glyphs and Legendary Nodes.

Important Notes:

  • Additional Bonus requirements on Rare Glyphs may not be obtainable until they gain increased radius range at Level 15.
  • Attach Legendary Boards in the correct order. Bonus requirements of Rare Nodes increase with their placement order.
  • Make sure you rotate Legendary Boards into the correct orientation.

The list below contains the most beneficial Rare Glyphs and Legendary Nodes for the Meteor Sorcerer build, sorted in the order obtained in the final Level 100 Paragon Tree. The images that follow provide a visual of each Paragon Board setup.

NameEffect
AdeptAdept• For every 5 Intelligence within range, Mastery Skills gain + [9.6%] increased damage.
• Additional Bonus (requires 40 Intelligence purchased in radius range):
Mastery Skills have 20% increased area.
Searing HeatSearing HeatYour Fire skills have their Critical Strike Chance increased by +12% and their Direct Damage is increased by an amount equal to x10% of the total amount of your Bonus Damage with Fire, up to a maximum of x30%.
DestructionDestruction• For every 5 Dexterity purchased within range, you deal + [19.2%] increased Critical Strike Damage.
• Additional Bonus (requires 25 Dexterity purchased in radius range):
Critical Strikes increase all damage the enemy takes from you by x2% for 10 seconds, up to x12%.
Burning InstinctBurning InstinctYour Burning damage deals bonus damage equal to x10% of the total amount of your Critical Strike Damage bonus, plus x1% for every 25 Intelligence you have.
(Legendary Node not used)
ReinforcedReinforced• Grants + [120%] bonus to all Rare nodes within range.
• Additional Bonus (requires 25 Willpower purchased in radius range):
You gain 15% Damage Reduction while you have an active Barrier.
Enchantment MasterEnchantment MasterYour Enchantments are 20% stronger. (Legendary Node not used)
TerritorialTerritorial• For every 5 Dexterity purchased within range, you deal + [9.6%] increased damage to Close targets.
• Additional Bonus (requires 25 Dexterity purchased in radius range):
You gain 15% Damage Reduction against Close enemies.
Static SurgeStatic SurgeAfter spending 100 Mana, your next cast of Chain Lightning or Charged Bolts makes enemies Vulnerable for 2 seconds and restores 10% of your Mana. This Mana cost requirement is reduced by Mana Cost Reduction bonuses. (Legendary Node not used)
Option #1:
FlamefeederFlamefeeder
• For every 5 Dexterity purchased within range, you deal + [9.6%] increased damage to Burning targets.
• Additional Bonus (requires 25 Dexterity purchased in radius range):
You deal x10% increased direct damage to Burning enemies.
Option #2:
ControlControl
• For every 5 Dexterity purchased within range, you deal + [14.4%] increased damage to Crowd Controlled targets.
• Additional Bonus (requires 25 Dexterity purchased in radius range):
You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.

1. Starting Board (Adept)

2. Searing Heat (Destruction)

3. Burning Instinct (Reinforced)

4. Enchantment Master (Territorial)

5. Static Surge (Flamefeeder or Control)

Paragon Board images courtesy of d4builds.gg. Click this link for the Paragon planner.

Mechanics and Playstyle

The Meteor Sorcerer requires all Skill Cooldowns to be constantly spammed in order to spawn Summoned Ice BladesSummoned Ice Blades through Ice Blades Enchantment. Maxed out Cooldown Reduction gear and a Starfall CoronetStarfall Coronet with the lowest possible Charge Cooldown of 6 seconds is needed to cast MeteorMeteor as often as possible.

Ice BladesIce Blades casted from the Skill Bar and spawned from Ice Blades Enchantment provide a damage multiplier through Conjuration MasteryConjuration Mastery.

Meteor Enchantment procs more Meteors, especially with a moderate amount of Lucky Hit Chance bonus in the build. In addition, AdeptAdept increases radius size to increase the chance of Meteors landing on their targets.

Damage Rotation

Use the following rotation to optimize damage.

  1. Cast at least 1 of the following Cooldown Skills to activate Barrier bonuses with ProtectionProtection.
  2. Evade to increase Movement Speed and Critical Strike Chance from Esu's HeirloomEsu’s Heirloom
  3. Cast MeteorMeteor once or twice depending on the toughness of your enemies.
  4. Continue spamming any Cooldown Skills as they become available to activate Ice Blades Enchantment.
  5. Continue casting Meteors when needed, making sure to Evade beforehand.

Gear Choice and Stats

While farming with your MeteorMeteor Sorceress, make sure to pick up all Rare Item drops that may be upgrades. Additionally, save Legendary Items that have useful aspects in your stash to be used later, or for extracting and imprinting onto well rolled Rare Items.

A Wand and Focus are preferred over a Staff for the extra Cooldown Reduction rolls. A Focus has a Cooldown Reduction implicit, as well as a possible affix mod. A Wand is preferred over a Dagger for the Lucky Hit Chance implicit stat.

Higher Item Level gear provides higher stat values. Replace outdated gear often, and upgrade new gear at the Blacksmith to increase Item Levels further.

Stat Priority List

Listed below are the affixes to prioritize on gear for Meteor Sorcerers. Each line of affixes are listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending on how much is stacked or other character stats. Bolded stats are the most important and sometimes vital for the build to function properly.

The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow. Maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

Gear SlotImportant Affixes
Wand+ Intelligence, All Stats
+ Damage to Close Enemies, Mastery Skill Damage, Vulnerable Damage
+ Critical Strike Damage
Focus+ Cooldown Reduction, Critical Strike Chance
+ Damage Reduction from Burning Enemies, Barrier Generation
+ Lucky Hit Chance, LHC while You Have a Barrier, Crowd Control Duration, Intelligence
Legendary Helm not normally equipped due to Starfall CoronetStarfall Coronet)+ Cooldown Reduction, Armor, Resistances
+ Barrier Generation, Maximum Life
+ Lucky Hit Chance while you Have a Barrier, Intelligence, Crowd Control Duration
Chest+ Armor, Damage Reduction, DR from Close Enemies, DR from Burning Enemies
+ DR from Distant Enemies, Resistances, Maximum Life, Barrier Generation
Gloves+ Attack Speed, Critical Strike Chance
+ Lucky Hit Chance, Intelligence
+ Critical Strike Chance Against Injured Enemies
Pants+ Damage Reduction, DR from Burning Enemies, DR from Close Enemies
+ Armor, Resistances
+ Maximum Life
Boots+ Movement Speed, Resistances
+ Ranks of Frost Nova, Ranks of Teleport
+ Damage Reduction while Injured
Amulet+ Cooldown Reduction, Ranks of the Devouring Blaze Passive
+ Ranks of All Defensive Skills, Armor
+ Movement Speed
+ Damage Reduction, DR from Burning Enemies, DR from Close Enemies
Rings+ Critical Strike Chance, Maximum Life, Barrier Generation, Lucky Hit Chance
+ Fire Damage, Vulnerable Damage, Damage to Close Enemies

Legendary Aspects and Codex of Power

Listed below are all the best-in-slot Aspects found on Legendary Items that are important for the Fireball Sorcerer build. Aspects from the Codex of Power can be used if you cannot find the proper Legendary drops, but they have weaker effects. Extract Aspects from lower level Legendary Items and imprint them onto better Rare Items with preferred stats.

Elementalist's AspectElementalist’s Aspect does not work with Meteors from Starfall CoronetStarfall Coronet, Enhanced MeteorEnhanced Meteor or Meteor Enchantment. Critical Strike Chance must be obtained from other sources, like gear affixes, Searing HeatSearing Heat and Esu's HeirloomEsu’s Heirloom.

Aspect of Three CursesAspect of Three Curses provides a multiplier on Critical Strike Damage, which is the same as a separate damage multiplier on all damage when you Critically Strike. With the +50 bonus effect applied to aspects on an Amulet, Aspect of Three Curses multiplies damage by 2.2 times when critting.

Aspect of DisobedienceAspect of Disobedience can be replaced with Juggernaut's AspectJuggernaut’s Aspect for more Armor, but 100% increased Cooldown on Evade results in less Movement Speed and Critical Strike Chance uptime from Esu's HeirloomEsu’s Heirloom.

Gear SlotNameEffect
Amulet (+50% bonus effect)Aspect of Three CursesAspect of Three CursesIncrease the Critical Strike Damage of Meteor and Fireball by [20% – 40%]. Double this bonus against Healthy enemies.
Ring Slot #1 X'Fal's Corroded SignetX’Fal’s Corroded SignetLucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [5.0 – 6.0] damage of the same type to Nearby enemies.
Ring Slot #2 Tal Rasha's Iridescent LoopTal Rasha’s Iridescent LoopFor each type of Elemental damage you deal, gain [10 – 15%] increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses.
Gloves (optional replacement with Fists of FateFists of Fate)Conceited AspectConceited AspectDeal [15 – 25%] increased damage while you have a Barrier active.
Wand or FocusStorm Swell AspectStorm Swell AspectYou deal x [21 – 30%] increased damage to Vulnerable enemies while you have a Barrier.
Wand or FocusAspect of Shattered StarsAspect of Shattered StarsMeteorites fall around Meteor, dealing [20 – 30%] of the casted Meteor’s damage. Your Meteorites additionally Burn enemies they hit for [X] damage over 6 seconds.
HelmStarfall CoronetStarfall CoronetMeteor now has 2 charges with a [11.0 – 6.0] second Charge Cooldown instead of a Mana cost, and drops 3 additional meteors around the target. Meteor’s Enchantment Effect and Enhanced Meteor drop 1 additional meteor.
Chest (optional replacement withRaiment of the InfiniteRaiment of the Infinite)Frostblitz AspectFrostblitz AspectFrost Nova gains an additional Charge but the Cooldown per Charge is increased by [40 – 30%].
Pants (optional replacement with Tibault's WillTibault’s Will)Aspect of DisobedienceAspect of DisobedienceYou gain [0.6 – 1.1%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [36 – 66%].
Boots (optional replacement with Esu's HeirloomEsu’s Heirloom)Aspect of FortuneAspect of FortuneYour Lucky Hit Chance is increased by [10 – 20%] while you have a Barrier active.

Unique Items

Listed below are the recommended and optional Unique Items for this build.

  • Starfall CoronetStarfall Coronet (Required): Before this Unique Helm was added in Season 3 (Patch 1.3.0), the Meteor Sorcerer was not a viable build due to the damage output not being worth the landing delay. A Charge Cooldown at the lowest possible roll of 6 seconds is needed to cast MeteorMeteor often enough as the only damaging Skill.
  • Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop (Required): The Unique Effect provides a 45% multiplier with 3 elemental damage stacks and a Cooldown Reduction affix that is not obtainable on a Legendary Ring.
  • X'Fal's Corroded SignetX’Fal’s Corroded Signet (Required): The Unique Effect procs often from the burning ground created by MeteorMeteor and Burn applied by Aspect of Shattered StarsAspect of Shattered Stars. More importantly, X’Fal’s Corroded Signet provides a Cooldown Reduction affix that is not obtainable on a Legendary Ring.
  • Raiment of the InfiniteRaiment of the Infinite (Highly Recommended): This Unique Chest Armor synergizes well with this build to group and Stun enemies, increasing the chances of MeteorMeteor landing on them.
  • Fists of FateFists of Fate: Synergizes well with the high Lucky Hit Chance in this build. The Unique Effect can provide up to a 50% overall damage increase.
  • Esu's HeirloomEsu’s Heirloom (Highly Recommended): These Unique Boots are needed for a high Critical Strike Chance, since Elementalist's AspectElementalist’s Aspect does not work with additional Meteors from Starfall CoronetStarfall Coronet and Meteor Enchantment. Unfortunately, they do not have the preferred implicit effect, Attacks Reduce Evade’s Cooldown, for the Telestomp variant build.
  • Tibault's WillTibault’s Will (Optional for Maximum DPS): The Unique Effect provides a huge separate damage multiplier if rolled at 40% and can be worth using. Alternate activations of the damage buff with TeleportTeleport and Flame ShieldFlame Shield. Equip Tibault’s Will with caution, as it only has 1 Damage Reduction affix out of the possible 4 available on Legendary Pants.

Not Recommended Unique items

Listed below are the Unique Items not recommended for this build and the reasons they are not worthwhile.

  • The OculusThe Oculus: The random Teleport location is a major downside. In addition, a Legendary Weapon provides much more DPS with damage affixes and an Offensive Aspect.
  • FrostburnFrostburn: A DPS loss compared to Fists of FateFists of Fate or Legendary Gloves with an Offensive Aspect.
  • Iceheart BraisIceheart Brais: The occasional Frost Nova on enemy death should not be needed, and it does not help while moving from pack to pack. Legendary Pants provide more important Damage Reduction affixes and a Defensive Aspect.

Gems

Listed below are the best Gems to socket into gear for each slot type.

  • Weapon: Royal EmeraldRoyal Emerald for Critical Strike Damage to Vulnerable Enemies.
  • Armor: Royal RubyRoyal Ruby for Maximum Life or Royal TopazRoyal Topaz to prevent deaths from chain Crowd Controls.
  • Jewelry: Royal SkullRoyal Skull for Armor or Individual Resistance Gems for Resistances that are not already capped at 70%. The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow.

Elixirs and Health Potions

Visit the Alchemist in any main town to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials during your adventures; they randomly spawn around the world.

Listed below are the best Elixirs to consume, ranked by importance. Elixirs that are not available at the Alchemist can only be found as drops. Open Splitting Steel and Mystery Chests in Helltides to farm non-craftable Elixirs.

  1. Iron Skin ElixirIron Skin Elixir (non-craftable): Essential to cap Armor against high level enemies, especially in Tier 100 Nightmare Dungeons. Alternatively, Heady Iron Barb ElixirHeady Iron Barb Elixir can be crafted at the Alchemist.
  2. Elixir of FortitudeElixir of Fortitude (non-craftable): Maximum Life increases Barrier amount.
  3. Elixir of CrueltyElixir of Cruelty (non-craftable): Provides the highest source of Critical Strike Chance from an Elixir, if not already capped at 100%. Alternatively, Heady Precision ElixirHeady Precision Elixir can be crafted at the Alchemist.

Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.

Changelog

  • March 5th, 2024: Guide updated for the Mid Season 3 Update (Patch 1.3.3).
  • February 14th, 2024: Fixed some errors in the Skill Tree.
  • February 13th, 2024: Guide released for Season 3 (Patch 1.3.0).
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