Diablo 4’s Hardest Difficulty Cleared in Just 17 Hours

Less than a day after Diablo 4: Lord of Hatred launched, Torment 12 has already been cleared.

That didn’t take long.

Streamer Mekuna pushed through the new top difficulty in roughly 17 hours, running a Sorcerer using his Shockuna – Mekuna’s Static Field Sorcerer.

For something tied to the highest end of progression, that’s fast.

If you want to try the Icy Veins version. Here it is.

Diablo 4 Sorceress

Diablo 4 Torment 12 Cleared — Not Just the Limit

Torment 12 is currently the highest visible difficulty tier, but it’s not the full ceiling. With the new War Plans system, players can push things even further by increasing monster power beyond the base tiers.

So while Torment 12 is already down, the system itself can still scale higher depending on how far players want to go.

Most Players Aren’t Even There Yet

Diablo 4 Torment 12 cleared in under a day is not something many players expected this early. What makes this stand out is the timing. Some players are in a league of their own. Most of us are still working through the campaign, getting our builds online, and figuring out the new systems, while Mekuna is already done Torment 12.

That gap isn’t unusual, but seeing it happen this quickly puts it into perspective. This kind of clear sits at the very top end of the game. It’s optimized, fast, and built around knowing exactly what to do from the start.

For everyone else, progression is going to look very different. Slower, more methodical, and a lot less about racing to the finish line. If you’re still working your way through the season, that’s completely normal.

We Have Guides to Help You

If you’re trying to figure out what to run or how to progress, your best bet is to stick with proven setups and build paths. You can check out the latest Icy Veins Diablo 4 guides for builds, leveling paths, and endgame setups to get a clearer route from the campaign into Torment progression.


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