Build Introduction
Unleash an Avalanche to bury your enemies! Hurl Boulders at your foes, obliterating those that stand in your path. The Boulder Druid build uses the Unique Item
Dolmen Stone and
Aspect of Metamorphic Stone in combination to let your Boulders do massive damage in a large area around you.
This guide covers everything necessary to get started on your Boulder adventure including Skill Tree points, Paragon, Gearing, and Seasonal updates.
Just starting on your druid adventure? Check our Druid Leveling Guide for options on how to level, and swap to this one at Level 60.
Strengths and Weaknesses
- Mobile gameplay
- Excels at both AoE and Bossing
- SPIN ROCK
- Resource hungry build
- Gameplay can be complicated
- Heavy gearing investment
Build Requirements
The following Unique Items and Legendary Aspects are required for build functionality to get started on the Boulder Druid:




Get more info on the Unique items supporting this build in the Unique Items section.
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Skill Bar and Skill Tree Points
The Boulder Druid has options for its Key Passive and Ultimate Skill combination:
Cataclysm and
Bestial Rampage is smoother play, with easier boulder and Spirit maintenance, and is the default choice.
Petrify and
Ursine Strength loads more into Overpower attacks and topend multipliers, and requires more management. This has the potential to push higher into The Pit. Check the Petrify Variant section to see what changes to make for this build.
If you are missing skill points, complete Renown events in each zone. See how these Skills play in the Rotation and Gameplay section.
Druid Class Mechanic – Spirit Boons
Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.
Boon Name | Animal | Effect |
---|---|---|
Wariness | Deer | Take 15% reduced damage from Elites. |
Iron Feather | Eagle | Gain 30% Maximum Life. |
Avian Wrath | Eagle | Gain 40% Critical Strike Damage. |
Calamity | Wolf | Ultimate Skills last 35% longer. |
Obsidian Slam | Snake | Every 6th attack cast will cause your next Earth Skill to Overpower. |
While leveling and gearing, use the Wolf’s Energize over Calamity and Gift of the Stag over Wariness. This is helpful for Spirit Management.
Make sure to check the Build Mechanics sections on Cataclysm and Spirit Management, as well as Hurricane Management to fine tune making the build work for the gear level and progression of your character.
Gear, Stats, Gems, and Runes
The following are the recommended Legendary Aspects, Gear Affixes, Gems, and Elixirs for the Boulder Druid.
Legendary Aspects
Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing. Combine these with the right stat priorities.
Slot | Gem | Aspect | Unique/Legendary Power |
---|---|---|---|
2 Handed Polearm | ![]() ![]() | ![]() | Boulder is now a Core Skill and costs 40 Spirit to cast dealing 90-130% of normal damage. |
Head | ![]() ![]() | (Recommended Unique) ![]() ![]() | Your Earth Skills are now also Werebear skills and Fortify you for 2-5% of your Maximum Health. |
Chest | ![]() | (Recommended Mythic) ![]() (Recommended Unique) ![]() ![]() | If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed. |
Gloves | ![]() | Your Core Skills deal up to 35-75% increased damage based on your amount of Fortify. | |
Pants | ![]() | ![]() | While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills. |
Boots | (Recommended Unique) ![]() ![]() | Shapeshifting into a new animal form increases the value of your Bestial Rampage bonuses by 2-5%, up to 20-50%. This bonus decays by 2% per second. | |
Amulet | ![]() | (Required) ![]() | Casting Boulder while Hurricane is active will cause your boulders to rotate around you, up to a maximum of 10 boulders. Each rotating boulder increases their damage by 20-40% |
Ring 1 | ![]() | (Recommended Unique) ![]() ![]() | While Cataclysm is active, you gain unlimited Spirit and deal 40-100% increased damage. |
Ring 2 | ![]() | (Recommended Mythic)![]() (Recommended Unique) ![]() ![]() | Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%. |
To see how this build compares to the other builds on our site, you can check out our build tier lists.
Stat Priority and Tempering Affixes
Each line of affixes is listed in order of importance, and some alternatives are given. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked. Check the Tempering guide and Masterworking guide for more details about these topics.
Slot | Gearing Affixes | Tempering Affixes |
---|---|---|
2 Handed Polearm – Legendary Aspect | Willpower Max Life Critical Strike Damage Chance on Hit to Restore Spirit | ![]() ![]() ![]() |
Helm – (Required Unique)![]() | Willpower% Maximum Life Armor Ranks to ![]() | |
Chest – (Recommended Mythic) ![]() | All Stats Maximum Life Damage on Next Attack After Entering Stealth Resource Generation | |
Chest-(Recommended Unique) ![]() | Maximum Life Werebear Overpower Ursine Strength’s Bonuses Ranks to ![]() | |
Gloves – Legendary Aspect | Critical Strike Chance Attack Speed Ranks to Core Skills Willpower | ![]() ![]() |
Pants – Legendary Aspect | Max Life Willpower Armor Resistance to All Elements Dodge Chance | ![]() ![]() |
Boots- (Recommended)![]() | Movement Speed Shapeshifting Attack Speed Cold Resistance Ranks to ![]() | |
Boots – Legendary Aspect | Movement Speed Ranks to ![]() Max Life Willpower Spirit Per Second | ![]() ![]() |
Amulet – (Required)![]() | Movement Speed while ![]() Nature Magic Cooldown Reduction Ranks to Wrath Skills Ranks to ![]() | |
Ring – (Recommended)![]() | Attack Speed Critical Strike Chance Lucky Hit Chance Ranks in Core Skills | |
Ring – (Recommended) ![]() | Willpower Critical Strike Chance Movement Speed While Cataclysm is Active Ranks to ![]() | |
Ring – (Recommended Unique) ![]() | Willpower Ranks to ![]() Ranks to ![]() Ranks to ![]() | |
Ring – Legendary Aspect | Attack Speed Critical Strike Chance Max Life Willpower | ![]() ![]() ![]() |
- Nature Magic Cooldown Reduction is the most important affix to roll high and target for Greater Affix and Mastercraft. It will help the most in maintaining both
Hurricane and
Cataclysm. Ranks in
Endless Tempest will also be significant.
Hurricane duration tempers are useful for maintaining your Boulders.
- Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper, a well-rolled
Vasily’s Prayer, or using a
Juggernaut’s Aspect.
After gearing, look at progression systems like Paragon next.
Uniques and Mythic Uniques
These Unique Items are recommended or optional for the Boulder Druid
- (Required)
Dolmen Stone causes
Boulder to rotate around the player while
Hurricane is active. It is required for this playstyle. Boulders caught in the Hurricane will do less knockback.
Vasily’s Prayer is a strong source of Fortify, and makes
Boulder a Werebear skill. This enables maintenance of several strong multipliers like
Quickshift and
Heightened Senses.
-
Insatiable Fury is a strong defensive Unique Item, and grants skill ranks to Werebear skills, including
Boulder, because
Vasily’s Prayer makes Boulder a Werebear Skill.
Wildheart Hunger gives a stacking bonus to
Bestial Rampage. This is naturally maintained with the
Claw and
Boulder rotation.
- The
Mjölnic Ryng gives a strong damage multiplier and makes all spenders cost zero when
Cataclysm is active. This is a strong addition to our damage, and worth playing around. See the Cataclysm and Spirit Management Section for more information.
Hunter’s Zenith provides periodic Critical Overpowers.
Mythic Unique Items
The Boulder Druid can benefit from the following Mythic Unique items:
Ring of Starless Skies is a powerful Resource Cost Reduction tool and damage multiplier.
Shroud of False Death gives +1 to all Skill Passives. This includes strong additions to Damage multipliers, Damage Reductions, Fortify Generation and Quality of Life increases like longer
Cataclysm and
Hurricane.
Check our Unique Item Target-farming guide for information on where to find everything you need.
Gems and Runewords
The following are the recommended Gem and Runeword setups for the Boulder Druid:
Gems
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
![]() | ![]() | ![]() |
Runewords
Use these Runeword combinations for the Boulder Druid, placed in the 2 Handed Weapon and into one Armor slot:
Runeword Combination | Runeword Effects |
---|---|
Igni Xan | ![]() ![]() |
Bac Xal | ![]() ![]() |
Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.
Xan will provide even more Overpowers for our Boulders.
Xal will give boosts to Max Life, which improves our Overpower damage.
Other combinations can also situationally work well; adjust to the content you are running. These can include:
- (Offering Efficiency) other Ritual options such as
Lith for Stand Still or
Cem for Evade.
- (Defensive)
Que Invocation for
Earthen Bulwark can be strong Barrier and Unstoppable.
- (Spirit Management)
Poc
Lum in combination can give strong Spirit Refund.
- (Farm Quality of Life)
Kry for casts of
Vortex can be a strong convenience in farm content.
- (Early Gearing) While leveling and gearing before legendary Runes become accessible, many Magic and Rare runewords such as
Gar for Critical Strike Chance will be viable.
Paragon Board
The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Boulder Druid.
The road to max Paragon is long. The above Paragon tabs show the following:
- The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
- The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to get the rest of the Magic and Rare Nodes, as well as give additional additive bonuses especially within the Glyph areas.
Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.
Glyphs are placed as if they are at least level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.
For a more defensive glyph setup, exchange Tectonic for
Territorial.
Boss Powers (Season 8)
Season 8: Belial’s Return offers Boss Powers, equipped from the Boss Power tab of the character sheet. One Main Power is chosen, and three modifier powers boost the Main Power or offer smaller bonuses.
Here’s a general recommendation for the Boulder Druid:
Main Power
Secondary Modifiers
Many boss power combinations will work and several are only situationally useful. Feel free to adjust powers to your content. For example:
- For a defensive option, use
Blackmailer’s Sabotage.
- In high push content where you cannot kill the
Lilith’s Wind of Hate Blood Boils in time, use
Torusk’s Rage.
Mercenaries
Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.
The following Mercenary options are recommended for the Boulder Druid:
Main Mercenary – Varyana, the Berserker
- Skills:
Cleave,
Hysteria,
Bloodthirst,
Bloodlust
Reinforcement – Raheir, the Shieldbearer
- Reinforcement Ability –
Crater
Hysteria and Bloodlust will both give strong Attack Speed bonuses.
Build Mechanics
Rotation and Playstyle
Before Combat:
Claw in place for
Bestial Rampage.
- Maintain
Hurricane.
- Pre-build a few
Boulders. This will also give the other half of
Bestial Rampage.
When engaging enemies:
- Maintain
Hurricane.
- Maintain
Cataclysm.
Poison Creeper to apply Poison and Immobilize enemies. This can be cast while moving.
- Cast
Boulders, pushing against your priority enemies as they are knocked back. Up to 10 Boulders can be maintained at at time.
- As needed, filler attack with
Claw.
Use Earthen Bulwark as necessary for Barrier, Fortify and Unstoppable.
Claw and other Skills that change your Form do not need to hit enemies to gain the Shapeshifting benefits. It can often be beneficial to keybind and tap Force Hold to be able to cast in place.
Skills, Support and Synergies
This build has lots of moving parts that come together to make a powerful storm of abilities.
Boulder is our high-damage main Skill. When
Hurricane is active,
Dolmen Stone causes the Boulders will revolve around the player.
Aspect of Metamorphic Stone turns Boulder into a Core Skill, removes the cooldown, and adds a Spirit Cost to the skill. Keep several of these rotating around you at a time, and refresh them as they run out.
Boulder does Physical damage, but is a Nature Magic Skill, The Earth Tags will be included in anything that asks for Nature, such as
Defiance. Up to ten
Boulder can be maintained at a time, with a damage multiplier from
Dolmen Stone for each active Boulder.
Supporting Skills
Claw is a filler Basic Attack that can help maintain Werewolf buffs like
Heightened Senses or
Bestial Rampage, and applies a single target Poison with
Fierce Claw.
Earthen Bulwark is a defensive tool for Barrier and Unstoppable.
Poison Creeper applies wide Immobilize Crowd Control and Poison to enemies. It can be cast while moving so is not disruptive to play. It is a strong enabler for
Heightened Malice.
Poison Creeper and
Earthen Bulwark are flexible skill options.
Poison Creeper is a flex point for a strong immobilize and wide Poison debuff application.
Earthen Bulwark is a strong defensive and source of Unstoppable.
Other options include:
Trample as another source of Unstoppable and mobility.
Insatiable Fury will let you take the skill without spending points in it. The point can go to
Resonance.
Cyclone Armor for a more passive defensive option.
Preserving Blood Howl for Attack Speed. Take points from
Defensive Posture or
Natural Disaster to fill out the Skill.
Primal Shred as a stronger mobility tool. Take points from
Defensive Posture or
Natural Disaster to fill out the Skill.
There’s several Shapeshifting buffs that are maintained throughout the fight. Bestial Rampage,
Quickshift,
Heightened Senses. They are easily maintained with
Claw and
Boulder, just try not ever be in Human form for longer than three seconds.
Wildheart Hunger requires shifting to Werebear and Werewolf forms to maintain stacks, which is done easily with our standard rotation.
Ultimate Skill and Key Passive
Cataclysm casts
Tornado and
Lightning Storm and makes enemies struck Vulnerable. The Unique Item
Mjölnic Ryng gives a strong multiplier while
Cataclysm is active, and makes all Spenders cost zero Spirit. Items like
Ring of Starless Skies will still stack.
Cataclysm uptime is maintained by extending the buff with skill passives like
Endless Tempest and cooldown reductions like Nature Magic Cooldown Reduction on
Dolmen Stone or from skill ranks like from
Stormshifter’s Aspect. If these arent sufficient sources for cooldown reduction, consider changing the following:
- Use Calm Before the Storm Spirit Boon, replacing Obsidian Slam.
- Use
Airidah’s Inexorable Will over
Hunter’s Zenith. Mastercraft the Ultimate Cooldown Reduction.
Our Key passive is Bestial Rampage. We use
Claw for Werewolf, and
Boulder for Werebear.
Vasily’s Prayer makes
Boulder a Werebear Skill. This is a strong damage multiplier and attack speed buff. This is most effective in a speed farm content.
Petrify Variant
Petrify Ultimate Skill with
Ursine Strength Key Passive.
Ursine Strength can pull ahead in the highest push content from large Overpower attacks with stronger Critical Strike Multipliers. Boulders are Overpowered for the entire duration of that boulder. However, this playstyle will require significant buffwatching of all Overpower Sources to make sure you do not clip any Overpower Boulders. To use this variant:
- Change
Bestial Rampage to
Ursine Strength.
- Exchange ranks in
Cataclysm for
Petrify.
- Change Swooping Attack Spirit Boon to Iron Feather. In General Max Life gains will be desirable.
- Take Energize Spirit boon over Calamity.
- Take Gift of the Stag Spirit Boon over Wariness.
- Use Legendary Boots with ranks to
Boulder over
Wildheart Hunger. Mastercraft the Ranks to Boulder.
- Take points from
Endless Tempest and
Heightened Senses to take points in
Provocation and
Mending. Make sure you have enough Hurricane Duration and Cataclysm Cooldown Reduction to not need the ranks to
Endless Tempest.
- Overpower Boulders are your significant damage; sources include from Obsidian Slam Spirit Boon,
Provocation,
Xan and
Hunter’s Zenith. Watch the timers on those.
- Use
Hunter’s Zenith over
Mjölnic Ryng.
- Use Utility Tempers for Petrify Duration.
- (Optional for Resource) Use
Tibault’s Will and
Aspect of Metamorphosis on Boots to help manage Spirit. Make sure boot implicit is Attacks reduce Evade Cooldown.
- (Optional for Resource) Consider using the
Yom Rune for Spirit Generation.
Cataclysm and Spirit Management
With the Unique Item Mjölnic Ryng, many Druid builds will play around
Cataclysm for the significant Damage Multiplier and full Spirit Cost Reduction while
Cataclysm is active. We make several choices on Spirit Generation and Spirit Boons that enable or make this choice shine. This also means Downtime can be punishing, so we want to keep
Cataclysm up to avoid Spirit problems.
Cataclysm Maintenance
To Maintain Cataclysm we use:
- Ranks in
Endless Tempest and Calamity Spirit Boon extend the duration of Cataclysm.
- Targeting the Ranks in
Endless Tempest on
Mjölnic Ryng and the Nature Magic Cooldown Reduction on
Dolmen Stone for Greater Affix and Mastercrafting is significant for this build.
- Targeting the Ranks in
Ultimate Efficiency – Cataclysm Cooldown Reduction on the 2nd ring slot if using a Legendary Aspect.
- Ranks in
Cataclysm reduce cooldown, such as from
Stormshifter’s Aspect.
If this is not sufficient for uptime, we can optionally:
- Use
Airidah’s Inexorable Will, mastercrafting Ultimate Cooldown Reduction. replaces
Hunter’s Zenith.
- Use Calm Before the Storm Spirit Boon for Ultimate Cooldown Reduction. Replaces Obsidian Slam.
Spirit Management
In Early Gearing and Leveling, or before using the Mjölnic Ryng with strong uptime, consider doing the one or several of following for Spirit Generation and Management:
- Take the Wolf’s Energize Spirit Boon, replacing Swooping Attacks or Calamity.
- Take the Deer’s Gift of the Stag Spirit Boon for Spirit Per Second.
- Use
Aspect of the Umbral or
Starlight Aspect for Spirit.
- Use Runeword setup
Poc
Lum for Spirit Refunds.
- Mercenary – Use Raheir’s Iron Wolf’s Call Iconic Passive for periodic free casts of
Boulder.
- Remove points in
Wild Impulses, placing them in
Ancestral Fortitude,
Digitigrade Gait or
Vigilance.
- Adjust Gear affixes: Resource Cost Reduction on Weapon, and Resource Generation on Rings. Spirit on Kill on weapon, or Spirit Per Second on Helm, Chest, or Boots can all be useful.
- Use
Claw as an attack to build Spirit.
Hurricane Maintenance
For the Boulder Druid to play smoothly, Hurricane should be a longer duration than its cooldown. If Hurricane Uptime is not complete, any spinning Boulder will shoot out from the relative direction and be lost, spilling all the meatballs from the plate, making a mess, and the Boulder count will restart back at zero next Hurricane. This is a significant issue for maintaining gameplay momentum. There’s a number of ways that we extend the duration, and reduce the cooldown. Sources include:
- The Nature Magic Cooldown Reduction on
Dolmen Stone is a large source for Cataclysm and Hurricane Cooldown Reductions. Getting these Mastercrafted and Greater Affixed are significant.
- Hurricane Duration Utility Tempers on Gloves, Pants, and Amulet can make Hurricane duration more than long enough.
- Ranks in
Endless Tempest extend duration from Skill Points and on the
Mjölnic Ryng.
- Any Cooldown Reduction on gear.
Elixirs, Incense and Health Potions
The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.
- Craft the highest available
Elixir of Fortitude II for Max Life, which is significant for Overpower damage.
- One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
- Defensive –
Reddamine Buzz for Max Life, or
Song of the Mountain if you need the Armor, up to 1000 armor cap.
- Core Stat –
Blessed Guide for Willpower.
- Resistance –
Soothing Spices for All Resist, All Resist Maximum, and Armor.
- Defensive –
- Upgrade your Potion as you level, increasing the instant healing of the potion!
Season 8 Updates
The new Xan will be a welcome increase to damage for the Boulder druid, but will not shift its standings significantly. The lower decay rate on
Wildheart Hunger will be easier management which is welcome.
The following list details the important changes in the Season 8 Patch Updates that are specific to the Boulder Druid. For general Season 8 information, check out our Season 8 Hub.
Itemization:
Xan
- Previous: Your next skill critically overpowers. Overflow: 1% damage per 10 Offering.
- Now: Your next attack will cause your hits to be a guaranteed Critical Strike and Overpower for 0.35 seconds. Overflow: Increase duration.
- Duration increased from 0.25 to 0.35 seconds.
- Offering required reduced from 700 to 300.
Lum – Offering gained increased from 2.5% to 3.5%.
Worldly Fortune
- Lucky Hit: Chance to Apply Crowd Control affixes have been removed.
- New Affixes: Lucky Hit Chance, Impairment Reduction, Crowd Control Duration.
Dominate – Legendary max bonus reduced from 20% to 12%.
Wildheart Hunger – Decay rate reduced from 2% per second to 0.5% per second.
Skills and Stats:
Enhanced Blood Howl
- Previous: Kills reduce the cooldown of Blood Howl Blood Howl by 1 second.
- Now: Killing enemies reduce the Cooldown of Blood Howl by 1 second and hitting a Boss reduces its Cooldown by 0.3 seconds.
Cataclysm – New effect – Rank 5: Casting Cataclysm Slows surrounding enemies by 70% for 8 seconds.
Poison Creeper
- Passive damage over 2 seconds increased from 47% to 65%.
- Active damage over 2 seconds increased from 126% to 180%.
- Gift of the Stag Spirit Boon – Maximum Spirit reduced from 40 to 30. Spirit generation increased from 5 to 10.
Bug Fixes:
- Fixed an issue where the
Poc rune effect did not consistently trigger when using Unlimited Spirit granted by Mjölnic Ryng.
Claw – Fixed an issue where the description for
Enhanced Claw displayed its Attack Speed bonus as additive instead of multiplicative.
- Fixed an issue where
Hurricane damage displayed would not increase with duration bonuses.
- Fixed an issue where the
Mending passive did not function when using
Insatiable Fury.
- Fixed an issue where
Iron Fur would snapshot its bonus when using
Insatiable Fury.
- Fixed an issue where the
Stormshifter’s Aspect did not actually grant as many Shapeshifting skill ranks as expected in certain scenarios.
- Fixed an issue where the effect from Mjölnic Ryng could randomly stop functioning.
Changelog
- 24 April, 2025: Updated to new unified format and for Season 8 Patch 2.2 changes.
- 19 January, 2025: Updated for Season 7 and Patch 2.1 updates. Two tab paragon board introduced.
- 15 October, 2024: Updated for new onsite Paragon Tool.
- 28 September, 2024: Updated for Season 6. Changes to Paragon, Skill Tree, Skill Bar, and recommended Uniques.
- 7 August, 2024: Significant rework of the main build due to season 5 bugs. Cataclysm Boulder changed to main build and Nature’s Fury Shred Boulder retired for now.
- 2 August, 2024: Updated Guide for changes with Patch 1.5.0 and Season of the Infernal Horde. Shepherd Boulder variant removed. Cataclysm Boulder variant added.
- 17 June, 2024: Updated for mid-season patch 1.4.3. Updates to Spirit Boons, Gear Affixes and Paragon Board for better total damage.
- 15 May, 2024: Small changes in gear affixes to adjust for season launch changes from PTR.
- 5 May, 2024: Guide reworked for the significant 1.4.0 changes to gearing and for season 4 speculative changes. Format changed to frontload basic build information and offer extra information and options afterwards.
- 10 March, 2024: Guide created, fully replacing previous guide.
- Ownership transferred.
- Adjusted Gear, Skills, and Paragon sections to hit defensive stats targets and improve overall damage output.
- Improved readability, explanations, and options.