Dual Core Rapid Fire Flurry Rogue Leveling Build Guide for Diablo 4 (Season 1)

Our top recommended build for leveling a Rogue.




Theorycraft Build Maker and Content Creator

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Rapid FireFlurryPunctureDashShadow StepConcealment

Build Introduction

Rogue leveling is a breeze as you fly through Sanctuary with the Rapid FireRapid Fire and FlurryFlurry leveling build. This is your leveling guide for Diablo 4, with the maximum Skill Point allocation at Level 50. We currently believe this to be the best option for leveling a new Rogue character in Season 1. Let us go over the build mechanics, character progression, and playstyle!

This Dual Core Skill build is perfect for players that want the best of both single target Damage Per Second (DPS) and Area of Effect (AoE) clearing. Rapid FireRapid Fire deals high single target damage to snipe elite and bosses, while FlurryFlurry hits every enemy around the Rogue with AoE damage.

Unlike builds using Shadow ImbuementShadow Imbuement or other Cooldowns to clear packs of enemies, this hybrid build has unlimited AoE available for every engagement. Another key advantage is having both Cutthroat and Marksman Skills to activate Close Quarters CombatClose Quarters Combat for more Attack Speed and Damage.

Once your Rogue character reaches Level 50 or enters World Tier 3, switch to the endgame guide for Dual Core Rapid Fire Flurry to continue this build.

Check out the Rogue leveling page for an overview of all our builds and general tips for leveling.

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Video Guide Overview and Gamplay Footage

Season of the Malignant

Season 1 Patch Updates

The following list details the changes in the Season 1 Patch Update that may pertain to leveling a Rogue.

  • Siphoning Strikes now also requires a Lucky Hit chance of 75%.
  • Advanced Rapid Fire duration increased from 3 to 5 seconds.
  • Concealment Stealth duration increased from 4 to 5 seconds.
  • Methodical Dash maximum Cooldown reduction increased from 3 to 4 seconds.
  • Enhanced Cold Imbue Lucky Hit Chance increased from 30% to 40%.
  • Aspect of Retribution bonus damage to Stunned reduced from 20-40% to 10-20%.
  • Aspect of Disobedience maximum stacks reduced from 100 to 60, reducing maximum Bonus Armor
  • % from 25%-50% to 15%-30%.
  • Vengeful Aspect Lucky Hit Chance increased from 30-50% to 40-60%.

In addition to the Rogue specific changes, multiple sources of Critical Strike Damage and Vulnerable Damage were reduced globally for all classes. Rogues did not receive any major nerfs to damage directly to their class. The biggest direct change to Rogues is the addition of a Lucky Hit Chance requirement for Siphoning StrikesSiphoning Strikes, significantly reducing their ability to tank hits from an entire group of enemies. All other classes received much heavier nerfs, making Rogue a top pick for Season 1.

Best Malignant Hearts Tier List for Rogue Leveling

The Season 1 theme introduces Malignant Hearts that provide build-altering bonuses. The hearts are divided into 4 categories, each with a color that needs to be socketed in the corresponding colored Malignant Socket on equipped jewelry. Wrathful Hearts are a special case due to their rarity, and can be placed in any Socket. 

Always socket Malignant Hearts instead of a SkullSkull in Jewelry. Malignant Hearts provide an Armor bonus that scales with its Item Power.

Listed below is the Malignant Heart Tier List for Dual Core Rapid Fire Flurry Rogue Leveling, ranked by importance. Stats displayed reflect what a Level 20 character would receive as a drop.

  1. Caged Heart of The BarberCaged Heart of The Barber (Wrathful, Super-World Tier III): Critical Strikes and all subsequent damage within 2.0-4.0 seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by 10% per second. – Fixed in Patch 1.1.1 to work with “on hit” effects and Lucky Hit chance.
  2. Caged Heart of RevengeCaged Heart of Revenge (Brutal, Defensive-World Tier III): 10-20% of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to 1360-2040 Fire damage to Nearby enemies.
  3. Caged Heart of DeterminationCaged Heart of Determination (Devious, Utility): Resource draining effects are 40-50% less effective. In addition, gain 3.0-8.0% increased Resource Generation.
  4. Caged Heart of the Dark DanceCaged Heart of the Dark Dance (Vicious, Offensive-World Tier III): Every 5 seconds while above 60% Life, Core Skills cost 68-51 Life instead of your Primary Resource. Skills that consume Life deal 10-20% increased damage.
  5. Caged Heart of the PicanaCaged Heart of the Picana (Vicious, Offensive): Critical Strikes electrically charge the enemy for 0.75-2.50 seconds, causing lightning to arc between them and any other charged enemies dealing 68-136 Lightning damage.
  6. Caged Heart of Cluster MunitionsCaged Heart of Cluster Munitions (Vicious, Offensive): Lucky Hit: You have up to a 20% chance to launch 3 Stun Grenades that deal 26-32 Physical damage and Stun enemies for 0.50 seconds.
  7. Caged Heart of the ClipshotCaged Heart of the Clipshot (Devious, Utility): Lucky Hit: Up to a 20-40% chance for your Cutthroat Skills to Slow by 40% for 3 seconds and your Marksman Skills to Knock Back enemies.

Skill Tree Points

The following table shows the order in which to allocate your Skill Points for the Rapid Fire and Flurry Rogue leveling build. You gain 48 points at Level 50 and 2 points from completing Renown in each Act zone, for a total of 58.

1PuncturePunctureBasic SkillBasic Skill
2Enhanced PunctureEnhanced PunctureBasic SkillBasic Skill
3Rapid FireRapid FireCore SkillCore Skill
4Fundamental PunctureFundamental PunctureBasic SkillBasic Skill
5Enhanced Rapid FireEnhanced Rapid FireCore SkillCore Skill
6Improved Rapid FireImproved Rapid FireCore SkillCore Skill
7DashDashAgility SkillAgility Skill
8Shadow StepShadow StepAgility SkillAgility Skill
9Enhanced Shadow StepEnhanced Shadow StepAgility SkillAgility Skill
10Methodical Shadow StepMethodical Shadow StepAgility SkillAgility Skill
11Enhanced DashEnhanced DashAgility SkillAgility Skill
12ConcealmentConcealmentSubterfuge SkillSubterfuge Skill
13Enhanced StealthEnhanced StealthSubterfuge SkillSubterfuge Skill
14Countering StealthCountering StealthSubterfuge SkillSubterfuge Skill
Switch to Advanced Rapid FireAdvanced Rapid Fire when Combo Points are unlockedCore SkillCore Skill
15FlurryFlurryCore SkillCore Skill
16Enhanced FlurryEnhanced FlurryCore SkillCore Skill
17Improved FlurryImproved Flurry (Switch to Advanced FlurryAdvanced Flurry if you have some Increased Damage to Stunned Enemies or Aspect of RetributionAspect of Retribution)Core SkillCore Skill
18ExploitExploitSubterfuge SkillSubterfuge Skill
19ExploitExploit Level 2Subterfuge SkillSubterfuge Skill
20ExploitExploit Level 3Subterfuge SkillSubterfuge Skill
21MaliceMaliceSubterfuge SkillSubterfuge Skill
22MaliceMalice Level 2Subterfuge SkillSubterfuge Skill
23MaliceMalice Level 3Subterfuge SkillSubterfuge Skill
24Adrenaline RushAdrenaline RushUltimate SkillUltimate Skill
25HasteHasteUltimate SkillUltimate Skill
26HasteHaste Level 2Ultimate SkillUltimate Skill
27HasteHaste Level 3Ultimate SkillUltimate Skill
28Weapon MasteryWeapon MasteryAgility SkillAgility Skill
29Weapon MasteryWeapon Mastery Level 2Agility SkillAgility Skill
30Weapon MasteryWeapon Mastery Level 3Agility SkillAgility Skill
31Stutter StepStutter StepCore SkillCore Skill
32Stutter StepStutter Step Level 2Core SkillCore Skill
33Stutter StepStutter Step Level 3Core SkillCore Skill
34Close Quarters CombatClose Quarters CombatKey PassivesKey Passives
35Rapid FireRapid Fire Level 2Core SkillCore Skill
36Rapid FireRapid Fire Level 3Core SkillCore Skill
37Rapid FireRapid Fire Level 4Core SkillCore Skill
38Rapid FireRapid Fire Level 5Core SkillCore Skill
39FlurryFlurry Level 2Core SkillCore Skill
40FlurryFlurry Level 3Core SkillCore Skill
41FlurryFlurry Level 4Core SkillCore Skill
42FlurryFlurry Level 5Core SkillCore Skill
43AgileAgileSubterfuge SkillSubterfuge Skill
44AgileAgile Level 2Subterfuge SkillSubterfuge Skill
45AgileAgile Level 3Subterfuge SkillSubterfuge Skill
46SturdySturdyCore SkillCore Skill
47SturdySturdy Level 2Core SkillCore Skill
48SturdySturdy Level 3Core SkillCore Skill
49Siphoning StrikesSiphoning StrikesCore SkillCore Skill
50Siphoning StrikesSiphoning Strikes Level 2Core SkillCore Skill
51Siphoning StrikesSiphoning Strikes Level 3Core SkillCore Skill
52ImpetusImpetusUltimate SkillUltimate Skill
53ImpetusImpetus Level 2Ultimate SkillUltimate Skill
54ImpetusImpetus Level 3Ultimate SkillUltimate Skill
55PuncturePuncture Level 2Basic SkillBasic Skill
56PuncturePuncture Level 3Basic SkillBasic Skill
57PuncturePuncture Level 4Basic SkillBasic Skill
58PuncturePuncture Level 5Basic SkillBasic Skill

Alternative Skills

All 3 Mobility Skills, DashDash, Shadow StepShadow Step and ConcealmentConcealment, are utilized to speed up the leveling process. Alternatively, ConcealmentConcealment can be replaced with any other utility skill, such as an Imbuement Skill.

Dual Core Rogue Specialization

The Rogue Specialization can be unlocked at Level 15. Complete the True Potential questline as soon as possible to gain access to the first Specialization option, Combo Points. This is the preferred Specialization for leveling a Rogue.

Build Combo Points with PuncturePuncture to unleash additional damage and arrows for Rapid FireRapid Fire. Combo Points can also be used to gain additional damage and an Attack Speed buff with FlurryFlurry.

Twisting Blades
Combo Points Are Counted Above the Skill Bar

Mechanics and Playstyle

Rapid FireRapid Fire has high single target damage, but normally lacks Area of Effect (AoE) for clearing groups of enemies. Aspect of RepeatingAspect of Repeating does not provide enough additional targets, and Shadow ImbuementShadow Imbuement has a cooldown that is not always available for every pack. Therefore, FlurryFlurry is utilized in this build for unlimited AoE.

All 3 Mobility Skills, DashDash, Shadow StepShadow Step and ConcealmentConcealment, are utilized to speed up the leveling process. Alternatively, ConcealmentConcealment can be replaced with any other utility skill, such as an Imbuement Skill.

This hybrid build has an arsenal of both Cutthroat Skills (FlurryFlurry, Shadow StepShadow Step and DashDash) and Marksman Skills (Rapid FireRapid Fire and PuncturePuncture) to activate damage increases from Close Quarters CombatClose Quarters Combat and eventually Tricks of the Trade after obtained in Paragon.

Spam Flurry in the middle of a group of enemies to deal AoE damage, while Advanced FlurryAdvanced Flurry Stuns them. Once you have a clear line of sight, snipe Elite enemies with Rapid FireRapid Fire.


Fundamental PunctureFundamental Puncture easily applies Vulnerable to a target with a single Basic attack. Aim PuncturePuncture at the toughest enemies in a pack. Once at least one enemy is Vulnerable, cast Improved FlurryImproved Flurry to spread the status to the rest of the enemies. In group play, apply this debuff to Elites and Bosses so your teammates deal 20% more damage.

Animation Cancel Technique

Evade immediately after using Rapid FireRapid Fire or FlurryFlurry to cancel their casting animations. This technique is important to quickly dodge incoming attacks while activating Advanced FlurryAdvanced Flurry and Advanced Rapid FireAdvanced Rapid Fire. Boots with the implicit effect, attacks reduce Evade’s cooldown by 1.2 seconds, allow for an animation cancel after using 3 Basic Attacks and a Core Skill. Practice hitting Evade after every Core Skill to build muscle memory.

Arrows continue to fire after animation cancel

AoE Damage Rotation

Explode groups of mobs with the following rotation.

  1. (Optional) DashDash through tougher enemies to apply Enhanced DashEnhanced Dash if necessary.
  2. Evade through at least 1 enemy if using Advanced FlurryAdvanced Flurry.
  3. Build 3 Combo Points with PuncturePuncture.
  4. Cast FlurryFlurry to deal AoE damage and Stun enemies.
  5. Immediately animation cancel FlurryFlurry with an Evade
  6. Restart the rotation.

Single Target Damage Rotation

Use the following rotation against Elites and Bosses for high single target Damage Per Second (DPS).

  1. Use Evade to activate Advanced Rapid FireAdvanced Rapid Fire.
  2. Build 3 Combo Points with PuncturePuncture. Make sure you are close enough for Fundamental PunctureFundamental Puncture to apply Vulnerable.
  3. Cast Shadow StepShadow Step on the toughest Elite to Stun them. Alternatively, DashDash can be used through a Boss to apply Enhanced DashEnhanced Dash.
  4. Cast Rapid FireRapid Fire at the target.
  5. Immediately animation cancel Rapid FireRapid Fire with an Evade to restart the rotation.

Gear Choice and Stat Priority while Leveling

Make sure to pick up all Rare equipment drops that may be upgrades while you are leveling Dual Core Rapid Fire Flurry Rogue. Save Legendary items with useful aspects in your stash to be used later for extraction and imprinting onto well rolled Rare items.

When comparing weapons with similar item levels, Swords are preferred over Daggers for higher damage per hit and the Critical Strike Damage implicit. Crossbows are preferred over Bows for the Vulnerable Damage implicit.

Stat Priority List

Listed below are the affixes to prioritize on gear for Rapid Fire Rogues. Each line of affixes are listed in order of importance. Affixes on the same line are considered to be equally important, since their exact values differ for each character. All stats have an effect that is dependent on how much is already stacked. Bolded stats are the most important to obtain while leveling.

Gear SlotImportant Affixes
Weapons+ DPS value, Critical Strike Damage, Vulnerable Damage
+ Dexterity, Damage to Close, Core Skill Damage, Critical Strike Damage with Imbued Skills
+ Damage to Injured, Crowd Controlled or Stunned Enemies
Helm+ Basic Attack Speed, Cooldown Reduction, Armor
+ Maximum Life, Crowd Control Duration
+ Dexterity
+ Maximum Energy
Chest+ Armor, Damage Reduction, DR from Close Enemies, DR from Distant Enemies
+ Maximum Life
+ Dexterity
+ Damage, Physical Damage
Gloves+ Ranks of Rapid Fire, Ranks of Flurry, Attack Speed, Critical Strike Chance
+ Dexterity, Critical Strike Damage with Imbued Skills, Critical Strike Chance Against Injured Enemies
+ Damage to Injured Enemies
Pants+ Armor, Damage Reduction, DR from Close Enemies, DR from Distant Enemies
+ Maximum Life, Dodge Chance, DC Against Close Enemies
+ Dexterity
Boots+ Energy Cost Reduction
+ Movement Speed, Ranks of Dash
+ Dexterity, Dodge Chance, DC Against Distant Enemies
+ Damage Reduction while Injured
Amulet+ Energy Cost Reduction
+ Ranks of Frigid Finesse Passive
+ Ranks of Malice, Exploit or Weapon Mastery Passive
+ Cooldown Reduction, Armor, Movement Speed
+ Damage Reduction, DR from Distant Enemies, DR from Close Enemies
+ % Dexterity
+ Crowd Control Duration
+ Critical Strike Chance Against Injured Enemies
+ Damage
Rings+ Critical Strike Chance, Critical Strike Damage, Vulnerable Damage
+ Maximum Life, Resource Generation, Damage to Close Enemies, Critical Strike Damage with Imbued Skills
+ Maximum Energy
+ Physical Damage, Dazed, Injured, Crowd Controlled or Stunned Enemies

Legendary Aspects and Codex of Power

To unlock Aspects in the Codex of Power, you must complete the corresponding Dungeon where the specific Aspect drops. Aspect of Encircling BladesAspect of Encircling Blades can be unlocked in the Codex of Power by completing the Forsaken Quarry in Fractured Peaks. It is located right above the first major town of Kyovashad. The dungeon is part of the Rogue Specialization Quest, so follow it after it unlocks at Level 15. Immediately visit the Occultist to imprint this Aspect onto an item to increase the AoE range of FlurryFlurry.

Forsaken Quarry location

Aspects found on dropped Legendary Items have stronger effects than those applied from the Codex of Power. Additionally, it is important to know that certain Aspects can only be obtained by finding them on a legendary item, and are not accessible through the Codex of Power. Extract Aspects from unusable Legendary Items to imprint them onto well-rolled Rare Items. Avoid imprinting valuable extracted Aspects onto weapons, because weapons they get replaced often while leveling.

We have a dedicated in-depth Aspect and Codex of Power guide that you can check out for more information.

Legendary Aspect and Codex of Power Guide

Listed below are all the Aspects found on Legendary items that are important for the Rapid Fire and Flurry Rogue leveling build. They are listed in order of priority.

The best-in-slot Aspects List is in the Dual Core Endgame Rogue Guide.

Aspect NameLegendary Aspect PowerSource
Aspect of Encircling BladesAspect of Encircling BladesFlurry damages enemies in a circle around you and deals [8 – 15%] increased damage.Forsaken Quarry, Fractured Peaks
Aspect of the ExpectantAspect of the ExpectantAttacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5 – 10%], up to 30%.Underroot, Scosglen
Edgemaster's AspectEdgemaster’s AspectSkills deal up to [10 – 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.Oldstones, Scosglen
Aspect of RetributionAspect of RetributionDistant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [10 – 20%] increased damage to Stunned enemies.Abandoned Mineworks, Kehjistan
Ravager's AspectRavager’s AspectShadow StepShadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1 – 6%] for 2 seconds, up to [5 – 30%].Random Drop Only
Aspect of MightAspect of MightBasic Skills grant 20% Damage Reduction for [2 – 6] secondsDark Ravine, Dry Steppes
Rapid AspectRapid AspectBasic Skills gain [15 – 30%] Attack Speed.Buried Halls, Dry Steppes
Accelerating AspectAccelerating AspectCritical Strikes with Core Skills increase your Attack Speed by [15 – 25%] for 3 seconds.Random Drop Only
Aspect of DisobedienceAspect of DisobedienceYou gain [0.25 – 0.50%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [15.00 – 30.00%].Halls of the Damned, Kehjistan
Wind Striker AspectWind Striker AspectCritical Strikes grant [8.0 – 16.0%] Movement Speed for 1 second, up to 6 seconds.Shivta Ruins, Kehjistan
Vengeful AspectVengeful AspectLucky Hit: Making an enemy Vulnerable has up to a [40 – 60%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.Inferno, Kehjistan


Listed below are the best Gems to socket into gear for each slot type for Rogue leveling.

Elixirs and Health Potions

Visit the Alchemist to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials during your adventures; they randomly spawn around the world. Craft the highest quality Assault ElixirAssault Elixir to increase Attack Speed.

Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.

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