General Leveling Tips
To find out more general information about leveling as a Druid in Diablo 4, you can check out our main Druid Leveling guide. You can also go to our Druid Build page for a list of other leveling and endgame Druid builds for you to choose from.
In regard to leveling up on the seasonal realm, you might also want to check out our season checklist, as it will give you some useful tips and tricks for Season 6 of Diablo 4.
Build Introduction
The Landslide Druid leveling build pulverizes foes under the might of the Earth. This is your leveling guide for Diablo 4, with the maximum Skill Point allocation at Level 60. Let us go over the build mechanics, character progression, and playstyle!
Landslide has the most starting damage of all Druid Core Skills, killing most enemies in one cast during early leveling. It also hits twice to take down tough elites and bosses quickly. Extra Skill Points are allocated to increase Landslide damage even further, making it effective all the way into the endgame.
In addition to the massive damage, Landslide Druid is one of the tankiest leveling builds in Diablo 4. Survivability is easily enhanced through various defensive skills and passives as you progress your character. Become an unstoppable force with the Landslide Druid!
Skill Tree Points and Skill Bar
The following table shows the order in which to allocate your Skill Points for the Landslide Druid leveling build. You gain 59 points at Level 60 and 2 points from completing Renown in each Act zone, for a total of 71.
Mechanics and Playstyle
The Landslide Druid leveling build utilizes the hardest-hitting Core Skill to start. However, its small AoE and delay can be difficult to aim. Practice using it as if it were a melee skill, dragging enemies and casting it when they gather near you. Abundance, Wild Impulses, Predatory Instinct, Stone Guard, Defiance, Natural Disaster, and Resonance are all allocated to make Landside more powerful.
The Immobilize from Enhanced Storm Strike and Enhanced Landslide grants Primal Landslide a guaranteed Critical Strike with 40%[x] Critical Strike Damage.
Storm Strike provides generous benefits for a Basic Skill with 25% Damage Reduction, 50% chance to makes enemies Vulnerable, and 15% chance to Immobilize.
Cyclone Armor is a one-point wonder Skill. Just having it on your Skill Bar passively provides Damage Reduction. Survivability is further increased with Earthen Bulwark, Ancestral Fortitude, Vigilance and Unrestrained.
Trample is used for stuns, mobility, and Fortify generation. Aspect of the Trampled Earth makes it a screen-wide clearing skill. When combined with Aspect of The Aftershock, the pillars summoned by Trample each strike a second time.
Fortify
Fortify is generated through Natural Trample, Preserving Earthen Bulwark and Safeguard. Once Fortify amount is greater than or equal to current life, you become Fortified and gain a starting default of 10% Damage Reduction. Obtain additional Damage Reduction while Fortified on gear affixes and Sapphires socketed into armor for more effectiveness.
Damage Rotation
Use the following rotation to maximize damage.
- (Optional) Against tough elites and bosses, activate Petrify for more Critical Strike Damage.
- Use Trample and Earthen Bulwark whenever available to generate Fortify.
- Keep casting Storm Strike to generate Spirit, while applying Vulnerable and Immobilize on enemies.
- Spend Spirit with Landslide. Group up enemies to efficiently kill them. Weave in at least one Storm Strike between each cast of Landslide to activate Resonance repeatedly.
Spirit Boons
Below is the order in which you should unlock your Spirit Boons. Only offer enough Druidic Spirit Offerings to unlock the first 4 listed Boons and then fully unlock the rest to activate the final Boon with Spirit Bonding.
Boon Name | Animal | Effect |
---|---|---|
Scythe Talons | Eagle | Gain 10% increased Critical Strike Chance. |
Bolster | Wolf | Fortify for 25% of your Maximum Life when you use a Defensive skill. |
Gift of the Stag | Deer | Gain 40 Maximum Spirit. |
Calm Before the Storm | Snake | Lucky Hit: Nature Magic Skills have up to 10% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds. |
Avian Wrath | Eagle | Gain 30%[x] Critical Strike Damage. |
Gear Choice and Stat Priority while Leveling
Aspects found on dropped Legendary Items have stronger effects than those applied from the Codex of Power. Additionally, it is important to know that certain Aspects can only be obtained by finding them on a legendary item, and are accessible through the Codex of Power after salvaging them.
Prioritize the highest damage per hit weapon setup available. When comparing weapons with similar item levels, Two-Handed weapons are usually preferred.
Listed below are the stat affixes to prioritize on gear for Landslide Druid leveling, ranked by their importance. Affixes on the same level have roughly the same importance.
Importance | Affixes |
---|---|
1 | DPS value on weapon(s) |
2 | + Rank of Landslide |
3 | + All Damage + Critical Strike Chance and Damage + Attack Speed and Basic Skill Attack Speed + Willpower |
4 | + Any Elemental Resistances |
5 | + Cooldown Reduction + Movement Speed + Life |
Legendary Item Aspects
To unlock Aspects in the Codex of Power, you must either complete the corresponding Dungeon where the specific Aspect is a reward, or find it on a dropped Legendary Item. Visit the Occultist to imprint any Aspect from the Codex onto an item.
We have a dedicated in-depth Aspect and Codex of Power guide that you can check out for more information.
Listed below are the Aspects found on Legendary items that are important for the Landslide Druid leveling build. They are listed in order of priority.
Aspect Name | Legendary Aspect Power | Source |
---|---|---|
Aspect of The Aftershock | Landslide’s earth pillars each strike a second time and deal an additional #% bonus damage per hit. | Random Drop Only |
Aspect of the Trampled Earth | Trample now summons 6 Landslide pillars of earth during its duration that deal #% normal damage. Trample is now also a Nature Magic and Earth Skill. | Random Drop Only |
Ballistic Aspect | When you have Fortify your Earth Skills gain +2 Ranks. | Whispering Pines, Scosglen |
Aspect of Retaliation | Your Core Skills deal up to #%[x] increased damage based on your amount of Fortify. | Seaside Descent, Dry Steppes |
Edgemaster’s Aspect | Skills deal up to #%[x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Aspect of the Expectant | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by #%[x], up to 30%[x]. | Underroot, Scosglen |
Aspect of Natural Balance | Casting a Storm Skill grants your Earth Skills #%[x] Critical Strike Damage for 4 seconds. Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by #%[+] for 4 seconds. | Random Drop Only |
Crashstone Aspect | Earth Skills deal #%[x] more Critical Strike Damage to Crowd Controlled enemies. | Stockades, Scosglen |
Rapid Aspect | Basic Skills gain #%[+] Attack Speed. | Buried Halls, Dry Steppes |
Aspect of Might | Basic Skills grant 20% Damage Reduction for # seconds. | Dark Ravine, Dry Steppes |
Aspect of Cyclonic Force | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. | Collapsed Vault, Kehjistan |
Ghostwalker Aspect | While Unstoppable and for 2 seconds after, you gain #%[+} increased Movement Speed and can move freely through enemies. | Broken Bulwark, Scosglen |
Gems and Runewords
Gems
Listed below are the best Gems to socket into gear for each slot type for the Landslide Druid leveling build.
- Weapon: Emerald for Critical Strike Damage
- Armor: Sapphire for Willpower
- Jewelry: Whatever Resistance you are missing or Diamond for All Resistance.
Runewords
Runewords are a flexible power to help strengthen a build or fill its weaknesses. Two Runes combine for the effect:
- A conditional trigger Runeword of Ritual that supplies Offerings when the condition is met
- An effect Runeword of Invocation that costs Offerings.
Once the Runeword of Ritual has supplied enough Offerings, the Runeword of Invocation will trigger its effect. Some Runewords of Invocation will have overflow effects, where excess Offerings will spillover to empower the triggered effect.
Runewords replace Gems in gear. Up to two sets of Runeword pairs can be placed at a time.
Runeword Combination | Effects |
Moni Tal | Gain: 25 Offering. Cast a Skill after moving. Requires: 100 Offering Evoke the Spiritborn’s Pestilent Swarm, dealing damage to enemies. |
Cir Ton | Gain: 50 Offering. Cast the same non-Channeled Skill 3 times in a row. Requires: 20 Offering Evoke the Sorcerer’s Meteorites, dealing damage to enemies. |
Elixirs and Health Potions
Visit the Alchemist in any main town to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials. Use an Elixir of Advantage to increase Attack Speed.
Return to the Alchemist at Levels 10, 20, 30, 40, 50, and 60 to upgrade your Health Potions. The extra healing is essential to survival.
Starting Paragon
Below we have some Paragon boards to get you through the first 80 points to hold you over until you transition into an endgame focused build. As your glyphs will not be level 15+ yet try to get as much of the required stat within the radius as you can.
1. Starting Board
Head up the right side to grab some more damage and then to the glyph slot and place the Human Glyph into the socket and grab the points shown above. Head up and out of the board and attach the Earthen Devastation board.
2. Earthen Devastation
We head north upon entering the board and path to the glyph slot putting the Dominate Glyph into the glyph slot, we then head up and around to grab the Earthen Devastation node and the rare and magic nodes on the top side of the board.
Changelog
- October 3rd, 2024: Updated for Season 6 (Patch 2.0.2)
- August 3rd, 2024: Updated for Season 5 (Patch 1.5.0)
- June 17th, 2024: Updated for Season 4 Midseason (Patch 1.4.3)
- May 10th, 2024: Updated for Season 4 (Patch 1.4.0)
- January 22nd, 2024: Updated for Season 3 (Patch 1.3.0)
- October 17th, 2023: Updated for Season 2 (Patch 1.2.0)
- July 18th, 2023: Guide updated for Season 1.