d4DruidGuidelevelingseason 4

Pulverize Druid Leveling Build for Diablo 4 (Season 4)

Smash and crush your enemies with the Pulverize Druid!

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TheSteve

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WolvesPoison CreeperBlood HowlTrampleStorm StrikePulverize


Build Introduction

The Pulverize Druid is a dependable Werebear build, with large smashes of PulverizePulverize and wide casts of Poison CreeperPoison Creeper to clear areas of enemies and level swiftly! Supporting abilities help keep up Spirit, heal, and apply debuffs to enemies.

After clearing the Capstone Dungeon Cathedral of Light to unlock World Tier 3, or upon reaching level 50, continue your PulverizePulverize adventure with the Pulverize Druid Endgame Guide, or choose any of our Endgame Builds!

For general tips and information about leveling a Druid in Diablo 4, check out our Druid Leveling Page!

Skill Tree Points and Skill Bar

Skill Bar for Pulverize Druid
Trample Trample Blood Howl Blood Howl Wolves Wolves Poison Creeper Poison Creeper Storm Strike Storm Strike Pulverize Pulverize

The table below outlines the recommended order for allocating Skill Points. 48 Points are gained from leveling, and the remaining 10 are from completing Renown events in each zone, for a total of 58 Skill Points.

OrderSkillCluster
1Storm StrikeStorm Strike Rank 1Basic SkillBasic Skill
2Enhanced Storm StrikeEnhanced Storm StrikeBasic SkillBasic Skill
3PulverizePulverize Rank 1Core SkillCore Skill
4Enhanced PulverizeEnhanced PulverizeCore SkillCore Skill
5Primal PulverizePrimal PulverizeCore SkillCore Skill
6Fierce Storm StrikeFierce Storm StrikeBasic SkillBasic Skill
7Blood HowlBlood Howl Rank 1Defensive SkillDefensive Skill
8Enhanced Blood HowlEnhanced Blood HowlDefensive SkillDefensive Skill
9Innate Blood HowlInnate Blood HowlDefensive SkillDefensive Skill
10PulverizePulverize Rank 2Core SkillCore Skill
11PulverizePulverize Rank 3Core SkillCore Skill
12Poison CreeperPoison Creeper Rank 1Companion SkillCompanion Skill
13Enhanced Poison CreeperEnhanced Poison CreeperCompanion SkillCompanion Skill
14Brutal Poison CreeperBrutal Poison CreeperCompanion SkillCompanion Skill
15WolvesWolves Rank 1Companion SkillCompanion Skill
16PulverizePulverize Rank 4Core SkillCore Skill
17TrampleTrampleWrath SkillWrath Skill
18Enhanced TrampleEnhanced TrampleWrath SkillWrath Skill
19Savage TrampleSavage TrampleWrath SkillWrath Skill
20PulverizePulverize Rank 5Core SkillCore Skill
21NeurotoxinNeurotoxin Rank 1Wrath SkillWrath Skill
22EnvenomEnvenom Rank 1Wrath SkillWrath Skill
23EnvenomEnvenom Rank 2Wrath SkillWrath Skill
24EnvenomEnvenom Rank 3Wrath SkillWrath Skill
25Poison CreeperPoison Creeper Rank 2Companion SkillCompanion Skill
26Poison CreeperPoison Creeper Rank 3Companion SkillCompanion Skill
27Poison CreeperPoison Creeper Rank 4Companion SkillCompanion Skill
28Poison CreeperPoison Creeper Rank 5Companion SkillCompanion Skill
29Call of the WildCall of the Wild Rank 1Companion SkillCompanion Skill
30Call of the WildCall of the Wild Rank 2Companion SkillCompanion Skill
31Call of the WildCall of the Wild Rank 3Companion SkillCompanion Skill
32QuickshiftQuickshift Rank 1Ultimate SkillUltimate Skill
33QuickshiftQuickshift Rank 2Ultimate SkillUltimate Skill
34Ursine StrengthUrsine StrengthKey PassivesKey Passive
35QuickshiftQuickshift Rank 3Ultimate SkillUltimate Skill
36Natural FortitudeNatural Fortitude Rank 1Ultimate SkillUltimate Skill
37Natural FortitudeNatural Fortitude Rank 2Ultimate SkillUltimate Skill
38Natural FortitudeNatural Fortitude Rank 3Ultimate SkillUltimate Skill
39Heightened SensesHeightened Senses Rank 1Ultimate SkillUltimate Skill
40Heightened SensesHeightened Senses Rank 2Ultimate SkillUltimate Skill
41Heightened SensesHeightened Senses Rank 3Ultimate SkillUltimate Skill
42Predatory InstinctPredatory Instinct Rank 1Core SkillCore Skill
43Predatory InstinctPredatory Instinct Rank 2Core SkillCore Skill
44Predatory InstinctPredatory Instinct Rank 3Core SkillCore Skill
45Iron FurIron Fur Rank 1Core SkillCore Skill
46Iron FurIron Fur Rank 2Core SkillCore Skill
47Iron FurIron Fur Rank 3Core SkillCore Skill
48Crushing EarthCrushing Earth Rank 1Wrath SkillWrath Skill
49Crushing EarthCrushing Earth Rank 2Wrath SkillWrath Skill
50Crushing EarthCrushing Earth Rank 3Wrath SkillWrath Skill
51Stone GuardStone Guard Rank 1Wrath SkillWrath Skill
52Stone GuardStone Guard Rank 2Wrath SkillWrath Skill
53Ancestral FortitudeAncestral Fortitude Rank 1Defensive SkillDefensive Skill
54Ancestral FortitudeAncestral Fortitude Rank 2Defensive SkillDefensive Skill
55Ancestral FortitudeAncestral Fortitude Rank 3Defensive SkillDefensive Skill
56DefianceDefiance Rank 1Ultimate SkillUltimate Skill
57DefianceDefiance Rank 2Ultimate SkillUltimate Skill
58DefianceDefiance Rank 3Ultimate SkillUltimate Skill

Raging PulverizeRaging Pulverize can be used as a damage option over Primal PulverizePrimal Pulverize.

Spirit Boons – The Druid Class Specialization

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row. To access Spirit Boons:

  • Reach Level 15, accepting the quest chain beginning with Druid: Spirits of the Lost Grove.
  • Clear the Túr Dúlra Stronghold scenario in Scosglen.
  • Complete the quest chain to gain access to the Animal Spirits.
Boon NameAnimalEffect
WarinessDeerTake 15% reduced damage from Elites.
Scythe TalonsEagleGain +10% increased Critical Strike Chance.
PackleaderWolfLucky Hit: Critical Strikes have up to a 20% chance to reset the Cooldowns of your Companion Skills.
EnergizeWolfLucky Hit: Dealing damage has up to a 15% chance to restore 30 Spirit.
Obsidian SlamSnakeEvery 10th kill will cause your next Earth Skill to Overpower.

Prioritize your first 25 Spirit Offerings to unlock the Wolf’s Packleader; Poison CreeperPoison Creeper is a significant source of our damage so cooldown resets go a long way!

Legendary Aspects and Codex of Power

The Codex of Power has updated for Patch 1.4.0. All Salvaged Legendary Powers will update within your Codex. Legendary Items with Aspect powers can be found across all content in Diablo 4. Random dropped Legendary Aspects can have a specific range of power on them. For example, Aspect of the Changeling's DebtAspect of the Changeling’s Debt can roll between 25% and 40% for the effect. Salvaging a higher rank will improve the Aspect’s rank within your Codex from then on.

Aspects gained from Dungeons will enter the Codex of Power at rank 1. This makes Dungeons a great way to get started when putting together a build, without having to rely on random drops. For example, to access Aspect of the Ursine HorrorAspect of the Ursine Horror directly without needing a random drop, you can clear Belfry Zakara in Hawezar.

The most significant aspects for the Pulverize Druid are Shockwave AspectShockwave Aspect and Aspect of the Ursine HorrorAspect of the Ursine Horror.

AspectLegendary Aspect Power LocationRecommended Slot
Shockwave AspectShockwave AspectPulverize creates a shockwave that travels forward, dealing 50-100% of its damage to targets in the path.Salved Legendary, Season Journey (S4)Weapon or Amulet
Aspect of the Ursine HorrorAspect of the Ursine HorrorPulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal damage over 2 seconds.Belfry Zakara, HawezarGloves or Ring

See below for a list of Dungeon Legendary Powers that can be useful to the Pulverize Druid while leveling.

Legendary AspectAspect TypeAspect PowerDungeon Location
Aspect of the Changeling's DebtAspect of the Changeling’s DebtOffensiveYou deal 25-55% increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.Conclave, Kejistan
Aspect of RetaliationAspect of RetaliationOffensiveYour Core Skills deal up to [20 – 30]%[x] increased damage based on your amount of Fortify.Seaside descent, Dry Steppes
Crashstone AspectCrashstone AspectOffensiveEarth Skills deal 30 – 40% more Critical Strike Damage to Crowd Controlled enemies.Stockades, Scosglen
Edgemaster’s AspectEdgemaster’s AspectOffensiveSkills deal up to [10 – 20]%[x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.Oldstones, Scosglen
Aspect of the ExpectantAspect of the ExpectantOffensiveAfter attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by [5 – 10]%[x], up to 30%[x].Underroot, Scosglen
Shepherd's AspectShepherd’s AspectOffensiveCore Skills deal an additional [6.0 – 10.0]%[x] damage for each active Companion.Bloodsoaked Crag, Dry Steppes
Mangled AspectMangled AspectResourceWhile in Werebear form, you gain 10-25 Spirit every 8 seconds.Immortal Emanation, Fractured Peaks
Aspect of the UmbralAspect of the UmbralResourceRestore 1 – 5 of your Primary Resource when you Crowd Control an enemy.Champion’s Demise, Dry Steppes
Aspect of DisobedienceAspect of DisobedienceDefensiveYou gain [0.6 – 1.1]%[+] increased Armor for 4 seconds when you deal any form of damage, stacking up to [36.0 – 66.0]%[+].Halls of the Damned, Kehjistan
Aspect of MightAspect of MightDefensiveBasic Skills grant 20% Damage Reduction for [2.0 – 6.0] seconds.Dark Ravine, Dry Steppes
Skinwalker's AspectSkinwalker’s AspectDefensiveWhen you use a Shapeshifting Skill that changes your form, gain [184 – 315] Life. If you are at full Life, gain the same amount as Fortify.Fading Echo, Kehjistan
Ghostwalker AspectGhostwalker AspectMobilityWhile Unstoppable and for 4 seconds after, you gain [10 – 25]%[+] increased Movement Speed and can move freely through enemies.Broken Bulwark, Scosglen
Aspect of QuicksandAspect of QuicksandUtilityDamage from Earth Skills Slow enemies hit by [25 – 50]% for 5 seconds.
Ballistic AspectBallistic AspectUtilityWhen you have Fortify your Earth Skills gain +2 Ranks.Whispering Pines, Scosglen
Eluding AspectEluding AspectUtilityBecoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40 – 20] second Cooldown.Oblivion, Hawezar

Some aspects only become useful in combination. For example:

Check our Legendary Aspect and Codex of Power Guide for general Codex information.

Gear Affix and Stat Priority while Leveling

Below are the recommended Gear Affixes for each slot for the Pulverize Leveling Build. Gear Affixes are listed by importance. Affixes in Bold are the most important for the build, and alternatives are added as well.

SlotGemStats
2 Handed WeaponRubyRubyResource Cost Reduction
Willpower
Max Life
Overpower Damage
Spirit on Kill
Helm RubyRubyRanks in Poison CreeperPoison Creeper
Ranks to Companion Skills
Willpower
Max Life
Spirit Per Second
ChestRubyRubyMax Life
Spirit Per Second
Willpower
Armor
GlovesN/ARanks in PulverizePulverize
Critical Strike Chance
Attack Speed
Willpower
Critical Strike Damage
Pants RubyRubyMax Life
Armor
Willpower
Dodge Chance
BootsN/AMovement Speed
Spirit Per Second
Willpower
Dodge Chance
AmuletDiamondDiamondMovement Speed
Ranks to EnvenomEnvenom

Critical Strike Chance
Ranks in Companion Skills
Resource Cost Reduction
RingsDiamondDiamondCritical Strike Chance
Attack Speed
Maximum Life
Resource Generation
Critical Strike Damage
  • Critical Strike Chance is important for Packleader Spirit boon resets and overall damage.
  • Resource Cost Reduction and Spirit Per Second will go a long way to help us keep Smashing out our Pulverizes.
  • A couple Armor Affixes will help us stay ahead of the Damage.

Remember to pick up and check all those Rare items! There are many combinations of gear affix rolls possible. Going from two favorable gear affixes to three will help focus and optimize the build.

Tempering

Tempering manuals are found across Sanctuary. The Blacksmith is able to apply extra affixes on items. While leveling, non-Sacred items found in World Tier I and II and Sacred items found in World Tier III can have one Temper affix on the item. This increases to two Tempers on the Ancestral quality items found in World Tier IV. Manuals are divided by types similar to Legendary Aspect Powers; a Resource manual like Druid Mobility has Resource type tempers, and can only be placed on rings.

When tempering at the Blacksmith, the item will randomly select one of the listed affixes from the chosen Tempering Manual. For example, the Offensive Manual Shapeshifting FinesseShapeshifting Finesse can give Werebear Overpower Damage, or give something utterly useless to the build like Werewolf Attack Speed. There is a limit to the number of times a temper can be rerolled to try to get the desired affix. This means the item can get ruined for the build, and you must try again with a new item. Unique Items cannot be Tempered. Here’s a list of Useful tempers to look out for, sorted by type.

Manual TypeManual NameManual Effect
WeaponWerebear AugmentsWerebear AugmentsPulverize Size
OffensiveEarth FinesseEarth FinesseEarth Critical Strike Chance
Earth Lucky Hit Chance
Earth Damage
Earth Overpower Damage
OffensiveShapeshifting FinesseShapeshifting FinesseWerebear Overpower Damage
OffensiveNatural FinesseNatural FinesseDamage to Close Enemies
OffensiveCompanion FinesseCompanion FinessePoison Creeper Damage
UtilityWorldly FortuneWorldly FortuneLucky Hit: Chance to Immobilize
Lucky Hit: Chance to Stun
Lucky Hit: Chance to Slow
DefensiveWorldly EnduranceWorldly EnduranceTotal Armor%
MobilityNatural MotionNatural MotionMovement Speed
ResourceWorldly StabilityWorldly StabilityResource Generation

Gems

See below for the best Gems to socket into your gear for each category:

  • Weapon: RubyRuby for Overpower Damage.
  • Armor: RubyRubies for Maximum Life
  • Jewelry: DiamondDiamonds for All Resistances

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft the highest Elixir of PrecisionElixir of Precision for Critical Strike Chance, Critical Strike Damage and bonus Experience. Or Iron Skin ElixirIron Skin Elixir can help push the Capstone Dungeons earlier and easier.
  • Remember to upgrade your potion as you level, increasing the instant healing of the potion. Upgrades are available when you reach Level 20, 30, 45, 60, 70, 80 and 90.

Unique Items

Unique Items that previously dropped in World Tier III now also drop in World Tier I and II! Here’s a list of useful ones from World Tiers I-III for the Pulverize Bear to look out for while leveling:

  • Insatiable FuryInsatiable Fury has strong gear affixes and extra ranks in all Werebear Skills.

Damage Rotation

  1. Poison CreeperPoison Creeper on gathered enemies for lethal Poison damage.
  2. WolvesWolves against strong Single Target enemies like Elites or Bosses
  3. PulverizePulverize, fishing for resets of Poison CreeperPoison Creeper from Spirit Boon Packleader.
  4. Blood HowlBlood Howl and TrampleTrample for Spirit generation.
  5. Storm StrikeStorm Strike as filler to generate Spirit and to apply Vulnerable status.

Advanced Information

It is time to start your Pulverize journey!

Or see below for further information on how the build works, patch and hotfix information, Spirit Generation explanations, Skill and gameplay options, and what to do after level 50, including a starter Paragon board to help you transition to the Endgame Pulverize build.

Season 4: Loot Reborn

Patch 1.4.0 and Season 4 bring significant changes. The following list details the important changes in the Season 4 Patch Updates that are specific to the Pulverize Leveling Druid. For general Season 4 information, check out our Season 4 Hub.

  • The Attacks Reduce Evade’s Cooldown affix has been increased from .8 to 1.5 seconds.
  • Physical Damage against Damage Reduction now caps at level 100. Note: this means Armor only needs to be 9230 to cap Armor against enemies level 100 and above.
  • Aspect of the Changeling's DebtAspect of the Changeling’s Debt redesigned – You deal 25-55% increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
  • Shepherd's AspectShepherd’s Aspect now includes Wrath Skills.

Skills and Stats:

  • Druid Companions now receive 100% of Player Attributes.
  • Damage Reduction from Fortify is now 15%, from 10%.
  • Energize Spirit Boon Spirit Restoration increased from 10 to 20.
  • Wariness Spirit Boon damage reduction from Elites increased to 15%.
  • Masochistic Critical Strike Healing increased from 3% to 5%.
  • WolvesWolves
    • Wolves now gain Unstoppable when the Skill is cast.
    • Health increased by 200%.
    • Respawn reduced from 10 seconds to 5 seconds.
  • PetrifyPetrify
    • Prime PetrifyPrime Petrify now grants 50 Spirit when cast and its effect durations are increased by 1s.
    • Supreme PetrifySupreme Petrify – Killing an enemy affected by Petrify reduces its Cooldown by 1 second. Hitting a Boss with Petrify reduces its Cooldown by 10 seconds.
  • QuickshiftQuickshift redesigned. When Shapeshifting into a new animal form, you deal 1% increased damage for 3 seconds, up to 6%.
  • Heightened SensesHeightened Senses redesigned – When Shapeshifting into an animal form, Werebear grants 2% Damage Reduction and Werewolf grants 2% Movement Speed, each for 6 seconds. Bonuses are doubled while both are active.

Bug Fixes:

  • Wild ImpulsesWild Impulses bonus damage is now correctly Multiplicative instead of Additive.

Patch 1.4.3

  • Scythe Talons – Critical Strike Chance increased from 5% to 10%.
  • Iron Feather – Maximum Life increased from 14% to 20%.
  • Energize – Spirit restored increased from 20 to 30.
  • Bolster – Fortify amount increased from 15% to 25% of your Maximum Life.
  • Obsidian Slam – Kills required for guaranteed Overpower reduced from 20 to 10.
  • PulverizePulverize Damage increased by 76%.
  • Raging PulverizeRaging Pulverize – New Effect – Pulverize deals 30%[x] increased Overpower Damage. Enemies Overpowered by Pulverize are Stunned for 3 seconds.
  • QuickshiftQuickshift Maximum damage bonus increased from 6/12/18%[x] to 8/16/24%[x].

Mechanics and Playstyle

The primary sources of damage for the Pulverize Leveling Druid are PulverizePulverize and Poison CreeperPoison Creeper.

PulverizePulverize smashes in front of you, dealing physical damage in a wide circle.

  • Enhanced PulverizeEnhanced Pulverize makes Pulverize Overpower every 12 seconds while you remain Healthy. Overpower deals extra damage based on current Health and Fortify, and Healthy means Current Life is at least 80% of Max Life.
  • Primal PulverizePrimal Pulverize makes enemies hit with Pulverize deal 20% reduced damage for 4 seconds.

Two Legendary Aspects can modify Pulverize:

  • Shockwave AspectShockwave Aspect, a secondary shockwave line will erupt from the edge of the Pulverize. There is a small overlap between these two hits where enemies can be struck by both effects.
  • Aspect of the Ursine HorrorAspect of the Ursine Horror makes PulverizePulverize an Earth Skill, allowing Pulverize to benefit from Earth and Nature modifiers like DefianceDefiance and Stone GuardStone Guard. This also makes PulverizePulverize leave Tectonic Spikes that deal extra damage over two seconds.

Poison CreeperPoison Creeper is a Companion that passively attacks to apply a small Poison. The Active Skill deals significant Poison damage over time in a wide area around the player and Immobilizes enemies.

The active cast of Poison CreeperPoison Creeper, especially in early levels, is lethal damage to all but the toughest enemies, making it very efficient to use on most leveling builds. We take Packleader boon to reset the Companion Active Skill.

Supporting abilities for the build include Storm StrikeStorm Strike, Blood HowlBlood Howl, TrampleTrample and WolvesWolves.

Our Key Passive is Ursine StrengthUrsine Strength. The Damage and Overpower multipliers are active in any form as long as the player is in the Healthy Status, which is 80% Life or higher.

Spirit Generation

This build has a few sources of Spirit Generation to keep Pulverizing. These include:

  • Our Basic Skill Storm StrikeStorm Strike generates Spirit when hitting enemies.
  • Innate Blood HowlInnate Blood Howl and TrampleTrample generate Spirit on Active Skill use.
  • The Wolf’s Energize Boon grants a Lucky Hit for 20 Spirit.

Druids Have Options!

Any of the supporting skills Blood HowlBlood Howl, TrampleTrample, or WolvesWolves can be substituted for another desirable supporting Skill depending on looted Legendary Aspects, playstyle, leveling content, or preference. Some examples to try can include:

  • Want to use an Ultimate Skill for a big burst cooldown? Try out PetrifyPetrify to stun enemies, regenerate Spirit and apply a large Critical Strike Damage debuff. Or try the newly changed LacerateLacerate; a shorter cooldown that gives a strong damage buff and helps upkeep Werewolf passives like Heightened SensesHeightened Senses.
  • Want the whole Companion Zoo? Sure! Take RavensRavens. Use them with Shepherd's AspectShepherd’s Aspect from Bloodsoaked Crag in Dry Steppes.
  • This build recommends the Spirit Generation on Blood HowlBlood Howl and TrampleTrample for smoothness of play, but the other passives, such as Enhanced Blood HowlEnhanced Blood Howl for Attack Speed and Natural TrampleNatural Trample for Fortify Generation work too!
  • Want an additional Defensive? Earthen BulwarkEarthen Bulwark can provide Barrier, Unstoppable, and Fortify.
  • In super dense content that isnt instantly dying? RabiesRabies could be used to apply a spreading Poison and let you move on to the next pack.

Looking at the other Basic Attacks? Storm StrikeStorm Strike gives great Damage Reduction and can apply Vulnerable status. The other Basic Attacks are usable as well! Fierce Wind ShearFierce Wind Shear gives some nice movement speed and add a single target option with Aspect of the Calm BreezeAspect of the Calm Breeze! ClawClaw could be used for easier access to buffs from QuickshiftQuickshift and Heightened SensesHeightened Senses.

The Key Passive Ursine StrengthUrsine Strength is used for the reliable passive damage multiplier, Overpower damage and Max Life. Bestial RampageBestial Rampage can be more total damage but is disruptive, requiring 2 second in Werewolf form from Skills like Blood HowlBlood Howl to maintain the attack speed.

Roadmap at Level 50

Once you’re ready, at level 50 or even sooner, it’s time to start those Endgame Activities, including clearing the Cathedral of Light and unlocking World Tier 3.

Paragon

After Level 50, you gain no more Skill Points, and instead start progressing in the Paragon Board. Allocate Paragon Points into nodes along the path to gain further power.

Here is an early 3 board setup to get you started. It prioritizes Damage Reduction Glyphs, Spirit Generation nodes from Ancestral GuidanceAncestral Guidance board, and Spirit Cost Reduction from Inner BeastInner Beast board. Remember to rotate the boards as necessary! This will get you ready for that transition to the Pulverize Endgame Guide or other Endgame Druid Builds.

Starting Board

From the Starting Board, path up, placing the TerritorialTerritorial Glyph into the Glyph Socket

Inner Beast

From the Starting Board, choose Inner Beast, placed against the Starting Board, rotated once. Place the WerebearWerebear Glyph into the Glyph socket.

Ancestral Guidance

For the third board, choose Ancestral Guidance, placed against the left side of the Inner Beast board. Take the Legendary Node Ancestral GuidanceAncestral Guidance and finish up by grabbing the Spirit Rare Nodes ReclamationReclamation and Natural AttunementNatural Attunement.

Paragon Board images courtesy of d4builds.gg.

Thanks so much for reading and good luck on leveling!

Changelog

  • 17 June, 2024: Updated for mid-season patch 1.4.3.
  • May 15, 2024: Small changes in gear affixes to adjust for season launch changes from PTR.
  • 8 May 2024: Guide created for the launch Season 4.
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