AoEd4DruidEndgameGuideseason 4

Shifter Pulverize Endgame Druid Build for Diablo 4 (Season 4)

Shift your gameplay with this Human-Werebear builder spender.




Updated: Posted:

PulverizeStorm StrikeBlood HowlEarthen BulwarkTramplePoison Creeper

Build Introduction

Smash through the enemies of Sanctuary with the Shifter Pulverize! This is your guide for the balanced and dependable Shifter Pulverize druid. This Human-Werebear combination build uses an Alternator style of builder-spender to create consistent gameplay and max out available multipliers.

This guide covers everything necessary to get started on your PulverizePulverize adventure including Skill Tree points, Paragon, Gearing, and Seasonal updates. The guide will primarily cover Endgame pushing, but will also offer alternative options, playstyle variants, and in-depth gameplay explanations.

Strengths and Weaknesses

  • Consistent gameplay as a Builder-Spender
  • leveling friendly, low requirements
  • High sustained damage at all target counts
  • highest burst can take setup
  • has some resource management to balance
  • Overpower gaps can be unreliable

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Build Requirements

The following Legendary Aspects are required for build functionality to get started on the Pulverize Druid:

Required Aspects

Skill Tree Points and Skill Bar

Skill Bar Setup for Shifter Pulverize (order does not matter)
Blood Howl Blood Howl Trample Trample Poison Creeper Poison Creeper Earthen Bulwark Earthen Bulwark Storm Strike Storm Strike Pulverize Pulverize

Storm StrikeStorm Strike gives damage reduction and can apply Vulnerable. Wind ShearWind Shear is also usable as our Basic Skill if a more ranged playstyle is preferred.

Spirit Boons – The Druid Specialization

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their blessing. Once fully unlocked, you can activate the final boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
WarinessDeerTake 15% reduced damage from Elites.
Iron FeatherEagleGain 14% Maximum Life.
Avian WrathEagleGain x30% Critical Strike damage.
PackleaderWolfLucky Hit: Critical Strikes have up to a 20% chance to reset the Cooldowns of your Companion Skills.
Obsidian SlamSnakeEvery 20th kill will cause your next Earth Skill to Overpower.

Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Shifter Pulverize Druid. All Glyphs are placed as if they are max radius (Level 15+).

Click this link to see the Paragon path in its entirety. Paragon Board images provided by

Starting Board

From the Starting Board, path up, placing the PoisePoise Glyph into the Glyph Socket.

Heightened Malice

For the second board, choose Heightened Malice, placed against the Starting Board. Socket the UndauntedUndaunted Glyph. The Legendary Node is not taken.

Earthen Devastation

For the third board, choose Earthen Devastation, placed against the right side of the Heightened Malice board, rotated once. Socket the Fang and ClawFang and Claw Glyph, and take the Legendary Node Earthen DevastationEarthen Devastation.

Inner Beast

For the fourth board, choose Inner Beast, placed against the bottom side of the Earthen Devastation board, rotated twice. Socket the TerritorialTerritorial Glyph, and take the Legendary Node Inner BeastInner Beast.

Ancestral Guidance

for the fifth board, choose Ancestral Guidance, placed against the left side of the Inner Beast Node. Take the Legendary Node Ancestral GuidanceAncestral Guidance. We will finish this board with the Earth and SkyEarth and Sky Glyph after placing the final board: Survival Instincts.

Survival Instincts

For the final board, choose Survival Instincts, placed against the left side of the Earthen Devastation board, rotated three times. Place the WerebearWerebear Glyph and path down to the Ancestral Guidance board. Socket the Earth and SkyEarth and Sky Glyph in the Ancestral Guidance board.

For further info on Paragon choices, check the Paragon Information in the Additional Information Section.

Gear, Stats, Gems and Elixirs

Itemization has received significant changes with the Season 4 1.40 patch, and will affect the game going forward.

Legendary Aspects

Below are the recommended Legendary Aspects for each gear slot. Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Unique Item will include a valid alternative legendary power.

SlotGemAspectUnique/Legendary Power
2-Handed StaffRoyal RubyRoyal RubyShockwave AspectShockwave AspectPulverize creates a shockwave that travels forward, dealing [60 – 100]% of its damage to targets in the path.
HelmRoyal RubyRoyal RubyAspect of MightAspect of Might OR
(optional) Godslayer CrownGodslayer Crown
Basic Skills grant 20% Damage Reduction for [2.0 – 6.0] seconds.
ChestRoyal RubyRoyal Ruby(recommended) Insatiable FuryInsatiable Fury ORJuggernaut's AspectJuggernaut’s AspectWerebear form is now your true form, and you gain +3 Ranks to all Werebear Skills.
GlovesN/AAspect of the Ursine HorrorAspect of the Ursine HorrorPulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds.
PantsRoyal RubyRoyal RubyJuggernaut's AspectJuggernaut’s Aspect OR Aspect of the Crowded SageAspect of the Crowded SageYou gain [X] Armor, but your Evade has 100% increased Cooldown.
BootsN/AAspect of Concussive Strikes OR (optional) Wildheart HungerWildheart HungerLucky Hit: Damaging an enemy has up to a 20% chance to Daze them for 2 seconds.

You deal 5-20%[x] increased damage to Dazed enemies.
AmuletRoyal DiamondRoyal DiamondAspect of the Changeling's DebtAspect of the Changeling’s Debt OR (optional)Banished Lord's TalismanBanished Lord’s TalismanYou deal 25-55% increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
Ring 1Royal DiamondRoyal DiamondAspect of Natural BalanceAspect of Natural Balance Casting a Storm Skill grants your Earth Skills 30-45% Critical Strike Damage for 4 seconds.

Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by 8-12% for 4 seconds.
Ring 2Royal DiamondRoyal DiamondRaw Might AspectRaw Might Aspect OR
Blood Boiling AspectBlood Boiling Aspect
After you hit 15 enemies with your Shapeshifting Skills, your next Werebear Skill will deal 40-55% more damage and Stun enemies for 3 seconds.

Use a Staff for Earthen DevastationEarthen Devastation.

Stat Priority and Tempering Affixes

Below are the affixes to prioritize on gear. Each line of affixes is listed in order of importance. Tempering Manuals and their recommended affixes are provided in the second column, and the bolded affixes are the most important targets for Masterworking upgrades. To masterwork, you will need rare materials that only drop from The Pit. Be sure to check our Tempering guide, our Masterworking guide, as well as our guide about The Pit for more details about these topics.

Unique Items cannot be Tempered, but can be Mastercrafted. Any slot with an Optional Unique Item will include a valid alternative legendary power setup.

SlotGearing AffixesTempering Affixes
2 Handed StaffResource Cost Reduction
Max Life
Overpower Damage
Werebear AugmentsWerebear Augments – Pulverize Size
Natural FinesseNatural Finesse – Damage to Crowd Controlled Enemies
Helm – Godslayer CrownGodslayer Crown (optional)Cooldown Reduction
Max Life

Crowd Control Duration
Helm – Legendary AspectCooldown Reduction
Max Life

Spirit Per Second
Worldly EnduranceWorldly Endurance – Dodge Chance
Worldly FortuneWorldly Fortune – Lucky Hit: [Any of] Chance to Immobilize/Stun/Freeze for 2 seconds
Chest – Insatiable FuryInsatiable Fury (recommended)Physical Damage
Overpower Damage
Damage Reduction While Fortified
Total Armor while in Werebear form
Chest – Legendary AspectWillpower
Max Life
Spirit Per Second
Worldly EnduranceWorldly Endurance – Total Armor OR Dodge Chance
Worldly FortuneWorldly Fortune – Lucky Hit: [Any of] Chance to Immobilize/Stun/Freeze for 2 Seconds
GlovesCritical Strike Chance
Ranks to PulverizePulverize
Attack Speed
Earth FinesseEarth Finesse – [Any of] Earth Critical Strike Chance, Earth Overpower Damage or Earth Damage
Worldly FortuneWorldly Fortune – Lucky Hit: [Any of] Chance to Immobilize/Stun/Freeze for 2 Seconds
Max Life
Dodge Chance
Worldly EnduranceWorldly Endurance – Total Armor%
Worldly FortuneWorldly Fortune – Lucky Hit: [Any of] Chance to Immobilize/Stun/Freeze for 2 Seconds
Boots – Wildheart HungerWildheart Hunger (optional)Overpower Damage
Damage Reduction
Critical Strike Damage
Movement Speed
Boots – Legendary AspectImplicit: Attacks Reduce Evade’s Cooldown By 1.5 Seconds
Movement Speed
Max Life
Resistance to All Elements
Spirit Per Second
Natural MotionNatural Motion – Movement Speed
Worldly FortuneWorldly Fortune – Lucky Hit: [Any of] Chance to Immobilize/Stun/Freeze for 2 Seconds
AmuletRanks to EnvenomEnvenom
Critical Strike Chance
Movement Speed
Ranks to ResonanceResonance
Natural MotionNatural Motion – Movement Speed
Earth FinesseEarth Finesse – [Any of] Earth Critical Strike Chance, Earth Overpower Damage or Earth Damage
Rings – Legendary AspectCritical Strike Chance
Attack Speed
Maximum Life
Resource Cost Reduction
Earth FinesseEarth Finesse – [Any of] Earth Critical Strike Chance, Earth Overpower Damage or Earth Damage
Worldly StabilityWorldly Stability – Resource Generation

For pure functionality, the most important affixes for the Pulverize Druid is:

  • Resource Cost Reduction on the 2-handed Weapon.
  • One well-rolled Damage to Crowd Controlled enemies to max out Earthen DevastationEarthen Devastation.

Armor cap is 9230 against any enemies level 100 and above, for up to 85% Damage Reduction. This is generally reached at 925 Item Power with either one Armor Gear Affix and one Total Armor% Temper or using a Juggernaut's AspectJuggernaut’s Aspect.


Weapon GemsArmor GemsJewelry Gems
Royal RubyRoyal Ruby for Overpower DamageRoyal RubyRoyal Ruby For Max Life%Royal DiamondRoyal Diamond for Resistance to all Elements

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft the highest available Elixir of PrecisionElixir of Precision for Critical Strike Chance and Critical Strike Damage.
  • If mats are available, craft Chorus of WarChorus of War.
  • Remember to upgrade your potion as you level, increasing the instant healing of the potion!

Unique Items

No Unique Items are required for the Pulverize bear to function. The following are recommended or optional to the build:

  • (Recommended) Insatiable FuryInsatiable Fury gives Damage Reduction while Fortified and Skill ranks to all Werebear Skills, including PulverizePulverize. Once equipped, the Skill point in TrampleTrample can be allocated elsewhere.
  • (optional) Godslayer CrownGodslayer Crown is an effective grouping tool and strong damage multiplier. Crowd Control Lucky Hits from Tempers, as well as stuns from TrampleTrample, Raw Might AspectRaw Might Aspect, and Immobilize from Poison CreeperPoison Creeper can trigger the effect.
  • (optional, new) Wildheart HungerWildheart Hunger – When you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you [1.0 – 1.5]%[x] increased damage every 0.0 seconds, stacking 20 times. The Shifter Pulverize playstyle can upkeep this buff well. The boots are also a valuable source of Damage Reduction. However, non-unique Boots can have both movement speed as a gearing affix and as a temper, for more total movement speed.
  • (optional, nerfed) Banished Lord's TalismanBanished Lord’s Talisman was recently nerfed, so does not stand out as much as previous. While still usable, a Legendary Power Amulet with ranks to EnvenomEnvenom and a high rank Aspect of the Changeling's DebtAspect of the Changeling’s Debt will be overall more damage. As well, Tempers are available to the Legendary Power Amulet for more total movement speed.

Uber Unique Items

  • (High Value) Harlequin CrestHarlequin Crest is better defensively over Godslayer CrownGodslayer Crown, with strong Gear Affixes and ranks to all Skills. This can allow the build to push higher while staying safer.
  • (Mid Value) Ring of Starless SkiesRing of Starless Skies is a powerful Resource Cost Reduction tool and damage multiplier. With the 1.4.0 gearing system, Spirit Generation is largely handled but this can be good nevertheless.
  • (Mid Value, new) Tyrael's MightTyrael’s Might offers strong defensive capability, with Damage Reduction and an increased Resistance cap, as well as a small damage trigger. This may be a slight total damage loss to Insatiable FuryInsatiable Fury.

Rotation and Playstyle

  1. Blood HowlBlood Howl to increase Attack Speed and upkeep Shapeshifting buffs such as Heightened SensesHeightened Senses.
  2. Storm StrikeStorm Strike to build Spirit and upkeep buffs such as Aspect of Natural BalanceAspect of Natural Balance and ResonanceResonance.
  3. Brutal Poison CreeperBrutal Poison Creeper to Immobilize, apply Poison and increase the chance to Critically Strike.
  4. PulverizePulverize to send out massive Critical Strikes to kill your enemies.
  5. Use TrampleTrample and Earthen BulwarkEarthen Bulwark defensively and as sources of Unstoppable to break Crowd-Control effects.

Check out the advanced Build Mechanics section for a more in-depth description on how the build works, what synergies exist, and what to look out for.

Season 4: Loot Reborn

Patch 1.4.0 and Season 4 bring significant changes. The following list details the important changes in the Season 4 Patch Updates that are specific to the Shifter Pulverize Druid. For general Season 4 information, check out our Season 4 Hub.


  • The Attacks Reduce Evade’s Cooldown affix has been increased from .8 to 1.5 seconds.
  • Physical Damage against Damage Reduction now caps at Level 100. Note: this means Armor only needs to be 9230 to cap Armor against enemies Level 100 and above.
  • (New Item) Tyrael's MightTyrael’s Might – Unique Chest Armor – While at full Life, your Skills unleash a divine barrage dealing damage.
  • (New Item) Wildheart HungerWildheart Hunger – Unique Boots – When you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you 1%-1.5% increased damage with Shapeshifting Skills every 2 seconds, stacking 20 times.
  • Tibault's WillTibault’s Will damage reduced from 20-40% to 10-20%.
  • Banished Lord's TalismanBanished Lord’s Talisman – Critical Strike Overpower damage reduced from 80-120% to 20-60%. Resources needed for guaranteed Overpower reduced from 300 to 275.
  • Aspect of the Crowded SageAspect of the Crowded Sage redesigned – You have 8% increased Dodge Chance. Successful Dodges restore 5-20% of your Maximum Life.
  • Aspect of the Changeling's DebtAspect of the Changeling’s Debt redesigned – You deal 25-55% increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
  • Raw Might AspectRaw Might Aspect – Now all Shapeshifting Skills contribute to the buff stacks. Damage increased from 35-50% to 40-55%. Stun duration increased from 2 to 3 seconds.
  • Shepherd's AspectShepherd’s Aspect now includes Wrath Skills.

Skills and Stats:

  • Druid Companions now receive 100% of Player Attributes.
  • Damage Reduction from Fortify is now 15%, from 10%.
  • Energize Spirit Boon Spirit Restoration increased from 10 to 20.
  • Wariness Spirit Boon damage reduction from Elites increased to 15%.
  • Masochistic Critical Strike Healing increased from 3% to 5%.
  • QuickshiftQuickshift redesigned. When Shapeshifting into a new animal form, you deal 1% increased damage for 3 seconds, up to 6%.
  • Heightened SensesHeightened Senses redesigned – When Shapeshifting into an animal form, Werebear grants 2% Damage Reduction and Werewolf grants 2% Movement Speed, each for 6 seconds. Bonuses are doubled while both are active.
  • Inner BeastInner Beast redesigned – After Shapeshifting, your Spirit costs are reduced by 5% for 10 seconds, up to 45%. If you reach 10 stacks, this bonus resets and reduces the Cooldown of your Ultimate Skill by 5 seconds.

Bug Fixes:

  • Fixed an issue where the bonus damage from the Wild Impulses passive was additive instead of multiplicative.
  • Fixed an issue where the Fortify values generated by Safeguard was using Base Life instead of Maximum Life.

Advanced Information

It is time to get started on your Pulverize journey!

Or see below for further information on how the build works, as well as further explanations for Paragon, Gearing, and Gameplay, and available playstyle options.

Build Mechanics

PulverizePulverize is our primary, high-damage Skill. Two Legendary Aspects modify the Skill:

To maintain the storm-based effects from Aspect of Natural BalanceAspect of Natural Balance and ResonanceResonance, the Shifter Pulverize uses a Storm generator Basic Skill: either Storm StrikeStorm Strike or Wind ShearWind Shear by player preference. Storm StrikeStorm Strike gives Damage Reduction and applies Vulnerable, while Wind ShearWind Shear gives some move speed and enables a ranged playstyle.

The build will generally alternate between the Basic Skill builder and the Spender PulverizePulverize to maintain these and keep Spirit building and spending. This also shapeshifts the player, refreshing buffs like QuickshiftQuickshift and Unique item Wildheart HungerWildheart Hunger.

Periodic Overpowered attacks will deal massive damage to enemies. Enhanced PulverizeEnhanced Pulverize, Spirit Boon Obsidian Slam, and if used, Banished Lord's TalismanBanished Lord’s Talisman and Blood Boiling AspectBlood Boiling Aspect are the sources. The build is heavy on Max Life and Fortify so Overpower hits can be deadly!

Our Supporting Skills are Blood HowlBlood Howl, Poison CreeperPoison Creeper, TrampleTrample, and Earthen BulwarkEarthen Bulwark:

  • Blood HowlBlood Howl gives Attack Speed and is also the method to refresh Werewolf buffs like Heightened SensesHeightened Senses.
  • Poison CreeperPoison Creeper periodically poisons enemies, and the active Skill use Immobilizes and Poisons enemies in a wide area.
  • TrampleTrample is a mobility tool and applies Unstoppable, which prevents and breaks Crowd Control effects.
  • Earthen BulwarkEarthen Bulwark is another defensive layer, also applying Unstoppable.

This build does not default to using an Ultimate Skill. However, any Supporting Skill such as Earthen BulwarkEarthen Bulwark could be swapped for a useful Ultimate Skill like PetrifyPetrify depending on the content you are running.

The Key Passive for this build is Ursine StrengthUrsine Strength, for the consistent damage multiplier, overpower damage, and Max life. Bestial RampageBestial Rampage can potentially be more total output. However, the Werewolf buff would need to be maintained by using Blood HowlBlood Howl and staying in Form for 2 seconds, which can be disruptive.


The Paragon Board is a progression system unlocked at Level 50, giving player power through Common stat Nodes, Magic affix Nodes, Rare leveled Glyphs, and Legendary board-exclusive Nodes. For general paragon board information, check the guide here.

The recommended Paragon boards with images for the Shifter Pulverize Druid are listed above. The following section goes over some explanations and descriptions for the pathing process for the Shifter Pulverize Druid.

Broadly speaking, decisions for pathing through the Druid paragon board are divided into three categories:

  • Damage – The paragon boards provide a significant amount of Damage Multipliers and Additives. This includes:
  • Defense – The paragon boards help reach goals on Damage Reduction, Armor and Resistances. This includes:
    • Damage Reduction is improved from UndauntedUndaunted, WerebearWerebear and TerritorialTerritorial secondary effects, as well as individual nodes providing bonuses like Damage Reduction from Poisoned Enemies
    • Resistances are improved from Magic and Rare Resistance nodes, with Earth and SkyEarth and Sky and Fang and ClawFang and Claw bonuses improving their nearby Resistance nodes.
    • Armor goals are reached with the help of Armor nodes in Inner BeastInner Beast.
  • Build Functionality – The paragon boards improve Spirit Generation for the build from a few sources, including:
    • Legendary Node Inner BeastInner Beast.
    • Various Max Spirit and Spirit on kill Magic and Rare nodes on the Ancestral GuidanceAncestral Guidance board.
    • Intelligence nodes increase Spirit Generation.
PoisePoiseGrants +25.0% bonus to all Rare nodes within range.
Bonus (25 Dexterity): You have a 30% chance when Shapeshifting to gain a Barrier that absorbs 15% of your Maximum Life in damage for 6 seconds.
UndauntedUndauntedFor every 5 Willpower purchased within range, you deal +2.0% increased damage while Fortified.
Bonus (25 Intelligence): You gain up to 10% Damage Reduction the more Fortify you have
Earthen DevastationEarthen DevastationEarth Skills deal 10%[x] increased Critical Strike Damage, increased by 20%[x] of the total amount of your Bonus Damage to Crowd Controlled up to 40%[x].
After Shapeshifting, your Spirit costs are reduced by 5% for 10 seconds, up to 50%. If you reach 10 stacks, this bonus resets and reduces the Cooldown of your Ultimate Skill by 5 seconds.
Fang and ClawFang and ClawGrants +125.0% bonus to all Magic Nodes within range.
Bonus (40 Willpower): While in Werewolf or Werebear form, Close enemies take 12%[x] increased damage from you.
Inner BeastInner BeastAfter Shapeshifting, your Spirit costs are reduced by 5% for 10 seconds, up to 50%. If you reach 10 stacks, this bonus resets and reduces the Cooldown of your Ultimate Skill by 5 seconds.
TerritorialTerritorialFor every 5 Dexterity purchased within range, you deal + [9.6%] increased damage to Close targets.
Bonus (25 Dexterity): You gain 15% Damage Reduction against Close Enemies.
Ancestral GuidanceAncestral Guidance
After spending 75 Spirit, you deal 30% increased damage for 5 seconds.
Earth and SkyEarth and SkyGrants +125.0% bonus to all Magic Nodes within range.
Bonus (40 Willpower): Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
Survival InstinctsSurvival InstinctsWhile in Werebear form, you deal 1%[x] increased damage, up to 50%[x], for every 1% difference in current Life percent between you and the enemy.
WerebearWerebearFor every 5 Willpower purchased within range, you deal + [6.24%] increased damage while in Werebear form.
• Bonus (40 Willpower): You gain 10% Damage Reduction while in Werebear form.

Spirit Generation

This build is a Basic Attack and Spender alternating build; Cast your Basic Skill, Cast your PulverizePulverize. This maintains several shapeshifting and storm-earth multipliers. Spirit is managed from a variety of sources:

  1. Resource Cost Reduction on 2-Handed weapon, and Spirit Generation Tempers on Rings.
  2. The Inner BeastInner Beast Legendary Node grants discounts on Spirit cost.
  3. Paragon Nodes in Ancestral GuidanceAncestral Guidance for Spirit on Kill and Max Spirit.

This is generally sufficient in the Endgame to maintain the Spirit balance for an Alternator playstyle. However, if these are insufficient sources while leveling and gearing, consider using one or more of the following supplementary options:

Codex of Power and Gearing Affixes

With the release of Season 4 and Patch 1.4.0, Gearing has changed significantly. For the dedicated page, see the updated Gear Systems and Itemization Overview guide here.

The Codex of Power has changed. Extracting any aspect now upgrades it in the Codex of Power. All Aspects now exist in the Codex of Power. For example, extracting a Shockwave AspectShockwave Aspect of a higher rank than you currently have in your codex improves the Codex. All future applications of Shockwave AspectShockwave Aspect will have that higher value. This also means Gambling Obols can be a significant method of improving your Codex of power. Aspects in the Codex can be marked as favorites.

Check our Legendary Aspect and Codex of Power Guide to see which slots can have which legendary powers. For example, Rings can have either Offensive or Resource powers. This meansAspect of Natural BalanceAspect of Natural Balance could be on gloves or ring and there is still room for all the rest of the Legendary Aspects that complete the build.

For Gearing Affixes, Normal Items have no affixes, Magic Items have 1 affix, Rare Items have 2 affixes, Legendary Items have 3 affixes, and Unique Items keep their 4 affixes. Applying Legendary Aspects from your Codex will not improve the amount of Affixes on items. In the Endgame, this means Legendary Items are desirable and the rest are largely going to be just salvaged without much inspection. Many available affixes and their ranges have been changed. This is beneficial for this build on some Slots such as 2-handed weapon, with large Spirit Cost Reduction and Attack Speed, but will be worse on other slots. For example, every single resistance is an option on armor slots so rerolling at the Enchantress for the ideal affix can take many more rolls.

Ancestral Legendary items can drop with Greater Affix, indicated with a special icon * both in Inventory and on the ground. Items can have multiple Greater Affixes. Greater Affixes have a 1.5 multiplier to the base Affix.

Variant Playstyles

Druids generally have options available to flex between depending on game stage, gearing process, playstyle tempo, or accessibility.

Shepherd Pulverize

Just want to be a smashy bear, send some Pulverizes, without all those supporting skills- or balancing that Alternator lifestyle? Shepherd Pulverize uses a Shepherd's AspectShepherd’s Aspect as a simplified version of Pulverize. The perks are:

The downsides are the following:

To play this style, change the following:


  • May 15, 2024: Small changes in gear affixes to adjust for season launch changes from PTR.
  • May 6, 2024: Guide reworked for the significant 1.4.0 changes to gearing and for season 4 speculative changes. Format changed to frontload basic build information and offer extra information and options afterwards. Paragon Board redesigned for better Damage Reduction and output.
  • February 5, 2024: Significant changes to recommended Gear Affixes, Skill Tree, and Paragon tree, to optimize for better total damage, Max Life, Resistance, and Armor. Added separate Bossing and non-Bossing options to Construct Stone recommendations.
  • January 26, 2024: Adjustments to Construct Stone recommendations. Adjustments to Legendary Power and Unique recommendations.
  • January 22, 2024: Initial review and reevaluation for Season 3 and 1.3.0 balance changes has begun.
  • December 7, 2023: Updates to paragon board for Abattoir of Zir.
  • October 18, 2023: Update to Vampiric Power recommendations, Boon options and various tooltip updates.
  • October 16, 2023: Initial review and reevaluation has begun to update the guide for Season 2 and 1.2.0 balance changes.
  • August 7th, 2023: Added Patch 1.1.1 section and checked guide for accuracy.
  • July 25th, 2023: Restructured Introduction.
  • July 23rd, 2023: Included Malignant Heart recommendations in the Gems section.
  • July 19th, 2023: Guide updated for Season 1 and 1.1 balance changes.
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