d4diablo 4Endgamemeleeseason 3

Twisting Blades Rogue Endgame Build Guide for Diablo 4 (Season 3)

Eviscerate foes with devastating attacks from the shadows!

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Lexyu

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Twisting BladesPunctureShadow ImbuementConcealmentShadow StepDash


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Build Introduction

The Twisting BladesTwisting Blades Rogue build eviscerates your foes before they know what hit them. This is your guide to building a character for endgame activities in Diablo 4, with the optimal setup for Skills, Gear and Paragon.

Twisting BladesTwisting Blades hits hard with two sources of damage per cast. The target is first damaged with an impale, followed by an even more damaging hit when the blades are ripped out to fly back to the Rogue. The blades pierce through all enemies on the return flight, dealing more damage with proper positioning. With buffs to the opening Twisting Blades, this build is capable of one-shotting Elites and wiping out entire packs of mobs instantly.

This fast-paced burst leveling build is perfect for players that want a more complex and involved playstyle. Fly through the battlefield with the Twisting Blades Rogue! Alternatively, check out the Dual Core Rapid Fire Flurry Rogue for an even faster speed farming build.

The only starting requirement for this endgame build guide is a character around Level 50 in World Tier 3. Check our Rogue Leveling Guide if you need help getting there.

Season 3 Update (Patch 1.3.0) – Twisting BladesTwisting Blades interactions with Bladedancer's AspectBladedancer’s Aspect and Poison ImbuementPoison Imbuement received some nerfs. Twisting Blades Rogue is no longer overpowered, but still remains a viable build. Watch the video below for the full details.

Strengths and Weaknesses

Strengths
  • High single-target burst damage
  • Rapid movement for fast dungeon runs
  • Completely shuts down individual targets
Weaknesses
  • Reduced area damage
  • Requires melee range
  • Lacks survivability against multiple enemies

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Video Guide and Gameplay Footage

Season of the Construct

Season 3 Patch Updates

The following list details the changes in the Season 3 Update (Patch 1.3.0) that may pertain to Twisting Blades Rogues. Check the Changelog for all the other guide updates.

  • Bladedancer's AspectBladedancer’s Aspect
    • The orbiting blades can now hit each enemy 2 times, reduced from 3.
    • Previous: Twisting Blades orbit for a short time after they return to you, dealing 10–15% of Twisting Blade’s return damage per hit. Based on the distance the blades returning, the orbit damage increases up to 20–30% of the return damage.
    • New: Twisting Blades orbit for a short time after they return to you, dealing 20–30% of Twisting Blade’s return damage per hit.
  • Close Quarters CombatClose Quarters Combat
    • Amount of Damage vs Crowd Controlled bonus conversion percent reduced from 40% to 10%.
    • Attack Speed per stack increased from 10% to 15%.
  • ConcussiveConcussive
    • Previous: After Knocking Back or Knocking Down an enemy, you gain 4% increased Critical Strike Chance against them for 4 seconds.
    • New: After Knocking Back or Knocking Down an enemy, you gain 4% increased Critical Strike Chance for 4 seconds.
  • Aspect of the ExpectantAspect of the Expectant: Damage bonus now has a 5-second duration to be used.
  • New Defensive Aspect: Resistant Assailant’s Aspect
    • Breaking Concealment grants +10% Resistance and Maximum Resist to all elements for 4 seconds. Killing an Elite enemy reduces Concealment’s cooldown by 6–10 seconds.
  • Fixed an issue where Tibault's WillTibault’s Will increased the cap for combo points.
  • Fixed an issue where returning Twisting Blades while using the Bladedancer’s aspect were applying full Poison Imbue Damage, instead of the expected percentage of damage detailed in the Aspect’s description.

Seneschal Construct Companion Powers

The Season 3 theme introduces a Seneschal Construct Companion that can deal damage or provide support to complement your character. Equip the Seneschal with two Governing Stones to activate their abilities, and then link them to three Tuning Stones each to augment the abilities. There are 12 different Governing Stones and 27 different Tuning Stones that can be found in Vaults scattered across Sanctuary. Fuse together duplicate stones to level them up, increasing the potency of Governing Stones or adding augments to Tuning Stones.

Listed below is the best Seneschal Construct Companion setup for Twisting Blades Rogues. The first 2 Governing Stone setups are equipped for the construct to support the player. The 3rd setup is equipped for the construct to deal high damage on its own. Although only 3 Tuning Stones can be linked to each Governing Stone, alternative options are provided and sorted in order of importance.

  1. Flash of Adrenaline: Administers a quick flash of adrenaline into the player, granting bonus damage for a duration.
    • Genesis: Increase the effectiveness of the supported Skill.
    • Tactical Support: Decrease the cooldown of the supported Skill.
    • Duration Support: Supported Skills have their durations increased.
    • Fortify Support: When the Seneschal Construct uses the supported Skill, you gain Fortify. Skills with slower attack speeds or skills with cooldowns will increase the amount of Fortify granted.
  2. Tempest: Electrically charge an enemy causing it to deal damage to themselves and additional enemies each second over time. If the enemy is killed, Tempest spreads to another enemy gaining additional time and bonus damage. These bonuses are also applied if Tempest is reapplied onto the same enemy. — This attack setup is used for a supportive construct, buffing the player to deal more damage.
    • Evernight: The supported Skill grants you +4 to all Skills when used.
    • Resource Support: Player gains an amount of Primary Resource when the supporting Skill first deals damage.
    • Efficiency Support: When the supporting skill deals damage, you gain Critical Strike Chance to the same targets hit.
    • Safeguard Support: When used, the supported Skill grants Damage Reduction to you.
  3. Firefly: Deploy a small construct that lands on the target and explodes 3 times, dealing damage. — Replace the Tempest setup to enable more damage output from the construct.
    • Multishot Support: Supported Projectile skills launch additional projectiles.
    • Piercing Support: The supported Projectile Skill will pierce multiple enemies.
    • Seeking Support: The supported Projectile Skill will auto-seek enemies for a limited duration.

Skill Tree Points and Skill Bar

Skill Bar Setup for Twisting Blades Rogue (order does not matter)
Twisting Blades Twisting Blades Puncture Puncture Shadow Imbuement Shadow Imbuement Concealment Concealment Shadow Step Shadow Step Dash Dash

The following tables show the full allocation of Skill Points for the Twisting Blades Rogue build. The first table has the most important 48 points to start the build. The second table has the remaining 10 points that are allocated once you obtain all Skill Points from Renown.

Priority SkillsCluster
PuncturePuncture Level 1, Enhanced PunctureEnhanced Puncture, Fundamental PunctureFundamental PunctureBasic SkillBasic Skill
Twisting BladesTwisting Blades Level 5, Enhanced Twisting BladesEnhanced Twisting Blades, Improved Twisting BladesImproved Twisting Blades
SturdySturdy Level 3, Siphoning StrikesSiphoning Strikes Level 3
Core SkillCore Skill
DashDash Level 1, Enhanced DashEnhanced Dash
Shadow StepShadow Step Level 1, Enhanced Shadow StepEnhanced Shadow Step, Methodical Shadow StepMethodical Shadow Step
Weapon MasteryWeapon Mastery Level 3
ConcussiveConcussive Level 3, Trick AttacksTrick Attacks Level 1
Agility SkillAgility Skill
ConcealmentConcealment Level 1, Enhanced ConcealmentEnhanced Concealment, Countering ConcealmentCountering Concealment
ExploitExploit Level 3, MaliceMalice Level 3
AgileAgile Level 3
Subterfuge SkillSubterfuge Skill
Shadow ImbuementShadow Imbuement Level 1, Enhanced Shadow ImbuementEnhanced Shadow Imbuement, Blended Shadow ImbuementBlended Shadow Imbuement
Shadow CrashShadow Crash Level 1, Consuming ShadowsConsuming Shadows Level 3
Imbuement SkillImbuement Skill
Close Quarters CombatClose Quarters CombatKey PassivesKey Passives
Remaining Renown PointsCluster
Adrenaline RushAdrenaline Rush Level 1, HasteHaste Level 3
InnervationInnervation Level 3 (switch to Frigid FinesseFrigid Finesse Level 3 if using Penitent GreavesPenitent Greaves)
Ultimate SkillUltimate Skill
Stutter StepStutter Step Level 3Core SkillCore Skill

Twisting Blades Rogue Specialization

Combo Points is the preferred Rogue Specialization for general farming due to the burst damage playstyle of Twisting Blades Rogue. Build Combo Points with PuncturePuncture to unleash additional damage for Twisting BladesTwisting Blades.

Twisting Blades Combo Points Rogue Diablo 4
Combo Points Are Counted Above the Skill Bar

Paragon

The Paragon progression system unlocks after reaching Level 50, and offers a considerable boost to character power. Within the Paragon Board, there are many different bonuses, ranging from minor stat enhancements on Magic Nodes to more significant gains with Rare Glyphs and Legendary Nodes.

Important Notes:

  • Additional Bonus requirements on Rare Glyphs may not be obtainable until they gain increased radius range at Level 15.
  • Attach Legendary Boards in the correct order. Bonus requirements of Rare Nodes increase with their placement order.
  • Make sure you select the correct Legendary Boards and rotate them into the correct orientation before attachment.

The list below contains the most beneficial Rare Glyphs and Legendary Nodes for the Twisting Blades Rogue build, sorted in the order obtained in the final Level 100 Paragon Tree. The images that follow provide a visual of each Paragon Board setup.

NameEffect
CloserCloser• For every 5 Dexterity purchased within range, Cutthroat Skills deal + [6.24%] increased damage.
• Additional Bonus (requires 40 Dexterity purchased in radius range):
While wielding a Melee weapon, you take 10% reduced damage.
Tricks of the TradeTricks of the TradeYour Marksman Skills grant your next Cutthroat Skill 25% increased damage. Your Cutthroat Skills grant your next Marksman Skill 25% increased damage.
TurfTurf• For every 5 Strength purchased within range, you deal + [9.6%] increased damage to Close targets.
• Additional Bonus (requires 25 Strength purchased in radius range):
You gain 15% Damage Reduction against Close enemies.
Cheap ShotCheap Shot You deal x5% increased damage for each Nearby enemy that is Crowd Controlled, up to x25%.
NightstalkerNightstalker• For every 5 Intelligence purchased within range, your deal + [9.51%] increased Shadow damage.
• Additional Bonus (requires 25 Intelligence purchased in radius range):
Entering Stealth reduces the active cooldown of Shadow Imbuement by 4 seconds.
Exploit WeaknessExploit WeaknessGrants + [144%] bonus to all Magic nodes within range.
• Additional Bonus (requires 40 Dexterity purchased in radius range):
When you hit an enemy with an attack that applies a Crowd Control effect, they take x2%, up to x10%, increased damage from you for 20 seconds.
ControlControlFor every 5 Intelligence purchased within range, you deal + [14.21%] increased damage to Crowd Controlled targets.
• Additional Bonus (requires 25 Intelligence purchased in radius range):
You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
No WitnessesNo WitnessesYour Ultimate Skills deal x30% increased damage and grant you x10% increased damage for 20 seconds when cast. (Legendary Nodes not used)
ExploitExploit• For every 5 Strength purchased within range, you deal + [7.7%] increased damage to Vulnerable targets.
• Additional Bonus (requires 25 Strength purchased in radius range):
When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.

1. Starting Board (Closer)

2. Tricks of the Trade (Turf)

3. Cheap Shot (Nightstalker)

4. Exploit Weakness (Control)

5. No Witnesses (Exploit)

Paragon Board images courtesy of d4builds.gg. Click this link for the Paragon planner.

Mechanics and Playstyle

The Twisting Blade Rogue build is more involved to play than most others. Twisting BladesTwisting Blades damage is increased by several buffs to cause a devastating hit. Combo Points can be generated for additional damage. Shadow ImbuementShadow Imbuement turns the attack into Shadow damage. Finally, ConcealmentConcealment guarantees your opener to be a Critical Hit.

After the first victim is impaled by Twisting Blades, DashDash, and Shadow StepShadow Step are used to reposition around other enemies so the returning blades can hit them. The flying blades retain the damage buffs of the initial impale, including the guaranteed Critical Hit!

The new Resistant Assailant’s Aspect added in Patch 1.3.0 reduces ConcealmentConcealment cooldown by up to 10 seconds after killing an Elite enemy. Combined with NightstalkerNightstalker, both Concealment and Shadow ImbuementShadow Imbuement can be used often, while Consuming ShadowsConsuming Shadows generates a high amount of Energy.

Damage is increased further with Close Quarters CombatClose Quarters Combat, ConcussiveConcussive, MaliceMalice, ExploitExploit and Precision ImbuementPrecision Imbuement.

Survivability is gained through AgileAgile and SturdySturdy, while Siphoning StrikesSiphoning Strikes sustains Life.

Finally, Stutter StepStutter Step and HasteHaste speed up movement for faster farming.

Status Effects

The Twisting Blades Rogue utilizes Crowd Control effects to render Elites helpless. Methodical Shadow StepMethodical Shadow Step Stuns for 2 seconds and closes the gap. Follow up with Twisting BladesTwisting Blades to Daze your target. Once Dazed, Critical Hits activate Trick AttacksTrick Attacks to continuously Knock Down the enemy.

Fundamental PunctureFundamental Puncture easily applies Vulnerable to a target with a single Basic attack. In group play, apply this debuff to Elites and Bosses so your teammates deal 20% more damage.

Stack Damage to Vulnerable, Dazed, Stunned, and Controlled Enemies on gear and the Paragon Board to scale your damage further.

AoE Damage Rotation

Explode groups of mobs with the following rotation.

  1. (Optional) Initiate combat with Shadow StepShadow Step to close the gap, targeting the toughest opponent to Stun it.
  2. Rapidly cast PuncturePuncture three times to build up Combo Points.
  3. Immediately activate both ConcealmentConcealment and Shadow ImbuementShadow Imbuement to buff your next attack.
  4. Cast Twisting BladesTwisting Blades on the target.
  5. Use DashDash or Evade to move through any additional enemies so the returning blades pierce through them.
  6. Use PuncturePuncture to finish off any injured enemies, generate Energy, and build Combo Points for your next Twisting BladesTwisting Blades.
  7. Cast additional Twisting BladesTwisting Blades on any remaining enemies with high health.
  8. Repeat the rotation when cooldowns are ready.

Single Target Damage Rotation with Combo Points

Use the following rotation against Bosses for high sustained single target DPS.

  1. (Optional) Close the gap to the target with Shadow StepShadow Step.
  2. Rapidly cast PuncturePuncture three times to build up Combo Points. Stand close enough to the target to hit twice, applying Vulnerable.
  3. If not on cooldown, activate ConcealmentConcealment to guarantee the next Critical Hit.
  4. If not on cooldown, activate Shadow ImbuementShadow Imbuement for more damage.
  5. Cast Twisting BladesTwisting Blades once on the target.
  6. Repeat the rotation. Get into the rhythm of casting 3 Basic attacks for Combo Points before each Twisting BladesTwisting Blades.

Gear Choice and Stat Priority in the Endgame

Make sure to pick up all Rare Item drops that may be upgrades while you are farming with Twisting Blades Rogue. Save Legendary Items with useful aspects in your stash to be used later for extraction and imprinting onto well rolled Rare Items.

When comparing weapons with similar item levels, Daggers are preferred over Swords for the Damage to Close Enemies implicit. The DPS value on ranged weapons does not matter, so prioritize affix values instead. Crossbows are preferred over Bows for the Vulnerable Damage implicit.

Stat Priority List

Listed below are the affixes to prioritize on gear for Twisting Blades Rogues. Each line of affixes are listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending how much is stacked or other character stats. Bolded stats are the most important and sometimes vital for the build to function properly.

The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow. Maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

Damage to Crowd Controlled Enemies is a high priority affix due to Close Quarters CombatClose Quarters Combat.

Gear SlotImportant Affixes
Weapons+ Damage to Crowd Controlled Enemies, Dexterity, All Stats
+ Vulnerable Damage, Damage to Close Enemies, Core Skill Damage
+ Critical Strike Damage, Damage to Stunned / Dazed Enemies
Helm+ Armor, Resistances
+ Basic Attack Speed, Cooldown Reduction, Maximum Life
+ Crowd Control Duration, Dexterity, Maximum Energy
Chest+ Armor, Damage Reduction, DR from Close Enemies, Resistances
+ DR from Distant Enemies, Maximum Life
+ Dexterity
Gloves+ Ranks of Twisting Blades, Attack Speed and Critical Strike Chance
+ Dexterity, Critical Strike Chance Against Injured Enemies
+ Lucky Hit Chance, LHC to Restore Primary Resource
Pants+ Armor, Damage Reduction, DR from Close Enemies, Resistances
+ DR from Distant Enemies, Maximum Life
+ Dodge Chance, DC Against Close Enemies, Dexterity
Boots+ Resistances, Movement Speed
+ Energy Cost Reduction, Ranks of Dash
+ Dexterity, Dodge Chance, DC Against Distant Enemies, DR while Injured
Amulet+ Armor
+ Ranks of Malice, Exploit or Weapon Mastery Passive
+ Cooldown Reduction, Movement Speed
+ Energy Cost Reduction, Damage Reduction, DR from Close Enemies
+ DR from Distance Enemies, % Dexterity
Rings+ Critical Strike Chance, Damage to Crowd Controlled Enemies
+ Maximum Life, Resource Generation
+ Damage to Close Enemies, Vulnerable Damage
+ Maximum Energy, Lucky Hit Chance

Legendary Aspects and Codex of Power

Listed below are all the best-in-slot Aspects found on Legendary Items that are important for the Twisting Blades Rogue build. Aspects from the Codex of Power can be used if you cannot find the proper Legendary drops, but they have weaker effects. Extract Aspects from lower level Legendary Items and imprint them onto better Rare Items with preferred stats.

Resource Aspects, such as Aspect of the UmbralAspect of the Umbral and Ravenous AspectRavenous Aspect, help with Energy management early on. Unfortunately, they are limited to Ring slots and replace Offensive Aspects. Resource management is improved elsewhere in this build, so important separate damage multipliers are not lost.

Gear SlotAspect NameAspect Power
Ranged Weapon (+100% bonus effect)Bladedancer's AspectBladedancer’s AspectTwisting BladesTwisting Blades orbit for a short time after they return to you, dealing [10 – 15%] of Twisting Blades’ return damage per hit. Based on the distance the blades returned, the orbit damage increases up to [20 – 30%] of the return damage.
Amulet (+50 bonus effect)Aspect of DisobedienceAspect of DisobedienceYou gain [0.6 – 1.1%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [36 – 66%].
Dual-Wielded Weapon Slot #1 (replaced by CondemnationCondemnation)Vengeful AspectVengeful AspectLucky Hit: Making an enemy Vulnerable has up to a [40 – 60%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.
Dual-Wielded Weapon Slot #2, Rings or GlovesAspect of the ExpectantAspect of the ExpectantAttacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5 – 10%], up to 30%.
Dual-Wielded Weapon Slot #2, Rings or GlovesRapid AspectRapid AspectBasic Skills gain [15 – 30%] Attack Speed.
Dual-Wielded Weapon Slot #2, Rings or GlovesAccelerating AspectAccelerating AspectCritical Strikes with Core Skills increase your Attack Speed by [15 – 25%] for 3 seconds.
Dual-Wielded Weapon Slot #2, Rings or GlovesEdgemaster's AspectEdgemaster’s AspectSkills deal up to [10 – 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Helm (optional replacement with Harlequin CrestHarlequin Crest)Cheat's AspectCheat’s AspectYou take [15.0 – 25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.
Chest or PantsAspect of MightAspect of MightBasic Skills grant 20% Damage Reduction for [2 – 6] seconds
Chest or PantsResistant Assailant’s AspectBreaking Concealment grants +10% Resistance and Maximum Resist to all elements for 4 seconds. Killing an Elite enemy reduces Concealment’s cooldown by 6–10 seconds.
Boots (replaced by Penitent GreavesPenitent Greaves)Ravager's AspectRavager’s AspectShadow StepShadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1 – 6%] for 2 seconds, up to [5 – 30%].

Unique Items

Listed below are the recommended and optional Unique Items for this build.

  • CondemnationCondemnation (Highly Recommended): This Unique Dagger synergies well with this Combo Points build for an additional damage multiplier.
  • Penitent GreavesPenitent Greaves (Highly Recommended): These Boots provide a decent damage increase in the Unique Effect, but the rest of the affixes are a bit lacking. They are worth using when combined with Frigid FinesseFrigid Finesse to apply Chill for a damage increase.
  • Harlequin CrestHarlequin Crest (Recommended Uber Unique): This powerful Uber Unique provides the best of offensive and defense, if you are lucky enough for it to drop from Uber Duriel.

Not Recommended Unique items

Listed below are the Unique Items not recommended for this build and the reasons they are not worthwhile.

  • Asheara's KhanjarAsheara’s Khanjar: The Attack Speed bonus on this Unique Dagger is decent, but the rest of its affixes are lacking. A Legendary Sword with well-rolled affixes and an Offensive Aspect is more beneficial.
  • Grasp of ShadowGrasp of Shadow: These Unique Gloves provide up to +6 Ranks for all Core Skills, but well-rolled Legendary Gloves are better. The summoned Shadow Clone attack does significantly less damage than the original attack being copied.
  • Tibault's WillTibault’s Will: 40%[x] increased damage is not usually possible in this gear slot, but Legendary Pants with 4 well-rolled defensive affixes and a Defensive Aspect are more beneficial.
  • TemerityTemerity: These Unique Pants provide a consistent Barrier when paired with Siphoning StrikesSiphoning Strikes. Conceited AspectConceited Aspect can also be used with this Barrier generation for increased damage, but this build already has enough Offensive Aspect choices. Using Temerity causes you to miss out on 4 Damage Reduction affixes and an Aspect from Legendary Pants, making them not worthwhile.

Gems

Listed below are the best Gems to socket into gear for each slot type for the Twisting Blades Rogue build.

  • Weapon: Royal EmeraldRoyal Emerald for Critical Strike Damage to Vulnerable Enemies.
  • Armor: Royal RubyRoyal Ruby for Maximum Life or Royal TopazRoyal Topaz to prevent deaths from chain Crowd Controls.
  • Jewelry: Royal SkullRoyal Skull to cap Armor (13200 for Tier 100 Nightmare Dungeons) or Individual Resistance Gems for Resistances that are not already capped at 70%. The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow.

Elixirs and Health Potions

Visit the Alchemist in any main town to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials during your adventures; they randomly spawn around the world. Listed below are the best Elixirs to consume, ranked by importance. Elixirs that are not available at the Alchemist can only be found as drops. Open Splitting Steel and Mystery Chests in Helltides to farm non-craftable Elixirs.

  1. Iron Skin ElixirIron Skin Elixir (non-craftable): Use if Armor is not capped (13200 in Tier 100 Nightmare Dungeons). Alternatively, Heady Iron Barb ElixirHeady Iron Barb Elixir can be crafted at the Alchemist.
  2. Elixir of CrueltyElixir of Cruelty (non-craftable): Provides the highest source of Critical Strike Chance from an Elixir. Alternatively, Heady Precision ElixirHeady Precision Elixir can be crafted at the Alchemist.
  3. Heady Assault ElixirHeady Assault Elixir (craftable): Attack Speed increases Damage Per Second (DPS).
  4. Elixir of FortitudeElixir of Fortitude (non-craftable): Maximum Life greatly improves survivability in AoZ.

Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.

Changelog

  • March 5th, 2024: Guide updated for the Mid Season 3 Update (Patch 1.3.3).
  • February 16th, 2024: Mention of the Weapon MasteryWeapon Mastery bug introduced in Patch 1.3.2 added.
  • February 5th, 2024: Seneschal Construct Companion Powers section updated with an optional setup for construct damage.
  • January 28th, 2024: Seneschal Construct Companion Powers section updated.
  • January 22nd, 2024: Guide updated for Season 3 (Patch 1.3.0).
    • Seneschal Construct Companion Powers section added.
    • Switched to Shadow ImbuementShadow Imbuement and NightstalkerNightstalker to utilize the newly added Resistant Assailant’s Aspect.
  • December 18th, 2023: Stat Priority List reevaluated with an emphasis on capping Armor and Resistances.
  • December 6th, 2023: Tears of Blood Unique Glyph added to Paragon section.
  • November 15th, 2023: Paragon Board images added.
  • November 1st, 2023:
    • Tibault’s Will Bug mentioned.
    • Resistances added to Stat Priority List and Gem sections.
    • Vampiric Power Tier List reevaluated.
  • October 17th, 2023: Guide updated for Season 2 (Patch 1.2.0).
  • August 30th, 2023: Not Recommended Unique Items section added.
  • August 9th, 2023: Barber Farming Strategy updated with new hotfix change.
  • August 8th, 2023: Guide updated with Caged Heart of The BarberCaged Heart of The Barber fixed to work with “on hit” effects and Lucky Hit chance in Patch 1.1.1.
  • August 2nd, 2023:
    • Patch 1.1.1 section added with another Siphoning Strike change.
    • Video guide added.
  • July 31th, 2023: Penitent Greaves and Barber Variant added.
  • July 18th, 2023: Paragon redone to include a 5th board and more Rare Node bonuses.
  • July 18th, 2023: Guide updated for Season 1.
  • July 14th, 2023: Stat Priority List reevaluated.
  • July 12th, 2023: Aspects reevaluated.
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