Build Introduction
The  Charged Bolts Sorcerer electrifies the entire ground, leaving your foes with no safe space to survive.
Charged Bolts Sorcerer electrifies the entire ground, leaving your foes with no safe space to survive.  Aspect of Piercing Static combined with exploding lightning novas from
Aspect of Piercing Static combined with exploding lightning novas from  Enhanced Charged Bolts enable this build to destroy groups of enemies. Storm through endgame activities with the explosive power of the Charged Bolts Sorcerer!
Enhanced Charged Bolts enable this build to destroy groups of enemies. Storm through endgame activities with the explosive power of the Charged Bolts Sorcerer!
Season 10 Update (Patch 2.4.0): A rework to  Staff of Lam Esen empowers the Charged Bolts Sorcerer with a massive boost to damage output. Chaos Armor versions of
Staff of Lam Esen empowers the Charged Bolts Sorcerer with a massive boost to damage output. Chaos Armor versions of  Banished Lord’s Talisman and
Banished Lord’s Talisman and  Crown of Lucion can be combined to enable
Crown of Lucion can be combined to enable  Charged Bolts to Overpower on every cast, drastically boosting damage output. Chaos Perks, such as
Charged Bolts to Overpower on every cast, drastically boosting damage output. Chaos Perks, such as  Advanced Techniques and
Advanced Techniques and  Power Siphon, also provide massive damage multipliers. Be sure to check the Season 10 Mechanics section for the best-in-slot setup.
Power Siphon, also provide massive damage multipliers. Be sure to check the Season 10 Mechanics section for the best-in-slot setup.
This endgame guide assumes your Sorcerer character is Level 60 and meets all the Build Requirements. Follow the Sorcerer Leveling Guide for help getting there.
Check the build tier lists to see how this build compares to others on Icy Veins.
Strengths and Weaknesses
- Explosive Area of Effect (AoE) damage for clearing groups of enemies.
- Simple playstyle.
- Multiple Defensive Skills and Crowd Controls for survivability.
- Needs specific gear to function well.
- Lacks survivability when Defensive Skills or Crowd Controls are inactive.
Build Requirements
 Charged Bolts can quickly drain Mana and requires specific gear to perform well. Start with the Chain Lightning Leveling Guide to begin a new Sorcerer character, and then transition to the Chain Lightning Endgame Guide at Level 60. Collect the required items listed below before attempting to switch to this Charged Bolts Sorcerer build.
Charged Bolts can quickly drain Mana and requires specific gear to perform well. Start with the Chain Lightning Leveling Guide to begin a new Sorcerer character, and then transition to the Chain Lightning Endgame Guide at Level 60. Collect the required items listed below before attempting to switch to this Charged Bolts Sorcerer build.
 Staff of Lam Esen
Staff of Lam Esen Aspect of Piercing Static
Aspect of Piercing StaticQuick Navigation
Want to skip ahead? Use the table below to jump to sections.
Skill Bar and Skill Tree Points
The Skill Tree above shows the full allocation of 71 Skill Points for the Charged Bolts Sorceress build. Make sure you obtain the 12 Skill Points available from Renown.
Season 10 Alternative Setups
When  Mana Shield is equipped as a Chaos Perk in Season 10, Barrier is no longer effective due to the reduced Maximum Life. Reallocate Skill Points from
Mana Shield is equipped as a Chaos Perk in Season 10, Barrier is no longer effective due to the reduced Maximum Life. Reallocate Skill Points from  Protection (3) and
Protection (3) and  Align the Elements (1) to
Align the Elements (1) to  Teleport (5) and
Teleport (5) and  Electrocution (3).
Electrocution (3).
If you have trouble sustaining Mana due to  Advanced Techniques and
Advanced Techniques and  Power Siphon, replace
Power Siphon, replace  Lightning Spear with
Lightning Spear with  Wizard’s Blizzard in the Skill Tree and on the Skill Bar to cast for Mana Regeneration.
Wizard’s Blizzard in the Skill Tree and on the Skill Bar to cast for Mana Regeneration. 
Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further. If you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown.
Sorcerer Class Mechanic – Enchantments
Non-Ultimate Skills can be equipped in two available Enchantment Slots. A skill must have at least one skill point allocated to it in order to be used in the Enchantment Slot. Skill points that have been granted through gear work as well.
Select  Charged Bolts in the first Enchantment Slot. It is activated by Stuns from
Charged Bolts in the first Enchantment Slot. It is activated by Stuns from  Enhanced Familiar,
Enhanced Familiar,  Invoked Lightning Spear, and
Invoked Lightning Spear, and  Raiment of the Infinite (optional) for additional damage to clear groups of enemies.
Raiment of the Infinite (optional) for additional damage to clear groups of enemies.
Equip  Teleport in the second Enchantment Slot to enable Evade Teleport for additional mobility.
Teleport in the second Enchantment Slot to enable Evade Teleport for additional mobility.
Gear, Stats, Gems, and Runes
The following sections cover the important systems that are essential to improving the power of your character in the endgame of Diablo 4.
Legendary Aspects
Listed below are all the best-in-slot Aspects for the Charged Bolts Sorcerer build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes. For the best results, combine these Aspects with the ideal Stat Priorities.
If you do not mind a stationary playstyle,  Aspect of Inner Calm can provide a more consistent damage bonus than
Aspect of Inner Calm can provide a more consistent damage bonus than  Aspect of Control. Casting
Aspect of Control. Casting  Teleport does not count as moving, so it can be used to traverse while maintaining the damage bonus from Inner Calm. Use the Evade Teleport Speed-Farming Setup for this playstyle.
Teleport does not count as moving, so it can be used to traverse while maintaining the damage bonus from Inner Calm. Use the Evade Teleport Speed-Farming Setup for this playstyle. 
 Aspect of Tenuous Destruction can provide slightly more damage than other Offensive Aspects, but it is generally not worth losing
Aspect of Tenuous Destruction can provide slightly more damage than other Offensive Aspects, but it is generally not worth losing  Teleport on the Skill Bar.
Teleport on the Skill Bar.
For the best-in-slot gear setup in Season 10, check the Chaos Armor section of the guide.
| Gear Slot | Name | Effect | 
|---|---|---|
| Amulet (+50% bonus effect) |  Aspect of Control | You deal x [20 – 40%] more damage to Immobilized, Stunned, or Frozen enemies. | 
| Staff |  Staff of Lam Esen | Charged Bolts attempts to seek enemies, lasts longer, and deals x [60 – 80%] increased damage for every second the bolt is alive for. | 
| Ring Slot #1 (replaced by  Ring of Starless Skies) |  Aspect of Shredding Blades | Ice Blades’ chance to apply Vulnerable is increased by +20% and the Vulnerable duration is increased by 4 seconds. You gain x [15 – 35%] Vulnerable Damage. Note: Ice Blades are not required to gain the Vulnerable Damage. | 
| Ring Slot #2 (replaced by  Galvanic Azurite) |  Conceited Aspect | Deal [10 – 30%] increased damage while you have a Barrier active. | 
| Gloves (  Fists of Fate optional) |  Aspect of Piercing Static | The third time an enemy is hit by a single Cast of Charged Bolts, spawn [3 – 5] new Charged Bolts. | 
| Helm (replaced by  Harlequin Crest or  Heir of Perdition) |  Everliving Aspect | You take [10 – 30%] less damage from Crowd Controlled or Vulnerable enemies. | 
| Chest (replaced by  Raiment of the Infinite or  Shroud of False Death) |  Aspect of Disobedience | You gain [0.4 – 0.8%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25 – 40%]. | 
| Pants (replaced by  Tibault’s Will) |  Aspect of Concentration | Casting a Conjuration Skill grants you [15 – 25%] Damage Reduction for 5 seconds. | 
| Boots (  Flickerstep optional) |  Aspect of the Orange Herald | Lucky Hit: Up to a [5 – 13%] Chance when you damage an enemy with a Skill to reduce the Cooldown of your Ultimate Skill by 2 seconds. Can only happen once per Skill cast. | 
Stat Priority and Tempering Affixes
Listed below are the affixes to prioritize on gear for Charged Bolts Sorcerers, ranked by importance. Affixes on the same line have equal value, so attempt to obtain all affixes in each line before moving on to the next. Bolded affixes are the most important targets for Masterworking upgrades. For more details, check the Tempering and Masterworking guides.
Prioritize Boots with the implicit effect, Attacks Reduce Evade’s Cooldown, for faster resetting of  Teleport Enchantment.
Teleport Enchantment.
Prioritize capping Armor at 1,000 and all Resistances at 75%. Be aware of the increasing penalties to Armor and Resistances as you progress through Torment difficulties.
In Season 10, you do not need any Maximum Life or Barrier affixes once you obtain  Mana Shield.
Mana Shield.
↑ Back to Legendary Gear Table
| Slot | Gear Affixes | Tempering Affixes | 
|---|---|---|
| Staff |  Staff of Lam Esen | Masterworking Priority: Chance for Charged Bolts Projectiles to Cast Twice | 
| Wand or Sword (only for Chaos Armor setup) | 1. Intelligence, Maximum Life 2. Critical Strike Damage or Vulnerable Damage, Lucky Hit Chance to Restore Primary Resource | Weapon —  Shock Augments —  Discharge: Chance for Charged Bolts Projectiles to Cast Twice Offensive —  Shock Finesse: Shock Critical Strike Chance (if not capped at 100% Critical Strike Chance) or Shock Critical Strike Damage | 
| Focus (only for Chaos Armor setup) | 1. Critical Strike Chance, Cooldown Reduction 2. Intelligence, Maximum Life, Resource Cost Reduction, Lucky Hit Chance to Restore Primary Resource | Weapon —  Shock Augments —  Discharge: Chance for Charged Bolts Projectiles to Cast Twice Offensive —  Shock Finesse: Shock Critical Strike Chance (if not capped at 100% Critical Strike Chance) or Shock Critical Strike Damage | 
| Helm | 1. Cooldown Reduction 2. Any uncapped Resistances or Armor 3. Intelligence, Maximum Life, Mana per Second | Defensive —  Natural Resistance: Resistances or  Worldly Endurance: Armor Utility —  Elemental Control: Ranks to Static Discharge | 
| Chest | 1. Ranks to Teleport 2. Any uncapped Resistances or Armor 3. Intelligence, Maximum Life, Mana per Second | Defensive —  Natural Resistance: Resistances or  Worldly Endurance: Armor Utility —  Elemental Control: Ranks to Static Discharge | 
| Gloves | 1. Ranks to Charged Bolts, Critical Strike Chance, Attack Speed 2. Any uncapped Resistances or Armor 3. Intelligence, Maximum Life, Resource Cost Reduction, Lucky Hit Chance to Restore Primary Resource | Offensive —  Shock Finesse: Shock Critical Strike Chance (if not capped at 100% Critical Strike Chance) or Shock Critical Strike Damage Utility —  Elemental Control: Ranks to Static Discharge | 
| Pants | 1. Any uncapped Resistances or Armor 2. Intelligence, Maximum Life | Defensive —  Natural Resistance: Resistances or  Worldly Endurance: Armor Utility —  Elemental Control: Ranks to Static Discharge | 
| Boots | Implicit Stat: Attacks Reduce Evade’s Cooldown 1. Any uncapped Resistances or Armor 2. Intelligence, Maximum Life, Mana per Second | Mobility —  Natural Motion: Evade Cooldown Reduction Utility —  Elemental Control: Ranks to Static Discharge | 
| Amulet | 1. Ranks to Glass Cannon or Inner Flames, +% Intelligence 2. Ranks to Hoarfrost, Icy Touch, or Elemental Dominance 3. Cooldown Reduction, Critical Strike Chance, Attack Speed | Mobility —  Natural Motion: Evade Cooldown Reduction Resource —  Ultimate Efficiency —  Sorcerer: Unstable Currents Cooldown Reduction | 
| Rings | 1. Critical Strike Chance, Attack Speed 2. Any uncapped Resistances 3. Intelligence, Maximum Life, Resource Cost Reduction | Offensive —  Shock Finesse: Shock Critical Strike Chance (if not capped at 100% Critical Strike Chance) or Shock Critical Strike Damage Resource —  Ultimate Efficiency —  Sorcerer: Unstable Currents Cooldown Reduction | 
Uniques and Mythic Uniques
Listed below are the required and recommended Unique and Mythic Unique Items for the Charged Bolts Sorcerer build. Each item description includes the most important affix to target for Masterworking upgrades. Check the Mythic Unique Items Guide for information on target-farming them.
 Staff of Lam Esen (required) provides a massive damage bonus to enable a Staff of Lam Esen (required) provides a massive damage bonus to enable a Charged Bolts build. Charged Bolts build.- Masterworking Priority: Chance for Charged Bolts Projectiles to Cast Twice
 
 Harlequin Crest (recommended) is beneficial for speed-farming activities with Evade Teleport due to the boosted Cooldown Reduction affix. Check the Evade Teleport Speed-Farming Setup for the most effective use of this item. Harlequin Crest (recommended) is beneficial for speed-farming activities with Evade Teleport due to the boosted Cooldown Reduction affix. Check the Evade Teleport Speed-Farming Setup for the most effective use of this item.- Masterworking Priority: Cooldown Reduction
 
 Heir of Perdition (recommended) is equipped to trade mobility from Heir of Perdition (recommended) is equipped to trade mobility from Harlequin Crest for maximize damage output in Pit pushes. Harlequin Crest for maximize damage output in Pit pushes.- Masterworking Priority: Ranks to Core Skills
 
 Raiment of the Infinite (recommended) enables the “Telestomp” playstyle to group and Stun enemies. This Unique Item is an easier-to-obtain alternative to Raiment of the Infinite (recommended) enables the “Telestomp” playstyle to group and Stun enemies. This Unique Item is an easier-to-obtain alternative to Shroud of False Death. Shroud of False Death.- Masterworking Priority: Ranks to Glass Cannon
 
 Shroud of False Death (recommended) grants the highest damage increase in the Chest slot due to the +1 to All Passives implicit stat. Shroud of False Death (recommended) grants the highest damage increase in the Chest slot due to the +1 to All Passives implicit stat.- Masterworking Priority: All Stats, Maximum Life, or Resource Generation
 
 Flickerstep (optional) provides an implicit effect of Attacks Reduce Evade’s Cooldown that has a higher 2.5 second value than the 1.5 second value available on Legendary Boots. The tradeoff is losing access to the Evade Cooldown Reduction temper. Flickerstep (optional) provides an implicit effect of Attacks Reduce Evade’s Cooldown that has a higher 2.5 second value than the 1.5 second value available on Legendary Boots. The tradeoff is losing access to the Evade Cooldown Reduction temper.- Masterworking Priority: Damage Reduction from Close Enemies
 
 Ring of Starless Skies (recommended) is the best Mythic Unique Item for the Charged Bolts Sorcerer. The unique effect provides a 1.5x damage multiplier and solves any Mana issues. Ring of Starless Skies (recommended) is the best Mythic Unique Item for the Charged Bolts Sorcerer. The unique effect provides a 1.5x damage multiplier and solves any Mana issues.- Masterworking Priority: Critical Strike Chance or Ranks to Core Skills
 
 Galvanic Azurite (recommended) increases damage with Ranks to Convulsions and its unique effect, while improving speed with Cooldown Reduction. Galvanic Azurite (recommended) increases damage with Ranks to Convulsions and its unique effect, while improving speed with Cooldown Reduction.- Masterworking Priority: Cooldown Reduction or Ranks to Convulsions
 
 Tibault’s Will (recommended) grants 20% increased damage in a slot that normally does not provide it. Tibault’s Will (recommended) grants 20% increased damage in a slot that normally does not provide it.- Masterworking Priority: All Stats
 
 Fists of Fate (optional) increases overall damage by 50% with a perfect 300% value on the unique effect. Fists of Fate (optional) increases overall damage by 50% with a perfect 300% value on the unique effect.- Masterworking Priority: Attack Speed or Critical Strike Chance
 
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
Equip the corresponding Gems into your Weapon, Armor, and Jewelry slots.
| Weapon Gems | Armor Gems | Jewelry Gems | 
|---|---|---|
|  Grand Emerald for Critical Strike Damage, if you do not have Runewords. |  Grand Topaz for Intelligence. | Any Resistance Gems needed or  Skull for Armor (up to the 1,000 Armor cap). | 
Runewords
Insert one of the following Runewords, consisting of a Rune of Ritual and a Rune of Invocation, into your equipped Staff (if applicable). The other Runeword(s) can be slotted into any equipped Helm, Chest, or Pants item. Add sockets to your equipment at the Jeweler if necessary. Check the Runewords Guide for more details.
| Runewords | Effects | 
|---|---|
|  Nagu  Vex | Gain: 100 Offering — Maintain at least 1 active Summon for 5 seconds, gaining offering for each up to 6 Summon. Requires: 100 Offering, Cooldown: 5 Second — Gain +1 to Skills for 10 seconds. | 
|  Noc  Thul | Gain: 5 Offering — Inflict a Crowd Control. Gain double offering if it isn’t a Slow or a Chill. Requires: 300 Offering, Cooldown: 1 Second — Invoke the Sorcerer’s Mystical Frost Nova, inflicting Freeze and Vulnerable onto enemies. | 
 Cir and
Cir and  Neo are alternative options if you do not have the Ritual Runes listed above.
Neo are alternative options if you do not have the Ritual Runes listed above.
 Gar is helpful to gain Critical Hit Chance when starter gear is lacking early-on.
Gar is helpful to gain Critical Hit Chance when starter gear is lacking early-on.
Paragon Board
Use the following Paragon Boards, Legendary Nodes, and Glyphs for the Charged Bolts Sorcerer.
In Season 10, you do not need any Maximum Life once you equip  Mana Shield. Remove Maximum Life nodes in the Paragon setup whenever possible.
Mana Shield. Remove Maximum Life nodes in the Paragon setup whenever possible.
Season 10 Mechanics
Season 10: Infernal Chaos offers seasonal powers that can be utilized to enhance this build. Access Chaos Perks from the Powers tab in the character sheet, and equip Chaos Armor to create more powerful Unique Item combinations.
Chaos Perks
Progress through the Seasonal Reputation Board to unlock non-Unique Perks, and defeat Bartuc within the Infernal Hordes in Torment 1 or higher for a chance to unlock Unique Perks. Upgrade Chaos Perks by collecting Infernal Warp, earned by defeating Chaos Monsters. Equip the following Chaos Perk setup recommended for this build.
| Power | Description | 
|---|---|
| Unique Chaos Perk:  Mana Shield | You have 99% reduced Maximum Life but any damage you would take is dealt to your Mana before your Life. If you have not taken damage in the last 2 seconds, your Mana Regeneration is increased by +5,000%. You gain 400% increased Maximum Mana and each point of Intelligence increases your Maximum Mana by 1. | 
|  Advanced Techniques | Your base Core Skill ranks increase their Mana Cost or Cooldown by 10% and further increase their damage by x20%. | 
|  Power Siphon (Do not equip until you have  Mana Shield.) | Your Core Skills deal 100% increased damage, but also reduce your Maximum Current Resource by 20 for 6 seconds. This reduction stacks but does not refresh. | 
|  Explosive Combinations | Casting a Basic Skill increases your damage by x20% for 5 seconds up to 3 times. | 
Chaos Armor
Enhanced versions of certain Unique Items can drop to fit in the Helm, Chest, Gloves, Pants, or Boots gear slots. Defeat Bartuc in Torment difficulties to target-farm Chaos Armor (guaranteed drop in Torment 3-4).
Equip the following best-in-slot gear setup that is optimized with Mythic Unique Items and Chaos Armor, if you happen to be lucky enough to find them. Greater Affix and Masterworking Bonuses for Unique Items and Chaos Armor are bolded/highlighted. Chaos Armor slots that are interchangeable are noted in the table.
In Season 10, Chaos Armor versions of  Banished Lord’s Talisman and
Banished Lord’s Talisman and  Crown of Lucion can be combined to enable
Crown of Lucion can be combined to enable  Charged Bolts to Overpower on every cast, drastically boosting damage output.
Charged Bolts to Overpower on every cast, drastically boosting damage output. 
| Gear Slot | Name | Effect | 
|---|---|---|
| Amulet (+50% bonus effect) |  Aspect of Inner Calm | You deal x [20 – 40%] more damage to Immobilized, Stunned, or Frozen enemies. | 
| Wand or Sword |  Aspect of Shredding Blades |  Shock Augments —  Discharge: Chance for Charged Bolts Projectiles to Cast Twice Ice Blades’ chance to apply Vulnerable is increased by +20% and the Vulnerable duration is increased by 4 seconds. You gain x [15 – 35%] Vulnerable Damage. Note: Ice Blades are not required to gain the Vulnerable Damage. | 
| Focus |  Aspect of Control |  Shock Augments —  Discharge: Chance for Charged Bolts Projectiles to Cast Twice You deal x [20 – 40%] more damage to Immobilized, Stunned, or Frozen enemies. | 
| Ring Slot #1 or #2 |  Ring of Starless Skies | ⁕ Ranks to Core Skills Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by x10% for 3 seconds, up to x50%. | 
| Ring Slot #1 or #2 |  Galvanic Azurite | ⁕ Cooldown Reduction or Ranks to Convulsions Lightning damage leaves enemies magnetized for 4 seconds, causing them to emit Crackling Energy, and increase all Lightning damage they take from you by x [40 – 60%]. If two magnetized enemies hit each other with Crackling Energy they pull each other together. | 
| Gloves for Speed Farming | Chaos Armor:  Flickerstep (Gloves) | ⁕ Damage Reduction from Close Enemies Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 – 4.0] seconds, up to 10 seconds. | 
| Gloves for Pit Pushing |  Aspect of Piercing Static | ⁕ Ranks to Charged Bolts The third time an enemy is hit by a single Cast of Charged Bolts, spawn [3 – 5] new Charged Bolts. | 
| Helm for Speed-Farming |  Harlequin Crest | ⁕ Cooldown Reduction Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills. | 
| Helm for Pit Pushing |  Heir of Perdition | ⁕ Ranks to Core Skills Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by x60%. Slaughter enemies to briefly steal Mother’s Favor from surrounding allies. | 
| Chest, Pants, or Boots | Chaos Armor:  Staff of Lam Esen (Chest Armor) | ⁕ Ranks to Charged Bolts Charged Bolts attempts to seek enemies, lasts longer, and deals x [60 – 80%] increased damage for every second the bolt is alive for. | 
| Chest, Pants, or Boots | Chaos Armor:  Banished Lord’s Talisman (Pants) | ⁕ Ranks to Core Skills After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [20 – 60%] increased damage. | 
| Chest, Pants, or Boots | Chaos Armor:  Crown of Lucion (Boots) | ⁕ Cooldown Reduction Each time you use a Skill with a Resource Cost, gain x [5 – 15%] increased damage and Resource Cost is increased by +30% for 4 seconds, stacking up to 5 times. | 
Mercenaries
Once the Den is unlocked during the main questline in the Vessel of Hatred expansion, complete the key quests to acquire each Mercenary. Hire a Mercenary and enlist a Reinforcement in the following setup.
- Hired Mercenary: Raheir - Skills:  Ground Slam, Ground Slam, Raheir’s Aegis, Raheir’s Aegis, Bastion, Bastion, Inspiration Inspiration
 
- Skills: 
- Reinforcement: Varyana - Skill:  Bloodthirst Bloodthirst
- Opportunity: Cast when the player casts any skill in combat.
 
- Skill: 
Build Mechanics
The Charged Bolts Sorcerer relies on a Telestomp setup to group enemies so they can all be hit with  Charged Bolts modified by
Charged Bolts modified by  Aspect of Piercing Static. Use the Evade
Aspect of Piercing Static. Use the Evade  Teleport foremost and often, as the Cooldown is quickly reduced. Get into a rhythm of Telestomping a group of enemies from a distance to engage, spamming Charged Bolts, and then moving on to the next pack to repeat.
Teleport foremost and often, as the Cooldown is quickly reduced. Get into a rhythm of Telestomping a group of enemies from a distance to engage, spamming Charged Bolts, and then moving on to the next pack to repeat.
 Familiar provides a high amount of supplemental damage by Stunning enemies to activate
Familiar provides a high amount of supplemental damage by Stunning enemies to activate  Shocking Impact and Charged Bolts Enchantment. The Telestomp build variant enhances this mechanic with
Shocking Impact and Charged Bolts Enchantment. The Telestomp build variant enhances this mechanic with  Raiment of the Infinite.
Raiment of the Infinite.
Vulnerable is applied by  Lightning Spear auto-casted through
Lightning Spear auto-casted through  Unstable Currents.
Unstable Currents. 
Rotation and Playstyle
Use the following rotation to optimize DPS.
- Keep  Unstable Currents active. Unstable Currents active.
- Cast  Teleport and Evade Teleport to traverse. Teleport and Evade Teleport to traverse.
- If Explosive Combinations is equipped as a Chaos Perk in Season 10, cast  Spark up to three times to stack the bonus damage. Spark up to three times to stack the bonus damage.
- Activate  Unstable Currents against tough Elites and Bosses. This Ultimate Skill can be used often due to Unstable Currents against tough Elites and Bosses. This Ultimate Skill can be used often due to Overflowing Energy, but make sure it is available for Bosses at the end of dungeons. Overflowing Energy, but make sure it is available for Bosses at the end of dungeons.
- Spam  Charged Bolts to deal damage, making sure to collect Crackling Energy to restore Mana. Casting Charge Bolts from a distance and/or aiming the projectiles in the opposite direction of enemies increases the damage bonus granted by Charged Bolts to deal damage, making sure to collect Crackling Energy to restore Mana. Casting Charge Bolts from a distance and/or aiming the projectiles in the opposite direction of enemies increases the damage bonus granted by Staff of Lam Esen. Staff of Lam Esen.
 Lightning Spear and Lightning Spear and Familiar do not need to be cast, since they are automatically triggered from Familiar do not need to be cast, since they are automatically triggered from Unstable Currents. Unstable Currents.
Elixirs and Incenses
Visit the Alchemist in any main town to craft helpful Elixirs, or find Elixirs by killing enemies or opening chests during various activities in Diablo 4. Listed below are the best Elixirs to consume for the Charged Bolts Sorcerer, ranked by importance.
 Elixir of Precision II provides the highest damage output increase, if not already capped at 100% Critical Strike Chance. Elixir of Precision II provides the highest damage output increase, if not already capped at 100% Critical Strike Chance.
 Elixir of Advantage II increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon. Elixir of Advantage II increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon.
 Elixir of Resourcefulness II helps with Mana issues, if you do not already have the appropriate Mana gear. This elixir is highly recommended for starting characters to maintain constant casts of Elixir of Resourcefulness II helps with Mana issues, if you do not already have the appropriate Mana gear. This elixir is highly recommended for starting characters to maintain constant casts of Charged Bolts. Charged Bolts.
 Elixir of Fortitude II is the best general-purpose option for survivability. Elixir of Fortitude II is the best general-purpose option for survivability.
Incense can also be crafted at the Alchemist.  Sage’s Whisper (Core Stat),
Sage’s Whisper (Core Stat),  Song of the Mountain (Defensive), and
Song of the Mountain (Defensive), and  Soothing Spices (Resistance) are recommended. These Incenses are categorized into three separate groups and can be active simultaneously. The added Armor and Resistances are especially helpful to reach their caps.
Soothing Spices (Resistance) are recommended. These Incenses are categorized into three separate groups and can be active simultaneously. The added Armor and Resistances are especially helpful to reach their caps.
Evade Teleport Speed-Farming Setup
 Teleport Enchantment enables an Evade Teleport, which is the primary Movement Skill used to traverse quickly while speed-farming. Evade Teleport becomes more readily available than the Teleport on the Skill Bar in this setup.
Teleport Enchantment enables an Evade Teleport, which is the primary Movement Skill used to traverse quickly while speed-farming. Evade Teleport becomes more readily available than the Teleport on the Skill Bar in this setup. 
To get started with the Evade Teleport speed-farming setup, reduce the starting Cooldown of Evade Teleport to 3 seconds or less to refresh it after every two attacks with the proper implicit stat on Boots. Once you obtain  Harlequin Crest, an Evade Cooldown of 1.5 seconds is possible to cast it after every Attack. Depending on your Attack Speed, 1.7 seconds on Evade Cooldown can still be optimal to account for a casting animation.
Harlequin Crest, an Evade Cooldown of 1.5 seconds is possible to cast it after every Attack. Depending on your Attack Speed, 1.7 seconds on Evade Cooldown can still be optimal to account for a casting animation.
Follow the list below to optimize the Cooldown of Evade Teleport:
- Equip Boots with the implicit stat, Attacks Reduce Evade’s Coodown by 1.5 Seconds.
- Temper Evade Cooldown Reduction on your Boots (with Masterworking bonuses) and Amulet.
- Boost Cooldown Reduction affixes on gear with Greater Affix and Masterworking bonuses.
- Obtain  Enchantment Master in the Paragon setup to reduce the Cooldown of Evade Teleport. Enchantment Master in the Paragon setup to reduce the Cooldown of Evade Teleport.
- Invest 5 Skill Points into  Teleport to reduce the Cooldown of both versions. Teleport to reduce the Cooldown of both versions.
 Harlequin Crest, with a Greater Affix and/or Masterworking bonuses applied to its Cooldown Reduction affix, is required to reach the 1.5-second breakpoint on Evade Teleport. Harlequin Crest, with a Greater Affix and/or Masterworking bonuses applied to its Cooldown Reduction affix, is required to reach the 1.5-second breakpoint on Evade Teleport.
Season 10 Updates
A brief summary of the changes in Patch 2.4.0 that may pertain to this specific build is provided below. For a complete overview of Season 10, take a look at the comprehensive season guide.
 Charged Bolts: Damage reduced from 45% to 35%. Charged Bolts: Damage reduced from 45% to 35%.
 Enhanced Charged Bolts: Nova damage increased from 175% of Charged Bolts damage to 250% of Charged Bolts damage. Enhanced Charged Bolts: Nova damage increased from 175% of Charged Bolts damage to 250% of Charged Bolts damage.
 Staff of Lam Esen Staff of Lam Esen- Previous: Your Casts of Charged Bolts have a 40-80% chance to be attracted to enemies and last 300% longer.
- Now: Charged Bolts attempts to seek enemies, lasts longer, and deals 60-80% increased damage for every second the bolt is alive for.
 
 Galvanic Azurite, New Unique Ring Galvanic Azurite, New Unique Ring- Affixes - Inherent: 12.5% Resistance to All Elements
- Inherent: 5% Resistance to All Elements
- +5.2-6% Critical Strike Chance
- +57-75% Lightning damage
- 8.1-8.8% Cooldown reduction
- +2-3 Ranks to Convulsions
 
- Unique Power - Lightning damage leaves enemies magnetized for 4 seconds, causing them to emit Crackling Energy, and increase all Lightning damage they take from you by 40-60%. If two magnetized enemies hit each other with Crackling Energy they pull each other together.
 
- Associated Lair Bosses - Andariel
- Harbinger of Hatred
 
 
- Affixes 
 Aspect of Piercing Static Aspect of Piercing Static- Previous: Charged Bolts pierce but deal 70-35% reduced damage to targets hit after the first.
- Now: The third time an enemy is hit by a single Cast of Charged Bolts, spawn 3-5 new Charged Bolts.
 
 Overflowing Energy Overflowing Energy- Previous: Crackling Energy hits 1 additional enemy. Each time Crackling Energy hits an enemy, your Shock Skill Cooldowns are reduced by 0.1 seconds, increased to 0.3 seconds against Elites.
- Now: You deal 85% increased Lightning Damage and Crackling Energy hits 1 additional enemy. Each time Crackling Energy hits an enemy, your Shock Skill Cooldowns are reduced by 0.1 seconds, increased to 0.3 seconds against Elites.
 
 Static Surge Static Surge- Previous: Hitting enemies at least 8 times in a second with Shock Skills grants 30% of your Max Mana and increases your damage by 50%[x] for 8 seconds.
- Now: Hitting enemies at least 8 times in a second with Shock Skills grants 30 Mana Regeneration and increases your damage by 50%[x] for 2 seconds.
 
- Fixed an issue where Charged Bolts enchantment would sometimes cast charged bolts from the caster instead of the target.
Changelog
- September 21st, 2025: Guide updated for Season 10 (Patch 2.4.0).
- June 27th, 2025: Guide updated for Season 9 (Patch 2.3.0).
- April 26th, 2025: Guide updated for Season 8 (Patch 2.2.0).
- January 21st, 2025: Guide updated for Season 7 (Patch 2.1.0).
- October 4th, 2024: Guide updated for Season 6 (Patch 2.0.2).
- August 6th, 2024: Guide updated for Season 5 (Patch 1.5.0).














