The Druid has access to 25 different skills in Diablo 4. Most skills also have an “enhanced” version as well as two mutually exclusive upgrades that improve them in various ways.
This section provides a brief overview of the Druid skills as well as their enhancements and upgrades.
For more general information about the Druid class, refer to our Druid Overview.
Druid Basic Skills
Basic Skills are spammable skills whose primary purpose is to generate Spirit for skills of the Spirit category. By virtue of being free and having no cooldown, they are also used to fill dead time while waiting for other, more powerful skills to be available.
Earth Spike
Spirit Generation
8
Lucky Hit Chance
35%
Damage Type
Physical
Description
Sunder the earth, impaling the first enemy hit for 16% damage.
Claw applies 10.02% Poisoning damage over 6 seconds.
Storm Strike
Spirit Generation
14
Lucky Hit Chance
25%
Damage Type
Lightning
Description
Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing [0.2 *100|%|] less damage each time it chains. You gain 25% Damage Reduction for 3 seconds after dealing damage with Storm Strike .
Each enemy hit by Wind Shear increases your Movement Speed by [0.05 * 100|%+|] for 5 seconds, up to [0.05 * 4 * 100|%+|].
Druid Spirit Skills
Spirit Skills are the main sources of damage of the Druid. Although they have no cooldown, the main limiting factor of Spirit Skills is their Spirit cost.
Pulverize
Spirit Cost
35
Lucky Hit Chance
33%
Damage Type
Physical
Description
Shapeshift into a Werebear and slam the ground, dealing 50% damage to surrounding enemies.
When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with [0.4 * 100|%x|] Critical Strike Damage. Bosses always have up to a [0.1 * 100|%|] chance to grant a Terramote when hit.
Enemies hit with Tornado have a 10% chance to become Vulnerable for 3 seconds.
Lightning Storm
Spirit Cost
15 per strike
Lucky Hit Chance
15%
Damage Type
Lightning
Description
Conjure a growing lightning storm that deals 32% damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of [4+1] at once.
Shapeshift into a Werewolf and dash at the target, performing a trio of combo attacks: 1st Attack: Dash towards the target and deal 25% damage. 2nd Attack: Deal 35% damage. 3rd Attack: Perform a larger finishing move dealing 60% damage.
Shred’s third combo attack is larger and applies an additional 51% Poisoning damage over 5 seconds.
Druid Defensive Skills
Defensive Skills revolve around protecting the Druid by reducing or healing damage taken or otherwise debilitating enemies. Although Defensive Skills generally have a fairly long cooldown.
Rock shrapnel flies outward when Earthen Bulwark is destroyed or expires, dealing 30% to surrounding enemies. This damage is increased by Barrier bonuses.
Blood Howl also increases your Attack Speed by +15% for 4 seconds.
Druid Companion Skills
Companion Skills passively summon permanent creatures that automatically attack the enemies of the Druid. These skills also have an active component, which “orders” the summoned creatures to perform a special offensive action.
Poison Creeper
Cooldown
20 seconds
Lucky Hit Chance
28%
Damage Type
Poison
Description
Passive: A poison creeper periodically emerges from the ground every 7 seconds and applies 36% Poisoning damage over 6 seconds to an enemy in the area.
Active: Vines strangle all surrounding enemies, Immobilizing them for 2 seconds and Poisoning them for 90% damage over 2 seconds.
Wrath Skills are supplementary skills that provide various useful effects, usually crowd control or damage. Although they do not cost Spirit to cast, they generally have a fairly long cooldown.
Hurricane
Cooldown
20 seconds
Lucky Hit Chance
22%
Damage Type
Physical
Description
Form a hurricane around you that deals 97.5% damage to surrounding enemies over 8.4 seconds.
Enemies affected by Hurricane deal 20% less damage.
Trample
Spirit Generation
20
Cooldown
14 seconds
Lucky Hit Chance
33%
Damage Type
Physical
Description
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing 75% damage and Knocking Back enemies. Enemies who are Knocked Back into terrain take an additional 45% damage and are Stunned for 3 seconds.
When Boulder reaches the end of its path, enemies hit are Slowed by 30% for 3 seconds. If Boulder Overpowered, enemies are Stunned for 4 seconds instead.
Boulder’s Critical Strike Chance is increased by [0.03 * 100|%+|] each time it deals damage.
Rabies
Cooldown
12 seconds
Lucky Hit Chance
50%
Damage Type
Poison
Description
Shapeshift into a Werewolf and perform an infectious bite on the target dealing 28% damage, and applying an additional 52.98% Poisoning damage over 6 seconds. Infected enemies spread Rabies to other surrounding targets.
Rabies deals its total Poisoning damage in [4] seconds instead of [6].
Druid Ultimate Skills
Ultimate Skills are extremely powerful skills with a cooldown to match. Their use is typically reserved for dispatching powerful enemies or clawing your way out of desperate situations. Sometimes literally.
Cataclysm
Cooldown
60 seconds
Lucky Hit Chance
64%
Damage Type
Lightning
Description
A massive storm follows you for 8.4 seconds. Twisters Knock Back enemies, and lightning strikes wildly dealing 52% damage.
Lightning strikes from Cataclysm make enemies Vulnerable for 2 seconds.
Petrify
Cooldown
50 seconds
Description
Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x25% increased Critical Strike Damage to enemies affected by Petrify. Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Killing an enemy affected by Petrify grants 25 Spirit.
Grizzly Rage
Cooldown
50 seconds
Description
Shapeshift into a Dire Werebear for 10 seconds gaining x20% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form. Kills extend the duration by 1 second up to 10 additional seconds. Casting Grizzly Rage causes enemies in the area to take 50% damage and be Slowed by 50% for 6 seconds.
Lacerate’s initial strike is guaranteed to Critically Strike and deals x1.5*100% increased damage.
Druid Dismount Skill
While mounted, the Druid has access to a unique Dismount Skill which causes the Druid to jump off their mount, shapeshift into a Werebear while in mid-air, and slam the ground, dealing damage to surrounding enemies.