Necromancer Talents
The Necromancer has access to 34 different talents in Diablo 4.
As more points are allocated into the skill tree, additional talent choices become available. Unlike skills, however, talents are passive. This means that you do not have to actively equip them in order to use them.
Each talent can be given up to 3 skill points, except for the powerful Capstone talents, which can only be given one skill point.
For a detailed list of Necromancer skills, refer to our Necromancer skills page.
Necromancer SkillsFor more general information about the Necromancer class, refer to our overview.
Necromancer OverviewCore Talents
The Core talents of the Necromancer are fairly quick to unlock, requiring only 2 skill points to be allocated in the skill tree.
![]() | Your maximum Essence is increased by {#}. |
![]() | Your Core Skills cost {#}% more Essence, but deal x{#}% increased damage. |
![]() | Lucky Hit: Your damage has up to a {#}% chance to create a corpse at the target’s location. This chance is doubled against bosses. |
Macabre Talents
Necromancer Macabre talents are unlocked after allocating 6 skill points in the skill tree.
![]() | Gain {#} Thorns. |
![]() | Consuming a Corpse generates {#} Essence. |
![]() | You deal x{#}% increased damage for {#} seconds after consuming a Corpse. |
![]() | When a Corpse is formed from your Skills or your Minions, Fortify for {#}% Base Life ({#}). |
![]() | Increase the damage and Life of your Skeletal Warriors by {#}%. |
Curse Talents
Necromancer Corruption talents are unlocked after 11 skill points have been allocated in the skill tree.
![]() | Increase the damage and Life of your Skeletal Mages by {#}%. |
![]() | You deal x{#}% increased damage to Cursed enemies. |
![]() | Close enemies take x{#}% more damage from you and deal {#}% less damage to you. |
![]() | You deal x{#}% increased damage to Distant enemies. |
Corpse and Macabre Talents
To unlock the Necromancers Corpse & Macabre talents, 16 skill points must first be allocated in the skill tree.
![]() | Damaging enemies with Darkness Skills increases your Movement Speed by {#}% for {#} seconds. |
![]() | When you damage enemies with Darkness Skills, they take x{#}% increased Shadow Damage for {#} seconds, stacking up to {#} times. |
![]() | Darkness Skills deal x{#}% increased damage against Immobilized, Slowed, or Stunned enemies. This also applies to Shadow Damage dealt by your Minions. |
![]() | Lucky Hit: Darkness Skills have up to a {#}% chance to Stun for {#} seconds. |
![]() | While below 50% Life, you receive {#}% more healing from all sources. |
![]() | While Healthy your Blood Skills deal {#} increased damage. |
![]() | Blood Orbs also heal your Minions for {#}% of the amount. |
![]() | Your Blood Skills deal x{#}% increased Overpower damage. This bonus is doubled while you are Healthy. |
![]() | Lucky Hit: Hitting enemies with Blood Skills has up to a {#}% chance to Fortify you for {#}% Base Life ({#}). |
![]() | Your Bone Skills have a {#}% increased Critical Strike Chance for each 10 Essence you have upon cast. |
![]() | Every {#} Essence you spend reduces the cooldowns of your Bone Skills by {#} seconds. |
![]() | Your Bone Skills deal x{#}% increased Critical Strike Damage to Vulnerable enemies. |
![]() | After Critically Striking {#} times with Bone Skills, your Bone Skills deal x{#}% increased damage for {#} seconds. |
![]() | When a Corpse is formed from your Skills or your Minions, Fortify for {#}% Base Life. |
Ultimate Talents
To unlock the Ultimate talents of the Necromancer, a total of 23 skill points must be allocated in the skill tree.
![]() | Every 5 seconds, your Skeletal Priest’s Healing will Heal your skeletons for {#}% of their Maximum Life. |
![]() | Your Minions can’t lose more than {#}% of their maximum Life from a single damage instance. |
![]() | Your Minions deal x{#}% increased damage while you are Close to them. |
![]() | After you have been Healthy for at least {#} seconds, you and your Minions gain {#}% Attack Speed. |
![]() | Increases Damage Reduction by {#}%, reduced by {#}% for each active Minion. |
![]() | Sacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by {#}%. |
![]() | Increase the damage and Life of your Golem by {#}%. |
Capstone Talents
Necromancer Capstone talents are unlocked after 33 skill points have been allocated in the skill tree. Unlike most other talents however, Capstone talents are mutually exclusive. This means that only one of them may be selected, so make sure you choose wisely.
![]() | Your Bone Skills deal x{#}% increased damage for each point of Essence you have above {#} upon cast. |
![]() | Shadow Damage infects enemies with Shadowblight for {#} seconds. You and your minions deal {#}% bonus damage to enemies with Shadowblight. Every {#} time an enemy receives Shadow Damage from you or your Minions while they are affected by Shadowblight, they take additional {#}% Shadow Damage. |
![]() | Increase your maximum Life by {#}%. After being Healthy for {#} seconds, your next Blood Skill Overpowers. |
![]() | After you have not taken damage in the last {#} seconds, your Minions gain {#}% Attack Speed. While you have at least seven Minions, this bonus is doubled. |